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==External Links== | ==External Links== | ||
*[http://arcsystemworks.com/game/eat-beat-dead-spike-san/ Official website (English)] | *[http://arcsystemworks.com/game/eat-beat-dead-spike-san/ Official website (English)] |
Revision as of 19:42, 8 March 2018
イートビート デッドスパイクさん Eat Beat: Dead Spike-san | |
---|---|
<tabs plain><tab name="English"></tab><tab name="Japanese"></tab><tab name="Korean"></tab></tabs> | |
Developer | |
Publishers |
JP: Arc System Works |
Genre |
Rhythm |
Releases | |
Android 4.0+ iOS 6.0+ Nintendo Switch
|
Eat Beat: Dead Spike-san (イートビート デッドスパイクさん) is a rhythm game released for Android and iOS in 2015. It also received a port on the Nintendo Switch in 2018.
Story
Once upon a time, in an unnamed Hierarchical City, was Ragna and Dead Spike-san. Ragna, as hard as he fought, never seemed to win...
Dead Spike-san, witnessing defeat after defeat, had a bright idea. If he ate more, maybe he could become stronger...? Dead Spike-san and Ragna set off on an epic(?) journey.[5]
Gameplay
The controls are simple -- tap the screen to the beat, when food passes by. The more Dead Spike-san eats, the more he grows![6][7]
The game is a simple two-button rhythm game. Dead Spike sits on the left of the screen as food slides in from the right of the screen, accompanied by a band of orange or blue beneath it. Tap or tap and hold the corresponding L or R button when the food reaches Dead Spike to command Dead Spike to eat it. Help Dead Spike-san eat food to the beat of music to rack up points and grow stronger.
As you eat food, the Overdrive gauge at the bottom slowly fills up. When it is full, you can tap to activate Overdrive mode. In Overdrive, any food Dead Spike eats will provide more points than usual.
The tutorial gives the following instructions:
When you see [R] coming your way, tap to the beat.
When you see [L] coming your way, tap to the beat.
When you see [R] coming your way, tap and hold to the beat.
When you see [L] coming you way, tap and hold to the beat.
Tap rapidly!
You lose HP when you miss.
Game is over when HP reaches zero.
This gauge will gradually accumulate as you tap on the beats correctly.
When the gauge is full, tap here to activate the OVERDRIVE mode.
You can change the settings to activate OVERDRIVE mode automatically.
Eat as much as you can to the beat!
Playable Characters
- Dead Spike-san and Ragna (Available at start)
- Ouroboros and Hazama (DLC in mobile version, available at start on Nintendo Switch version)
- Nirvana and Carl (DLC in mobile version, available at start on Nintendo Switch version)
Track List
- Rebellion II - Ragna the Bloodedge's battle theme
- Bullet Dance II - Noel Vermillion's battle theme
- Catus Carnival II - Taokaka's battle theme
- Reppu II - Bang Shishigami's battle theme
- Queen of Rose II - Rachel Alucard's battle theme
- SUSANOOH II - Hakumen's battle theme
- Gluttony Fang II - Hazama's battle theme (DLC)
- Lust SIN II - Jin Kisaragi's battle theme (DLC)
- Condemnation Wings II - Tsubaki Yayoi's battle theme (DLC)
- Oriental Flower II - Litchi Faye-Ling's battle theme (DLC)
- MOTOR HEAD II - Iron Tager's battle theme (DLC)
- Marionette Purple II - Carl Clover's battle theme (DLC)
- Plastic Night II - Relius Clover's battle theme (DLC)
- Active Angel II - Platinum the Trinity's battle theme (DLC)
- Endless Despair II - Unlimited Hazama's battle theme (DLC)
- Alexandrite II - Makoto Nanaya's battle theme (DLC)
- Science Fiction - Kokonoe's battle theme (DLC)
- VARIABLE HEART - Mai Natsume's battle theme (Exclusive to the Nintendo Switch version)
- MUST DIE - Susano'o's battle theme (Exclusive to the Nintendo Switch version)
- Central Fiction - Arcade theme for BlazBlue: Central Fiction (Exclusive to the Nintendo Switch version)
DLC
<tabs plain style="width:250px;"> <tab name="JP">
Songs
- Gluttony Fang II - 120¥
- Lust SIN II - free
- Condemnation Wings II - free
- Oriental Flower II - 120¥
- MOTOR HEAD II - 120¥
- Marionette Purple II - 120¥
- Plastic Night II - free
- Active Angel II - 120¥
- Endless Despair II - free
- Alexandrite II - 120¥
- Science Fiction - free
Characters
- Yukata character set - 360¥
- Nirvana - 240¥
- Ouroboros - 240¥
</tab>
<tab name="NA">
Songs
- Gluttony Fang II - $0.99
- Lust SIN II - free
- Condemnation Wings II - free
- Oriental Flower II - $0.99
- MOTOR HEAD II - $0.99
- Marionette Purple II - $0.99
- Plastic Night II - free
- Active Angel II - $0.99
- Endless Despair II - free
- Alexandrite II - $0.99
- Science Fiction - free
Characters
- Yukata character set - $2.90
- Nirvana - $1.65
- Ouroboros - $1.68
</tab>
<tab name="EU">
Songs
- Gluttony Fang II - £0.66
- Lust SIN II - free
- Condemnation Wings II - free
- Oriental Flower II - £0.66
- MOTOR HEAD II - £0.66
- Marionette Purple II - £0.65
- Plastic Night II - free
- Active Angel II - £0.66
- Endless Despair II - free
- Alexandrite II - £0.67
- Science Fiction - free
Characters
- Yukata character set - £2.23
- Nirvana - £1.33
- Ouroboros - £1.31
</tab> </tabs>
Reception
There exists one review for Eat Beat, and it's a positive one. Rice Digital called it "interesting," saying that Arc System Works has a charm when creating rhythm-based games. [8] The Android App store has the game listed as 4.1/5.0 by users, and on the Apple store, it is rated 4.7/5.0. [6][7]
Videos
Trailers
External Links
References
- ↑ 4Gamer.net, Eat Beat: Dead Spike-san
- ↑ 2.0 2.1 Arc System Works America, Eat Beat: Dead Spike-san Releases on iOS and Android
- ↑ 3.0 3.1 Inven.co.kr (KR), BlazBlue Rhythm Game "Eat Beat: Dead Spike-san" Releases on the 23rd
- ↑ 4Gamer.net, iOS Release for Eat Beat: Dead Spike-san
- ↑ Eat Beat: Dead Spike-san Intro
- ↑ 6.0 6.1 Apple App Store, Eat Beat: Dead Spike-san
- ↑ 7.0 7.1 Google Play Store, Eat Beat: Dead Spike-san
- ↑ Rice Digital, Eat Beat: Dead Spike-san – BlazBlue Rhythm Spin-Off