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Makoto Nanaya/Gameplay: Difference between revisions

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{{Character Tabs|Makoto Nanaya}}
{{Character Tabs|Makoto Nanaya}}
{{TOC}}
<br>
 
<section begin=Navigation/>{{Icon Grid (Gameplay)|Makoto Nanaya|width
==General Strategy==
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  BBTAG strategy
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}}<section end=Navigation/>


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{{Quote|Sorry for the wait! Awrite, shall we get going!<br>My, you're good. Let's keep this pace up and go for the next!<ref name="BBTAG-intro-5"/>}}
A young girl and a squirrel beastkin. Bright and cheerful, she is regularly a positive personality. She's not shy and can be kind to anyone, but there are also times when she acts purely based on instinct.
An infighter who uses fists and tonfa to fight. With <ruby><rb>{{h|Astral Vision}}</rb><rt>アストラルビジョン</rt></ruby>, bewitch the opponent and settle the fight up close!<ref>''BlazBlue: Cross Tag Battle Official Website (JP), Characters, [http://www.blazblue.jp/tag/character/bb08.php Makoto Nanaya]''</ref>
<section end=BBTAGstrategy/><!--
  BBCF strategy
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Makoto's movements and normal attacks are fast and easy to use, but her Drive ability packs some heavy single hits. She's recommended for people who want to get up close and unleash a flurry of attacks.
At mid-range, use Dash into Standing B to get close to the opponent. If going from the air, Jumping C is recommended. Use it a little early, and connect Jumping C → additional C. Asteroid Vision is an impressive movement skill that creates mirror images. All of them can be combined with D special attacks to go one the offensive. Once close to the opponent, use middle attack → + B and low attack Crouching B to shake up their guard. If you connect Standing C or Standing C → additional C into → + B, you can stop the opponent from interrupting with normal attacks or jumps, and break their guard. Standing C and additional C don't have a Revolver Action into low attacks, but if you cancel into Sirius Jolt which cannot be standing guarded, you can hit an opponent who's defending against → + B by using a standing guard.
If the opponent attacks from the air, use → + A or Jumping A or Jumping B to counter. All of these can be jump cancelled to start a combo. If the opponent's pressuring you, the invulnerability from Corona Upper is reliable. Against certain combinations, Space Counter is also effective to provide body attack invincibility.<ref>''BlazBlue: Central Fiction, Tutorial Mode, Character Specifics, Makoto Nanaya - Lesson 03 - Strategy Lessons''</ref>
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  BBCS strategy
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<section end=BBCTstrategy/></div><!--
  Tabs
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<tabs plain>
<tab name="BBTAG">
{{#section:Makoto Nanaya/Gameplay|BBTAGstrategy}}
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<tab name="BBCF">
{{#section:Makoto Nanaya/Gameplay|BBCFstrategy}}
</tab>
</tabs>
==Command Lists==
<div style="display:none;"><!--
  BBTAG EVO JP command list
--><section begin=BBTAGcommandlist2/>
{| class="wikitable" style="float:left;"
! Name
! Command
|-
! colspan="2" | Smart Combo
|-
| Smart Combo 1
| ◻ · ◻ · ◻ · ◻ (delayable)
|-
| Smart Combo 2
| △ · △ · △ (delayable)
|-
| Smart Combo 3
| Follow up ◻ · ◻
|-
! colspan="2" | Specials
|-
| Special 1
| ← + ◻
|-
| Special 2
| Crouching ◻ (delayable)
|-
! colspan="2" | Reversal Action
|-
| '''Corona Upper'''<br>コロナアッパー<br>''Corona Appā''
| ◻ · ✕ simultaneously<br>※Can follow-up also
|-
| →'''Meteor Dive'''<br>メテオダイブ<br>''Meteo Daibu''
| ◻ or △ or ⭕ during Corona Upper (delayable)
|-
! colspan="2" | Skills
|-
| '''Comet Cannon'''<br>コメットキャノン<br>''Kometto Kyanon''
| ↓↘→ + ◻
|-
| →'''Break Shot'''<br>ブレイクショット<br>''Breiku Shotto''
| ◻ during Comet Cannon (delayable)
|-
| '''Shooting Star'''<br>シューティングスター<br>''Shūtingu Stā''
| ↓↘→ + △
|-
| '''Asteroid Vision (Dash)'''<br>アステロイドビジョン(ダッシュ)<br>''Asteroido Bijon (Dasshu)''
| ←↙↓ + ◻
|-
| →'''Infinite Rush'''<br>インフィニットラッシュ<br>''Infinitto Rasshu''
| ◻ during Asteroid Vision (Dash)
|-
| →→Follow-up Attack
| ◻ during Infinite Rush
|-
| →→'''Lander Blow'''<br>ランダーブロー<br>''Randā Burō''
| △ during Infinite Rush (delayable)
|-
| →'''Cosmic Ray'''<br>コズミックレイ<br>''Kozumikku Rei''
| ◻ during Asteroid Vision (Dash) (delayable)
|-
| '''Asteroid Vision (Jump)'''<br>アステロイドビジョン(ジャンプ)<br>''Asuteroido Bijon (Jyanpu)''
| ←↙↓ + ◻ or △
|-
| →'''Lightning Arrow'''<br>ライトニングアロー<br>''Raitoningu Arō''
| ◻ during Asteroid Vision (Jump)
|-
! colspan="2" | Extra Skill (Takes 1 skill gauge)
|-
| '''Sirius Jolt'''<br>シリウスジョルト<br>''Shirius Joruto''
| ↓↘→ + ⭕
|-
| '''EX Lander Blow'''<br>EX ランダーブロー<br>''EX Randā Burō''
| △ during Infinite Rush (delayable)
|-
| '''EX Cosmic Ray'''<br>コズミックレイ<br>''Kozumikku Rei''
| ◻ during Asteroid Vision (Dash) (delayable)
|-
! colspan="2" | Distortion Skill (Takes 2 skill gauge)
|-
| '''Big Bang Smash'''<br>ビッグバンスマッシュ<br>''Biggu Ban Smasshu''
| ↓↘→ + △ · ⭕ simultaneously (delayable)
|-
| '''Particle Flare'''<br>パーティカルフレア<br>''Patikaru Furea''
| ←↙↓ + △ · ⭕ simultaneously (delayable)
|-
| →'''Uppercut'''<br>打ち上げ<br>''Uchiage''
| ◻ or △ or ⭕ during Particle Flare (delayable)
|-
| →→'''Finish'''<br>フィニッシュ<br>''Finisshu''
| ◻ or △ or ⭕ during Uppercut (delayable)
|-
! colspan="2" | Distortion Skill · Duo (takes two skill gauge)
|-
| '''Big Bang Smash'''<br>ビッグバンスマッシュ<br>''Biggu Ban Smasshu''
| R1 during the main character's Distortion Skill
|}
<section end=BBTAGcommandlist2/><!--
  BBCF command list
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  BBCT command list
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  Tabs
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<tabs plain>
<tab name="BBTAG (pre-release, Jan 2018)">
===[[BlazBlue: Cross Tag Battle]] (Evolution Japan/Taipei Game Show build)===
{{#section:Makoto Nanaya/Gameplay|BBTAGcommandlist2}}
</tab>
</tabs>
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==References==
<br>
* ''BlazBlue: Central Fiction Official Website (US), [http://blazblueuniverse.com/bbcf/characters/ Characters] - Makoto''
* ''BlazBlue: Central Fiction Official Website (JP), [http://www.blazblue.jp/cf/manual-ps4/character/makoto.html Makoto - Command List]''
* ''Twitter, @isukagg [https://twitter.com/isukagg/status/957213498727018496 BlazBlue: Cross Tag Battle EVO JP Command Lists]
<hr>
<references>
<ref name="BBTAG-intro-5">''BlazBlue: Cross Tag Battle, [https://www.youtube.com/watch?v=rsqwErCYEhg Character Introduction Trailer #5]''</ref>
</references>
 
{{Gameplay Navigation}}
{{Gameplay Navigation}}

Revision as of 04:37, 16 April 2018