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==References== | ==References== | ||
<references></references> | <references></references> | ||
[[Category:Gameplay Modes]] |
Latest revision as of 18:13, 20 October 2019
Grim of Abyss Mode is a mode where you can fight waves of opponents and strengthen your characters stats with various methods.
Magic Workshop
A place where you can strengthen your selected character with items, enhancements, and grimoires.
Grimoires
Grimoires can be equipped to each character. There are a total of five different Grimoire types:
Stats
Grimoires have a set amount of points that can be allocated towards different stats that strengthen your character. The higher ranked grimoires have larger point ceilings for stats. There are seven different stat types:
Skills
Skills can be attached to Grimoires. They can have a max level of 10, and be ranked A, B ,C, D, or E. Skills can be extracted from grimoires; extraction gives a chance to produce a unique slot Skill, level up skills, and produce items. However, extracting skills destroys the grimoire.
Skill Name | Effect |
---|---|
Regeneration | Automatically recovers HP. |
Soul Eater: Replica | Upon landing an attack on an enemy, enemy hit points will be absorbed. |
Saved by the Bell | After 20 seconds has elapsed, the HP and Heat gauges will begin to regenerate. |
Heal Burst | Regenerates HP upon landing a Break Burst on the opponent. |
Fired Up | Increases the Heat Gauge when the match begins. |
Heating Up | The Heat Gauge will increase by a fixed amount. |
Heat Overdrive | The Heat Gauge will increase when Overdrive is activated. |
Flash Guard | Increases the amount of Heat Gauge generation during an Instant Block. |
Golden Burst | The Heat Gauge will increase when landing a Break Burst. |
HP Gain | Increases HP. |
Damage + | Increases basic attack damage. |
Defense + | Increases basic defense. |
Physical Damage + | Increases physical attack damage. |
Physical Defense + | Increases physical attack defense. |
Projectile Damage + | Increases projectile attack damage. |
Projectile Defense + | Increases projectile attack defense. |
Increased Speed | Increases speed. |
Kaka Clan Secrets Vol.1 | Increases the number of possible midair jumps. |
Kaka Clan Secrets Vol.2 | Increases the number of possible midair dashes. |
Max Overdrive | Increases the effective duration of Overdrives. |
Accel Drive | After using the Overdrive Icon, will instantly regenerate the ability. |
Burst Booster | Increases the rate of the Overdrive Icon regeneration. |
Burst Extender | Launches the opponent in the air upon landing a successful Break Burst hit. |
Damage Reduction | Lowers the enemy's basic attack damage. |
Defense Reduction | Lowers the enemy's basic defense. |
Physical dmg Reduction | Lowers the enemy's physical attack damage. |
Physical def Reduction | Lowers the enemy's physical attack defense. |
Proj dmg Reduction | Lowers the enemy's projectile attack damage. |
Proj def Reduction | Lowers the enemy's projectile attack defense. |
Speed Reduction | Lowers the enemy's speed. |
Chilling Blow | When landing an attack on the opponent, will reduce their Heat Gauge. |
Confusion | Lowers the opponents' AI level. |
Heat Reduction | The opponent's Heat Gauge will be lowered by a fixed amount. |
Anti-Burst | Seals the opponent's Overdrive Icon. |
Anti Distortion Drive | Seals the opponent's Distortion Drive. |
Anti Astral Heat | Seals the opponent's Astral Heat. |
Absolute Defense | Become immune to Guard Crushes. |
Infinite Barrier | No longer consumes the Barrier Gauge. |
Poison | Landing an attack on the opponent will poison them. |
Poison Field | Causes both fighters to be poisoned. |
Stealth | Become invisible. |
Hard Grip | Seals the opponent's green throw. |
Untouchable | Extends the window for throw escapes. |
Timelord | Shortens the time of a round. |
Soul of the Warrior | Special Attacks and Distortion Drives become physical attacks. |
Soul of the Marksman | Special Attacks and Distortion Drives become projectile attacks. |
Increased Regeneration | Increases the amount of HP regenerated after a match. |
The Entertainer | After a DD, OD or AH Finish, the amount of HP regenerated after a match will increase. |
Stat Boost | Increases all parameters / stats. |
Limit Break | Increases all stats while Overdrive is active. |
Heat Retainer | Increases all stats while Overdrive is active. |
Crush Ring | Reduces the amount of Heat required for a Crush Trigger. |
Assault Ring | Reduces the amount of Heat required for a Counter Assault. |
Distortion Ring | Reduces the amount of Heat required for a Distortion Drive. |
Astral Ring | Reduces the amount of Heat required for an Astral Heat. |
Overload | Increases the damage dealt by Distortion Drives. |
Lucky Puncher | Increases the overall amount of damage done to enemies. |
Lucky Puncher EX | Makes all attacks unblockable. |
Wild West | Both characters' attacks have a small chance to be considered Instant Attacks. |
Deathmatch | Both characters' damage is increased, and is unblockable. |
Avenger | Deals more damage to opponents when HP is low. |
Berserker | Increases the amount of damage dealt to opponents, however, Player's HP will automatically decrease. |
Retaliator | All counter hits will become Fatal Counters. |
Vindicator | All counter hits will become Fatal Counters. |
Poison Master | Increases the amount of damage dealt to opponents who are poisoned. |
Slow Starter | Stats will increase as the remaining time diminishes. |
Giant Slayer | When below 35% HP, the Heat Gauge will increase, and Overdrive Icon will regenerate a fixed amount. |
The Guardian | After going down 3 times, damage will increase, and the Heat Gauge will regenerate 100%. |
Unwavering Will | Increases damage proportionally to the number of times you've been knocked down. |
Divine Cloak | Reduces the amount of damage taken from Special Attacks. |
Divine Guardian | Reduces the amount of damage taken from Distortion Drives. |
Skanda | Reduces the amount of damage taken while dashing through the air. |
Sacred Drive | Reduces the amount of damage taken while Overdrive is activated. |
Temptation | Reduces the amount of damage taken from the opposite sex. |
Hot Headed Fighter | Reduces the amount of damage taken based on how much Heat Gauge is remaining. |
Shield | When blocking the opponent's projectile attacks, that amount is transferred as HP. |
Cursed Touch | Every time you take damage, you will simultaneously deal damage to the opponent. |
Red Aura | Your character will always have a red aura. |
Black Aura | Your character will always have a black aura. |
Silver Aura | Your character will always have a white aura. |
Golden Aura | Your character will always have a yellow aura. |
Rainbow Aura | Your character will always have a rainbow aura. |
Heart of the Cunning | Significantly decreases damage done, but will drastically increase defense. |
Heart of the Fighter | Significantly decreases defense, but will drastically increase damage output. |
Book of the Wise | Increases the amount of experience gained. |
Book Collector | Increases the Grimoire's proficiency. |
Mazewalker | Increases the rate of going deeper. |
Armor Grinder | Increases the amount of chip damage. |
Shield Breaker | Allows you to break through the opponent's guard with Special Attacks and Distortion Drives. |
Glass Mirror | Makes your items and stats the same as your opponent. |
Air Magician | Allows you to use Special Attacks and Distortion Drives while dashing or backstepping. |
Active Gain | Makes your character more prone to the Active Flow state. |
Active Infinite | Puts your character in a constant state of Active Flow. |
Items
Item Name | Description |
---|---|
A Magical Something | Increases the Grimoire Proficiency by +5. |
Magical Burning Gas | Increases the Grimoire Proficiency by +10. |
Magical Residue | Increases the Grimoire Proficiency by +15. |
Magical Fragment | Increases the Grimoire Proficiency by +20. |
Magical Stone | Increases the Grimoire Proficiency by +30. |
Magical Clump | Increases the Grimoire Proficiency by +50. |
Magical Blood | Increases the Grimoire Proficiency by +60. |
Magical Divine Object | Increases the Grimoire Proficiency by +70. |
Magical Jewel | Increases the Grimoire Proficiency by +80. |
Magical Treasure | Increases the Grimoire Proficiency by +100. |
Book of Attack (Small) | Increases the Grimoire's basic damage limit by +10. |
Book of Defense (Small) | Increases the Grimoire's basic defense limit by +10. |
Book of the Barbarian (Small) | Increases the Grimoire's basic physical attack limit by +10. |
Book of Resilience (Small) | Increases the Grimoire's basic physical defense limit by +10. |
Book of the Marksmen (Small) | Increases the Grimoire's basic projectile damage limit by +10. |
Book of the Deflector (Small) | Increases the Grimoire's basic projectile defense limit by +10. |
Book of Endurance (Small) | Increases the Grimoire's HP limit by +10. |
Book of Attack (Medium) | Increases the Grimoire's HP limit by +10. |
Book of Defense (Medium) | Increases the Grimoire's basic defense limit by +20. |
Book of the Barbarian (Medium) | Increases the Grimoire's basic physical attack limit by +20. |
Book of Resilience (Medium) | Increases the Grimoire's basic physical defense limit by +20. |
Book of the Marksmen | Increases the Grimoire's basic projectile damage limit by +20. |
Book of the Deflector (Medium) | Increases the Grimoire's basic projectile defense limit by +20. |
Book of Endurance | Increases the Grimoire's HP limit by +20. |
Book of Attack | Increases the Grimoire's basic damage limit by +30. |
Book of Defense | Increases the Grimoire's basic defense limit by +30. |
Book of the Barbarian (Large) | Increases the Grimoire's basic physical attack limit by +30. |
Book of Resilience (Large) | Increases the Grimoire's basic physical defense limit by +30. |
Book of the Marksmen (Large) | Increases the Grimoire's basic projectile damage limit by +30. |
Book of the Deflector (Large) | Increases the Grimoire's basic projectile defense limit by +30. |
Book of Endurance (Large) | Increases the Grimoire's HP limit by +30. |
Book of Attack (Giant) | Increases the Grimoire's basic damage limit by +50. |
Book of Defense (Giant) | Increases the Grimoire's basic damage limit by +50. |
Book of the Barbarian (Giant) | Increases the Grimoire's basic physical attack limit by +50. |
Book of Resilience (Giant) | Increases the Grimoire's basic physical defense limit by +50. |
Book of the Marksmen (Giant) | Increases the Grimoire's basic projectile damage limit by +50. |
Book of the Deflector (Giant) | Increases the Grimoire's basic projectile defense limit by +50. |
Book of Endurance (Giant) | Increases the Grimoire's HP limit by +50. |
Dungeons
Level 1
[Course: Defense] The entry-level course, where Calamity Trigger's Story Battle is the source of its inspiration. Here, you will find a lot of HP and defense Skills.[1]
- Difficulty: Easy
- Max Depth: 100
Level 2
[Course: Offense] The course where military academy students appear as bosses. Here, you will find Skills that increase attack or offensive abilities.''[2]
- Difficulty: Easy
- Max Dep: 100
Level 3
[Course: Special] The course where vigilante members appear as bosses. Items dropped will be very unique.''[3]
- Difficulty: Easy
- Max Depth: 100
Level 4
[Course: Offense] The course where Sector Seven members appear as bosses. Items dropped will have a heavy emphasis on Heat.''[4]
- Difficulty: Normal
- Max Depth: 100
Level 5
[Course: Defense] The course where characters from Chrono Phantasma appear as bosses. Items dropped will have a heavy emphasis on defense.''[5]
- Difficulty: Normal
- Max Depth: 100
Level 6
[Course: Offense] The course where members of the Six Heroes appear as bosses. Items dropped will have a heavy emphasis on attack.''[6]
- Difficulty: Normal
- Max Depth: 100
Level 7
[Course: Unique] The stages will take you through Continuum Shift's story. You will see rare items dropped here.''[7]
- Difficulty: Hard
- Max Depth: 100
Level 8
[Course: Unique] The stages will take you through Chrono Phantasma's story. You will find rare Skills dropped here.''[8]
- Difficulty: Hard
- Depth: 100
Boss Rush Dungeon
[Course: Unique] the Boss Rush Stage. Clearing all the stages and bosses is the ultimate goal of this mode. You are able to skip bosses you have defeated and resume where you left off. If you're having trouble, try to figure out the weakness of each bosses and exploit it![9]
- Max Depth: 32
Bosses
Depth | Portrait | Name | Boss Skill | Skill Effect | |||||||
---|---|---|---|---|---|---|---|---|---|---|---|
1 | Mu-12 | Dim Accelerator Mk.II | Triples movement speed and damage. | 80 | 80 | 10 | 300 | 70 | 10 | 300 | |
2 | Carl Clover | Mystic Waltz | HP regeneration / Movement speed increase. | 100 | 120 | 220 | 10 | 90 | 200 | 10 | |
3 | Rachel Alucard | Twilight Fleur | Rapidly regenerates the Heat Gauge. | 110 | 90 | 20 | 200 | 10 | 400 | 10 | |
4 | Tsubaki Yayoi | Proud Guardian | Immune to incoming damage from the ground / Damage received from midair is tripled. | 100 | 200 | 10 | 10 | 20 | 300 | 300 | |
5 | Platinum the Trinity | Spoiled Child | Immune to all incoming damage, unless it was initiated by a Counter. | 50 | 200 | 120 | 120 | 400 | 0 | 0 | |
6 | Hakumen | Fantastic Revival | Enables Astral Heats to be used without consuming the Heat Gauge / Increased damage output. | 90 | 30 | 300 | 10 | 200 | 280 | 10 | |
7 | Bullet | Warrior's Pride | Character with the item has increased stats, the lower their HP is / Reduced incoming damage / Automatic HP reduction. | 180 | 200 | 200 | 290 | 160 | 160 | 160 | |
8 | Litchi Faye-Ling | Unstoppable Force | Incoming damage reduced while OD is active / OD Icon rapidly regenerates / Opponent cannot use OD. | 220 | 260 | 200 | 300 | 210 | 140 | 300 | |
9 | Taokaka | Kaka Clan Martial Arts | Air jump +2 times / Speed double / Character with the item is unable to block. | 240 | 280 | 310 | 190 | 220 | 310 | 310 | |
10 | Hazama | Toxic Earth | Both players are poisoned / Character with the item equipped will regenerate HP. | 240 | 420 | 280 | 300 | 220 | 300 | 150 | |
11 | Azrael | Ultimate Dueler | Character with the item is unable to jump / Attack damage is greatly increased over time / Speed increased. | 420 | 320 | 320 | 320 | 150 | 240 | 150 | |
12 | Jin Kisaragi | Flower in the Snow | While the Heat Gauge is above 50%, attacks have freezing properties, all gauges regenerate, AH is always accessible. | 230 | 340 | 340 | 340 | 340 | 250 | 250 | |
13 | Iron Tager | No Failure | Reduces 100% of incoming damage / Every knockdown will increase incoming damage. | 600 | 200 | 200 | 200 | 400 | 40 | 400 | |
14 | Relius Clover | The Observer | Greatly reduces all incoming damage except while the opponent is in Overdrive state. | 300 | 350 | 500 | 180 | 280 | 500 | 180 | |
15 | Amane Nishiki | Imperial Roman | Chip damage increased 10x / Opponent's Barrier Gauge is automatically depleted. | 320 | 370 | 330 | 420 | 370 | 240 | 180 | |
16 | Makoto Nanaya | Ferocious Beast | Greatly reduces incoming damage / Increases movement speed / Triples damage. | 340 | 400 | 450 | 280 | 340 | 400 | 120 | |
17 | Bang Shishigami | Enrage | Both unable to block. Gauge will rapidly regenerate. | 500 | 370 | 350 | 270 | 350 | 360 | 220 | |
18 | Nu-13 | Anti-Impact Armament | Greatly reduces incoming damage from physical attacks / physical damage received will increase character damage / DDs will reduce opponent's Heat to zero. | 420 | 400 | 420 | 380 | 300 | 220 | 220 | |
19 | Kokonoe | Hyper-Conductor Alloy | Character with the item equipped will lose Heat over time / Will have stats significantly boosted while not in Danger state. | 440 | 180 | 180 | 180 | 480 | 480 | 480 | |
20 | Lambda-11 | Life Unsupport | Increases movement speed by double / Damage is increased the more HP opponents have. | 550 | 390 | 270 | 440 | 420 | 240 | 430 | |
21 | Hibiki Kohaku | The Assassin | Greatly reduces the incoming damage from projectiles / Increases attack when hit by projectiles / Instantly kill opponents with DD. | 410 | 460 | 430 | 400 | 460 | 280 | 520 | |
22 | Valkenhayn R. Hellsing | Flesh Sever | Deals 30% of incoming damage back to the opponent / Character with the item has reduced attack. | 500 | 410 | 400 | 400 | 480 | 480 | 480 | |
23 | Izayoi | Executioner of Time | The more remaining time, the more ability properties will increase. | 520 | 560 | 480 | 480 | 560 | 480 | 300 | |
24 | Noel Vermillion | Burning Heart and Cold Mind | The more Heat the opponent has, the more incoming damage will be reduced. | 500 | 600 | 660 | 480 | 340 | 520 | 380 | |
25 | Arakune | Longing for the Abyss | Barrier Gauge reduction increased / Damage output increased against opponents in Danger state. | 380 | 520 | 520 | 520 | 480 | 570 | 550 | |
26 | Celica A. Mercury | Holy Mother's Love | Opponent's HP reduced upon start / When the opponent's HP is below 35%, incoming damage greatly reduced. | 700 | 480 | 540 | 470 | 560 | 800 | 320 | |
27 | Kagura Mutsuki | Dragon Fang | Character with the item's Special Attacks and Distortion Drives are transformed into Guard Breaking attacks / Opponent cannot use OD. | 560 | 580 | 560 | 520 | 490 | 420 | 600 | |
28 | Naoto Kurogane | Divine Shield | Greatly reduces incoming damage, save for Distortion Drives and Astral Heats. | 460 | 620 | 510 | 510 | 620 | 440 | 440 | |
29 | Yuuki Terumi | Misfortune | Both characters are unable to block / Character with the item equipped has increased attack, movement speed, defense and OD regen. | 660 | 580 | 700 | 680 | 580 | 500 | 540 | |
30 | Nine the Phantom | Magical Essence | Boss state / Reduce opponent's defenses by 50%. | 750 | 800 | 800 | 800 | 680 | 680 | 680 | |
31 | Izanami | Essence of Death | Boss state / Speed doubled. | 820 | 700 | 640 | 640 | 780 | 780 | 780 | |
32 | Ragna the Bloodedge | Essence of the Azure | Boss State / Regenerate HP equal to the damage done / HP auto-regeneration. | 480 | 800 | 800 | 800 | 700 | 700 | 700 |
References
- ↑ BlazBlue: Central Fiction, Grim of Abyss Mode, Dungeon Description, Level 1
- ↑ BlazBlue: Central Fiction, Grim of Abyss Mode, Dungeon Description,Level 2
- ↑ BlazBlue: Central Fiction, Grim of Abyss Mode, Dungeon Description, Level 3
- ↑ BlazBlue: Central Fiction, Grim of Abyss Mode, Dungeon Description, Level 4
- ↑ BlazBlue: Central Fiction, Grim of Abyss Mode, Dungeon Description, Level 5
- ↑ BlazBlue: Central Fiction, Grim of Abyss Mode, Dungeon Description, Level 6
- ↑ BlazBlue: Central Fiction, Grim of Abyss Mode, Dungeon Description, Level 7
- ↑ BlazBlue: Central Fiction, Grim of Abyss Mode, Dungeon Description, Level 8
- ↑ BlazBlue: Central Fiction, Grim of Abyss Mode, Dungeon Description, Boss Rush