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Arakune/Gameplay

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< Arakune
Revision as of 21:46, 26 December 2020 by Chao (talk | contribs) (add BBCS palettes)

Command Lists

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Name Command
Normal Input Alternative Input
Drive
Crimson
クリムゾン
Kurimuzon
D
Summons insects to attack the opponent.
Overdrive
Crimson Depth
クリムゾン・デプス
Kurimuzon Depusu
A + B + C + D
If the curse meter remains, the opponent will be cursed the moment it is activated
n factorial
nファクトリアル
n Fakutoriaru
During OD, A + B + C + D
Special
Insect Swarm
蟲攻撃
Mushi Kōgeki
A or B or C or D while the opponent is Cursed
Zero Vector
ゼロベクトル
Zero Bekutoru
Midair ↓↘→ + D ↓ + SP
a plus/minus b
aプラスマイナスb
a Purasu Mainasu b
↓↘→ + D while the opponent is Cursed (midair also) ↓ + SP
Equals 0
イコール0
Ikōru 0
↓↘→ + B
y, two-dash
y,トゥーダッシュy''
y, Tū Dasshu
Midair ↓↘→ + C
If p, then q
PならばQ
P Naraba Q
↓↙← + A or B or C (midair also)
→ Negating "p"
Pの否定
P no Hitei
Automatically activates when opponent approaches during "If p, then q"
Permutation n, r
パーミュテーション,n,r
Pāmutēshon,n,r
↓↓ + A or B or C (midair also) SP
Distortion Drive
f inverse
fインバース
f Inbāsu
↓↘→↓↘→ + C ← + SP
f of g
fマルg
f Maru g
↓↙←↓↙← + D in midair ← + SP in midair
f Equals
fイコール
f Ikōru
↓↘→↓↘→ + D in midair while the opponent is Cursed ← + SP in midair
Astral Heat
n to infinity
n無限大
n Mugendai
→↘↓↙←→ + D (midair also)

Notes

  • The moves a plus/minus b, f equals, f inverse, f of g, y two-dash (y double-prime), Zero Vector, Equals 0, and n to infinity refer to calculus and linear algebra
  • if p then q and Negating "p" refer to propositional calculus, which is sometimes also known as zeroth-order logic
  • Permutation n,r may have been confused with a mathematical combination, which is denoted "n choose r", or the number of ways r objects can be selected from a group of n objects. A permutation doesn't require "r", since it is the number of ways to order all of the n objects given.
  • n factorial is the number of permutations for n distinct objects.
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Name Command
Normal Input Alternative Input
Drive
Crimson
クリムゾン
Kurimuzon
D
Summons insects to attack while depleting the curse gauge. If the attack hits, it places a curse on the opponent. While cursed, bugs will be summoned continuously to attack.
Special
Zero Vector
ゼロベクトル
Zero Bekutoru
Midair ↓↘→ + D
If p, then q
PならばQ
P Naraba Q
↓↙← + A or B or C (midair also)
y, two-dash
y,トゥーダッシュy''
y, Tū Dasshu
Midair ↓↘→ + C
Equals 0
イコール0
Ikōru 0
↓↘→ + B
Distortion Drive
f of g
fマルg
f Maru g
Midair ↓↙←↓↙← + D
f Inverse
fインバース
f Inbāsu
↓↘→↓↘→ + C
Astral Heat
N-Infinity
n無限大
n Mugendai
→↘↓↙←→ + D (midair also)
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Name Command
Normal Input Alternative Input
Drive
Special
Zero Vector
ゼロベクトル
Zero Bekutoru
Midair ↓↘→ + D
If p, then q
PならばQ
P Naraba Q
↓↙← + A or B or C (midair also) SP1
y, two-dash
y,トゥーダッシュy''
y, Tū Dasshu
Midair ↓↘→ + C SP2
Equals 0
イコール0
Ikōru 0
↓↘→ + B SP2
Distortion Drive
f of g
fマルg
f Maru g
Midair ↓↙←↓↙← + D SP3
f Inverse
fインバース
f Inbāsu
↓↘→↓↘→ + C SP3

Notes

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Palettes

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External Links

BlazBlue: Calamity Trigger

  • BlazBlue: Calamity Trigger Official Website (JP), Arakune

BlazBlue: Continuum Shift

BlazBlue: Central Fiction

References