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BlazBlue Entropy Effect/Prototypes/BBEE Kokonoe

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Kokonoe
ココノエ

BlazBlue Central Fiction Kokonoe Main.png

Base HP / Base Atk

1350 / 210

Potential Count

X Potentials (+X%)

Overview

Brief description of Koko's playstyle, with brief mentions of certain potentials. Also include a portion about her unique dash. See Ragna's Overview for reference.

Prototype Abilities

Talent: Ace Hunter

When your killstreak is at 10 or higher, your skill does 90% more damage. Brief description about how to know your current killstreak. Dw about making this extensive as it's very simple.

Unique Mechanic: insert here

Take this spot to give a more in-depth description about Kokonoe's kit. Ragna's talks about his health drain and his Universal Enhancements.

Legacy Skill 1: Armament No.8EE "Meteor Carpet Storm vE.24"

Launches 5 tracking missiles. The number of missiles increases with each level. Brief description of the legacy skill.

Legacy Skill 2: insert name here

In-game description here in bold. Actual explanation here.

Potentials

[Ground] Attack: A 3 hit combo that shoots forward small water droplets, then a short wave of sparks, then a barrage of missiles. Holding Attack will continue to shoot the water projectiles for a couple of seconds.

  • The 2nd attack now fires small missiles and the 3rd shoots large missiles.
  • The water projectiles are now ice spikes that slow enemies down.
  • While using this combo, Kokonoe has Super Armor.

Hidden Effects

Jump: Default is two jumps.

  • [Airborne] Attack: Kokonoe spins in the air, spewing fire out in a circle around her.
    • Kokonoe's aerial attack now sends out additional water projectiles.
    • Kokonoe's aerial attack now attacks with ice, which slows enemies.
    • The water projectiles deal more damage and break Super Armor.
  • Kokonoe can now triple jump. When she gets hit, she can jump to recover immediately and become invincible for 1 second. Additionally, her aerial Attack and Dash Attack no longer have a usage limit.