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{{Infobox Game | {{Infobox Game | ||
| nameJp = ぶれいぶるー -バトル×バトル | | nameJp = ぶれいぶるー -バトル×バトル- | ||
| nameEn = BlayzBloo: Super Melee Brawlers Battle Royale | | nameEn = BlayzBloo: Super Melee Brawlers Battle Royale | ||
| image = [[File:BlazBlue Battle X Battle Logo.png|300px]] | | image = [[File:BlazBlue Battle X Battle Logo.png|300px]] | ||
Line 7: | Line 7: | ||
| Gen = Team Action Fighter | | Gen = Team Action Fighter | ||
| Releases = | | Releases = | ||
<span style="text-decoration:underline;">Nintendo | <span style="text-decoration:underline;">Nintendo DSiWare</span> | ||
*'''JP:''' January 27, 2010<ref name="OfficialSite"/> | *'''JP:''' January 27, 2010<ref name="OfficialSite"/> | ||
*'''NA:''' Aug 02, 2010<ref name="NintendoStore"/> | *'''NA:''' Aug 02, 2010<ref name="NintendoStore"/> | ||
}} | }} | ||
'''''BlayzBloo: Super Melee Brawlers Battle Royale''''', released as '''BlazBlue: Battle | '''''BlayzBloo: Super Melee Brawlers Battle Royale''''', released as '''BlazBlue: Battle × Battle''' in Japan (ぶれいぶるー -バトル×バトル-), is a team-based action game developed by Arc System Works and released on Nintendo DSiWare. The game makes use of chibi 3D avatars based on those seen in [[BlazBlue Radio]], and supports up to four-person multiplayer.<ref name="OfficialSite"/> | ||
==Gameplay== | ==Gameplay== | ||
Gameplay takes place on a 3D stage, which characters can be knocked off of. Stages are timed for 60 seconds. The player can choose to play through either a | Gameplay takes place on a 3D stage, which characters can be knocked off of. Stages are timed for 60 seconds. The player can choose to play through either a single player mode where the player fights through 5 stages, or a free mode, where the rules for winning the game can be changed and the player can fight against either CPUs or friends. | ||
===Mode=== | ===Mode=== | ||
Line 20: | Line 20: | ||
* '''Point''': The player with the highest amount of points when the game ends is declared the winner. All players begin with 50 points, and points can be stolen from other players by successfully attacking them. When a character falls off the stage, they lose 20 points. | * '''Point''': The player with the highest amount of points when the game ends is declared the winner. All players begin with 50 points, and points can be stolen from other players by successfully attacking them. When a character falls off the stage, they lose 20 points. | ||
* '''Life''': The | ** '''Melting Point''': A special mode where you defeat 3 Jins while constantly losing points. | ||
* '''Life''': The goal is to reduce the other players' life to 0. The player with the most life at the end of the game wins. Characters disappear when their life reaches 0. | |||
* '''Flag''': The player in possession of the flag at the end of the game wins. The flag appears at a set point on the stage until it is grabbed by a character. If a character falls off the map, they lose possession of the flag and the flag returns to its starting point. | * '''Flag''': The player in possession of the flag at the end of the game wins. The flag appears at a set point on the stage until it is grabbed by a character. If a character falls off the map, they lose possession of the flag and the flag returns to its starting point. | ||
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==Videos== | ==Videos== | ||
===Trailers=== | |||
{{#ev:youtube | |||
|sUChJ9r6D1k | |||
| | |240 | ||
| | |inline | ||
| | |Introduction trailer (Japanese) | ||
|} | |frame}} | ||
==Staff | ==Staff== | ||
* Character Illustration | <div style="column-count:2> | ||
* Ending Illustrator | * '''Character Illustration''' | ||
* Programmer | : Hiromi Kageyama 影山 博美 | ||
* Character Model/Motion | * '''Ending Illustrator''' | ||
* Design UI/Effects | : Satomi Satou 佐藤 智美 | ||
* BG Design | * '''Programmer''' | ||
* Special Thanks | : Kawakami Yuuki 川上 裕貴 | ||
* BGM | * '''Character Model/Motion''' | ||
* Arrangement | : Satomi Satou 佐藤 智美 | ||
* Director | : Tetsu Kana 金 喆 | ||
* Producer | * '''Design UI/Effects''' | ||
* Executive Producer | : Jima | ||
* '''BG Design''' | |||
: Tomoko Hoshino 星野 智子 | |||
* '''Special Thanks''' | |||
: Mowa もわ | |||
: Eiji Katou 加藤 英治 | |||
: Satoshi Takase 高瀬 智志 | |||
: Junji Hirode 廣出 淳司 | |||
* '''BGM ''' | |||
: Daisuke Ishwatari 石渡 太輔 | |||
* '''Arrangement ''' | |||
: SolidTune Inc. | |||
: Tetsuya Fujiwara 藤原 逹也 | |||
: Yuuichi Yamazaki 山崎 雄一 | |||
* '''Director ''' | |||
: Kazunori Deguchi 出口 和憲 | |||
* '''Producer ''' | |||
: Mori Toshimichi 森 利道 | |||
* '''Executive Producer ''' | |||
: Minoru Kidooka 木戸岡 稔 | |||
</div> | |||
==External Links== | ==External Links== | ||
* [http://www.blazblue.jp/dsi/ Official website (Japanese)] | * [http://www.blazblue.jp/dsi/ Official website (Japanese)] | ||
* [https://www.nintendo.co.jp/ds/dsiware/kbzj/index.html Nintendo | * [https://www.nintendo.co.jp/ds/dsiware/kbzj/index.html Nintendo DSiWare product page (Japanese)] | ||
* [https://www.nintendo.com/games/detail/eHRoBkU2g1KFi5MJQdtxD7k8TzNxwwTo Nintendo product page (English)] | * [https://www.nintendo.com/games/detail/eHRoBkU2g1KFi5MJQdtxD7k8TzNxwwTo Nintendo product page (English)] | ||
Latest revision as of 19:24, 30 December 2021
ぶれいぶるー -バトル×バトル- BlayzBloo: Super Melee Brawlers Battle Royale | |
---|---|
Developer | |
Publishers |
JP: Arc System Works |
Genre |
Team Action Fighter |
Releases | |
Nintendo DSiWare |
BlayzBloo: Super Melee Brawlers Battle Royale, released as BlazBlue: Battle × Battle in Japan (ぶれいぶるー -バトル×バトル-), is a team-based action game developed by Arc System Works and released on Nintendo DSiWare. The game makes use of chibi 3D avatars based on those seen in BlazBlue Radio, and supports up to four-person multiplayer.[1]
Gameplay
Gameplay takes place on a 3D stage, which characters can be knocked off of. Stages are timed for 60 seconds. The player can choose to play through either a single player mode where the player fights through 5 stages, or a free mode, where the rules for winning the game can be changed and the player can fight against either CPUs or friends.
Mode
Modes of play (ルール Rūru) for each stage determine the win condition of each stage.
- Point: The player with the highest amount of points when the game ends is declared the winner. All players begin with 50 points, and points can be stolen from other players by successfully attacking them. When a character falls off the stage, they lose 20 points.
- Melting Point: A special mode where you defeat 3 Jins while constantly losing points.
- Life: The goal is to reduce the other players' life to 0. The player with the most life at the end of the game wins. Characters disappear when their life reaches 0.
- Flag: The player in possession of the flag at the end of the game wins. The flag appears at a set point on the stage until it is grabbed by a character. If a character falls off the map, they lose possession of the flag and the flag returns to its starting point.
Playable Characters
Gallery
Videos
Trailers
Staff
- Character Illustration
- Hiromi Kageyama 影山 博美
- Ending Illustrator
- Satomi Satou 佐藤 智美
- Programmer
- Kawakami Yuuki 川上 裕貴
- Character Model/Motion
- Satomi Satou 佐藤 智美
- Tetsu Kana 金 喆
- Design UI/Effects
- Jima
- BG Design
- Tomoko Hoshino 星野 智子
- Special Thanks
- Mowa もわ
- Eiji Katou 加藤 英治
- Satoshi Takase 高瀬 智志
- Junji Hirode 廣出 淳司
- BGM
- Daisuke Ishwatari 石渡 太輔
- Arrangement
- SolidTune Inc.
- Tetsuya Fujiwara 藤原 逹也
- Yuuichi Yamazaki 山崎 雄一
- Director
- Kazunori Deguchi 出口 和憲
- Producer
- Mori Toshimichi 森 利道
- Executive Producer
- Minoru Kidooka 木戸岡 稔