Mori Toshimichi: Difference between revisions

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==Interviews==
==Interviews==
*[[AppBank 2017 Year-End Creator Survey Vol. 2]]
*[[AppBank 2017 Year-End Creator Survey Vol. 2]] (December 26, 2017)
*[[BlazBlue:_Central_Fiction_Official_Setting_Material_Collection/Interview|''BlazBlue: Central Fiction Official Setting Material Collection'' Interview]] (April 20, 2018)
*[[BlazBlue:_Central_Fiction_Official_Setting_Material_Collection/Interview|''BlazBlue: Central Fiction Official Setting Material Collection'' Interview]] (April 20, 2018)
*[[4Gamer BlazBlue: Cross Tag Battle Interview with Toshimichi Mori and Tatsunori Ishikawa]] (Nov 21, 2019)
*[[Weekly Famitsu 20190103 Game Creators' Aspirations for 2019]] (January 3, 2019)
*[[Weekly Famitsu 20190103 Game Creators' Aspirations for 2019]]
*[[4Gamer BlazBlue: Cross Tag Battle Interview with Toshimichi Mori and Tatsunori Ishikawa]] (November 21, 2019)
*[[Weekly Famitsu 20201226 Game Creators' Aspirations for 2021]]
*[[Weekly Famitsu 20201226 Game Creators' Aspirations for 2021]] (December 26, 2020)
*[[Weekly Famitsu 20210218 BlazBlue Alternative: Dark War Interview with Toshimichi Mori]]
*[[Weekly Famitsu 20210218 BlazBlue Alternative: Dark War Interview with Toshimichi Mori]] (February 18, 2021)


==Trivia==
==Trivia==

Revision as of 16:15, 9 February 2021

森利道
Toshimichi Mori
Birthday

September 25, 1972


Toshimichi Mori (森利道) is the producer and creator of the BlazBlue series. He is the main illustrator for BlazBlue: Calamity Trigger and BlazBlue: Chrono Phantasma.

Career

Toshimichi Mori joined Arc System Works on October 1, 2003,[1] after being invited to the company by Daisuke Ishiwatari. The first project he worked on was Guilty Gear Isuka, he came up with the functional designs of A.B.A. and Robo-Ky Mk. II. Next, in Guilty Gear XX Slash, he served as the director and worked on the technical and visual aspects of Order-Sol. Some years down the line, Mori realized he wanted to challenge himself to create a new game with all the experience he gained; thus BlazBlue was born.[2]

Works

Year Title Role(s)
2008 ARCADE
BlazBlue: Calamity Trigger
Director, Planner, System & Character Concept, Scenario, Artwork (Lead Designer), Character Motion Continuity, Background Layout, Event Design, Ending Illustrator
2009 CONSOLE
BlazBlue: Calamity Trigger
2009 ARCADE
BlazBlue: Continuum Shift
Producer, General Director, Planning, System & Character Concept, Character Designer, Draft Scenario, Scenario, Event Design, Voice Director
2011 CONSOLE
Calamity Trigger Recontruction
Producer, General Director, Planning, Character Designer, Draft Scenario, Calamity Trigger Recontruction Scenario, Events Graphic, Tell Me Dr. Litchi planning, Voice Director
2015 ARCADE
BlazBlue: Central Fiction
Producer, General Director, Planning, Character Designer, Draft Scenario, Scenario, Voice Director
2016 CONSOLE
BlazBlue: Central Fiction
2018 BlazBlue: Cross Tag Battle

Interviews

Trivia

  • In BlazBlue Radio and other BlazBlue works, he is depicted as Paracelsus from the Guilty Gear series.

External Links

References

  1. BlazBlue 10th Anniversary Official Site, History (JP)
  2. BlazBlue: Chrono Phantasma - Into the Blaze, An Interview with Toshimichi Mori