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Mika

From BlazBlue Wiki
My burning heart sets my chest ablaze! Our fists shall collide! Just call my name, and I will appear![1]
BlazBlue Cross Tag Battle Logo.png
ミカ
Mika

BlazBlue Cross Tag Battle Mika Main.png

Name

Mika

Part of the Licht Kreis and an old friend of Orie. She is ranked with the Licht Kreis as the Tenth Executor and boasts an unusual strength, to the point where if it comes down to "simply" offensive power, then one can say she rivals even the Crimson Knight in ability.
Although small in stature, she's a power fighter specializing in close range fights. With the hit-and-run Mika-chan Missile and the command grab Mika-chan Cannon, shake the opponent's guard![2]

Command Lists

Name Command
Smart Combo
Smart Combo 1 A ・ A ・ A ・ A
Mika punches three times, then finishes with a dropkick that distances herself from the opponent.
Smart Combo 2 B ・ B ・ B
Mika microdashes forward for a straight punch, following with a burst of energy if it hits and finally a forward leap for a hip strike.
Smart Combo 3 Midair A ・ A
Mika performs two quick punches.
Reversal Action
Mika-chan Tornado
ミカちゃんトルネード
Mika-chan Torunēdo
A + D (Air OK)
You become invulnerable at the start of the action. The ground version cannot be blocked in the air.
Skill
Mika-chan Missile
ミカちゃんミサイル
Mika-chan Misairu
↓↘→ + A or B (Air OK)
The A version sends Mika across the screen on the ground, while the B version sends her upwards at a 60-degree angle.
→ Mika-chan Additional Missile
ミカちゃん追加ミサイル
Mika-chan Tsuika Misairu
Direction input + A or B or C
Mika-chan Additional Missile is a lunge attack that travels in the desired direction. You can follow up once from the A and B versions of Mika-chan Missile, and up to three times from EX Mika-chan Missile.[3]
Mika-chan Cannon
ミカちゃんキャノン
Mika-chan Kyanon
↓↙← + A or B
A command grab.

Mika-chan Cannon can throw a grounded opponent. She can also throw a knocked stunned opponent, including airborne ones.[3]

Mika jumps forward a short distance and attempts to grab the opponent. Failing to will lead to a period of flailing around.
Extra Skill (Takes 1 skill gauge)
EX Mika-chan Missile
EXミカちゃんミサイル
EX Mika-chan Misairu
↓↘→ + C (Air OK)
Mika charges just short of fullscreen (she *will* hit a fullscreen opponent, however).
→ EX Mika-chan Additional Missile
EXミカちゃん追加ミサイル
EX Mika-chan Tsuika Misairu
Directional Input + A or B or C (MAX 3 times)
Mika-chan Additional Missile is a lunge attack that travels in the desired direction. You can follow up once from the A and B versions of Mika-chan Missile, and up to three times from EX Mika-chan Missile.[3]
EX Mika-chan Cannon
EXミカちゃんキャノン
EX Mika-chan Kyanon
↓↙← + C
A command grab.

Mika jumps forward almost fullscreen to grab her opponent. Failing to will lead to a moment of flailing around.
Distortion Skill (Takes 2 skill gauge)
Mika-chan Revolution
ミカちゃんレボリューション
Mika-chan Reboryūshon
↓↘→ + B + C (Air OK)
You become invulnerable at the start of the action.

Mika punches into the sky at a 45-degree angle, then makes a sharp turn to dive into the ground, also at a 45-degree angle. If the first of the two strikes hits, then when Mika lands, her head will be stuck in the ground for a moment.
Mika-chan Hip Strike
ミカちゃんヒイップストライク
Mika-chan Hippu Sutoraiku
↓↙← + B + C
A command grab. You become invulnerable at the start of the action.

Mika-chan Hip Strike can throw a grounded opponent. Upon successful throw, you can increase the damage dealt by pressing a button at a certain timing.[3]

Mika grabs the opponent, slams into them with her hip, and follows up with two more punches.
Distortion Skill · Duo (takes 2 skill gauge)
Mika-chan Revolution
ミカちゃんレボリューション
Mika-chan Reboryūshon
P during the main character's Distortion Skill.
You become invulnerable at the start of the action.
Astral Heat
Mika-chan Galaxy
ミカちゃんギャラクシー
Mika-chan Gyarakushī
↓↓↓ + B + C
You become invulnerable at the start of the action.
[Requirements]In order to activate, you must have Resonance Blaze active (Lv 4), have 9 Skill Gauges at time of activation, and the opponent must be down to one character.

Combos

  • Crouching B is invulnerable against head attribute attacks, so it is effective against jump-in attacks. Upon hit, jump cancel into an air combo to deal additional damage.[3]
Tactics Mode

<tabs plain> <tab name="Numpad Notation">

For an explanation of how numpad notation works, see also "Numpad Notation" on Dustloop.
  1. 5AAA > 214AAA
  2. j.B > 5AAA > 5BBB > 236B+C
  3. B+C > 5AAA > 5BBB > j236B+A~A/B/C
  4. [Activate Anti-Air Attack] 2B > jc > j.AA > jc > j.AA > 236B+C
  5. [Start in Corner] 214C > 5B > 2B > 236B~A/B/C > j.A > jc > j.A > j.B > j.C
  6. Activate Resonance Blaze > 5BB > 2C > 2B > 236B~A/B/C > 5A > 2B > 214C > 5BBB > j.236C~A/B/C~A/B/C~A/B/C > j.236B+C

</tab> <tab name="In-Game Notation">

  1. Standing AAA > ↓↙← + AAA
  2. Jumping B > Standing AAA > Standing BBB > ↓↘→ + B + C
  3. B + C > Standing AAA > Standing BBB > Midair ↓↘→ + A -> A or B or C
  4. [Activate Anti-Air Attack] Crouching B > Jump Cancel > Jumping AA > Jump Cancel > Jumping AA > ↓↘→ + B + C
  5. [Start in Corner] ↓↙← + C > Standing B > Crouching B > ↓↘→ + B -> A/B/C > Jumping A > Jump Cancel > Jumping A > Jumping B > Jumping C
  6. Activate Resonance Blaze > Standing BB > Crouching C > Crouching B > ↓↘→ + B -> A or B or C > Standing A > Crouching B > ↓↙← + C > Standing BBB > In mid-air ↓↘→ + C -> A or B or C -> A or B or C -> A or B or C > ↓↘→ + B + C

</tab> </tabs>

Quotes

Gallery

Palettes

External Links

References

  1. BlazBlue: Cross Tag Battle, Incoming Character Updates Trailer (EVO 2018)
  2. BlazBlue: Cross Tag Battle Official Website (JP), Characters, Mika
  3. 3.0 3.1 3.2 3.3 3.4 BlazBlue: Cross Tag Battle, Tactics Mode, Characters, Mika, Character Explanation