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Gameplay:Jin Kisaragi BBCS

From BlazBlue Wiki
Revision as of 00:42, 24 June 2018 by Chao (talk | contribs) (→‎Challenges: tabs for directional(?) vs numpad notation)
Steal the opponent's time with a Freezing Attack! A balanced-type fighter with abundant flexibility!! [1]

Strategy

Command List

Name Command
Normal Input Alternative Input
Drive
Frost Bite
零刀(フロストバイト)
Reitō (Furosutobaito)
D
An attack that freezes the opponent
Overdrive
Hishou-Ken
氷翔剣 (ひしょうけん)
Hishōken
↓↘→ + A or B or C (midair also)
Special
Hishou-Geki
氷翔撃 (ひしょうげき)
Hishōgeki
↓↘→ + D (midair also)
(Uses 25% Heat)
Fubuki
吹雪 (ふぶき)
Fubuki
→↘↓ + A or B
Rehhyou
裂氷(れっひょ)
Rehhyō
→↓↘ + C (chargeable) (Uses 25% Heat)
Hirensou
氷連双 (ひれんそう)
Hirensō
→↓↘ + D (midair also) (Uses 25% Heat)
Musou Senshou-Zan
霧槍 尖晶斬 (むそう・せんしょうざん)
Musō Senshōzan
↓↙← + A or B or C (midair also)
Musou Tosshou-Geki
霧槍 突晶撃(むそう とっしょうげき)
Musō Tosshōgeki
↓↙← + D (midair also) (Uses 25% Heat)
Sekka-Jin
雪華塵 (せっかじん)
Sekkajin
C repeatedly
Distortion Drive
Touga Hyoujin
凍牙氷刃 (とうがひょうじん)
Tōga Hyōjin
→↘↓↙←→ + C (Uses 50% Heat)
Hiyoku Getsumei
氷翼月鳴 (ひよくげつめい)
Hiyoku Getsumei
→↘↓↙←→ + D (Uses 50% Heat)
Astral Heat
Rengoku Hyouya (Arctic Dungeon)
煉獄氷夜(れんごくひょうや)
Rengoku Hyōya
↓ charge ↑ + D (Uses 100% Heat)

Challenges

<tabs plain> <tab name="Directional Notation">

Continuum Shift

  1. Midair ↓↘→ + A
    • →↓↘ + A
    • →↓↘ + C
    • ↓↙← + B
    • Midair ↓↙← + B
    • C repeatedly
    • ↓↘→ + D
    • →↓↘ + D
    • ↓↙← + D
  2. →↘↓↙←→ + C
    • →↘↓↙←→ + D
    • ↓↘→↓↘→ + D
    • ↓ charge ↑ + D
  3. B > C > ↓ + C > ←↙↓ + B
    • →→ > C > ↓↙← + D > →→ > → + C > →→ > C > ↓ then ↖, ↑, or ↗ > Midair ↓ + C > Midair ↓↙← + C
  4. →↓↘ + A > →↘↓↙←→ + D > ↖ or ↑ or ↗ > Midair ↓↙← + C
    • B > C > ↘ + C > ↓ + B > C > ↓ then ↖ or ↑ or ↗ > Midair C > Midair ↓ + C > Midair D > Midair ↓↙← + C
  5. Midair C > ↓ + D > →→ > → + B > C repeatedly > → + C > ↓↙← + C
    • Midair ↓ + C > C > → + C > ↓ + D > →→ > → + B > C repeatedly > → + C > ↓↙← + C
  6. ← + B + C > ↓↙← + A > C > → + C > →→ > ↖ or ↑ or ↗ > Midair C > ↖ or ↑ or ↗ > Midair ↓ + C > Midair ↓↙← + C
  7. Midair ↓↘→ + D > → + C > →→ > C > ↓ then ↖ or ↑ or ↗ > Midair ↓ + C > Midair C > ↖ or ↑ or ↗ > Midair ↓ + C > Midair ↓↙← + C
  8. →↓↘ + C > →→ > B > C > (↓)↖ or ↑ or ↗ > Midair C > ↖ or ↑ or ↗ > Midair ↓ + C > Midair D > Midair ↓↙← + C
  9. → + A > →↓↘ + B > → + C > → + D > → + C > → + D > C > ↓ then ↖ or ↑ or ↗ > Midair ↓ + C > Midair ↓↙← + D > → + C > ↓↙← + C
  10. ↓ + C > → + C > →→ > C > ↓ + D > →→ > → + B > C > ↓ + C > → + C > →→ > C > ↓ then ↖ or ↑ or ↗ > Midair C > ↖ or ↑ or ↗ > Midair ↓ + C > Midair ↓↙← + D > → + C > →↘↓↙←→ + D > → + A > →↓↘ + A

Continuum Shift Extend

  1. B > C > D > →→
  2. B > C > → + C > →↘↓↙←→ + D
  3. B > ↓ + B > C > D > Grounded ↓↙← + D
  4. → + C > ↓ + D > → + C > Grounded ↓↙← + C
  5. ↓ + B > B > C > → + C > ↓ + D > C > ↓↙← + D > →↘↓↙←→ + C
  6. ↓ + C > (↓)↖ or ↑ or ↗ > Midair C > ↖ or ↑ or ↗ > Midair C > Midair D > Midair ↓↙← + C
  7. B + C > ↓↙← + A > C > ↓ + C > (↓)↖ or ↑ or ↗ > Midair C > ↖ or ↑ or ↗ > Midair C > Midair ↓↙← + B
  8. Midair B + C > → + C > ↓↙← + D (can be midair) > → + C > →→ > C > (↓)↖ or ↑ or ↗ > Midair C > ↖ or ↑ or ↗ > Midair C > Midair ↓↙← + B
  9. → + A > A + B + C > C > → + C > →→ > C > (↓)↖ or ↑ or ↗ > Midair C > ↖ or ↑ or ↗ > Midair C > Midair ↓ + C > Midair D > Midair ↓↙← + C
  10. Midair ↓ + C > B > C > → + C > →→ > C > (↓)↖ or ↑ or ↗ > Midair C > ↖ or ↑ or ↗ > Midair C > Midair ↓ + C > Midair D > Midair ↓↙← + A > C > →↘↓↙←→ + D > →↓↘ + A
  11. ↓ + C > C > ↓ + D > → + B > C repeatedly > C > → + C > →↓↘ + B > →↘↓↙←→ + D > →↘↓↙←→ + D
  12. ↘ + C > ↓↙← + A > C > →↓↘ + B > → + C > →↓↘ + C > A > C > ↓ + C > ↓ then ↖ or ↑ or ↗ > Midair D > Midair →→ > Midair ↓ + C > Midair C > →→ > B > ↓ + B > C > ↘ + C > →↘↓↙←→ + D > →↘↓↙←→ + D > →→ > →↓↘ + C
  13. ↓ + C > → + B > C > → + C > →↓↘ + B > →→ > → + C > →↓↘ + C > A > C > ↓ then ↖ or ↑ or ↗ > Midair C > Midair ↓↙← + A > C > ↓ then ↖ or ↑ or ↗ > Midair ↓ + C > Midair D > Midair →→ > Midair ↓ + C > Midair C > C > ↘ + C > ↓↙← + D (can be midair) > →↘↓↙←→ + C

</tab> <tab name="Numpad Notation">

For an explanation of how numpad notation works, see also "Numpad Notation" on Dustloop.

Continuum Shift

  1. Midair 236A
    • 623A
    • 623C
    • 214B
    • j.214B
    • C repeatedly
    • 236D
    • 623D
    • 214D
  2. 632146C
    • 632146D
    • 236236D
    • [2]8D
  3. 5B > 5C > 2C > 412B
    • 66C > 214D > 66 > 6C > 66 > C > sj > j.2C > j.214C
  4. 236A > 632146D > jc > j.214C
    • 5B > 5C > 3C > 2B > 5C > sj > j.C > j.2C > jD > j.214C
  5. j.C > 2D > 66 > 6B > C repeatedly > 6C > j.214C
    • j.2C > C > 6C > 2D > 66 > 6B > C repeatedly > 6C > 214C
  6. 4BC > 214A > C > 6C > 66 > jc > j.C > jc > j.2C > j.214C
  7. j.236D > 6C > 66 > C > sj > j.2C > j.C > jc > j.2C > j.214C
  8. 623C > 66 > B > C > (s)jc > j.C > jc > j.2C > j.D > j.214C
  9. 6A > 623B > 6C > 6D > 6C > 6D > C > sj > j.2C > j.214D > 6C > 214C
  10. 2C > 6C > 66 > C > 2D > 66 > 6B > C > 2C > 6C > 66 > C > sj > j.C > jc > j.2C > j.214D > 6C > 632146D > 6A > 623A

Continuum Shift Extend

  1. B > C > D > 66
  2. B > C > 6C > 632146D
  3. B > 2B > C > D > Grounded 214D
  4. 6C > 2D > 6C > Grounded 214C
  5. 2B > B > C > 6C > 2D > C > 214D > 632146C
  6. 2C > (s)jc > j.C > jc > j.C > j.D > j.214C
  7. BC > 214A > C > 2C > (s)jc > j.C > jc > j.C > j.214B
  8. j.BC > 6C > 214D (can be midair) > 6C > 66 > C > (s)jc > j.C > jc > j.C > j.214B
  9. 6A > ABC > C > 6C > 66 > C > (s)jc > j.C > jc > j.C > j.2C > j.D > j.214C
  10. j.2C > B > C > 6C > 66 > C > (s)jc > j.C > jc > j.C > j.2C > j.D > j.214A > C > 632146D > 623A
  11. 2C > C > 2D > 6B > C repeatedly > C > 6C > 623B > 632146D > 632146D
  12. 3C > 214A > C > 623B > 6C > 623C > A > C > 2C > sj > j.D > j.66 > j.2C > j.C > 66 > B > 2B > C > 3C > 632146D > 632146D > 66 > 623C
  13. 2C > 6B > C > 6C > 623B > 66 > 6C > 623C > A > C > sj > j.C > j.214A > C > 2 then jc > j.2C > j.D > j.66 > j.2C > j.C > C > 3C > 214D (can be midair) > 632146C

</tab> </tabs>

References


  1. BlazBlue: Continuum Shift Official Website (JP), Jin Kisaragi