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Help:Manual of Style/Character Pages/Quotes: Difference between revisions

Help page
m (remove quotes navigation from the auto-generated page template)
(add situation templates)
Line 2: Line 2:
:''For a list of incomplete quotes pages, please see [[Special:WhatLinksHere/Template:Quotes_Stub]]''
:''For a list of incomplete quotes pages, please see [[Special:WhatLinksHere/Template:Quotes_Stub]]''


{{BoilerplateBox}}
Under Construction


This is a guide for making a generic C-series (BBCT - BBCF) '''quotes page''' for a character. Details about each section follow [[#Page Sections|below]].
* Create new quotes pages under the character's quotes page: e.g. [[Ragna the Bloodedge/Quotes/BBTAG]]
 
==General Notes==
* '''PAGE NAME''': Create the page under the character's quotes page: e.g. [[Ragna the Bloodedge/Quotes/BBTAG]]
** Use the game's official abbreviation (BBCT, BBCS, BBCP, BBCPEX, BBCF, BBTAG, etc.) to create a more readable page name and shorter link
** Use the game's official abbreviation (BBCT, BBCS, BBCP, BBCPEX, BBCF, BBTAG, etc.) to create a more readable page name and shorter link
* In the generated boilerplate text:
* In the generated boilerplate text:
** Don't forget to replace <code>Ragna the Bloodedge</code> with the name of the character the page is being created for.
** Don't forget to replace <code>Ragna the Bloodedge</code> with the name of the character the page is being created for.
** In the case of the Murakumo units, whose display name is different from their base page name, use <code><nowiki>{{Character Tabs|Λ-No.11-|Lambda-11}}</nowiki></code> where <code>Λ-No.11-</code> is the name of her main overview page and <code>Lambda-11</code> is the name that her subpages are on (Lambda-11/Gameplay, etc)
** In the case of the Murakumo units, whose display name is different from their base page name, use <code><nowiki>{{Character Tabs|Λ-No.11-|Lambda-11}}</nowiki></code> where <code>Λ-No.11-</code> is the name of her main overview page and <code>Lambda-11</code> is the name that her subpages are on (Lambda-11/Gameplay, etc)
{{BoilerplateBox}}


==Templates==
==Templates==
===Quotes Stub===
<code>{{t|Quotes Stub}}</code> marks the page incomplete.
{{Backlog progress bar|category=Quotes Stub}}
===Quotes Templates===
Quotes pages make heavy use of [[:Category:Quotes Templates|templates]]. The two templates to take note of for quotes pages are [[Template:Quotes_(Table)]] and [[Template:Quotes_(Table_Row)]].
(Don't mix up these templates with [[Template:Quote]], which is used for formatting a single quote at the top of a character's page!)
;Usage
{{#lsth:Template:Quotes (Table Row)|Usage}}
==Page Sections==
===Battle===
The battle section is split into lines for solo actions (including attack motions and other motions) and interactions (special versus lines and gameplay intros and outros).


* Situation Names
* Situation Names
** For regular, unnamed commands, use '''numpad notation''' to specify the situation (e.g. 5A, j.6A, 3D)
** For regular, unnamed commands, use '''numpad notation''' to specify the situation (e.g. 5A, j.6A, 3D)
** When the move is named, use the name (e.g. for special skills, distortions, drive moves, etc.)
** When the move is named, use the name (e.g. for special skills, distortions, drive moves, etc.)
** Specify the '''acts''' in parentheses (<code>Act 1</code>, or <code>Act 1/2</code> if used in multiple acts) for Central Fiction lines only if they are act-specific.
** Specify which '''acts''' in parentheses for Central Fiction lines only if they are act-specific (<code>Act 1</code>, or <code>Act 1/2</code> if used in multiple acts)
* Formatting
* Formatting
** '''Successive lines''' for a single situation should go in one row, separated by ilne breaks (<code><nowiki><br/></nowiki></code>
** '''Successive lines''' for a single situation should go in one row, separated by ilne breaks (<code><nowiki><br/></nowiki></code>
Line 38: Line 23:
** When listing interactions, list characters by their '''order of playable debut''' (which is also their order in [[Template:Quotes Navigation|navigation boxes]]).
** When listing interactions, list characters by their '''order of playable debut''' (which is also their order in [[Template:Quotes Navigation|navigation boxes]]).


===Solo Actions===
{{Quotes (Table)|
{{Quotes (Table)|
{{Quotes (Table Header)|Normals}}
{{Quotes (Table Header)|Specials}}
{{Quotes (Table Header)|Distortions}}
  {{Quotes (Table MRow)
    | situation = <Distortion 1>
    | num = 4
    | rows =
    {{Quotes (Table MRow)/Row |  | }}
    {{Quotes (Table MRow)/Row |  | }}
    {{Quotes (Table MRow)/Row |  | }}
    {{Quotes (Table MRow)/Row |  | }}
  }}
  {{Quotes (Table MRow)
    | situation = <Distortion 2>
    | num = 4
    | rows =
    {{Quotes (Table MRow)/Row |  | }}
    {{Quotes (Table MRow)/Row |  | }}
    {{Quotes (Table MRow)/Row |  | }}
    {{Quotes (Table MRow)/Row |  | }}
  }}
  {{Quotes (Table MRow)
    | situation = <Distortion 2> (Overdrive)
    | num = 4
    | rows =
    {{Quotes (Table MRow)/Row |  | }}
    {{Quotes (Table MRow)/Row |  | }}
    {{Quotes (Table MRow)/Row |  | }}
    {{Quotes (Table MRow)/Row |  | }}
  }}
{{Quotes (Table Header)|Astral}}
  {{Quotes (Table MRow)
    | situation =
    | num = 4
    | rows =
    {{Quotes (Table MRow)/Row |  | }}
    {{Quotes (Table MRow)/Row |  | }}
    {{Quotes (Table MRow)/Row |  | }}
    {{Quotes (Table MRow)/Row |  | }}
  }}
{{Quotes (Table Header)|System Mechanics}}
  {{Quotes (Table MRow)
    | situation = <OD Name> (Overdrive)
    | num = 4
    | rows =
    {{Quotes (Table MRow)/Row |  | }}
    {{Quotes (Table MRow)/Row |  | }}
    {{Quotes (Table MRow)/Row |  | }}
    {{Quotes (Table MRow)/Row |  | }}
  }}
  {{Quotes (Table MRow)
    | situation = <EA Name> (Exceed Accel)
    | num = 4
    | rows =
    {{Quotes (Table MRow)/Row |  | }}
    {{Quotes (Table MRow)/Row |  | }}
    {{Quotes (Table MRow)/Row |  | }}
    {{Quotes (Table MRow)/Row |  | }}
  }}
  {{Quotes (Table MRow)
    | situation = Burst
    | num = 4
    | rows =
    {{Quotes (Table MRow)/Row |  | }}
    {{Quotes (Table MRow)/Row |  | }}
    {{Quotes (Table MRow)/Row |  | }}
    {{Quotes (Table MRow)/Row |  | }}
  }}
  {{Quotes (Table MRow)
    | situation = Taunt
    | num = 4
    | rows =
    {{Quotes (Table MRow)/Row |  | }}
    {{Quotes (Table MRow)/Row |  | }}
    {{Quotes (Table MRow)/Row |  | }}
    {{Quotes (Table MRow)/Row |  | }}
  }}
  {{Quotes (Table MRow)
    | situation = Throw
    | num = 4
    | rows =
    {{Quotes (Table MRow)/Row |  | }}
    {{Quotes (Table MRow)/Row |  | }}
    {{Quotes (Table MRow)/Row |  | }}
    {{Quotes (Table MRow)/Row |  | }}
  }}
  {{Quotes (Table MRow)
    | situation = Aerial Throw
    | num = 4
    | rows =
    {{Quotes (Table MRow)/Row |  | }}
    {{Quotes (Table MRow)/Row |  | }}
    {{Quotes (Table MRow)/Row |  | }}
    {{Quotes (Table MRow)/Row |  | }}
  }}
  {{Quotes (Table MRow)
    | situation = Throw Whiff
    | num = 2
    | rows =
    {{Quotes (Table MRow)/Row |  | }}
    {{Quotes (Table MRow)/Row |  | }}
  }}
  {{Quotes (Table MRow)
    | situation = Throw Break
    | num = 4
    | rows =
    {{Quotes (Table MRow)/Row |  | }}
    {{Quotes (Table MRow)/Row |  | }}
    {{Quotes (Table MRow)/Row |  | }}
    {{Quotes (Table MRow)/Row |  | }}
  }}
  {{Quotes (Table MRow)
    | situation = Throw Escape
    | num = 4
    | rows =
    {{Quotes (Table MRow)/Row |  | }}
    {{Quotes (Table MRow)/Row |  | }}
    {{Quotes (Table MRow)/Row |  | }}
    {{Quotes (Table MRow)/Row |  | }}
  }}
  {{Quotes (Table MRow)
    | situation = Guard
    | num = 4
    | rows =
    {{Quotes (Table MRow)/Row |  | }}
    {{Quotes (Table MRow)/Row |  | }}
    {{Quotes (Table MRow)/Row |  | }}
    {{Quotes (Table MRow)/Row |  | }}
  }}
  {{Quotes (Table MRow)
    | situation = Guard Break
    | num = 4
    | rows =
    {{Quotes (Table MRow)/Row |  | }}
    {{Quotes (Table MRow)/Row |  | }}
    {{Quotes (Table MRow)/Row |  | }}
    {{Quotes (Table MRow)/Row |  | }}
  }}
  {{Quotes (Table MRow)
    | situation = Instant Block
    | num = 8
    | rows =
    {{Quotes (Table MRow)/Row |  | }}
    {{Quotes (Table MRow)/Row |  | }}
    {{Quotes (Table MRow)/Row |  | }}
    {{Quotes (Table MRow)/Row |  | }}
    {{Quotes (Table MRow)/Row |  | }}
    {{Quotes (Table MRow)/Row |  | }}
    {{Quotes (Table MRow)/Row |  | }}
    {{Quotes (Table MRow)/Row |  | }}
  }}
  {{Quotes (Table MRow)
    | situation = Wakeup
    | num = 8
    | rows =
    {{Quotes (Table MRow)/Row |  | }}
    {{Quotes (Table MRow)/Row |  | }}
    {{Quotes (Table MRow)/Row |  | }}
    {{Quotes (Table MRow)/Row |  | }}
    {{Quotes (Table MRow)/Row |  | }}
    {{Quotes (Table MRow)/Row |  | }}
    {{Quotes (Table MRow)/Row |  | }}
    {{Quotes (Table MRow)/Row |  | }}
  }}
  {{Quotes (Table MRow)
    | situation = Ground Ukemi (Neutral)
    | num = 4
    | rows =
    {{Quotes (Table MRow)/Row |  | }}
    {{Quotes (Table MRow)/Row |  | }}
    {{Quotes (Table MRow)/Row |  | }}
    {{Quotes (Table MRow)/Row |  | }}
  }}
  {{Quotes (Table MRow)
    | situation = Ground Ukemi (Forwards or Backward)
    | num = 2
    | rows =
    {{Quotes (Table MRow)/Row |  | }}
    {{Quotes (Table MRow)/Row |  | }}
  }}
  {{Quotes (Table MRow)
    | situation = Aerial Ukemi (Neutral)
    | num = 4
    | rows =
    {{Quotes (Table MRow)/Row |  | }}
    {{Quotes (Table MRow)/Row |  | }}
    {{Quotes (Table MRow)/Row |  | }}
    {{Quotes (Table MRow)/Row |  | }}
  }}
  {{Quotes (Table MRow)
    | situation = Aerial Ukemi (Forward)
    | num = 4
    | rows =
    {{Quotes (Table MRow)/Row |  | }}
    {{Quotes (Table MRow)/Row |  | }}
    {{Quotes (Table MRow)/Row |  | }}
    {{Quotes (Table MRow)/Row |  | }}
  }}
  {{Quotes (Table MRow)
    | situation = Aerial Ukemi (Backward)
    | num = 4
    | rows =
    {{Quotes (Table MRow)/Row |  | }}
    {{Quotes (Table MRow)/Row |  | }}
    {{Quotes (Table MRow)/Row |  | }}
    {{Quotes (Table MRow)/Row |  | }}
  }}
  {{Quotes (Table MRow)
    | situation = Counter Assault
    | num = 4
    | rows =
    {{Quotes (Table MRow)/Row |  | }}
    {{Quotes (Table MRow)/Row |  | }}
    {{Quotes (Table MRow)/Row |  | }}
    {{Quotes (Table MRow)/Row |  | }}
  }}
  {{Quotes (Table MRow)
    | situation = Hit by Counter Assault
    | num = 4
    | rows =
    {{Quotes (Table MRow)/Row |  | }}
    {{Quotes (Table MRow)/Row |  | }}
    {{Quotes (Table MRow)/Row |  | }}
    {{Quotes (Table MRow)/Row |  | }}
  }}
  {{Quotes (Table MRow)
    | situation = Crush Trigger
    | num = 4
    | rows =
    {{Quotes (Table MRow)/Row |  | }}
    {{Quotes (Table MRow)/Row |  | }}
    {{Quotes (Table MRow)/Row |  | }}
    {{Quotes (Table MRow)/Row |  | }}
  }}
  {{Quotes (Table MRow)
    | situation = Staggered
    | num = 2
    | rows =
    {{Quotes (Table MRow)/Row |  | }}
    {{Quotes (Table MRow)/Row |  | }}
  }}
  {{Quotes (Table MRow)
    | situation = Stagger Recovery
    | num = 4
    | rows =
    {{Quotes (Table MRow)/Row |  | }}
    {{Quotes (Table MRow)/Row |  | }}
    {{Quotes (Table MRow)/Row |  | }}
    {{Quotes (Table MRow)/Row |  | }}
  }}
{{Quotes (Table Header)|Other}}
  {{Quotes (Table MRow)
    | situation = Idle
    | num = 4
    | rows =
    {{Quotes (Table MRow)/Row |  | }}
    {{Quotes (Table MRow)/Row |  | }}
    {{Quotes (Table MRow)/Row |  | }}
    {{Quotes (Table MRow)/Row |  | }}
  }}
  {{Quotes (Table MRow)
    | situation = Combo
    | num = 4
    | rows =
    {{Quotes (Table MRow)/Row |  | }}
    {{Quotes (Table MRow)/Row |  | }}
    {{Quotes (Table MRow)/Row |  | }}
    {{Quotes (Table MRow)/Row |  | }}
  }}
  {{Quotes (Table MRow)
    | situation = Combo (2k Damage)
    | num = 4
    | rows =
    {{Quotes (Table MRow)/Row |  | }}
    {{Quotes (Table MRow)/Row |  | }}
    {{Quotes (Table MRow)/Row |  | }}
    {{Quotes (Table MRow)/Row |  | }}
  }}
  {{Quotes (Table MRow)
    | situation = Combo (3k Damage)
    | num = 4
    | rows =
    {{Quotes (Table MRow)/Row |  | }}
    {{Quotes (Table MRow)/Row |  | }}
    {{Quotes (Table MRow)/Row |  | }}
    {{Quotes (Table MRow)/Row |  | }}
  }}
  {{Quotes (Table MRow)
    | situation = Combo (5k Damage)
    | num = 4
    | rows =
    {{Quotes (Table MRow)/Row |  | }}
    {{Quotes (Table MRow)/Row |  | }}
    {{Quotes (Table MRow)/Row |  | }}
    {{Quotes (Table MRow)/Row |  | }}
  }}
  {{Quotes (Table MRow)
    | situation = Taking Damage
    | num = 4
    | rows =
    {{Quotes (Table MRow)/Row |  | }}
    {{Quotes (Table MRow)/Row |  | }}
    {{Quotes (Table MRow)/Row |  | }}
    {{Quotes (Table MRow)/Row |  | }}
  }}
  {{Quotes (Table MRow)
    | situation = Taking Damage (Spinning)
    | num = 4
    | rows =
    {{Quotes (Table MRow)/Row |  | }}
    {{Quotes (Table MRow)/Row |  | }}
    {{Quotes (Table MRow)/Row |  | }}
    {{Quotes (Table MRow)/Row |  | }}
  }}
  {{Quotes (Table MRow)
    | situation = Taking Damage (Spinning in Air)
    | num = 4
    | rows =
    {{Quotes (Table MRow)/Row |  | }}
    {{Quotes (Table MRow)/Row |  | }}
    {{Quotes (Table MRow)/Row |  | }}
    {{Quotes (Table MRow)/Row |  | }}
  }}
  {{Quotes (Table MRow)
    | situation = Taking Damage (Wall Bounce)
    | num = 4
    | rows =
    {{Quotes (Table MRow)/Row |  | }}
    {{Quotes (Table MRow)/Row |  | }}
    {{Quotes (Table MRow)/Row |  | }}
    {{Quotes (Table MRow)/Row |  | }}
  }}
  {{Quotes (Table MRow)
    | situation = Taking Damage (Ground Bounce)
    | num = 4
    | rows =
    {{Quotes (Table MRow)/Row |  | }}
    {{Quotes (Table MRow)/Row |  | }}
    {{Quotes (Table MRow)/Row |  | }}
    {{Quotes (Table MRow)/Row |  | }}
  }}
  {{Quotes (Table MRow)
    | situation = Taking Damage (Ocerhead)
    | num = 4
    | rows =
    {{Quotes (Table MRow)/Row |  | }}
    {{Quotes (Table MRow)/Row |  | }}
    {{Quotes (Table MRow)/Row |  | }}
    {{Quotes (Table MRow)/Row |  | }}
  }}
  {{Quotes (Table MRow)
    | situation = Taking Damage (Unblockable)
    | num = 4
    | rows =
    {{Quotes (Table MRow)/Row |  | }}
    {{Quotes (Table MRow)/Row |  | }}
    {{Quotes (Table MRow)/Row |  | }}
    {{Quotes (Table MRow)/Row |  | }}
  }}
  {{Quotes (Table MRow)
    | situation = Taking Damage (Low)
    | num = 4
    | rows =
    {{Quotes (Table MRow)/Row |  | }}
    {{Quotes (Table MRow)/Row |  | }}
    {{Quotes (Table MRow)/Row |  | }}
    {{Quotes (Table MRow)/Row |  | }}
  }}
  {{Quotes (Table MRow)
    | situation = Taking Damage (Electricity)
    | num = 4
    | rows =
    {{Quotes (Table MRow)/Row |  | }}
    {{Quotes (Table MRow)/Row |  | }}
    {{Quotes (Table MRow)/Row |  | }}
    {{Quotes (Table MRow)/Row |  | }}
  }}
  {{Quotes (Table MRow)
    | situation = Taking Damage (Fire)
    | num = 4
    | rows =
    {{Quotes (Table MRow)/Row |  | }}
    {{Quotes (Table MRow)/Row |  | }}
    {{Quotes (Table MRow)/Row |  | }}
    {{Quotes (Table MRow)/Row |  | }}
  }}
  {{Quotes (Table MRow)
    | situation = Taking Damage (Ice)
    | num = 4
    | rows =
    {{Quotes (Table MRow)/Row |  | }}
    {{Quotes (Table MRow)/Row |  | }}
    {{Quotes (Table MRow)/Row |  | }}
    {{Quotes (Table MRow)/Row |  | }}
  }}
{{Quotes (Table Header)|Transitions}}
  {{Quotes (Table MRow)
    | situation =Intro
    | num = 8
    | rows =
    {{Quotes (Table MRow)/Row |  | }}
    {{Quotes (Table MRow)/Row |  | }}
    {{Quotes (Table MRow)/Row |  | }}
    {{Quotes (Table MRow)/Row |  | }}
    {{Quotes (Table MRow)/Row |  | }}
    {{Quotes (Table MRow)/Row |  | }}
    {{Quotes (Table MRow)/Row |  | }}
    {{Quotes (Table MRow)/Row |  | }}
  }}
  {{Quotes (Table MRow)
    | situation =Outro
    | num = 12
    | rows =
    {{Quotes (Table MRow)/Row |  | }}
    {{Quotes (Table MRow)/Row |  | }}
    {{Quotes (Table MRow)/Row |  | }}
    {{Quotes (Table MRow)/Row |  | }}
    {{Quotes (Table MRow)/Row |  | }}
    {{Quotes (Table MRow)/Row |  | }}
    {{Quotes (Table MRow)/Row |  | }}
    {{Quotes (Table MRow)/Row |  | }}
    {{Quotes (Table MRow)/Row |  | }}
    {{Quotes (Table MRow)/Row |  | }}
    {{Quotes (Table MRow)/Row |  | }}
    {{Quotes (Table MRow)/Row |  | }}
  }}
  {{Quotes (Table MRow)
    | situation = Defeat
    | num = 8
    | rows =
    {{Quotes (Table MRow)/Row |  | }}
    {{Quotes (Table MRow)/Row |  | }}
    {{Quotes (Table MRow)/Row |  | }}
    {{Quotes (Table MRow)/Row |  | }}
    {{Quotes (Table MRow)/Row |  | }}
    {{Quotes (Table MRow)/Row |  | }}
    {{Quotes (Table MRow)/Row |  | }}
    {{Quotes (Table MRow)/Row |  | }}
  }}
  {{Quotes (Table MRow)
    | situation = Time Up Defeat
    | num = 4
    | rows =
    {{Quotes (Table MRow)/Row |  | }}
    {{Quotes (Table MRow)/Row |  | }}
    {{Quotes (Table MRow)/Row |  | }}
    {{Quotes (Table MRow)/Row |  | }}
  }}
  {{Quotes (Table MRow)
    | situation = Defeat (Relius Astral)
    | num = 2
    | rows =
    {{Quotes (Table MRow)/Row |  | }}
    {{Quotes (Table MRow)/Row |  | }}
  }}
  {{Quotes (Table MRow)
    | situation = Defeat (Amane Astral)
    | num = 2
    | rows =
    {{Quotes (Table MRow)/Row |  | }}
    {{Quotes (Table MRow)/Row |  | }}
  }}
  {{Quotes (Table MRow)
    | situation = Round End
    | num = 8
    | rows =
    {{Quotes (Table MRow)/Row |  | }}
    {{Quotes (Table MRow)/Row |  | }}
    {{Quotes (Table MRow)/Row |  | }}
    {{Quotes (Table MRow)/Row |  | }}
    {{Quotes (Table MRow)/Row |  | }}
    {{Quotes (Table MRow)/Row |  | }}
    {{Quotes (Table MRow)/Row |  | }}
    {{Quotes (Table MRow)/Row |  | }}
  }}
{{Quotes (Table Header)|Unused}}
  {{Quotes (Table MRow)
    | situation = <file number>
    | num = 2
    | rows =
    {{Quotes (Table MRow)/Row |  | }}
    {{Quotes (Table MRow)/Row |  | }}
  }}
}}
===Interactions===
{{Quotes (Table)|
  {{Quotes (Table Header)|Generic}}
  {{Quotes (Table MRow)
    | situation =
    | num = 8
    | rows =
  {{Quotes (Table MRow)/Row |  |  }}
  {{Quotes (Table MRow)/Row |  |  }}
  {{Quotes (Table MRow)/Row |  |  }}
  {{Quotes (Table MRow)/Row |  |  }}
  {{Quotes (Table MRow)/Row |  |  }}
  {{Quotes (Table MRow)/Row |  |  }}
  {{Quotes (Table MRow)/Row |  |  }}
  {{Quotes (Table MRow)/Row |  |  }}
}}
  {{Quotes (Table Header)|[[x]]}}
   {{Quotes (Table Row)
   {{Quotes (Table Row)
     | situation = Intro (Act 3)
     | situation =
     | en ='''Noel''': Captain Kohaku.... Do we have no choice but to fight?<Br/>
     | en =
'''Hibiki''': I am only here to eliminate you.
     | jp =
     | jp ='''ノエル''': コハク大尉……。戦うしか、ないのですか?<Br/>
'''ヒビキ''': 自分は、貴女を抹消するだけです.
     | en_voice =
     | en_voice =
     | jp_voice =
     | jp_voice =
   }}
   }}
  {{Quotes (Table Row)
    | situation =
    | en =
    | jp =
    | en_voice =
    | jp_voice =
  }}
  {{Quotes (Table Header)|[[x]]}}
  {{Quotes (Table Row)
    | situation =
    | en =
    | jp =
    | en_voice =
    | jp_voice =
  }}
  {{Quotes (Table Row)
    | situation =
    | en =
    | jp =
    | en_voice =
    | jp_voice =
  }}
  {{Quotes (Table Header)|[[x]]}}
  {{Quotes (Table Header)|[[x]]}}
  {{Quotes (Table Header)|[[x]]}}
  {{Quotes (Table Header)|[[x]]}}
}}
}}


Line 53: Line 566:
This section lists quotes that show up on the victory screen stating the outcome of a set. These are usually provided in text on screen and require less guesswork than regular battle quotes and announcer lines.
This section lists quotes that show up on the victory screen stating the outcome of a set. These are usually provided in text on screen and require less guesswork than regular battle quotes and announcer lines.


When applicable, this section also includes '''Rank Up lines''' (from ranking up in online modes) and '''location test lines''' (unlockable in the in-game shop). These lines come ''before'' the regular victory screen lines.
When applicable, this section also includes '''Rank Up lines''' (from ranking up in online modes) and '''location test lines''' (unlockable in the in-game shop).
{| class="wikitable mw-collapsible mw-collapsed"
 
! For copy-pasting
{{Quotes (Table)|
|-
{{Quotes (Table MRow)
|
<pre><nowiki>
  {{Quotes (Table MRow)
     | situation = Location Test
     | situation = Location Test
     | num = 2
     | num = 2
     | rows =  
     | rows =  
       {{Quotes (Table MRow)/Row | English loketest line <ref group="N" name="loketest"/> | }}
       {{Quotes (Table MRow)/Row | | }}
       {{Quotes (Table MRow)/Row |  | }}
       {{Quotes (Table MRow)/Row |  | }}
   }}
   }}
Line 77: Line 587:
       {{Quotes (Table MRow)/Row |  | }}
       {{Quotes (Table MRow)/Row |  | }}
   }}
   }}
</nowiki></pre>
{{Quotes (Table Row)
 
    | situation = Vs. [[Ragna the Bloodedge|Ragna]]
Add this to the Notes section at the bottom of the page if an English loketest line exists:
    | en =
<pre><nowiki>
    | jp =
==Notes==
    | en_voice =
<references group="N">
    | jp_voice =
<ref name="loketest">Location test lines are only available in-game as audio and only in Japanese, but they are translated in the game's files.</ref>
  }}
</nowiki></pre>
{{Quotes (Table Row)
|}
    | situation = Vs. [[Jin Kisaragi|Jin]]
    | en =
    | jp =
    | en_voice =
    | jp_voice =
  }}
{{Quotes (Table Row)
    | situation = Vs. [[Noel Vermillion|Noel]]
    | en =
    | jp =
    | en_voice =
    | jp_voice =
  }}
{{Quotes (Table Row)
    | situation = Vs. [[Rachel Alucard|Rachel]]
    | en =
    | jp =
    | en_voice =
    | jp_voice =
  }}
{{Quotes (Table Row)
    | situation = Vs. [[Taokaka]]
    | en =
    | jp =
    | en_voice =
    | jp_voice =
  }}
{{Quotes (Table Row)
    | situation = Vs. [[Iron Tager|Tager]]
    | en =
    | jp =
    | en_voice =
    | jp_voice =
  }}
{{Quotes (Table Row)
    | situation = Vs. [[Litchi Faye-Ling|Litchi]]
    | en =
    | jp =
    | en_voice =
    | jp_voice =
  }}
{{Quotes (Table Row)
    | situation = Vs. [[Arakune]]
    | en =
    | jp =
    | en_voice =
    | jp_voice =
  }}
{{Quotes (Table Row)
    | situation = Vs. [[Bang Shishigami|Bang]]
    | en =
    | jp =
    | en_voice =
    | jp_voice =
  }}
{{Quotes (Table Row)
    | situation = Vs. [[Carl Clover|Carl]]
    | en =
    | jp =
    | en_voice =
    | jp_voice =
  }}
{{Quotes (Table Row)
    | situation = Vs. [[Hakumen]]
    | en =
    | jp =
    | en_voice =
    | jp_voice =
  }}
{{Quotes (Table Row)
    | situation = Vs. [[ν-No.13-|Nu-13]]
    | en =
    | jp =
    | en_voice =
    | jp_voice =
  }}
{{Quotes (Table Row) 
    | situation = Vs. [[Tsubaki Yayoi|Tsubaki]]
    | en =
    | jp =
    | en_voice =
    | jp_voice =
  }}
{{Quotes (Table Row)
    | situation = Vs. [[Hazama]]
    | en =
    | jp =
    | en_voice =
    | jp_voice =
  }}
{{Quotes (Table Row)
    | situation = Vs. [[μ-No.12-|Mu-12]]
    | en =
    | jp =
    | en_voice =
    | jp_voice =
  }}
{{Quotes (Table Row)
    | situation = Vs. [[Makoto Nanaya|Makoto]]
    | en =
    | jp =
    | en_voice =
    | jp_voice =
  }}
{{Quotes (Table Row)
    | situation = Vs. [[Valkenhayn R. Hellsing|Valkenhayn]]
    | en =
    | jp =
    | en_voice =
    | jp_voice =
  }}
{{Quotes (Table Row)
    | situation = Vs. [[Platinum the Trinity|Platinum]]
    | en =
    | jp =
    | en_voice =
    | jp_voice =
  }}
{{Quotes (Table Row)
    | situation = Vs. [[Relius Clover|Relius]]
    | en =
    | jp =
    | en_voice =
    | jp_voice =
  }}
{{Quotes (Table Row)
    | situation = Vs. [[Izayoi]]
    | en =
    | jp =
    | en_voice =
    | jp_voice =
  }}
  {{Quotes (Table Row)
    | situation = Vs. [[Amane Nishiki|Amane]]
    | en =
    | jp =
    | en_voice =
    | jp_voice =
  }}
  {{Quotes (Table Row)
    | situation = Vs. [[Bullet]]
    | en =
    | jp =
    | en_voice =
    | jp_voice =
  }}
  {{Quotes (Table Row)
    | situation = Vs. [[Azrael]]
    | en =
    | jp =
    | en_voice =
    | jp_voice =
  }}
  {{Quotes (Table Row)
    | situation = Vs. [[Kagura Mutsuki|Kagura]]
    | en =
    | jp =
    | en_voice =
    | jp_voice =
  }}
  {{Quotes (Table Row)
    | situation = Vs. [[Yuuki Terumi|Terumi]]
    | en =
    | jp =
    | en_voice =
    | jp_voice =
  }}
  {{Quotes (Table Row)
    | situation = Vs. [[Kokonoe]]
    | en =
    | jp =
    | en_voice =
    | jp_voice =
  }}
  {{Quotes (Table Row)
    | situation = Vs. [[Celica A. Mercury|Celica]]
    | en =
    | jp =
    | en_voice =
    | jp_voice =
  }}
  {{Quotes (Table Row)
    | situation = Vs. [[λ-No.11-|Lambda-11]]
    | en =
    | jp =
    | en_voice =
    | jp_voice =
  }}
  {{Quotes (Table Row)
    | situation = Vs. [[Hibiki Kohaku|Hibiki]]
    | en =
    | jp =
    | en_voice =
    | jp_voice =
  }}
  {{Quotes (Table Row)
    | situation = Vs. [[Naoto Kurogane|Naoto]]
    | en =
    | jp =
    | en_voice =
    | jp_voice =
  }}
  {{Quotes (Table Row)
    | situation = Vs. [[Nine the Phantom|Nine]]
    | en =
    | jp =
    | en_voice =
    | jp_voice =
  }}
  {{Quotes (Table Row)
    | situation = Vs. [[Izanami]]
    | en =
    | jp =
    | en_voice =
    | jp_voice =
  }}
  {{Quotes (Table Row)
    | situation = Vs. [[Es]] (Act 3)
    | en =
    | jp =
    | en_voice =
    | jp_voice =
  }}
  {{Quotes (Table Row)
    | situation = Vs. [[Mai Natsume|Mai]] (Act 3)
    | en =
    | jp =
    | en_voice =
    | jp_voice =
  }}
  {{Quotes (Table Row)
    | situation = Vs. [[Jubei]] (Act 3)
    | en =
    | jp =
    | en_voice =
    | jp_voice =
  }}
}}


===System Voice===
===System Voice===
This is an optional section for announcer lines (available for some games as DLC).
This is an optional section for announcer lines (available for some games as DLC).


The below can be copy-pasted as a base. It simply lists the character's name in both English and Japanese.
The below can be used as a base.
{| class="wikitable mw-collapsible mw-collapsed"
 
! For copy-pasting
|-
|
<pre><nowiki>
==System Voice==
{{Quotes (Table)|
{{Quotes (Table)|
{{Quotes (Table Header)|Character Select Screen}}
{{Quotes (Table Header)|Character Select Screen}}
Line 359: Line 1,101:
   }}
   }}
  }}
  }}
</nowiki></pre>
===Quotes Stub===
|}
<code>{{t|Quotes Stub}}</code> marks the page incomplete.
 
{{Backlog progress bar|category=Quotes Stub}}
===Notes===
An optional section for any notes. Using references can help link notes to their respective quotes.


<noinclude>
{{Quotes Navigation}}
{{Quotes Navigation}}
[[Category:Help]]
[[Category:Help]]
</noinclude>
==Boilerplate==
<includeonly><onlyinclude>{{Character Tabs|Ragna the Bloodedge}}
<includeonly><onlyinclude>{{Character Tabs|Ragna the Bloodedge}}
{{Quotes Stub}}
{{Quotes Stub}}
Line 372: Line 1,115:
==Battle==
==Battle==
===Solo Actions===
===Solo Actions===
{{Quotes (Table)|
  {{Quotes (Table Header)|Normals}}
  {{Quotes (Table MRow)
    | situation =
    | num = 8
    | rows =
  {{Quotes (Table MRow)/Row |  |  }}
  {{Quotes (Table MRow)/Row |  |  }}
  {{Quotes (Table MRow)/Row |  |  }}
  {{Quotes (Table MRow)/Row |  |  }}
  {{Quotes (Table MRow)/Row |  |  }}
  {{Quotes (Table MRow)/Row |  |  }}
  {{Quotes (Table MRow)/Row |  |  }}
  {{Quotes (Table MRow)/Row |  |  }}
}}
{{Quotes (Table Header)|Specials}}
  {{Quotes (Table MRow)
    | situation =
    | num = 4
    | rows =
  {{Quotes (Table MRow)/Row |  |  }}
  {{Quotes (Table MRow)/Row |  |  }}
  {{Quotes (Table MRow)/Row |  |  }}
  {{Quotes (Table MRow)/Row |  |  }}
}}
  {{Quotes (Table MRow)
    | situation =
    | num = 4
    | rows =
  {{Quotes (Table MRow)/Row |  |  }}
  {{Quotes (Table MRow)/Row |  |  }}
  {{Quotes (Table MRow)/Row |  |  }}
  {{Quotes (Table MRow)/Row |  |  }}
}}
{{Quotes (Table Header)|Distortions}}
  {{Quotes (Table MRow)
    | situation =
    | num = 2
    | rows =
  {{Quotes (Table MRow)/Row |  |  }}
  {{Quotes (Table MRow)/Row |  |  }}
}}
  {{Quotes (Table MRow)
    | situation =
    | num = 2
    | rows =
  {{Quotes (Table MRow)/Row |  |  }}
  {{Quotes (Table MRow)/Row |  |  }}
}}
{{Quotes (Table Header)|Astral}}
  {{Quotes (Table Row)
    | situation =
    | en =
    | jp =
    | en_voice =
    | jp_voice =
  }}
  {{Quotes (Table MRow)
    | situation =
    | num = 4
    | rows =
  {{Quotes (Table MRow)/Row |  |  }}
  {{Quotes (Table MRow)/Row |  |  }}
  {{Quotes (Table MRow)/Row |  |  }}
  {{Quotes (Table MRow)/Row |  |  }}
}}
  {{Quotes (Table MRow)
    | situation =
    | num = 4
    | rows =
  {{Quotes (Table MRow)/Row |  |  }}
  {{Quotes (Table MRow)/Row |  |  }}
  {{Quotes (Table MRow)/Row |  |  }}
  {{Quotes (Table MRow)/Row |  |  }}
}}
{{Quotes (Table Header)|Other}}
  {{Quotes (Table MRow)
    | situation = Taunt
    | num = 4
    | rows =
  {{Quotes (Table MRow)/Row |  |  }}
  {{Quotes (Table MRow)/Row |  |  }}
  {{Quotes (Table MRow)/Row |  |  }}
  {{Quotes (Table MRow)/Row |  |  }}
}}
  {{Quotes (Table MRow)
    | situation = Idle
    | num = 4
    | rows =
  {{Quotes (Table MRow)/Row |  |  }}
  {{Quotes (Table MRow)/Row |  |  }}
  {{Quotes (Table MRow)/Row |  |  }}
  {{Quotes (Table MRow)/Row |  |  }}
}}
  {{Quotes (Table Row)
    | situation = Combo (2k Damage)
    | en =
    | jp =
    | en_voice =
    | jp_voice =
  }}
  {{Quotes (Table Row)
    | situation = Combo (3k Damage)
    | en =
    | jp =
    | en_voice =
    | jp_voice =
  }}
  {{Quotes (Table Row)
    | situation = Combo (5k Damage)
    | en =
    | jp =
    | en_voice =
    | jp_voice =
  }}
  {{Quotes (Table Row)
    | situation = Throw
    | num = 4
    | rows =
  {{Quotes (Table MRow)/Row |  |  }}
  {{Quotes (Table MRow)/Row |  |  }}
  {{Quotes (Table MRow)/Row |  |  }}
  {{Quotes (Table MRow)/Row |  |  }}
}}
  {{Quotes (Table MRow)
    | situation = Throw Whiff
    | num = 4
    | rows =
  {{Quotes (Table MRow)/Row |  |  }}
  {{Quotes (Table MRow)/Row |  |  }}
  {{Quotes (Table MRow)/Row |  |  }}
  {{Quotes (Table MRow)/Row |  |  }}
}}
  {{Quotes (Table MRow)
    | situation = Throw Break
    | num = 4
    | rows =
  {{Quotes (Table MRow)/Row |  |  }}
  {{Quotes (Table MRow)/Row |  |  }}
  {{Quotes (Table MRow)/Row |  |  }}
  {{Quotes (Table MRow)/Row |  |  }}
}}
  {{Quotes (Table MRow)
  | situation = Throw Escape
  | num = 8
  | rows =
  {{Quotes (Table MRow)/Row |  |  }}
  {{Quotes (Table MRow)/Row |  |  }}
  {{Quotes (Table MRow)/Row |  |  }}
  {{Quotes (Table MRow)/Row |  |  }}
  {{Quotes (Table MRow)/Row |  |  }}
  {{Quotes (Table MRow)/Row |  |  }}
  {{Quotes (Table MRow)/Row |  |  }}
  {{Quotes (Table MRow)/Row |  |  }}
}}
  {{Quotes (Table MRow)
    | situation = Guard
  | num = 4
  | rows =
  {{Quotes (Table MRow)/Row |  |  }}
  {{Quotes (Table MRow)/Row |  |  }}
  {{Quotes (Table MRow)/Row |  |  }}
  {{Quotes (Table MRow)/Row |  |  }}
}}
  {{Quotes (Table MRow)
    | situation = Taking Damage
  | num = 8
  | rows =
  {{Quotes (Table MRow)/Row |  |  }}
  {{Quotes (Table MRow)/Row |  |  }}
  {{Quotes (Table MRow)/Row |  |  }}
  {{Quotes (Table MRow)/Row |  |  }}
  {{Quotes (Table MRow)/Row |  |  }}
  {{Quotes (Table MRow)/Row |  |  }}
  {{Quotes (Table MRow)/Row |  |  }}
  {{Quotes (Table MRow)/Row |  |  }}
}}
  {{Quotes (Table Row)
    | situation = Ground Ukemi (Neutral)
    | en =
    | jp =
    | en_voice =
    | jp_voice =
  }}
  {{Quotes (Table Row)
    | situation = Aerial Ukemi (Neutral)
    | en =
    | jp =
    | en_voice =
    | jp_voice =
  }}
  {{Quotes (Table Row)
    | situation = Aerial Ukemi (Forward)
    | en =
    | jp =
    | en_voice =
    | jp_voice =
  }}
  {{Quotes (Table Row)
    | situation = Aerial Ukemi (Backward)
    | en =
    | jp =
    | en_voice =
    | jp_voice =
  }}
  {{Quotes (Table MRow)
    | situation = Defeat
  | num = 6
  | rows =
  {{Quotes (Table MRow)/Row |  |  }}
  {{Quotes (Table MRow)/Row |  |  }}
  {{Quotes (Table MRow)/Row |  |  }}
  {{Quotes (Table MRow)/Row |  |  }}
  {{Quotes (Table MRow)/Row |  |  }}
  {{Quotes (Table MRow)/Row |  |  }}
}}
  {{Quotes (Table Row)
    | situation = Time Up Defeat
    | en =
    | jp =
    | en_voice =
    | jp_voice =
  }}
}}


===Interactions===
===Interactions===

Revision as of 18:11, 9 June 2020

For a list of incomplete quotes pages, please see Special:WhatLinksHere/Template:Quotes_Stub

Under Construction

  • Create new quotes pages under the character's quotes page: e.g. Ragna the Bloodedge/Quotes/BBTAG
    • Use the game's official abbreviation (BBCT, BBCS, BBCP, BBCPEX, BBCF, BBTAG, etc.) to create a more readable page name and shorter link
  • In the generated boilerplate text:
    • Don't forget to replace Ragna the Bloodedge with the name of the character the page is being created for.
    • In the case of the Murakumo units, whose display name is different from their base page name, use {{Character Tabs|Λ-No.11-|Lambda-11}} where Λ-No.11- is the name of her main overview page and Lambda-11 is the name that her subpages are on (Lambda-11/Gameplay, etc)


Templates

  • Situation Names
    • For regular, unnamed commands, use numpad notation to specify the situation (e.g. 5A, j.6A, 3D)
    • When the move is named, use the name (e.g. for special skills, distortions, drive moves, etc.)
    • Specify which acts in parentheses for Central Fiction lines only if they are act-specific (Act 1, or Act 1/2 if used in multiple acts)
  • Formatting
    • Successive lines for a single situation should go in one row, separated by ilne breaks (<br/>
    • Specify and bold the speaker's name for each line if different characters are speaking
    • When listing interactions, list characters by their order of playable debut (which is also their order in navigation boxes).

Solo Actions

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Situation Line Voice
Normals
Specials
Distortions
Astral
System Mechanics
Other
Transitions
Unused


Interactions

 Template:Quotes (Table MRow)
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Situation Line Voice
Generic
x
x
x
x
x
x

Victory Screen

This section lists quotes that show up on the victory screen stating the outcome of a set. These are usually provided in text on screen and require less guesswork than regular battle quotes and announcer lines.

When applicable, this section also includes Rank Up lines (from ranking up in online modes) and location test lines (unlockable in the in-game shop).

Template:Quotes (Table MRow)Template:Quotes (Table MRow)Template:Quotes (Table Row)Template:Quotes (Table Row)Template:Quotes (Table Row)Template:Quotes (Table Row)Template:Quotes (Table Row)Template:Quotes (Table Row)Template:Quotes (Table Row)Template:Quotes (Table Row)Template:Quotes (Table Row)Template:Quotes (Table Row)Template:Quotes (Table Row)Template:Quotes (Table Row)Template:Quotes (Table Row)Template:Quotes (Table Row)Template:Quotes (Table Row)Template:Quotes (Table Row)Template:Quotes (Table Row)Template:Quotes (Table Row)Template:Quotes (Table Row)Template:Quotes (Table Row)Template:Quotes (Table Row)Template:Quotes (Table Row)Template:Quotes (Table Row)Template:Quotes (Table Row)Template:Quotes (Table Row)Template:Quotes (Table Row)Template:Quotes (Table Row)Template:Quotes (Table Row)Template:Quotes (Table Row)Template:Quotes (Table Row)Template:Quotes (Table Row)Template:Quotes (Table Row)Template:Quotes (Table Row)Template:Quotes (Table Row)Template:Quotes (Table Row)
Situation Line Voice

System Voice

This is an optional section for announcer lines (available for some games as DLC).

The below can be used as a base.

 Template:Quotes (Table Row)
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Situation Line Voice
Character Select Screen

Quotes Stub

{{Quotes Stub}} marks the page incomplete.

100% complete
 

Backlog: Quotes Stub
Goal: 0 articles
Current: 0 articles
Initial: 500 articles

Statistics automatically update (refresh).


Boilerplate