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{{ | {{Gameplay Subpage}} | ||
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==Strategy== | ==Strategy== | ||
<blockquote><i | <blockquote><i>Es has extremely good reach and speed. Her normal attacks have great range, and her special attacks are generally very orthodox, making her accessible to players of all levels. While she's easy to use, her Air Dash is very distinct, creating an almost parabolic shape in the air. Once mastered, however, it will become extremely useful in attacking from midair. | ||
At mid-range, Standing B and Standing C or ↘ + C are great for zoning. If you can hit the opponent with the very tip of the attack, even better. Start with Standing B to Standing C, then follow up with ↘ + C. If you land a hit here, don't hesitate to go right into Type: Slasher Mordred for additional damage. If it's blocked, follow up with Standing D or the B Type: Shooter Breunor. With the latter, Es can Dash after the attack to apply even more pressure. | At mid-range, Standing B and Standing C or ↘ + C are great for zoning. If you can hit the opponent with the very tip of the attack, even better. Start with Standing B to Standing C, then follow up with ↘ + C. If you land a hit here, don't hesitate to go right into Type: Slasher Mordred for additional damage. If it's blocked, follow up with Standing D or the B Type: Shooter Breunor. With the latter, Es can Dash after the attack to apply even more pressure. | ||
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When initiating from midair, the Air Dash to Jumping C is highly recommended. Jumping C will register a hit even slightly behind it, meaning if Es goes behind the opponent, it has a chance to land. If you get close to the opponent, use the Overhead → + A and Low, Crouching B to set-up an Overhead/Low mix-up. → + A is a massive attack, so try to set it up with a Standing A or Crouching A. Type: Assaulter Erec will throw an opponent in the standing state. The Overhead, Type: Slash Gawain is another great ability to use in mix-ups, effectively creating another Overhead/Low mix-up. Transition to these move from a Standing C. | When initiating from midair, the Air Dash to Jumping C is highly recommended. Jumping C will register a hit even slightly behind it, meaning if Es goes behind the opponent, it has a chance to land. If you get close to the opponent, use the Overhead → + A and Low, Crouching B to set-up an Overhead/Low mix-up. → + A is a massive attack, so try to set it up with a Standing A or Crouching A. Type: Assaulter Erec will throw an opponent in the standing state. The Overhead, Type: Slash Gawain is another great ability to use in mix-ups, effectively creating another Overhead/Low mix-up. Transition to these move from a Standing C. | ||
When the opponent attacks from midair, use Crouching C and → + B to intercept them. Crouching C will hit targets directly above, while → + B is better suited for opponent more in front of Es. If the opponent is applying a lot of pressure, use the invulnerable Type: Slasher Griflet. Combine it with a Rapid Cancel for increased threat to the opponent. <ref>''BlazBlue: Central Fiction, Tutorial Mode, Character Specifics, Es, Lesson 03 - Strategy Lessons''</ref | When the opponent attacks from midair, use Crouching C and → + B to intercept them. Crouching C will hit targets directly above, while → + B is better suited for opponent more in front of Es. If the opponent is applying a lot of pressure, use the invulnerable Type: Slasher Griflet. Combine it with a Rapid Cancel for increased threat to the opponent. <ref>''BlazBlue: Central Fiction, Tutorial Mode, Character Specifics, Es, Lesson 03 - Strategy Lessons''</ref></i></blockquote> | ||
==Command List== | ==Command List== | ||
{{Command List | {{Command List | ||
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}} | }} | ||
}} | }} | ||
'''Notes''' | |||
* [[wikipedia:Sir_Breunor|Breunor]], [[wikipedia:Griflet|Griflet]], [[wikipedia:Erec|Erec]], [[wikipedia:Gawain|Gawain]], [[wikipedia:Bors|Bors]], [[wikipedia:Tristan|Tristan]], [[wikipedia:Galahad|Galahad]], [[wikipedia:Palamedes_(Arthurian_legend)|Palomedes]], and [[wikipedia:Percival|Percival]] are all knights of the Round Table and a part of [[wikipedia:King Arthur|King Arthur's]] ('''Artorius'''') Court, while [[wikipedia:Mordred|Mordred]] was a traitor to Arthur and his knights. | * [[wikipedia:Sir_Breunor|Breunor]], [[wikipedia:Griflet|Griflet]], [[wikipedia:Erec|Erec]], [[wikipedia:Gawain|Gawain]], [[wikipedia:Bors|Bors]], [[wikipedia:Tristan|Tristan]], [[wikipedia:Galahad|Galahad]], [[wikipedia:Palamedes_(Arthurian_legend)|Palomedes]], and [[wikipedia:Percival|Percival]] are all knights of the Round Table and a part of [[wikipedia:King Arthur|King Arthur's]] ('''Artorius'''') Court, while [[wikipedia:Mordred|Mordred]] was a traitor to Arthur and his knights. | ||
==Palettes== | |||
<gallery heights="100px" style="text-align:center;"> | |||
File:BBCF ES Palette 01.png|01 | |||
File:BBCF ES Palette 02.png|02 | |||
File:BBCF ES Palette 03.png|03 | |||
File:BBCF ES Palette 04.png|04 | |||
File:BBCF ES Palette 05.png|05 | |||
File:BBCF ES Palette 06.png|06<br>Saber Alter<br>(Fate series) | |||
File:BBCF ES Palette 07.png|07 | |||
File:BBCF ES Palette 08.png|08 | |||
File:BBCF ES Palette 09.png|09 | |||
File:BBCF ES Palette 10.png|10 | |||
File:BlazBlue Central Fiction Es Sprite Reference 01.png|11<br>[[Es|Herself]]<br>([[XBlaze Code: Embryo]]) | |||
File:BlazBlue Central Fiction Es Sprite Reference 02.png|12<br>Dizzy<br/>(Guilty Gear) | |||
File:BlazBlue Central Fiction Es Sprite Reference 03.png|13<br>[[Ruby Rose]]<br>(RWBY) | |||
File:BlazBlue Central Fiction Es Sprite Reference 04.png|14<br>[[Naoto Kurogane]] | |||
File:BBCF ES Palette 15.png|15 | |||
File:BBCF ES Palette 16.png|16 | |||
File:BBCF ES Palette 17.png|17 | |||
File:BBCF ES Palette 18.png|18 | |||
File:BBCF ES Palette 19.png|19 | |||
File:BBCF ES Palette 20.png|20 | |||
File:BBCF ES Palette 21.png|21 | |||
File:BBCF ES Palette 22.png|22<br>PlayStation | |||
File:BBCF ES Palette 23.png|23<br>Famitsu | |||
File:BBCF ES Palette 24.png|24<br>Dengeki | |||
</gallery> | |||
==References== | ==References== | ||
{{#tag:references}} | |||
Latest revision as of 19:06, 31 October 2020
Edit details used on characters' gameplay pages from this page. See Category:Gameplay Subpage for a list of all pages like this, and Help:Manual of Style/Character Pages/Gameplay for an example of a standard layout for this page. |
Strategy
Es has extremely good reach and speed. Her normal attacks have great range, and her special attacks are generally very orthodox, making her accessible to players of all levels. While she's easy to use, her Air Dash is very distinct, creating an almost parabolic shape in the air. Once mastered, however, it will become extremely useful in attacking from midair.
At mid-range, Standing B and Standing C or ↘ + C are great for zoning. If you can hit the opponent with the very tip of the attack, even better. Start with Standing B to Standing C, then follow up with ↘ + C. If you land a hit here, don't hesitate to go right into Type: Slasher Mordred for additional damage. If it's blocked, follow up with Standing D or the B Type: Shooter Breunor. With the latter, Es can Dash after the attack to apply even more pressure.
When initiating from midair, the Air Dash to Jumping C is highly recommended. Jumping C will register a hit even slightly behind it, meaning if Es goes behind the opponent, it has a chance to land. If you get close to the opponent, use the Overhead → + A and Low, Crouching B to set-up an Overhead/Low mix-up. → + A is a massive attack, so try to set it up with a Standing A or Crouching A. Type: Assaulter Erec will throw an opponent in the standing state. The Overhead, Type: Slash Gawain is another great ability to use in mix-ups, effectively creating another Overhead/Low mix-up. Transition to these move from a Standing C.
When the opponent attacks from midair, use Crouching C and → + B to intercept them. Crouching C will hit targets directly above, while → + B is better suited for opponent more in front of Es. If the opponent is applying a lot of pressure, use the invulnerable Type: Slasher Griflet. Combine it with a Rapid Cancel for increased threat to the opponent. [1]
Command List
Name | Command | |
---|---|---|
Normal Input | Alternative Input | |
Drive | ||
Crest Arts | D | |
A slashing attack with the sword. After attacking, will summon a crest on the trajectory of the slash, for additional damage | ||
Overdrive | ||
Type: Amplifier "Avalon" | A + B + C + D | |
Summons 2 crests to attack opponents | ||
Type: Braver "Lancelot" | During OD, A + B + C + D | |
Special | ||
Type: Shooter "Breunor" Type:Shooter「ブルーノ」 Type:Shooter "Burūno" |
↓↘→ + A or B (midair also) | |
→ Additional Attack | ↓↘→ + A or B (midair also) during "Breunor" | ↓ + SP |
Type: Slasher "Griflet" Type:Slasher「グリフレット」 Type:Slasher "Gurifaretto" |
→↓↘ + C (midair also) | SP |
Type: Assaulter "Erec" Type:Assaulter「エレック」 Type:Assaulter "Erikku" |
↓↙← + A | |
Type: Slasher "Gawain" Type:Slasher「ガウェイン」 Type:Slasher "Gauein" |
↓↙← + B (delayable) | |
Type: Slasher "Mordred" Type:Slasher「モルドレッド」 Type:Slasher "Morudoreddo" |
↓↙← + C | → + SP |
→ Additional Attack | ↓↙← + C | |
Type: Enchanter "Bors" Type:Enchanter「ボールス」 Type:Enchanter "Bōrusu" |
↓↙← + D | |
Type: Assaulter "Tristan" Type:Assaulter「トリスタン」 Type:Assaulter "Torisutan" |
↓ + B in midair | |
Distortion Drive | ||
Type: Shooter "Palomides" Type:Shooter「パロミデス」 Type:Shooter "Paromidesu" |
→↘↓↙←→ + A or B (midair also) (uses 50% Heat) | ← + SP in midair (uses 50% Heat) |
Type: Slasher "Galahad" Type:Slasher「ガラハッド」 Type:Slasher "Garahaddo" |
→↘↓↙←→ + C (uses 50% Heat) | ← + SP (uses 50% Heat) |
Type: Enchanter "Percival" Type:Enchanter「パーシヴァル」 Type:Enchanter "Pāshivāru" |
→↘↓↙←→ + D (uses 50% Heat) | |
Astral Heat | ||
Type: Exterminator "Artorius" Type:Exterminator「アルトリウス」 Type:Exterminator "Arutorius" |
↓↘→↓↘→ + C (uses 100% Heat) | |
Notes
Palettes
13
Ruby Rose
(RWBY)
References
- ↑ BlazBlue: Central Fiction, Tutorial Mode, Character Specifics, Es, Lesson 03 - Strategy Lessons