Toggle menu
Toggle personal menu
Not logged in
Your IP address will be publicly visible if you make any edits.

Gameplay:Rachel Alucard BBCF: Difference between revisions

From BlazBlue Wiki
m (→‎References: split external links from references)
(add palettes)
Line 107: Line 107:
   }}
   }}
}}
}}
==Palettes==
<gallery heights="100px" style="text-align:center;">
File:BBCF RC Palette 01.png|01
File:BBCF RC Palette 02.png|02
File:BBCF RC Palette 03.png|03
File:BBCF RC Palette 04.png|04
File:BBCF RC Palette 05.png|05
File:BBCF RC Palette 06.png|06
File:BBCF RC Palette 07.png|07
File:BBCF RC Palette 08.png|08
File:BBCF RC Palette 09.png|09
File:BBCF RC Palette 10.png|10
File:BBCF RC Palette 11.png|11
File:BBCF RC Palette 12.png|12
File:BBCF RC Palette 13.png|13
File:BBCF RC Palette 14.png|14
File:BBCF RC Palette 15.png|15
File:BBCF RC Palette 16.png|16
File:BBCF RC Palette 17.png|17
File:BBCF RC Palette 18.png|18
File:BBCF RC Palette 19.png|19
File:BBCF RC Palette 20.png|20
File:BBCF RC Palette 21.png|21
File:BBCF RC Palette 22.png|22<br>PlayStation
File:BBCF RC Palette 23.png|23<br>Famitsu
File:BBCF RC Palette 24.png|24<br>Dengeki
</gallery>
==Notes==
==Notes==
{{#lsth:Rachel Alucard/Gameplay/BBCT|Notes}}
{{#lsth:Rachel Alucard/Gameplay/BBCT|Notes}}

Revision as of 04:21, 21 March 2019

Strategy

Rachel manipulates the wind using her Drive "Silpheed" as she fights. Getting used to timing D attacks properly takes practice, but once learned, she's a character with unique and enjoyable moves.

At mid-range, use the long-reaching → + B or projectiles like Tiny Lobelia to control space between the opponent. When → + B scores a Counter Hit, it causes a stagger. If you use ↘ + D from a jump cancel, you can go for a close quarters combos with Jumping B. When Tiny Lobelia hits the ground, it creates a lightening rod. Launching Lotus Barrel with → + D then dashing allows Rachel to close the distance quickly.

Once in close, go from standing B, jump cancel Standing B, then quickly ↘ + A + D or ↘ + C + D. Jumping A or Jumping ↓ + C can even hit a crouching opponent, making it a good way to break crouching guards. Mix Standing B → Crouching B to break their guard. If the opponent closes in from the air, counter them with → + A. It can be jump cancelled only when it hits, so if you keep inputting a jump, you can go for a midair combo immediately if it connects.

When under pressure from the enemy, Crouching C is effective since it has a guard point against attacks. If you have Heat Gauge, a Counter Assault is also a solid choice.[1]

Command List

Name Command
Normal Input Alternative Input
Drive
Silpheed
シルフィードSylphid
Shiruhīdo
D
Causes wind to blow on the entire screen
Overdrive
Elfried
Increases rate of regeneration of the Silpheed Gauge
Special
Gerbera Lute
ガーベラ・リュート
Gēbera Lūto
During OD, A + B + C + D
Tiny Lobelia
タイニー・ロベリア
Tainī Roberia
↓↘→ + A or B or C (midair also) SP
George XIII
ゲオルグ13世
Georugu Jūsan Sei
↓↙← + A (midair also) → + SP
Ivy Blossom
アイビー・ブロッサム
Aibī Burossamu
↓↙← + B (midair also) ↓ + SP
Sword Iris
ソード・アイリス
Sōdo Airisu
↓↙← + C (midair also)
Barrel Lotus
バレル・ロータス
Bareru Rōtasu
↓↓ + A (midair also)
Distortion Drive
Baden Baden Lily
バーデン・バーデン・リリー
Bāden Bāden Rirī
→↘↓↙←→ + C (midair also) ← + SP
Tempest Dahlia
テンペスト・ダリア
Tenpesuto Daria
→↘↓↙←→ + B (midair also)
Astral Heat
Clownish Calendula
クラウニッシュ・カレンデュラ
Kuraunisshu Karendura
↓↘→↘↓↙← + C

Palettes

Notes

External Links

References

  1. BlazBlue: Central Fiction, Tutorial Mode, Character Specifics, Rachel Alucard - Lesson 03 - Strategy Lessons