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Gameplay:Es BBCF: Difference between revisions

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{{Character Tabs|Es}}
{{Gameplay Subpage}}
<section begin=strategy/>{{Quote|}}<section end=strategy/>
__NOTOC__
__NOTOC__
==Strategy==
==Strategy==
<blockquote><i><section begin=strategy/>Es has extremely good reach and speed. Her normal attacks have great range, and her special attacks are generally very orthodox, making her accessible to players of all levels. While she's easy to use, her Air Dash is very distinct, creating an almost parabolic shape in the air. Once mastered, however, it will become extremely useful in attacking from midair.
<blockquote><i>Es has extremely good reach and speed. Her normal attacks have great range, and her special attacks are generally very orthodox, making her accessible to players of all levels. While she's easy to use, her Air Dash is very distinct, creating an almost parabolic shape in the air. Once mastered, however, it will become extremely useful in attacking from midair.


At mid-range, Standing B and Standing C or ↘ + C are great for zoning. If you can hit the opponent with the very tip of the attack, even better. Start with Standing B to Standing C, then follow up with ↘ + C. If you land a hit here, don't hesitate to go right into Type: Slasher Mordred for additional damage. If it's blocked, follow up with Standing D or the B Type: Shooter Breunor. With the latter, Es can Dash after the attack to apply even more pressure.
At mid-range, Standing B and Standing C or ↘ + C are great for zoning. If you can hit the opponent with the very tip of the attack, even better. Start with Standing B to Standing C, then follow up with ↘ + C. If you land a hit here, don't hesitate to go right into Type: Slasher Mordred for additional damage. If it's blocked, follow up with Standing D or the B Type: Shooter Breunor. With the latter, Es can Dash after the attack to apply even more pressure.
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When initiating from midair, the Air Dash to Jumping C is highly recommended. Jumping C will register a hit even slightly behind it, meaning if Es goes behind the opponent, it has a chance to land. If you get close to the opponent, use the Overhead → + A and Low, Crouching B to set-up an Overhead/Low mix-up. → + A is a massive attack, so try to set it up with a Standing A or Crouching A. Type: Assaulter Erec will throw an opponent in the standing state. The Overhead, Type: Slash Gawain is another great ability to use in mix-ups, effectively creating another Overhead/Low mix-up. Transition to these move from a Standing C.
When initiating from midair, the Air Dash to Jumping C is highly recommended. Jumping C will register a hit even slightly behind it, meaning if Es goes behind the opponent, it has a chance to land. If you get close to the opponent, use the Overhead → + A and Low, Crouching B to set-up an Overhead/Low mix-up. → + A is a massive attack, so try to set it up with a Standing A or Crouching A. Type: Assaulter Erec will throw an opponent in the standing state. The Overhead, Type: Slash Gawain is another great ability to use in mix-ups, effectively creating another Overhead/Low mix-up. Transition to these move from a Standing C.


When the opponent attacks from midair, use Crouching C and → + B to intercept them. Crouching C will hit targets directly above, while → + B is better suited for opponent more in front of Es. If the opponent is applying a lot of pressure, use the invulnerable Type: Slasher Griflet. Combine it with a Rapid Cancel for increased threat to the opponent. <ref>''BlazBlue: Central Fiction, Tutorial Mode, Character Specifics, Es, Lesson 03 - Strategy Lessons''</ref><section end=strategy/></i></blockquote>
When the opponent attacks from midair, use Crouching C and → + B to intercept them. Crouching C will hit targets directly above, while → + B is better suited for opponent more in front of Es. If the opponent is applying a lot of pressure, use the invulnerable Type: Slasher Griflet. Combine it with a Rapid Cancel for increased threat to the opponent. <ref>''BlazBlue: Central Fiction, Tutorial Mode, Character Specifics, Es, Lesson 03 - Strategy Lessons''</ref></i></blockquote>
==Command List==
==Command List==
{{Command List
{{Command List
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   }}
   }}
}}
}}
 
'''Notes'''
* [[wikipedia:Sir_Breunor|Breunor]], [[wikipedia:Griflet|Griflet]], [[wikipedia:Erec|Erec]], [[wikipedia:Gawain|Gawain]], [[wikipedia:Bors|Bors]], [[wikipedia:Tristan|Tristan]], [[wikipedia:Galahad|Galahad]], [[wikipedia:Palamedes_(Arthurian_legend)|Palomedes]], and [[wikipedia:Percival|Percival]] are all knights of the Round Table and a part of [[wikipedia:King Arthur|King Arthur's]] ('''Artorius'''') Court, while [[wikipedia:Mordred|Mordred]] was a traitor to Arthur and his knights.
==Palettes==
==Palettes==
<gallery heights="100px" style="text-align:center;">
<gallery heights="100px" style="text-align:center;">
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</gallery>
</gallery>


==Notes==
* [[wikipedia:Sir_Breunor|Breunor]], [[wikipedia:Griflet|Griflet]], [[wikipedia:Erec|Erec]], [[wikipedia:Gawain|Gawain]], [[wikipedia:Bors|Bors]], [[wikipedia:Tristan|Tristan]], [[wikipedia:Galahad|Galahad]], [[wikipedia:Palamedes_(Arthurian_legend)|Palomedes]], and [[wikipedia:Percival|Percival]] are all knights of the Round Table and a part of [[wikipedia:King Arthur|King Arthur's]] ('''Artorius'''') Court, while [[wikipedia:Mordred|Mordred]] was a traitor to Arthur and his knights.
==External Links==
* ''BlazBlue: Central Fiction Official Website (US), [http://blazblueuniverse.com/bbcf/characters/ Characters] - Es''
* ''BlazBlue: Central Fiction Official Website (JP), [http://www.blazblue.jp/cf/manual-ps4/character/es.html Es - Command List]''
==References==
==References==
<references>
{{#tag:references}}
</references>
{{Gameplay Navigation}}

Latest revision as of 19:06, 31 October 2020

Strategy

Es has extremely good reach and speed. Her normal attacks have great range, and her special attacks are generally very orthodox, making her accessible to players of all levels. While she's easy to use, her Air Dash is very distinct, creating an almost parabolic shape in the air. Once mastered, however, it will become extremely useful in attacking from midair.

At mid-range, Standing B and Standing C or ↘ + C are great for zoning. If you can hit the opponent with the very tip of the attack, even better. Start with Standing B to Standing C, then follow up with ↘ + C. If you land a hit here, don't hesitate to go right into Type: Slasher Mordred for additional damage. If it's blocked, follow up with Standing D or the B Type: Shooter Breunor. With the latter, Es can Dash after the attack to apply even more pressure.

When initiating from midair, the Air Dash to Jumping C is highly recommended. Jumping C will register a hit even slightly behind it, meaning if Es goes behind the opponent, it has a chance to land. If you get close to the opponent, use the Overhead → + A and Low, Crouching B to set-up an Overhead/Low mix-up. → + A is a massive attack, so try to set it up with a Standing A or Crouching A. Type: Assaulter Erec will throw an opponent in the standing state. The Overhead, Type: Slash Gawain is another great ability to use in mix-ups, effectively creating another Overhead/Low mix-up. Transition to these move from a Standing C.

When the opponent attacks from midair, use Crouching C and → + B to intercept them. Crouching C will hit targets directly above, while → + B is better suited for opponent more in front of Es. If the opponent is applying a lot of pressure, use the invulnerable Type: Slasher Griflet. Combine it with a Rapid Cancel for increased threat to the opponent. [1]

Command List

Name Command
Normal Input Alternative Input
Drive
Crest Arts D
A slashing attack with the sword. After attacking, will summon a crest on the trajectory of the slash, for additional damage
Overdrive
Type: Amplifier "Avalon" A + B + C + D
Summons 2 crests to attack opponents
Type: Braver "Lancelot" During OD, A + B + C + D
Special
Type: Shooter "Breunor"
Type:Shooter「ブルーノ」
Type:Shooter "Burūno"
↓↘→ + A or B (midair also)
→ Additional Attack ↓↘→ + A or B (midair also) during "Breunor" ↓ + SP
Type: Slasher "Griflet"
Type:Slasher「グリフレット」
Type:Slasher "Gurifaretto"
→↓↘ + C (midair also) SP
Type: Assaulter "Erec"
Type:Assaulter「エレック」
Type:Assaulter "Erikku"
↓↙← + A
Type: Slasher "Gawain"
Type:Slasher「ガウェイン」
Type:Slasher "Gauein"
↓↙← + B (delayable)
Type: Slasher "Mordred"
Type:Slasher「モルドレッド」
Type:Slasher "Morudoreddo"
↓↙← + C → + SP
→ Additional Attack ↓↙← + C
Type: Enchanter "Bors"
Type:Enchanter「ボールス」
Type:Enchanter "Bōrusu"
↓↙← + D
Type: Assaulter "Tristan"
Type:Assaulter「トリスタン」
Type:Assaulter "Torisutan"
↓ + B in midair
Distortion Drive
Type: Shooter "Palomides"
Type:Shooter「パロミデス」
Type:Shooter "Paromidesu"
→↘↓↙←→ + A or B (midair also) (uses 50% Heat) ← + SP in midair (uses 50% Heat)
Type: Slasher "Galahad"
Type:Slasher「ガラハッド」
Type:Slasher "Garahaddo"
→↘↓↙←→ + C (uses 50% Heat) ← + SP (uses 50% Heat)
Type: Enchanter "Percival"
Type:Enchanter「パーシヴァル」
Type:Enchanter "Pāshivāru"
→↘↓↙←→ + D (uses 50% Heat)
Astral Heat
Type: Exterminator "Artorius"
Type:Exterminator「アルトリウス」
Type:Exterminator "Arutorius"
↓↘→↓↘→ + C (uses 100% Heat)

Notes

Palettes

References

  1. BlazBlue: Central Fiction, Tutorial Mode, Character Specifics, Es, Lesson 03 - Strategy Lessons