Azrael/Gameplay: Difference between revisions

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{{Character Tabs|Azrael}}
{{Character Tabs|Azrael}}
{{TOC}}
{{TOC}}
==General Strategy==
Azrael is a power type character who specializes in close combat. Once close, he can do everything from breaking guards to dealing huge damage. His successive attacks form magnificent, deadly combos, and are sure to leave you in awe.
At mid-range, use the long reaching Standing C attacks. From Standing C, connect into → + C or Gustav Buster to get in close. → + C is effective against opponents who like to jump a lot. If attacking from the air, use an aerial dash, then Jumping B or Jumping ↓ + D. Both can hit behind you as well, so there's no problem if you travel a little too far. Also, guarding from Standing C into → + D which can't be crouch guarded, or ↘ + D which can't be standing guarded is a good choice. The movement is the same up until the attack, so your opponent will have trouble distinguishing it.
Once you're close to the opponent, you have a choice of Standing D or Crouching D for medium or low attacks. If either one hits, they can connect into a choice of medium or low attacks as well.
Azrael's dash is a special kind of step. If at close range, he can pass through the opponent, around to their back. Making use of this, you can dash to the opponent's back and attack from there.
If the opponent attacks from the air, counter them with Crouching C or → + B. Crouching C is suitable if the opponent approaches from the front with a midair dash, while → + B is good to counter an opponent right above. When under pressure from the opponent, the invulnerability from Panzer Strike is reliable. Rapid Cancel makes it an even more solid choice. Growler Field absorbs projectiles, making it effective against opponents with long range, or projectiles sent to hit you when you get up. Make use of the attack's fast activation speed to interrupt them.<ref>''BlazBlue: Central Fiction, Tutorial Mode, Character Specifics, Azrael - Lesson 03 - Strategy Lessons''</ref>


==BlazBlue: Cross Tag Battle ==
==BlazBlue: Cross Tag Battle ==

Revision as of 23:15, 3 February 2018

General Strategy

Azrael is a power type character who specializes in close combat. Once close, he can do everything from breaking guards to dealing huge damage. His successive attacks form magnificent, deadly combos, and are sure to leave you in awe.

At mid-range, use the long reaching Standing C attacks. From Standing C, connect into → + C or Gustav Buster to get in close. → + C is effective against opponents who like to jump a lot. If attacking from the air, use an aerial dash, then Jumping B or Jumping ↓ + D. Both can hit behind you as well, so there's no problem if you travel a little too far. Also, guarding from Standing C into → + D which can't be crouch guarded, or ↘ + D which can't be standing guarded is a good choice. The movement is the same up until the attack, so your opponent will have trouble distinguishing it.

Once you're close to the opponent, you have a choice of Standing D or Crouching D for medium or low attacks. If either one hits, they can connect into a choice of medium or low attacks as well.

Azrael's dash is a special kind of step. If at close range, he can pass through the opponent, around to their back. Making use of this, you can dash to the opponent's back and attack from there.

If the opponent attacks from the air, counter them with Crouching C or → + B. Crouching C is suitable if the opponent approaches from the front with a midair dash, while → + B is good to counter an opponent right above. When under pressure from the opponent, the invulnerability from Panzer Strike is reliable. Rapid Cancel makes it an even more solid choice. Growler Field absorbs projectiles, making it effective against opponents with long range, or projectiles sent to hit you when you get up. Make use of the attack's fast activation speed to interrupt them.[1]

BlazBlue: Cross Tag Battle

EVO Japan / Taipei Game Show Build

Name Command
Smart Combo
Smart Combo 1 ◻ · ◻ · ◻ · ◻
Smart Combo 2 △ · △
Smart Combo 3 Midair ◻ · ◻
Specials
Step
ステップ
Suteppu
→→
Special 1 ← + ◻
Weak Point Special Effect
弱点特効
Jakuten Tokkō
When the below attacks hit, same button special input
Smart Combo 1 (4th step), Smart Combo 2 (2nd step), Crouching ◻, Crouching ⭕, Midair △, Valiant Crush, Hornet Bunker
Reversal Action
Panzer Strike
パンツァーストライク
Pantsā Sutoraiku
◻ · ✕ simultaneously
Skills
Gustav Buster
グスタフバスター
Gusutafu Basutā
↓↘→ + ◻
Tiger Magnum
タイガーマグナム
Taigā Magunamu
↓↘→ + △
→Cobra Spike
コブラスパイク
Kobura Supaiku
◻ or △ or ⭕ during Tiger Magnum
→→Leopard Launcher
レオパルドランチャー
Reoparudo Ranchā
◻ or △ or ⭕ during Leopard Launcher
Growler Field
グロウラーフィールド
Gurourā Fīrudo
←↙↓ + ◻ (delayable)
→Phalanx Cannon
ファランクスキャノン
Fārankusu Kyanon
◻ while charging forward with Growler Field
Sentinel Dump
センチネルダンプ
Senchineru Danpu
←↙↓ + △
Extra Skill (Takes 1 skill gauge)
Valiant Crush
ヴァリアントクラッシュ
Varianto Kurasshu
↓↘→ + ⭕ (delayable)
→Valiant Charger
ヴァリアントチャージャー
Varianto Chājā
→ during Valiant Crush (weak point special effect)
Hornet Bunker
ホーネットバンカー
Hōruneto Bankā
←↙↓ + ⭕ (delayable)
→Hornet Chaser
ホーネットチェイサー
Hōruneto Cheisā
↑ during Hornet Bunker (weak point special effect)
Distortion Skill (Takes 2 skill gauge)
Black Hawk Stinger
ブラックホークスティンガー
Burakku Hōku Sutingā
↓↘→ + △ · ⭕ simultaneously
Full Spartan
フル・スパルタン
Faru Suparutan
←↙↓ + △ · ⭕ simultaneously
Distortion Skill · Duo (takes two skill gauge)
Black Hawk Stinger
ブラックホークスティンガー
Burakku Hōku Sutingā
R1 during the main character's Distortion Skill

References


  1. BlazBlue: Central Fiction, Tutorial Mode, Character Specifics, Azrael - Lesson 03 - Strategy Lessons