- For a list of all quotes pages, please see Category:Quotes Subpage
- Create new quotes pages under the Gameplay namespace in this format: Gameplay:Ragna the Bloodedge BBCT Quotes
- Use the game's official abbreviation (BBCT, BBCS, BBCP, BBCPEX, BBCF, BBTAG, etc.) to create a more readable page name and shorter link
- In the generated boilerplate text, don't forget to replace
Ragna the Bloodedge
with the name of the character the page is being created for.
Templates
- Situation Names
- For regular, unnamed commands, use numpad notation to specify the situation (e.g. 5A, j.6A, 3D)
- When the move is named, use the name (e.g. for special skills, distortions, drive moves, etc.)
- Specify which acts in parentheses for Central Fiction lines only if they are act-specific (
Act 1
, or Act 1/2
if used in multiple acts)
- Formatting
- Successive lines for a single situation should go in one row, separated by ilne breaks (
<br/>
- Specify and bold the speaker's name for each line if different characters are speaking
- When listing interactions, list characters by their order of playable debut (which is also their order in navigation boxes).
Solo Actions
C-Series
Normals
Specials
Distortions
Situation |
Quote |
Audio |
<Distortion 1> |
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<Distortion 1> |
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<Distortion 1> |
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<Distortion 1> |
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<Distortion 2> |
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<Distortion 2> |
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<Distortion 2> |
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<Distortion 2> |
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<Distortion 2> (Overdrive) |
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<Distortion 2> (Overdrive) |
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<Distortion 2> (Overdrive) |
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<Distortion 2> (Overdrive) |
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Astral
System Mechanics
Situation |
Quote |
Audio |
<OD Name> (Overdrive) |
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<OD Name> (Overdrive) |
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<OD Name> (Overdrive) |
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<OD Name> (Overdrive) |
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<EA Name> (Exceed Accel) |
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<EA Name> (Exceed Accel) |
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<EA Name> (Exceed Accel) |
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<EA Name> (Exceed Accel) |
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Burst |
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Burst |
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Burst |
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Burst |
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Taunt |
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Taunt |
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Taunt |
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Taunt |
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Throw |
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Throw |
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Throw |
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Throw |
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Aerial Throw |
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Aerial Throw |
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Aerial Throw |
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Aerial Throw |
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Throw Whiff |
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Throw Whiff |
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Throw Break |
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Throw Break |
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Throw Break |
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Throw Break |
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Throw Escape |
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Throw Escape |
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Throw Escape |
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Throw Escape |
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Guard |
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Guard |
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Guard |
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Guard |
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Guard Break |
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Guard Break |
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Guard Break |
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Guard Break |
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Instant Block |
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Instant Block |
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Instant Block |
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Instant Block |
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Instant Block |
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Instant Block |
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Instant Block |
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Instant Block |
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Wakeup |
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Wakeup |
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Wakeup |
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Wakeup |
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Wakeup |
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Wakeup |
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Wakeup |
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Wakeup |
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Ground Ukemi (Neutral) |
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Ground Ukemi (Neutral) |
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Ground Ukemi (Neutral) |
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Ground Ukemi (Neutral) |
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Ground Ukemi (Forwards or Backward) |
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Ground Ukemi (Forwards or Backward) |
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Aerial Ukemi (Neutral) |
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Aerial Ukemi (Neutral) |
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Aerial Ukemi (Neutral) |
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Aerial Ukemi (Neutral) |
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Aerial Ukemi (Forward) |
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Aerial Ukemi (Forward) |
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Aerial Ukemi (Forward) |
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Aerial Ukemi (Forward) |
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Aerial Ukemi (Backward) |
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Aerial Ukemi (Backward) |
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Aerial Ukemi (Backward) |
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Aerial Ukemi (Backward) |
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Counter Assault |
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Counter Assault |
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Counter Assault |
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Counter Assault |
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Hit by Counter Assault |
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Hit by Counter Assault |
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Hit by Counter Assault |
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Hit by Counter Assault |
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Crush Trigger |
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Crush Trigger |
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Crush Trigger |
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Crush Trigger |
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Staggered |
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Staggered |
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Stagger Recovery |
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Stagger Recovery |
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Stagger Recovery |
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Stagger Recovery |
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Other
Situation |
Quote |
Audio |
Idle |
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Idle |
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Idle |
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Idle |
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Combo |
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Combo |
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Combo |
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Combo |
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Combo (2k Damage) |
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Combo (2k Damage) |
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Combo (2k Damage) |
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Combo (2k Damage) |
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Combo (3k Damage) |
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Combo (3k Damage) |
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Combo (3k Damage) |
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Combo (3k Damage) |
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Combo (5k Damage) |
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Combo (5k Damage) |
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Combo (5k Damage) |
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Combo (5k Damage) |
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Taking Damage |
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Taking Damage |
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Taking Damage |
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Taking Damage |
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Taking Damage (Spinning) |
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Taking Damage (Spinning) |
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Taking Damage (Spinning) |
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Taking Damage (Spinning) |
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Taking Damage (Spinning in Air) |
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Taking Damage (Spinning in Air) |
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Taking Damage (Spinning in Air) |
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Taking Damage (Spinning in Air) |
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Taking Damage (Wall Bounce) |
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Taking Damage (Wall Bounce) |
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Taking Damage (Wall Bounce) |
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Taking Damage (Wall Bounce) |
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Taking Damage (Ground Bounce) |
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Taking Damage (Ground Bounce) |
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Taking Damage (Ground Bounce) |
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Taking Damage (Ground Bounce) |
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Taking Damage (Ocerhead) |
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Taking Damage (Ocerhead) |
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Taking Damage (Ocerhead) |
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Taking Damage (Ocerhead) |
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Taking Damage (Unblockable) |
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Taking Damage (Unblockable) |
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Taking Damage (Unblockable) |
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Taking Damage (Unblockable) |
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Taking Damage (Low) |
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Taking Damage (Low) |
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Taking Damage (Low) |
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Taking Damage (Low) |
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Taking Damage (Electricity) |
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Taking Damage (Electricity) |
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Taking Damage (Electricity) |
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Taking Damage (Electricity) |
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Taking Damage (Fire) |
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Taking Damage (Fire) |
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Taking Damage (Fire) |
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Taking Damage (Fire) |
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Taking Damage (Ice) |
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Taking Damage (Ice) |
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Taking Damage (Ice) |
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Taking Damage (Ice) |
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Transitions
Situation |
Quote |
Audio |
Intro |
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Intro |
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Intro |
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Intro |
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Intro |
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Intro |
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Intro |
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Intro |
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Outro |
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Outro |
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Outro |
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Outro |
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Outro |
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Outro |
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Outro |
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Outro |
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Outro |
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Outro |
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Outro |
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Outro |
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Defeat |
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Defeat |
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Defeat |
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Defeat |
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Defeat |
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Defeat |
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Defeat |
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Defeat |
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Time Up Defeat |
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Time Up Defeat |
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Time Up Defeat |
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Time Up Defeat |
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Defeat (Relius Astral) |
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Defeat (Relius Astral) |
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Defeat (Amane Astral) |
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Defeat (Amane Astral) |
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Round End |
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Round End |
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Round End |
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Round End |
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Round End |
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Round End |
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Round End |
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Round End |
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Unused
Situation |
Quote |
Audio |
<file number> |
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<file number> |
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BBTAG
Normals
Situation |
Quote |
Audio |
Smart Combo 1 |
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Smart Combo 1 |
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Smart Combo 1 |
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Smart Combo 1 |
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Smart Combo 1 |
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Smart Combo 1 |
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Smart Combo 1 |
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Smart Combo 1 |
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Smart Combo 2 |
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Smart Combo 2 |
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Smart Combo 2 |
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Smart Combo 2 |
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Clash |
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Clash |
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Clash |
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Clash |
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Clash (Connect) |
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Clash (Connect) |
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Clash (Connect) |
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Clash (Connect) |
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Specials
Distortions
Situation |
Quote |
Audio |
<Distortion Name> |
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<Distortion Name> |
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<Distortion Name> |
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<Distortion Name> |
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<Distortion Name> |
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<Distortion Name> |
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<Distortion Name> |
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<Distortion Name> |
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Astral
Situation |
Quote |
Audio |
<Astral Name> |
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<Astral Name> |
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<Astral Name> |
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<Astral Name> |
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System Mechanics
Situation |
Quote |
Audio |
Resonance Blaze |
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Resonance Blaze |
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Resonance Blaze |
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Resonance Blaze |
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Throw |
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Throw |
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Throw Whiff |
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Throw Whiff |
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Throw Break |
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Throw Break |
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Throw Escape |
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Throw Escape |
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Throw Escape |
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Throw Escape |
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Guard |
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Guard |
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Reject Guard |
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Reject Guard |
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Reject Guard |
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Reject Guard |
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Airdash |
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Airdash |
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Backdash |
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Backdash |
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Taking Damage |
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Taking Damage |
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Taking Damage |
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Taking Damage |
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Taking Damage |
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Taking Damage |
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Taking Damage |
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Taking Damage |
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Ground Ukemi (Neutral) |
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Ground Ukemi (Neutral) |
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Aerial Ukemi (Neutral) |
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Aerial Ukemi (Neutral) |
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Aerial Ukemi (Forward) |
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Aerial Ukemi (Forward) |
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Aerial Ukemi (Backward) |
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Aerial Ukemi (Backward) |
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Other
Situation |
Quote |
Audio |
Idle |
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Idle |
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Combo (6k Damage) |
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Combo (6k Damage) |
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Combo (8k Damage) |
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Combo (8k Damage) |
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Combo (10k Damage) |
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Combo (10k Damage) |
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Transitions
Situation |
Quote |
Audio |
Intro |
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Intro |
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Intro |
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Intro |
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Intro |
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Intro |
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Intro |
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Intro |
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Intro |
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Intro |
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Intro |
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Intro |
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Outro |
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Outro |
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Outro |
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Outro |
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Outro |
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Outro |
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Outro |
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Outro |
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Time Up Outro |
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Time Up Outro |
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Time Up Outro |
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Time Up Outro |
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Defeat |
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Defeat |
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Defeat |
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Defeat |
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Time Up Defeat |
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Time Up Defeat |
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Partner Actions
For BBTAG only
Partner Swap
Situation |
Quote |
Audio |
Duo Change |
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Duo Change |
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Duo Change |
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Duo Change |
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Partner Skill Change |
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Partner Skill Change |
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Partner Skill Change |
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Partner Skill Change |
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Cross Burst |
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Cross Burst |
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Cross Burst |
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Cross Burst |
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Partner Defeat |
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Partner Defeat |
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Partner Defeat |
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Partner Defeat |
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Assists
Situation |
Quote |
Audio |
Distortion Skill Duo (<DSD Name>) |
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Distortion Skill Duo (<DSD Name>) |
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Distortion Skill Duo (<DSD Name>) |
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Distortion Skill Duo (<DSD Name>) |
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Cross Combo |
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Cross Combo |
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Cross Combo |
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Cross Combo |
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Assist Calls
Situation |
Quote |
Audio |
Generic |
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Generic |
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Generic |
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Generic |
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Partner with [[<Character A>]] |
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Partner with [[<Character A>]] |
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Partner with [[<Character A>]] |
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Partner with [[<Character A>]] |
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Partner with [[<Character B>]] |
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Partner with [[<Character B>]] |
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Partner with [[<Character B>]] |
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Partner with [[<Character B>]] |
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Interactions
Generic
[[<Character A>]]
[[<Character B>]]
Victory Screen
This section lists quotes that show up on the victory screen stating the outcome of a set. These are usually provided in text on screen and require less guesswork than regular battle quotes and announcer lines.
When applicable, this section also includes Rank Up lines (from ranking up in online modes) and location test lines (unlockable in the in-game shop).
System Voice
This is an optional section for announcer lines (available for some games as DLC).
The below can be used as a base.
Character Select Screen
Quotes Subpages
{{Quotes Subpage}}
categorizes pages in the Gameplay namespace as pages for quotes data. To see all such pages, please refer to Category:Quotes Subpage
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