Kokonoe, a Mad Scientist who has too much time on her hands. She controls every inch of the screen with her many Armaments. Whether it be lasers, missiles, elemental attacks, or explosions, nowhere is safe from Kokonoe's machines. If you like not allowing anyone to see because of screen clutter while suffocating enemies with high damage, Kokonoe is your character to play. Her diverse set of Armaments will bring you all the way to the end.
Talent: Ace Hunter
When your killstreak is at 10 or higher, your skill does 90% more damage. A very easy Talent to maintain for a decent increase in your Skills' damage. Killstreaks are determined by how many enemies you've killed without taking damage. Any enemy attack and most traps will restart your killstreak and combo counter. As long as you've killed 10 enemies without being hit before encountering a Boss, you can save the +90% increase to Skills for said boss.
Unique Mechanics:
Components: After unlocking Kokonoe's "Universal Enhancement: Armaments leave behind components", most of her actions will leave a broken machine lying on the ground. While they can be manually detonated, their real value lies in their synergy with Armament No.5 and the Universal Enhancement that generates energy beams between components.
When using Armament No.5: "Banishing Rays" near Components that have been spawned, additional lasers will spawn from them. This leads to Kokonoe being able to setup several Components before or on the fly that will exponentially raise her damage after using a Banishing Ray. Stacking several Components while waiting for the many Bosses is one of the easiest ways to get an insane amount of damage within the first several seconds of a boss fight. Big body bosses such as the Defiling Eye or Tree of Origin are especially susceptible to Components and Banishing Rays as it becomes even easier to hit them multiple times while being less precise.
The second upgrade of Kokonoe's Universal Enhancements will make it so that when 3 Components are placed in triangle, energy beams will spawn between them. These beams will deal constant damage to enemies and are incredibly easy to set-up. Whether it be a component placed on a platform above 2 on the ground, or using Armament No.2: "Broken Bunker Assault v3.13" to place a Component on the roof, these energy beams will show up constantly to assist Kokonoe's damage.
Unique Dash: Kokonoe's Dash is unlike any other Prototype in the game. Kokonoe will perform a quick dash forward and then ride her scooter as long as you hold Dash. This dash initially has an extremely small amount of Dash Invulnerability frames, leading to her Dash feeling very bad at avoiding damage. Luckily, when "Planar Haze v3.09" is unlocked, Kokonoe's initial Dash instead becomes a teleport that travels a short distance in the direction you're holding. This Dash has an incredible amount of Dash Invulnerability frames that make it very strong at avoiding damage. The downside of this teleport is that it can feel incredibly clunky. It can only be cancelled with her Dash Attack or another Dash, meaning you have several frames of "lag" after teleporting where you cannot use any other actions. This limitation can feel restrictive, but overcoming it is invaluable for Kokonoe as her kit is among the best.
Legacy Skill 1: Armament No.8EE "Meteor Carpet Storm vE.24"
Launches 5 tracking missiles. The number of missiles increases with each level. Very self explanatory. 5 missiles will spawn above your Prototype that target the nearest set of enemies.
Legacy Skill 2: Armament No.6β "Planar Haze v1.00"
Opens a portal to warp your Prototype in the direction you're holding. The distance of the teleport increases with each level. A carbon copy of Kokonoe's "Planar Haze v3.09", this Legacy gives you an extra dash with a large amount of Dash Invulnerability frames.