Name |
Command |
Smart Combo |
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Smart Combo 1 |
A ・ A ・ A ・ A |
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Naoto performs two kicks followed by her Persona (which will hit twice) and a final pistol shot. The final shot will cause knockdown. |
Smart Combo 2 |
← + A ・ A ・ A ・ A |
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The same as Smart Combo 1, but prefaced by a quick swipe of her hand. |
Smart Combo 3 |
B ・ B |
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Summons her Persona Sukunahikona for a downward slash and a slight forward thrust. The thrust causes knockback. |
Smart Combo 4 |
Midair A ・ A |
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Summons Sukunahikona for a downward stab, then follows up with a kick in mid-air. |
Special |
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Special 1 |
← + A |
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A quick swipe of the hand. |
Reversal Action |
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Shield of Justice 正義の盾 Seigi no Tate |
A + D |
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The Shield of Justice can absorb an opponent's attack and deal a counter attack. If the opponent is close by, it counters using Counter Shot. If afar, it uses Counter Shot EX. Time your execution well with the opponent's attack for a successful counter.[5] |
Skill |
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Snipe Aim *1 狙撃構え *1 Sogeki Kamae |
↓↘→ + A |
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After Snipe Aim you can press A or B or C to fire a projectile at different trajectories. Furthermore, Forward Roll is invulnerable to throws during its motion, allowing you to slip behind an opponent at a certain distance.[5]
Naoto forms a stance with her gun aimed forward. She will automatically cancel her stance after two seconds. |
Double Fangs 二連牙 Nirenga |
Midair ↓↘→ + A |
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Naoto performs two aerial kicks while crossing about half the screen. The second hit is a high-hitting attack. Unlike grounded B Double Fangs, this won't transition into Snipe Aim. |
Double Fangs *1 二連牙 *1 Nirenga |
↓↘→ + B (midair also) |
|
Naoto performs two kicks while crossing about three-fourths of the screen. The B version (grounded or midair) will automatically transition into Snipe Aim. |
→ Snipe 狙撃 Sogeki |
A or B or C during *1 |
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No matter the version, Naoto will fire five shots and reload at the end. A version shoots straight, B version shoots upwards at a 30 degree angle, and C shoots at the ground in front of her, rebounding upwards at a sharp angle. The A version will also wall-bounce. |
→ Forward Roll |
→→ during *1 |
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Naoto dashes across about half the screen, ending by returning to her Snipe Aim stance. |
→ Aim Cancel 構え解除 Kamae Kaijo |
← during *1 |
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Cancels the Snipe Aim stance. |
Hair-Trigger Megido 感圧起爆型メギド Kan'atsu Kibiku-gata Megido |
↓↙← + A or B (midair also) |
|
Hair-Trigger Megido sets up a trap that detonates when the opponent touches it. It will be destroyed once Naoto or the trap itself gets hit, so be careful.[5]
The A version sets the trap in the air at Naoto's height; the B version drops it on the ground in front of Naoto, roughly under her front foot if she stands still. |
Extra Skill (Takes 1 skill gauge) |
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Hold Up! ホールドアップ Hōrudo Appu |
↓↘→ + C |
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During Hold Up! you can follow up with Snipe, Forward Roll, or Critical Shot.[5]
Naoto glows blue and walks across the screen, pistol aimed in front of her. |
→ EX Snipe EX 狙撃 EX Sogeki |
A or B (Chargeable) during Hold Up! |
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If you hold A or B, Naoto will rapid-fire up to five shots. She won't reload until Hold Up! ends. |
→ EX Forward Roll |
→→ during Hold Up! |
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Naoto slides in a crouch across about half the screen, ending in her Snipe Aim stance. |
→ EX Critical Shot EX クリティカルシュート EX Kuritikaru Shūto |
C during Hold Up! |
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Critical Shot is invulnerable from its startup.[5]
Naoto performs a heavy upwards kick that will cause wall bounce. |
EX Double Fangs *1 EX 二連牙 *1 EX Nirenga |
Midair ↓↘→ + C |
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This version deals slightly more damage than its non-EX version (1698 vs 1544). |
EX Hair-Trigger Megido EX 感圧起爆型メギド EX Kan'atsu Kibiku-gata Megido |
↓↙← + C (midair also) |
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Hair-Trigger Megido sets up a trap that detonates when the opponent touches it. It will be destroyed once Naoto or the trap itself gets hit, so be careful.[5]
The EX version sets both A and B versions simultaneously. |
Distortion Skill (Takes 2 skill gauge) |
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Anti-S SP Pistol Alpha I 対S事案用特殊小銃 Tai-S Jianyō Tokushū Shōjū |
↓↘→ + B + C |
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Naoto jumps backwards into the air and shoots 12 shots at a downward angle with a machine gun. |
Anti-S SP Pistol Beta I 対S事案用特殊小銃 Tai-S Jianyō Tokushū Shōjū |
Midair ↓↘→ + B + C |
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When you hit an opponent with Anti-S SP Pistol Alpha 1, the effects of Hamaon and Mudoon change.[5]
Naoto jumps backwards in the air and shoots one strong shot with a rifle. |
Hamaon ハマオン Hamaon |
↓↙← + B + C |
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Hamaon cannot deal damage at first, but if the opponent was hit by the Anti-S SP Pistol Alpha 1 beforehand, it can deal fatal damage to the opponent.[5]
Naoto summons Sukunahikona, then makes a shooting motion. The opponent will be hit with 16 shots without damage. A 17th shot will only be fired if the opponent was hit by Anti-S SP Pistol Alpha 1 before, dealing 99,999 damage. |
Mudoon ムドオン Mudoon |
Midair ↓↙← + B + C |
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Mudoon cannot deal damage at first, but if the opponent was hit by the Anti-S SP Pistol Alpha 1 beforehand, it can deal fatal damage to the opponent.[5]
Naoto summons Sukunahikona, which blasts purple smoke in front of it, reaching three-fourths of the screen. If the opponent was hit by Anti-S SP Pistol Alpha 1 before, a second hit will follow up and deal 99,999 damage. |
Distortion Skill · Duo (takes 2 skill gauge) |
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Critical Shot クリティカルシュート Kuritikaru Shūto |
P during the main character's distortion skill |
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Astral Heat |
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Judge of Hell ジャッジオブヘル Jyajji Obu Heru |
↓↓↓ + B + C |
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