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==Strategy== | ==Strategy== | ||
<blockquote><i | <blockquote><i>Hazama is a character who specializes in close range assaults. His dash is only a step type, but his various D abilities more than make up for this loss of mobility. When at a distance, use various D attacks to control space. If the opponent is on the ground, use Standing D or Jumping → + D. If they're in the air, use → + D or jumping D. At times like this, don't just extend the chain to attack. For example, you can mix in pressing A immediately to draw back the chain and perform a feint. | ||
When a D attack hits, press the assault with other D actions. You can perform jump attacks during D actions, so lay on some pressure with Jumping B or Jumping ↓ + C. If a D attack is guarded, a follow-up D action is much more easily countered. Mix up your actions, like using Jumping A or Shadow Serpent to land, or the B action to change timing. | When a D attack hits, press the assault with other D actions. You can perform jump attacks during D actions, so lay on some pressure with Jumping B or Jumping ↓ + C. If a D attack is guarded, a follow-up D action is much more easily countered. Mix up your actions, like using Jumping A or Shadow Serpent to land, or the B action to change timing. | ||
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Once close to the opponent, combo from normal attacks into Vengeful Viper, then use Falling Fang or Devouring Fang to shake up their guard. Falling Fang is a middle attack, and you can continue attacking even if guarded. It jumps over low hitting attacks while in motion, so it's effective if the opponent is trying to interrupt you with Crouching A attacks. Devouring Fang is a low attack, letting you pass under high hitting attacks while in motion. It's an effective choice when the opponent guards Falling Fang or tries to power through. Besides the choice of medium and low attacks like Falling Fang and Devouring Fang, you can also use throws like Bloody Fangs or The Serpents Unholy Wrath to keep up a powerful assault. | Once close to the opponent, combo from normal attacks into Vengeful Viper, then use Falling Fang or Devouring Fang to shake up their guard. Falling Fang is a middle attack, and you can continue attacking even if guarded. It jumps over low hitting attacks while in motion, so it's effective if the opponent is trying to interrupt you with Crouching A attacks. Devouring Fang is a low attack, letting you pass under high hitting attacks while in motion. It's an effective choice when the opponent guards Falling Fang or tries to power through. Besides the choice of medium and low attacks like Falling Fang and Devouring Fang, you can also use throws like Bloody Fangs or The Serpents Unholy Wrath to keep up a powerful assault. | ||
If the opponent attacks from the air, counter them with Crouching C. If they're rushing you, the high hitting Standing A is also an effective counter. When the opponent is near, it's safest to repel the opponent using a Counter Assault. Serpent's Infernal Rapture is a fast hitting Distortion Drive. It doesn't have invincibility time, but it can be connected into certain combos. However, the Overdrive version has invincibility time, making it even more useful.<ref>''BlazBlue: Central Fiction, Tutorial Mode, Character Specifics, Hazama - Lesson 03 - Strategy Lessons''</ref | If the opponent attacks from the air, counter them with Crouching C. If they're rushing you, the high hitting Standing A is also an effective counter. When the opponent is near, it's safest to repel the opponent using a Counter Assault. Serpent's Infernal Rapture is a fast hitting Distortion Drive. It doesn't have invincibility time, but it can be connected into certain combos. However, the Overdrive version has invincibility time, making it even more useful.<ref>''BlazBlue: Central Fiction, Tutorial Mode, Character Specifics, Hazama - Lesson 03 - Strategy Lessons''</ref></i></blockquote> | ||
==Command List== | ==Command List== | ||
{{Command List | {{Command List | ||
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File:BBCF HZ Palette 24.png|24<br>Dengeki | File:BBCF HZ Palette 24.png|24<br>Dengeki | ||
</gallery> | </gallery> | ||
==References== | ==References== | ||
{{#tag:references}} | |||
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Revision as of 02:47, 14 October 2020
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Strategy
Hazama is a character who specializes in close range assaults. His dash is only a step type, but his various D abilities more than make up for this loss of mobility. When at a distance, use various D attacks to control space. If the opponent is on the ground, use Standing D or Jumping → + D. If they're in the air, use → + D or jumping D. At times like this, don't just extend the chain to attack. For example, you can mix in pressing A immediately to draw back the chain and perform a feint.
When a D attack hits, press the assault with other D actions. You can perform jump attacks during D actions, so lay on some pressure with Jumping B or Jumping ↓ + C. If a D attack is guarded, a follow-up D action is much more easily countered. Mix up your actions, like using Jumping A or Shadow Serpent to land, or the B action to change timing.
Once close to the opponent, combo from normal attacks into Vengeful Viper, then use Falling Fang or Devouring Fang to shake up their guard. Falling Fang is a middle attack, and you can continue attacking even if guarded. It jumps over low hitting attacks while in motion, so it's effective if the opponent is trying to interrupt you with Crouching A attacks. Devouring Fang is a low attack, letting you pass under high hitting attacks while in motion. It's an effective choice when the opponent guards Falling Fang or tries to power through. Besides the choice of medium and low attacks like Falling Fang and Devouring Fang, you can also use throws like Bloody Fangs or The Serpents Unholy Wrath to keep up a powerful assault.
If the opponent attacks from the air, counter them with Crouching C. If they're rushing you, the high hitting Standing A is also an effective counter. When the opponent is near, it's safest to repel the opponent using a Counter Assault. Serpent's Infernal Rapture is a fast hitting Distortion Drive. It doesn't have invincibility time, but it can be connected into certain combos. However, the Overdrive version has invincibility time, making it even more useful.[1]
Command List
Name | Command | |
---|---|---|
Normal Input | Alternative Input | |
Drive | ||
Ouroboros ウロボロス UroborosuGerman: Ouroboros French: Ouroboros Spanish: Ouroboros Italian: Ouroboros |
D | |
Throws a chain out at different angles. | ||
Overdrive | ||
Jormungand ヨルムンガンド Yorumungando |
A + B + C + D | |
Glimmering Fang of the Basilisk 冥蛇月光牙 (めいじゃげっこうが) Meijya Gekkouga |
During OD, A + B + C + D | |
Special | ||
Additional move from Ouroboros ウロボロス各種派生行動 |
A or B or C or D during Ouroboros | |
Venom Sword 蛇刃牙(ジャバキ) JyabakiGerman: Giftschwert French: Épée venimeuse Spanish: Espada venenosa Italian: Spada velenosa |
↓↘→ + D | ↓ + SP |
Unleash a dark aura in front of the character. | ||
Vengeful Viper 蛇骸(じゃがい) Jyagai |
↓↙← + B | SP |
Serpent's Benediction 蛇刹(ジャセツ) JyasetsuGerman: Schlangensegen French: Bénédiction du serpent Spanish: Bendeción de la Serpiente Italian: Benedizione del serpente |
↓↙← + D or after the Vengeful Viper | |
Position the character to unleash a variety of attacks. | ||
→ Falling Fang 裂閃牙(レッセンガ) RessengaGerman: → Fallzahn French: → Croc tombant Spanish: → Colmillo descendente Italian: → Zanne calanti |
A after Serpent's Benediction | |
A lunging attack. Cannot be blocked crouching. | ||
→ Rising Fang 牙昇脚(ガショウキャク) GashōkyakuGerman: → Steilzahn French: → Croc levé Spanish: → Colmillo ascendente Italian: → Zanne crescenti |
B after Serpent's Benediction | |
An anti-air kick. | ||
→ Devouring Fang 残影牙(ザンエイガ) ZaneigaGerman: → Reißzahn French: → Croc dévorant Spanish: → Colmillo devorador Italian: → Zanne divoranti |
C after Serpent's Benediction | |
A low swiping attack with knives | ||
→ Serpent's Haste 構え中断 Kamae ChūdanGerman: → Schlangenhast French: → Hâte du serpent Spanish: → Precipitación de la serpiente Italian: → Serpente fulmineo |
D after Serpent's Benediction | |
Rests the character's stance | ||
→ Serpent's Redemption 蛇滑(じゃかつ) Jyakatsu |
→→ or ←← during Serpent's Benediction | |
Hungry Coils 蛇咬(ジャコウ) JyakōGerman: Hungrige Spiralen French: Anneaux affamés Spanish: Espirales hambrientes Italian: Spire fameliche |
→↓↘ + D | |
Throws Ouroboros at a 45 degree angle. | ||
Shadow Serpent 蛇冥迅(じゃめいじん) Jyameijin |
↓↙← + B in midair | SP in midair |
Bloody Fangs 牙砕衝(ガサイショウ) GasaishōGerman: Blutige Zähne French: Crocs sanglants Spanish: Colmillos sangrientos Italian: Zanne sanguinanti |
↓↘→ + C | → + SP |
A command throw that temporarily stuns your opponent. | ||
Distortion Drive | ||
Serpent's Infernal Rapture (uses 50% Heat) 蛇翼崩天刃(じゃよくほうてんじん) Jyayoku HōtenjinGerman: Höllischer Schlangenrausch French: Extase infernale du serpent Spanish: Rapto infernal de la Serpiente Italian: Estasi infernale del serpente |
↓↘→↓↘→ + B | ← + SP |
A powerful kick that sends your opponent flying. | ||
Eternal Coils of the Dragon Serpent (uses 50% Heat) 蛟竜烈華斬(みずちれっかざん) Mizuchi RekkazanGerman: Ewige Spiralen der Drachenschlange French: Anneux éternels du serpent dragon Spanish: Espirales eternas de la serpiente dragón Italian: Spire eterne del drago-serpente |
→↘↓↙←→ + C | |
Violently slash your opponent after binding them. | ||
The Serpent's Unholy Wrath 大蛇武錬葬(おろちぶれんそう) Orochi Burensou |
→↘↓↙←→ + D during Serpent's Benediction or Serpent's Redemption | |
Astral Heat | ||
Hungry Darkness of 1000 Souls (uses 100% Heat) 千竜冥烙(せんこんめいらく) Senkon MeirakuGerman: Hungrige Dunkelheit von 1000 Seelen French: Obscurite affamée de 1000 âmes Spanish: Oscuridad hambrienta de las mil almas Italian: Oscurità famelica delle 1000 anime |
↙ →↘↓↙ ←↘ + D | |
Summons endless upwards chains to attack your opponent. |
Palettes
11
Ripper
References
- ↑ BlazBlue: Central Fiction, Tutorial Mode, Character Specifics, Hazama - Lesson 03 - Strategy Lessons