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{{Quotes Footer}} | {{Quotes Footer}} | ||
==== | ====System Mechanics==== | ||
{{Quotes Header}} | {{Quotes Header}} | ||
{{Quotes | {{Quotes | ||
|rowspan=4 | |rowspan=4 | ||
|situation= | |situation=Unlimited Drive (Overdrive) | ||
|text= | |text=Overclocking. | ||
|audio= | |audio= | ||
|lang= | |lang= | ||
| Line 478: | Line 478: | ||
{{Quotes | {{Quotes | ||
|rowspan=0 | |rowspan=0 | ||
|situation= | |situation= | ||
|text= | |text= | ||
|audio= | |audio= | ||
| Line 485: | Line 485: | ||
{{Quotes | {{Quotes | ||
|rowspan=0 | |rowspan=0 | ||
|situation= | |situation=Unleashing limiters. | ||
|text= | |text= | ||
|audio= | |audio= | ||
|lang= | |lang= | ||
| Line 492: | Line 492: | ||
{{Quotes | {{Quotes | ||
|rowspan=0 | |rowspan=0 | ||
|situation= | |situation= | ||
|text= | |text= | ||
|audio= | |audio= | ||
| Line 499: | Line 499: | ||
{{Quotes | {{Quotes | ||
|rowspan=4 | |rowspan=4 | ||
|situation= | |situation=Burst | ||
|text= | |text= | ||
|audio= | |audio= | ||
|lang= | |lang= | ||
| Line 506: | Line 506: | ||
{{Quotes | {{Quotes | ||
|rowspan=0 | |rowspan=0 | ||
|situation= | |situation=Burst | ||
|text= | |text= | ||
|audio= | |audio= | ||
| Line 513: | Line 513: | ||
{{Quotes | {{Quotes | ||
|rowspan=0 | |rowspan=0 | ||
|situation= | |situation=Burst | ||
|text= | |text= | ||
|audio= | |audio= | ||
|lang= | |lang= | ||
| Line 520: | Line 520: | ||
{{Quotes | {{Quotes | ||
|rowspan=0 | |rowspan=0 | ||
|situation= | |situation=Burst | ||
|text= | |text= | ||
|audio= | |audio= | ||
| Line 526: | Line 526: | ||
}} | }} | ||
{{Quotes | {{Quotes | ||
|rowspan= | |rowspan=4 | ||
|situation= | |situation=Taunt | ||
|text= | |text=Target confirmed. | ||
|audio= | |audio= | ||
|lang= | |lang= | ||
}} | }} | ||
{{Quotes | {{Quotes | ||
|rowspan=0 | |rowspan=0 | ||
|situation= | |situation=Taunt | ||
|text= | |text= | ||
|audio= | |audio= | ||
|lang= | |lang= | ||
}} | }} | ||
{{Quotes | {{Quotes | ||
|rowspan=0 | |rowspan=0 | ||
|situation= | |situation=Taunt | ||
|text= | |text=Locking on target. | ||
|audio= | |audio= | ||
|lang= | |lang= | ||
}} | }} | ||
{{Quotes | {{Quotes | ||
|rowspan=0 | |rowspan=0 | ||
|situation= | |situation=Taunt | ||
|text= | |text= | ||
|audio= | |audio= | ||
|lang= | |lang= | ||
}} | }} | ||
{{Quotes | {{Quotes | ||
| Line 708: | Line 694: | ||
}} | }} | ||
{{Quotes | {{Quotes | ||
|rowspan= | |rowspan=12 | ||
|situation=Guard | |||
|text= | |||
|audio= | |||
|lang= | |||
}} | |||
{{Quotes | |||
|rowspan=0 | |||
|situation=Guard | |||
|text= | |||
|audio= | |||
|lang= | |||
}} | |||
{{Quotes | |||
|rowspan=0 | |||
|situation=Guard | |||
|text= | |||
|audio= | |||
|lang= | |||
}} | |||
{{Quotes | |||
|rowspan=0 | |||
|situation=Guard | |||
|text= | |||
|audio= | |||
|lang= | |||
}} | |||
{{Quotes | |||
|rowspan=0 | |||
|situation=Guard | |||
|text= | |||
|audio= | |||
|lang= | |||
}} | |||
{{Quotes | |||
|rowspan=0 | |||
|situation=Guard | |||
|text= | |||
|audio= | |||
|lang= | |||
}} | |||
{{Quotes | |||
|rowspan=0 | |||
|situation=Guard | |situation=Guard | ||
|text= | |text= | ||
| Line 736: | Line 764: | ||
}} | }} | ||
{{Quotes | {{Quotes | ||
|rowspan= | |rowspan=0 | ||
|situation= | |situation=Guard | ||
|text= | |text= | ||
|audio= | |audio= | ||
| Line 744: | Line 772: | ||
{{Quotes | {{Quotes | ||
|rowspan=0 | |rowspan=0 | ||
|situation= | |situation=Guard | ||
|text= | |text= | ||
|audio= | |audio= | ||
| Line 751: | Line 779: | ||
{{Quotes | {{Quotes | ||
|rowspan=4 | |rowspan=4 | ||
|situation= | |situation=Guard Break | ||
|text= | |text=Excessive impact. | ||
|audio= | |||
|lang= | |||
}} | |||
{{Quotes | |||
|rowspan=0 | |||
|situation=Guard Break | |||
|text= | |||
|audio= | |||
|lang= | |||
}} | |||
{{Quotes | |||
|rowspan=0 | |||
|situation=Guard Break | |||
|text=Block failed. | |||
|audio= | |||
|lang= | |||
}} | |||
{{Quotes | |||
|rowspan=0 | |||
|situation=Guard Break | |||
|text= | |||
|audio= | |||
|lang= | |||
}} | |||
{{Quotes | |||
|rowspan=8 | |||
|situation=Instant Block | |||
|text= | |||
|audio= | |||
|lang= | |||
}} | |||
{{Quotes | |||
|rowspan=0 | |||
|situation=Instant Block | |||
|text= | |||
|audio= | |||
|lang= | |||
}} | |||
{{Quotes | |||
|rowspan=0 | |||
|situation=Instant Block | |||
|text= | |||
|audio= | |||
|lang= | |||
}} | |||
{{Quotes | |||
|rowspan=0 | |||
|situation=Instant Block | |||
|text= | |||
|audio= | |||
|lang= | |||
}} | |||
{{Quotes | |||
|rowspan=0 | |||
|situation=Instant Block | |||
|text= | |||
|audio= | |audio= | ||
|lang= | |lang= | ||
| Line 758: | Line 842: | ||
{{Quotes | {{Quotes | ||
|rowspan=0 | |rowspan=0 | ||
|situation= | |situation=Instant Block | ||
|text= | |text= | ||
|audio= | |audio= | ||
| Line 765: | Line 849: | ||
{{Quotes | {{Quotes | ||
|rowspan=0 | |rowspan=0 | ||
|situation= | |situation=Instant Block | ||
|text= | |text= | ||
|audio= | |audio= | ||
|lang= | |lang= | ||
| Line 772: | Line 856: | ||
{{Quotes | {{Quotes | ||
|rowspan=0 | |rowspan=0 | ||
|situation= | |situation=Instant Block | ||
|text= | |text= | ||
|audio= | |audio= | ||
| Line 778: | Line 862: | ||
}} | }} | ||
{{Quotes | {{Quotes | ||
|rowspan= | |rowspan=8 | ||
|situation= | |situation=Wakeup | ||
|text=Initializing. | |||
|audio= | |||
|lang= | |||
}} | |||
{{Quotes | |||
|rowspan=0 | |||
|situation=Wakeup | |||
|text= | |text= | ||
|audio= | |audio= | ||
| Line 786: | Line 877: | ||
{{Quotes | {{Quotes | ||
|rowspan=0 | |rowspan=0 | ||
|situation= | |situation=Wakeup | ||
|text=Rebooting. | |||
|audio= | |||
|lang= | |||
}} | |||
{{Quotes | |||
|rowspan=0 | |||
|situation=Wakeup | |||
|text= | |text= | ||
|audio= | |audio= | ||
| Line 792: | Line 890: | ||
}} | }} | ||
{{Quotes | {{Quotes | ||
|rowspan= | |rowspan=0 | ||
|situation= | |situation=Wakeup | ||
|text=Systems green. | |||
|audio= | |||
|lang= | |||
}} | |||
{{Quotes | |||
|rowspan=0 | |||
|situation=Wakeup | |||
|text= | |text= | ||
|audio= | |audio= | ||
| Line 800: | Line 905: | ||
{{Quotes | {{Quotes | ||
|rowspan=0 | |rowspan=0 | ||
|situation= | |situation=Wakeup | ||
|text=Resuming. | |||
|audio= | |||
|lang= | |||
}} | |||
{{Quotes | |||
|rowspan=0 | |||
|situation=Wakeup | |||
|text= | |text= | ||
|audio= | |audio= | ||
| Line 806: | Line 918: | ||
}} | }} | ||
{{Quotes | {{Quotes | ||
|rowspan= | |rowspan=4 | ||
|situation=Ground Ukemi (Neutral) | |||
|text=Sub systems green. | |||
|audio= | |||
|lang= | |||
}} | |||
{{Quotes | |||
|rowspan=0 | |||
|situation=Ground Ukemi (Neutral) | |situation=Ground Ukemi (Neutral) | ||
|text= | |text= | ||
|audio= | |audio= | ||
|lang= | |lang= | ||
}} | |||
{{Quotes | |||
|rowspan=0 | |||
|situation=Ground Ukemi (Neutral) | |||
|text=Regenerating. | |||
|audio= | |||
|lang= | |||
}} | }} | ||
{{Quotes | {{Quotes | ||
| Line 817: | Line 943: | ||
|text= | |text= | ||
|audio= | |audio= | ||
|lang= | |lang= | ||
}} | |||
{{Quotes | |||
|rowspan=4 | |||
|situation=Ground Ukemi (Forwards or Backward) | |||
|text=Accounted for. | |||
|audio= | |||
|lang= | |||
}} | |||
{{Quotes | |||
|rowspan=0 | |||
|situation=Ground Ukemi (Forwards or Backward) | |||
|text= | |||
|audio= | |||
|lang= | |||
}} | |||
{{Quotes | |||
|rowspan=0 | |||
|situation=Ground Ukemi (Forwards or Backward) | |||
|text=Recalibrating. | |||
|audio= | |||
|lang= | |||
}} | |||
{{Quotes | |||
|rowspan=0 | |||
|situation=Ground Ukemi (Forwards or Backward) | |||
|text= | |||
|audio= | |||
|lang= | |||
}} | |||
{{Quotes | |||
|rowspan=4 | |||
|situation=Aerial Ukemi (Neutral) | |||
|text= | |||
|audio= | |||
|lang= | |||
}} | |||
{{Quotes | |||
|rowspan=0 | |||
|situation=Aerial Ukemi (Neutral) | |||
|text= | |||
|audio= | |||
|lang= | |||
}} | }} | ||
{{Quotes | {{Quotes | ||
|rowspan= | |rowspan=0 | ||
|situation=Aerial Ukemi (Neutral) | |situation=Aerial Ukemi (Neutral) | ||
|text= | |text= | ||
|audio= | |audio= | ||
|lang= | |lang= | ||
}} | }} | ||
{{Quotes | {{Quotes | ||
| Line 831: | Line 999: | ||
|text= | |text= | ||
|audio= | |audio= | ||
|lang= | |lang= | ||
}} | |||
{{Quotes | |||
|rowspan=4 | |||
|situation=Aerial Ukemi (Forward) | |||
|text= | |||
|audio= | |||
|lang= | |||
}} | |||
{{Quotes | |||
|rowspan=0 | |||
|situation=Aerial Ukemi (Forward) | |||
|text= | |||
|audio= | |||
|lang= | |||
}} | }} | ||
{{Quotes | {{Quotes | ||
|rowspan= | |rowspan=0 | ||
|situation=Aerial Ukemi (Forward) | |situation=Aerial Ukemi (Forward) | ||
|text= | |text= | ||
|audio= | |audio= | ||
|lang= | |lang= | ||
}} | }} | ||
{{Quotes | {{Quotes | ||
| Line 845: | Line 1,027: | ||
|text= | |text= | ||
|audio= | |audio= | ||
|lang= | |lang= | ||
}} | |||
{{Quotes | |||
|rowspan=4 | |||
|situation=Aerial Ukemi (Backward) | |||
|text= | |||
|audio= | |||
|lang= | |||
}} | |||
{{Quotes | |||
|rowspan=0 | |||
|situation=Aerial Ukemi (Backward) | |||
|text= | |||
|audio= | |||
|lang= | |||
}} | }} | ||
{{Quotes | {{Quotes | ||
|rowspan= | |rowspan=0 | ||
|situation=Aerial Ukemi (Backward) | |situation=Aerial Ukemi (Backward) | ||
|text= | |text= | ||
|audio= | |audio= | ||
|lang= | |lang= | ||
}} | }} | ||
{{Quotes | {{Quotes | ||
| Line 859: | Line 1,055: | ||
|text= | |text= | ||
|audio= | |audio= | ||
|lang= | |lang= | ||
}} | |||
{{Quotes | |||
|rowspan=4 | |||
|situation=Counter Assault | |||
|text= | |||
|audio= | |||
|lang= | |||
}} | |||
{{Quotes | |||
|rowspan=0 | |||
|situation=Counter Assault | |||
|text= | |||
|audio= | |||
|lang= | |||
}} | |||
{{Quotes | |||
|rowspan=0 | |||
|situation=Counter Assault | |||
|text= | |||
|audio= | |||
|lang= | |||
}} | |||
{{Quotes | |||
|rowspan=0 | |||
|situation=Counter Assault | |||
|text= | |||
|audio= | |||
|lang= | |||
}} | |||
{{Quotes | |||
|rowspan=4 | |||
|situation=Hit by Counter Assault | |||
|text= | |||
|audio= | |||
|lang= | |||
}} | |||
{{Quotes | |||
|rowspan=0 | |||
|situation=Hit by Counter Assault | |||
|text= | |||
|audio= | |||
|lang= | |||
}} | |||
{{Quotes | |||
|rowspan=0 | |||
|situation=Hit by Counter Assault | |||
|text=Margin of error. | |||
|audio= | |||
|lang= | |||
}} | |||
{{Quotes | |||
|rowspan=0 | |||
|situation=Hit by Counter Assault | |||
|text= | |||
|audio= | |||
|lang= | |||
}} | |||
{{Quotes | |||
|rowspan=4 | |||
|situation=Crush Trigger | |||
|text= | |||
|audio= | |||
|lang= | |||
}} | |||
{{Quotes | |||
|rowspan=0 | |||
|situation=Crush Trigger | |||
|text= | |||
|audio= | |||
|lang= | |||
}} | |||
{{Quotes | |||
|rowspan=0 | |||
|situation=Crush Trigger | |||
|text= | |||
|audio= | |||
|lang= | |||
}} | |||
{{Quotes | |||
|rowspan=0 | |||
|situation=Crush Trigger | |||
|text= | |||
|audio= | |||
|lang= | |||
}} | |||
{{Quotes | |||
|rowspan=4 | |||
|situation=Staggered | |||
|text=Is this fate? | |||
|audio= | |||
|lang= | |||
}} | |||
{{Quotes | |||
|rowspan=0 | |||
|situation=Staggered | |||
|text= | |||
|audio= | |||
|lang= | |||
}} | |||
{{Quotes | |||
|rowspan=0 | |||
|situation=Staggered | |||
|text= | |||
|audio= | |||
|lang= | |||
}} | |||
{{Quotes | |||
|rowspan=0 | |||
|situation=Staggered | |||
|text= | |||
|audio= | |||
|lang= | |||
}} | |||
{{Quotes | |||
|rowspan=4 | |||
|situation=Stagger Recovery | |||
|text= | |||
|audio= | |||
|lang= | |||
}} | |||
{{Quotes | |||
|rowspan=0 | |||
|situation=Stagger Recovery | |||
|text= | |||
|audio= | |||
|lang= | |||
}} | |||
{{Quotes | |||
|rowspan=0 | |||
|situation=Stagger Recovery | |||
|text= | |||
|audio= | |||
|lang= | |||
}} | |||
{{Quotes | |||
|rowspan=0 | |||
|situation=Stagger Recovery | |||
|text= | |||
|audio= | |||
|lang= | |||
}} | |||
{{Quotes Footer}} | |||
====Other==== | |||
{{Quotes Header}} | |||
{{Quotes | |||
|rowspan=4 | |||
|situation=Idle | |||
|text=Sub systems operational. | |||
|audio= | |||
|lang= | |||
}} | |||
{{Quotes | |||
|rowspan=0 | |||
|situation=Idle | |||
|text= | |||
|audio= | |||
|lang= | |||
}} | |||
{{Quotes | |||
|rowspan=0 | |||
|situation=Idle | |||
|text=All systems go. | |||
|audio= | |||
|lang= | |||
}} | |||
{{Quotes | |||
|rowspan=0 | |||
|situation=Idle | |||
|text= | |||
|audio= | |||
|lang= | |||
}}{{Quotes | |||
|rowspan=4 | |||
|situation=Combo (2k Damage) | |||
|text= | |||
|audio= | |||
|lang= | |||
}} | |||
{{Quotes | |||
|rowspan=0 | |||
|situation=Combo (2k Damage) | |||
|text= | |||
|audio= | |||
|lang= | |||
}} | |||
{{Quotes | |||
|rowspan=0 | |||
|situation=Combo (2k Damage) | |||
|text= | |||
|audio= | |||
|lang= | |||
}} | |||
{{Quotes | |||
|rowspan=0 | |||
|situation=Combo (2k Damage) | |||
|text= | |||
|audio= | |||
|lang= | |||
}} | |||
{{Quotes | |||
|rowspan=4 | |||
|situation=Combo (3k Damage) | |||
|text= | |||
|audio= | |||
|lang= | |||
}} | |||
{{Quotes | |||
|rowspan=0 | |||
|situation=Combo (3k Damage) | |||
|text= | |||
|audio= | |||
|lang= | |||
}} | |||
{{Quotes | |||
|rowspan=0 | |||
|situation=Combo (3k Damage) | |||
|text= | |||
|audio= | |||
|lang= | |||
}} | |||
{{Quotes | |||
|rowspan=0 | |||
|situation=Combo (3k Damage) | |||
|text= | |||
|audio= | |||
|lang= | |||
}} | |||
{{Quotes | |||
|rowspan=4 | |||
|situation=Combo (5k Damage) | |||
|text= | |||
|audio= | |||
|lang= | |||
}} | |||
{{Quotes | |||
|rowspan=0 | |||
|situation=Combo (5k Damage) | |||
|text= | |||
|audio= | |||
|lang= | |||
}} | |||
{{Quotes | |||
|rowspan=0 | |||
|situation=Combo (5k Damage) | |||
|text= | |||
|audio= | |||
|lang= | |||
}} | |||
{{Quotes | |||
|rowspan=0 | |||
|situation=Combo (5k Damage) | |||
|text= | |||
|audio= | |||
|lang= | |||
}} | |||
{{Quotes | |||
|rowspan=32 | |||
|situation=Taking Damage | |||
|text= | |||
|audio= | |||
|lang= | |||
}} | |||
{{Quotes | |||
|rowspan=0 | |||
|situation=Taking Damage | |||
|text= | |||
|audio= | |||
|lang= | |||
}} | |||
{{Quotes | |||
|rowspan=0 | |||
|situation=Taking Damage | |||
|text= | |||
|audio= | |||
|lang= | |||
}} | |||
{{Quotes | |||
|rowspan=0 | |||
|situation=Taking Damage | |||
|text= | |||
|audio= | |||
|lang= | |||
}} | |||
{{Quotes | |||
|rowspan=0 | |||
|situation=Taking Damage | |||
|text= | |||
|audio= | |||
|lang= | |||
}} | |||
{{Quotes | |||
|rowspan=0 | |||
|situation=Taking Damage | |||
|text= | |||
|audio= | |||
|lang= | |||
}} | |||
{{Quotes | |||
|rowspan=0 | |||
|situation=Taking Damage | |||
|text= | |||
|audio= | |||
|lang= | |||
}} | |||
{{Quotes | |||
|rowspan=0 | |||
|situation=Taking Damage | |||
|text= | |||
|audio= | |||
|lang= | |||
}} | |||
{{Quotes | |||
|rowspan=0 | |||
|situation=Taking Damage | |||
|text= | |||
|audio= | |||
|lang= | |||
}} | |||
{{Quotes | |||
|rowspan=0 | |||
|situation=Taking Damage | |||
|text= | |||
|audio= | |||
|lang= | |||
}} | |||
{{Quotes | |||
|rowspan=0 | |||
|situation=Taking Damage | |||
|text= | |||
|audio= | |||
|lang= | |||
}} | |||
{{Quotes | |||
|rowspan=0 | |||
|situation=Taking Damage | |||
|text= | |||
|audio= | |||
|lang= | |||
}} | |||
{{Quotes | |||
|rowspan=0 | |||
|situation=Taking Damage | |||
|text= | |||
|audio= | |||
|lang= | |||
}} | |||
{{Quotes | |||
|rowspan=0 | |||
|situation=Taking Damage | |||
|text= | |||
|audio= | |||
|lang= | |||
}} | |||
{{Quotes | |||
|rowspan=0 | |||
|situation=Taking Damage | |||
|text= | |||
|audio= | |||
|lang= | |||
}} | |||
{{Quotes | |||
|rowspan=0 | |||
|situation=Taking Damage | |||
|text= | |||
|audio= | |||
|lang= | |||
}} | |||
{{Quotes | |||
|rowspan=0 | |||
|situation=Taking Damage | |||
|text= | |||
|audio= | |||
|lang= | |||
}} | |||
{{Quotes | |||
|rowspan=0 | |||
|situation=Taking Damage | |||
|text= | |||
|audio= | |||
|lang= | |||
}} | |||
{{Quotes | |||
|rowspan=0 | |||
|situation=Taking Damage | |||
|text= | |||
|audio= | |||
|lang= | |||
}} | |||
{{Quotes | |||
|rowspan=0 | |||
|situation=Taking Damage | |||
|text= | |||
|audio= | |||
|lang= | |||
}} | |||
{{Quotes | |||
|rowspan=0 | |||
|situation=Taking Damage | |||
|text= | |||
|audio= | |||
|lang= | |||
}} | |||
{{Quotes | |||
|rowspan=0 | |||
|situation=Taking Damage | |||
|text= | |||
|audio= | |||
|lang= | |||
}} | |||
{{Quotes | |||
|rowspan=0 | |||
|situation=Taking Damage | |||
|text= | |||
|audio= | |||
|lang= | |||
}} | |||
{{Quotes | |||
|rowspan=0 | |||
|situation=Taking Damage | |||
|text= | |||
|audio= | |||
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Revision as of 00:17, 19 January 2022
| Quotes can be edited from this page. See Category:Quotes Subpage for a list of all pages like this, and Help:Manual of Style/Character Pages/Quotes for an example of a standard layout for this page. |
Battle
Solo Actions
Normals
| Situation | Quote | Audio |
|---|---|---|
Specials
| Situation | Quote | Audio |
|---|---|---|
| Gravity Seed | Generating field. | |
| Altering time space. | ||
| Supra Rage | ||
| Sickle Storm | Opening rift. | |
| Summoning. | ||
| Spike Chaser | Activating systems. | |
| Systems online. | ||
| Crescent Saber | Attack. | |
| Done. | ||
| Act Parser | ||
| Face Lift (CP only) | ||
| Act Parser Zwei (CP only) | Moving. | |
| Repositioning. | ||
| Act Parser Zwei: Blade (CP only) | Diverting. | |
| Engaging target. | ||
| Act Parser Zwei: Cavalier (CP only) | Target locked. | |
| Persuing hostile. | ||
Distortions
| Situation | Quote | Audio |
|---|---|---|
| Legacy Edge | Exterminating. | |
| Executing target. | ||
| Calamity Sword | Heavenly sword. | |
| Sky blade. | ||
| Sword of Izanami (Unlimited) | ||
Astral
| Situation | Quote | Audio |
|---|---|---|
| Sword of Destruction | ||
| Activating Murakumo Unit, deploying dimentional interface forcefield. From beyond the relam of souls and birth, I call upon the earth sword to bring ruin upon my enemies. Perish! | ||
System Mechanics
| Situation | Quote | Audio |
|---|---|---|
| Unlimited Drive (Overdrive) | Overclocking. | |
| Burst | ||
| Taunt | Target confirmed. | |
| Locking on target. | ||
| Throw | Slash. | |
| Stab. | ||
| Throw Whiff | Missed. | |
| Calculation error. | ||
| Throw Break | Deviation. | |
| Anomaly. | ||
| Throw Escape | Pointless. | |
| Too slow. | ||
| Evasive maneuvers. | ||
| That is impossible. | ||
| Guard | ||
| Guard Break | Excessive impact. | |
| Block failed. | ||
| Instant Block | ||
| Wakeup | Initializing. | |
| Rebooting. | ||
| Systems green. | ||
| Resuming. | ||
| Ground Ukemi (Neutral) | Sub systems green. | |
| Regenerating. | ||
| Ground Ukemi (Forwards or Backward) | Accounted for. | |
| Recalibrating. | ||
| Aerial Ukemi (Neutral) | ||
| Aerial Ukemi (Forward) | ||
| Aerial Ukemi (Backward) | ||
| Counter Assault | ||
| Hit by Counter Assault | ||
| Margin of error. | ||
| Crush Trigger | ||
| Staggered | Is this fate? | |
| Stagger Recovery | ||
Other
| Situation | Quote | Audio |
|---|---|---|
| Idle | Sub systems operational. | |
| All systems go. | ||
| Combo (2k Damage) | ||
| Combo (3k Damage) | ||
| Combo (5k Damage) | ||
| Taking Damage | ||
| Taking Damage (Spinning) | ||
| Taking Damage (Wall Bounce) | ||
| Unable to evade. | ||
| Taking Damage (Floor Bounce) | ||
| Taking Damage (Overhead) | ||
| Taking Damage (Unblockable) | ||
| Taking Damage (Low) | ||
| Taking Damage (Electricity) | ||
Transitions
| Situation | Quote | Audio |
|---|---|---|
| Intro | ||
| Outro | ||
| Defeat | ||
| Engine systems failing. | ||
| Time Up Defeat | ||
| Defeat (Relius Astral) | Re-con-struction. | |
| Defeat (Amane Astral) | Ragna! | |
| Round End | ||
Interactions
Ragna the Bloodedge
| Situation | Quote | Audio |
|---|---|---|
| Intro | Ragna: Nu, it's you! Nu: Hehehe, Ragna! |
|
| Idle | Ahahahahaha, Ragna! | |
| Standing Throw | I'm not letting you go! | |
| Combo (2k Damage) | I'm back, Ragna! | |
| Taking Damage | Why, Ragna?! | |
| Ground Ukemi (Neutral) | I'm scared! | |
| Outro | Come on Ragna, Let's dance! | |
Lambda-11
| Situation | Quote | Audio |
|---|---|---|
| Intro | Nu: Get out of my sight! Lambda: Reallocating all available system resources, eliminating target. |
|
| Outro | Hahahahahaha... Deletion complete! | |
Rachel Alucard
| Situation | Quote | Audio |
|---|---|---|
| Intro | ||
| Outro | Tsukuyomi Unit eliminated, shutting down systems. | |
Mu-12
| Situation | Quote | Audio |
|---|---|---|
| Intro | Nu: Contact with continuum shift agent, booting up systems. Mu: The 13th PFD. |
|
| Outro | Target eliminated, shutting down systems. | |
Izayoi
| Situation | Quote | Audio |
|---|---|---|
| Intro | Contact with Murakumo Unit Prototype. | |
| Outro | Murakumo Unit Prototype eliminated. | |
Jin Kisaragi
| Situation | Quote | Audio |
|---|---|---|
| Intro | Target confirmed to be Power of Order. | |
| Outro | You cannot defeat me. | |
Noel Vermillion
| Situation | Quote | Audio |
|---|---|---|
| Nu: Anomaly detected, terminating target. Noel: What are you? |
||
| Target eradicated, transitioning to next phase. | ||
Hakumen
| Situation | Quote | Audio |
|---|---|---|
| Intro | ||
| Outro | Susanooh Unit eliminated, shutting down systems. | |
Victory Screen
| Situation | Quote | Audio |
|---|---|---|
| Vs. Ragna the Bloodedge | There you are! I was afraid I was never going to see you again, Ragna... Don't you ever leave my side again. | |
| Vs. Jin Kisaragi | Phenomena weapon wielder's combat ability proven inconsequential... Transitioning into the next phase. | |
| Vs. Noel Vermillion | Major error detected in the internal control system. Forcing reboot... | |
| Vs. Rachel Alucard | Irregularity detected... Switching to kill mode. Executing target... | |
| Vs. Taokaka | Successfully neutralized the seithr contaminant. Switching to kill mode. | |
| Vs. Iron Tager | Successfully neutralized the wielder of an artificial causality weapon. Standing by for orders... | |
| Vs. Litchi Faye-Ling | Successfully neutralized target with seithr amplifying agent. Standing by for orders... | |
| Vs. Arakune | Successfully neutralized liquid seithr body. Standing by for orders... | |
| Vs. Bang Shishigami | Successfully neutralized target with phenomena weapon. All systems green. | |
| Vs. Carl Clover | Successfully neutralized target with phenomena weapon. Switching to kill mode... | |
| Vs. Hakumen | Sankishin Susano'o Unit identified. Damage: minimal. Standing by for orders... | |
| Vs. ν-No.13- | Data collected... Overwriting existing files. | |
| Vs. Tsubaki Yayoi | Armagus detected. Transitioning to the next phase. | |
| Vs. Hazama | ... | |
| ... | ||
| Vs. μ-No.12- | Target... Determined to be a phenomena altercation body. Executing directive. | |
| Vs. Makoto Nanaya | Target has a strong resistance to seithr... Surrounding seithr eroding at a rate of 0.2%. | |
| Vs. Valkenhayn R. Hellsing | Target is able to alter molecules on the atomic level. Currently is not a threat... Continuing observation. | |
| Vs. Platinum the Trinity | Phenomena weapon detected. Analyzing target... Identifying several entities. | |
| Vs. Relius Clover | Target determined to be Architect. Protection must be disabled... Standing by waiting for orders. | |
| Vs. Izayoi | Proto Murakumo Unit identified. Seal is unleashed. Analyzing target's threat level... A+. Terminating target. | |
| Vs. Amane Nishiki | Analyzing target's threat level... Declined below B. Calculating... Terminating target. | |
| Vs. Bullet | Analyzing target's threat level... Declined below C. Calculating... Terminating target. | |
| Vs. Azrael | Analyzing target's threat level... Declined below A. Calculating... Terminating target. | |
| Vs. Kagura Mutsuki | Assessing target's threat level... Declined below B. Requesting orders... Now switching to kill mode. | |
| Vs. Yuuki Terumi | Unable to determine target's combat abilities... Maintaining code red alert status. | |
| Vs. Kokonoe | Assessing target's threat level... Unable to determine. Requesting orders... | |
| Vs. Celica A. Mercury | Abnormally reduced seithr levels proximate to target. Cause unknown. Increasing threat level. | |
| Vs. λ-No.11- | All extraneous objects will be deleted. He he he... now Ragna will belong to ME! | |