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BlazBlue Entropy Effect/Prototypes

From BlazBlue Wiki

Playable Characters

What are Prototypes and Evotypes?

Prototypes

Prototype's are the playable characters you control. They act as a digital avatar to the ACER and are used for the ACER's Mind Training.Whenever you head all the way to the right of the hub, past the Entropy selector, you'll enter the Mind Training preparation room. There, you will have the opportunity to choose any unlocked Prototype to use. Upon completing or failing a Mind Training Session, you have the opportunity to save the Prototype as an Evotype to use later for Tactic and Legacy inheritance.

As of now, 13 playable Prototypes exist. Prototypes must be unlocked by exchanging Prototype Analyzers for them, which you can either unlock through the story or by buying them from the Cleaner NPC for 5000 AP. While you have that ability to manually purchase them, you will be awarded with enough Prototype Analyzers to unlock every base game Prototype by playing through the story up to Mind Upload V.

Unique Prototypes

As BlazBlue Entropy Effect continues to develop, more Prototypes are inevitably added as Collaboration characters (ICEY, The Prisoner. . .) from other media or as purchasable DLC (Rachel, Hazama, Bullet. . .) from the mainline BlazBlue: Central Fiction fighting game. Collaboration characters will be unlocked upon completing their corresponding in-game side quests and DLC characters will be unlocked immediately upon purchase.

Evotypes

Evotypes are the saved Prototypes you obtain after finishing or failing to compete a Mind Training session. After finishing, you'll be prompted with a screen that asks you to choose two Tactics that you collected during that run, then a screen will appear that shows your Evotype rating, the time it took to complete the run, and the difficulty you played on. While it's not too important, your Evotype's score is determined purely by the MP, HP, number of Potentials, and number of Tactics with their rarities. This score will not reflect anything related to combat and shouldn't be treated as such. With selecting your two Legacy Tactics and viewing your score, you can save the Evotype to your Evotype board to use for future runs or for the other game modes.

The main use for your saved Evotypes is to be used for their Legacy Inheritance, where you are able to pass down that Evotype's Talent, Legacy Skill, and the two chosen Tactics at the end of their Mind Training session for. After choosing your Prototype for a new session, you'll have the opportunity to select two Evotypes that are different from your selected Prototype. This is the main appeal for saving Evotypes as it creates a system in which you can craft powerful Tactic builds from previous runs to make your current run stronger than the last. While it can be time consuming to create the initial builds, the reward of having go-to powerful Tactics right away ensures a smooth start. The other layer to this is finding specific Prototypes that have Legacy Skills and Talents that you enjoy using or are very powerful. Jin's Talent that creates a slow field upon perfect dodging or Noel's that gives a powerful damage boost when attacking from far away. Mai's Legacy Skill that produces two large tornadoes that gathers enemies or Rachel's which uses her Tempest Dhalia to send enemies in one direction. All Talents and Legacy Skills are on the Prototype's respective pages. Additionally, inheriting an Evotype onto your Prototype does not consume them, so you can use them as many times as you wish.