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Gameplay:Nu-13 BBCT Quotes: Difference between revisions

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{{Quotes Stub}}
{{Quotes Stub}}
==Battle==


===Solo Actions===
===Solo Actions===
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{{Quotes
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{{Quotes
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{{Quotes
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{{Quotes Footer}}
{{Quotes Footer}}


====Distortions====
====Distortion Drives====
{{Quotes Header}}
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{{Quotes
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   |situation=Legacy Edge
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   |situation=Calamity Sword
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====Astral====
 
====Astral Heat====
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   |lang=ja
   |lang=ja
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}}
{{Quotes Footer}}
====System Mechanics====
{{Quotes Header}}
{{Quotes
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  |situation=Throw
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  |audio=
  |lang=en
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{{Quotes
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  |situation=Throw Whiff
  |text=Failure.
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{{Quotes
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  |text=Miss.
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{{Quotes
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{{Quotes
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  |situation=Throw Break
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{{Quotes
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  |situation=Throw Escape
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  |lang=en
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{{Quotes
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{{Quotes
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{{Quotes Footer}}
{{Quotes Footer}}
====Other====
 
====Defense====
{{Quotes Header}}
{{Quotes Header}}
{{Quotes
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   |situation=Taunt
   |situation=Small
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  |lang=en
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{{Quotes
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  |situation=Medium
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  |lang=en
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{{Quotes
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{{Quotes
  |rowspan=4
  |situation=Large
  |text=
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  |lang=en
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{{Quotes
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{{Quotes
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{{Quotes
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  |situation=Instant Block
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{{Quotes
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{{Quotes
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{{Quotes
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   |situation=Taunt
   |situation=
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   |audio=
   |audio=
   |lang=
   |lang=ja
}}
}}
{{Quotes
{{Quotes
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   |situation=Taunt
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   |audio=
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   |lang=
   |lang=en
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{{Quotes
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   |rowspan=0
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   |situation=Taunt
   |situation=
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   |audio=
   |audio=
   |lang=
   |lang=ja
}}
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{{Quotes
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   |situation=Idle
   |situation=Barrier Burst
   |text=
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   |audio=
   |lang=
   |lang=en
}}
}}
{{Quotes
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}}
{{Quotes
{{Quotes
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   |rowspan=4
   |situation=Combo (2k Damage)
   |situation=Guard Break
   |text=
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   |audio=
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{{Quotes
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   |situation=Guard Fail (High)
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{{Quotes
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{{Quotes
{{Quotes
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   |situation=Throw Whiff
   |situation=Guard Fail (Low)
   |text=Failure.
   |text=
   |audio=
   |audio=
   |lang=
   |lang=en
}}
}}
{{Quotes
{{Quotes
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   |situation=Throw Whiff
   |situation=
   |text=
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   |audio=
   |audio=
   |lang=
   |lang=ja
}}
}}
{{Quotes
{{Quotes
   |rowspan=0
   |rowspan=0
   |situation=Throw Whiff
   |situation=
   |text=Miss.
   |text=
   |audio=
   |audio=
   |lang=
   |lang=en
}}
}}
{{Quotes
{{Quotes
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   |situation=Throw Whiff
   |situation=
   |text=
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   |audio=
   |audio=
   |lang=
   |lang=ja
}}
}}
{{Quotes
{{Quotes
   |rowspan=4
   |rowspan=4
   |situation=Throw Break
   |situation=Guard Fail (Unblockable)
  |text=
  |audio=
  |lang=en
}}
{{Quotes
  |rowspan=0
  |situation=
  |text=
  |audio=
  |lang=ja
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{{Quotes
  |rowspan=0
  |situation=
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  |audio=
  |lang=en
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{{Quotes Footer}}
 
====Taking Damage====
{{Quotes Header}}
{{Quotes
  |rowspan=8
  |situation=Weakest
  |text=
  |audio=
  |lang=en
}}
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  |situation=Weak
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   |situation=Throw Break
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{{Quotes
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   |rowspan=8
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   |situation=Throw Escape
   |situation=Heavy
  |text=
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  |rowspan=0
  |situation=
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}}
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  |rowspan=0
  |situation=
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  |rowspan=4
  |situation=Spinning
  |text=
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}}
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  |situation=
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  |situation=
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  |situation=Spinning Knockback
  |text=
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{{Quotes
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  |situation=
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  |rowspan=4
  |situation=Knockback
  |text=
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{{Quotes
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{{Quotes
  |rowspan=0
  |situation=
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{{Quotes
  |rowspan=4
  |situation=Wall Bounce
  |text=
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}}
{{Quotes
  |rowspan=0
  |situation=
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   |situation=
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  |situation=Ground Bounce
   |text=
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}}
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   |rowspan=0
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   |situation=
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}}
{{Quotes
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   |rowspan=0
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   |situation=
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}}
{{Quotes
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   |rowspan=0
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   |situation=Throw Escape
   |situation=
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{{Quotes
  |rowspan=4
  |situation=Electrocuted
   |text=
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   |audio=
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}}
}}
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   |rowspan=0
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   |situation=
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   |rowspan=0
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{{Quotes
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   |rowspan=0
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   |situation=
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}}
{{Quotes
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   |rowspan=4
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   |situation=Guard
   |situation=Staggered
   |text=
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}}
}}
{{Quotes
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   |rowspan=0
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   |situation=Guard
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{{Quotes
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   |rowspan=0
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{{Quotes
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   |situation=
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}}
{{Quotes
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   |rowspan=8
   |rowspan=4
   |situation=Taking Damage
  |situation=Hit by Counter Assault
  |text=
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  |lang=en
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  |rowspan=0
  |situation=
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   |situation=Taking Damage
   |situation=
   |text=
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   |lang=ja
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{{Quotes Footer}}
 
====Recovery====
{{Quotes Header}}
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  |rowspan=4
  |situation=Wakeup (Prone)
  |text=
  |audio=
  |lang=en
}}
}}
{{Quotes
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   |rowspan=0
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   |situation=
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}}
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}}
{{Quotes
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   |situation=
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   |text=
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   |situation=
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}}
{{Quotes
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   |rowspan=2
   |rowspan=4
   |situation=Ground Ukemi (Neutral)
   |situation=Ground Ukemi (Neutral)
   |text=
   |text=
Line 658: Line 1,451:
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   |situation=Ground Ukemi<br>(Forward/Backward)
  |text=
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{{Quotes
  |rowspan=0
  |situation=
  |text=
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}}
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}}
}}
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   |situation=Aerial Ukemi (Neutral)
   |situation=Aerial Ukemi (Neutral)
   |text=
   |text=
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}}
}}
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   |situation=Aerial Ukemi (Forward)
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   |text=
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  |rowspan=0
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}}
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   |situation=Aerial Ukemi (Backward)
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   |text=
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  |rowspan=0
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  |text=
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}}
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  |rowspan=0
  |situation=
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}}
{{Quotes
  |rowspan=4
  |situation=Stagger Recovery
  |text=
  |audio=
  |lang=en
}}
{{Quotes
  |rowspan=0
  |situation=
  |text=
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  |lang=ja
}}
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  |rowspan=0
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}}
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  |rowspan=0
  |situation=
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  |lang=ja
}}
{{Quotes Footer}}
 
====Other====
{{Quotes Header}}
{{Quotes
  |rowspan=4
  |situation=Idle
  |text=Need resources.
  |audio=
  |lang=en
}}
{{Quotes
  |rowspan=0
  |situation=
  |text=
  |audio=
  |lang=ja
}}
{{Quotes
  |rowspan=0
  |situation=
  |text=Initializing Murakumo unit.
  |audio=
  |lang=en
}}
{{Quotes
  |rowspan=0
  |situation=
  |text=
  |audio=
  |lang=ja
}}
{{Quotes
  |rowspan=4
  |situation=Taunt
  |text=Target acquired.
  |audio=
  |lang=en
}}
{{Quotes
  |rowspan=0
  |situation=
  |text=
  |audio=
  |lang=ja
}}
{{Quotes
  |rowspan=0
  |situation=
  |text=Answer my question.
  |audio=
  |lang=en
}}
{{Quotes
  |rowspan=0
  |situation=
  |text=
  |audio=
  |lang=ja
}}
{{Quotes
  |rowspan=4
  |situation=Turn around
  |text=
  |audio=
  |lang=en
}}
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  |situation=
  |text=
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}}
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}}
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  |rowspan=0
  |situation=
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}}
{{Quotes
  |rowspan=4
  |situation=Jumping
  |text=
  |audio=
  |lang=en
}}
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  |situation=
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}}
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}}
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  |rowspan=0
  |situation=
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}}
{{Quotes
  |rowspan=4
  |situation=Backstep
  |text=
  |audio=
  |lang=en
}}
{{Quotes
  |rowspan=0
  |situation=
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  |lang=ja
}}
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  |rowspan=0
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}}
{{Quotes
  |rowspan=0
  |situation=
  |text=
  |audio=
  |lang=ja
}}
{{Quotes
  |rowspan=4
  |situation=Forward Air Dash
  |text=
  |audio=
  |lang=en
}}
{{Quotes
  |rowspan=0
  |situation=
  |text=
  |audio=
  |lang=ja
}}
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}}
{{Quotes
  |rowspan=0
  |situation=
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  |lang=ja
}}
{{Quotes
  |rowspan=4
  |situation=Backward Air Dash
  |text=
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  |lang=en
}}
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  |rowspan=0
  |situation=
  |text=
  |audio=
  |lang=ja
}}
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  |rowspan=0
  |situation=
  |text=
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  |lang=en
}}
{{Quotes
  |rowspan=0
  |situation=
  |text=
  |audio=
  |lang=ja
}}
{{Quotes
  |rowspan=4
  |situation=Combo (2k Damage)
  |text=
  |audio=
  |lang=en
}}
{{Quotes
  |rowspan=0
  |situation=
  |text=
  |audio=
  |lang=ja
}}
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  |rowspan=0
  |situation=
  |text=
  |audio=
  |lang=en
}}
{{Quotes
  |rowspan=0
  |situation=
  |text=
  |audio=
  |lang=ja
}}
{{Quotes
  |rowspan=4
  |situation=Combo (3k Damage)
  |text=
  |audio=
  |lang=en
}}
{{Quotes
  |rowspan=0
  |situation=
  |text=
  |audio=
  |lang=ja
}}
{{Quotes
  |rowspan=0
  |situation=
  |text=
  |audio=
  |lang=en
}}
{{Quotes
  |rowspan=0
  |situation=
  |text=
  |audio=
  |lang=ja
}}
{{Quotes
  |rowspan=4
  |situation=Combo (5k Damage)
  |text=
  |audio=
  |lang=en
}}
{{Quotes
  |rowspan=0
  |situation=
  |text=
  |audio=
  |lang=ja
}}
{{Quotes
  |rowspan=0
  |situation=
  |text=
  |audio=
  |lang=en
}}
{{Quotes
  |rowspan=0
  |situation=
  |text=
  |audio=
  |lang=ja
}}
{{Quotes Footer}}
 
====Transitions====
{{Quotes Header}}
{{Quotes
  |rowspan=12
  |situation=Intro
  |text=Activating unit. Commencing test.
  |audio=
  |lang=en
}}
{{Quotes
  |rowspan=0
  |situation=
  |text=
  |audio=
  |lang=ja
}}
{{Quotes
  |rowspan=0
  |situation=
  |text=Existence: Nu. Loading.
  |audio=
  |lang=en
}}
{{Quotes
  |rowspan=0
  |situation=
  |text=
  |audio=
  |lang=ja
}}
{{Quotes
  |rowspan=0
  |situation=
  |text=Connection locked.
  |audio=
  |lang=en
}}
{{Quotes
  |rowspan=0
  |situation=
  |text=
  |audio=
  |lang=ja
}}
{{Quotes
  |rowspan=0
  |situation=
  |text=Scanning. Scanning. Scanning.
  |audio=
  |lang=en
}}
{{Quotes
  |rowspan=0
  |situation=
  |text=
  |audio=
  |lang=ja
}}
{{Quotes
  |rowspan=0
  |situation=
  |text=Target identified. Loading Extermination protocols.
  |audio=
  |lang=en
}}
{{Quotes
  |rowspan=0
  |situation=
  |text=
  |audio=
  |lang=ja
}}
{{Quotes
  |rowspan=0
  |situation=
  |text=Subject's limited behavior. Continue until annihilated.
  |audio=
  |lang=en
}}
{{Quotes
  |rowspan=0
  |situation=
  |text=
  |audio=
  |lang=ja
}}
{{Quotes
  |rowspan=8
  |situation=Round Win
  |text=Outcome is obvious.
  |audio=
  |lang=en
}}
{{Quotes
  |rowspan=0
  |situation=
  |text=
  |audio=
  |lang=ja
}}
{{Quotes
  |rowspan=0
  |situation=
  |text=Meaningless.
  |audio=
  |lang=en
}}
{{Quotes
  |rowspan=0
  |situation=
  |text=
  |audio=
  |lang=ja
}}
{{Quotes
  |rowspan=0
  |situation=
  |text=Why do you still stand?
  |audio=
  |lang=en
}}
{{Quotes
  |rowspan=0
  |situation=
  |text=
  |audio=
  |lang=ja
}}
{{Quotes
  |rowspan=0
  |situation=
  |text=Futile.
  |audio=
  |lang=en
}}
{{Quotes
  |rowspan=0
  |situation=
  |text=
  |audio=
  |lang=ja
}}
{{Quotes
  |rowspan=12
  |situation=Outro
  |text=What is your raison d'etre?
  |audio=
  |lang=en
}}
{{Quotes
  |rowspan=0
  |situation=
  |text=
  |audio=
  |lang=ja
}}
{{Quotes
  |rowspan=0
  |situation=
  |text=Destroy all.
  |audio=
  |lang=en
}}
{{Quotes
  |rowspan=0
  |situation=
  |text=
  |audio=
  |lang=ja
}}
{{Quotes
  |rowspan=0
  |situation=
  |text=What's life?
  |audio=
  |lang=en
}}
{{Quotes
  |rowspan=0
  |situation=
  |text=
  |audio=
  |lang=ja
}}
{{Quotes
  |rowspan=0
  |situation=
  |text=The beginning and the end.
  |audio=
  |lang=en
}}
{{Quotes
  |rowspan=0
  |situation=
  |text=
  |audio=
  |lang=ja
}}
{{Quotes
  |rowspan=0
  |situation=
  |text=What's the point of living?
  |audio=
  |lang=en
}}
{{Quotes
  |rowspan=0
  |situation=
  |text=
  |audio=
  |lang=ja
}}
{{Quotes
  |rowspan=0
  |situation=
  |text=Past? Future? Unable to compute.
  |audio=
  |lang=en
}}
{{Quotes
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  |situation=
   |text=
   |text=
   |audio=
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}}
{{Quotes
{{Quotes
   |rowspan=6
   |rowspan=8
   |situation=Defeat
   |situation=Defeat
  |text=Equilibrium will be lost.
  |audio=
  |lang=en
}}
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   |text=
   |text=
   |audio=
   |audio=
   |lang=
   |lang=ja
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{{Quotes
{{Quotes
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   |rowspan=0
   |situation=Defeat
   |situation=
  |text=It will repeat.
  |audio=
  |lang=en
}}
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  |situation=
   |text=
   |text=
   |audio=
   |audio=
   |lang=
   |lang=ja
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{{Quotes
{{Quotes
   |rowspan=0
   |rowspan=0
   |situation=Defeat
   |situation=
  |text=No good.
  |audio=
  |lang=en
}}
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   |text=
   |text=
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   |audio=
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   |lang=ja
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{{Quotes
{{Quotes
   |rowspan=0
   |rowspan=0
   |situation=Defeat
   |situation=
  |text=Divine intervention.
  |audio=
  |lang=en
}}
{{Quotes
  |rowspan=0
  |situation=
   |text=
   |text=
   |audio=
   |audio=
   |lang=
   |lang=ja
}}
{{Quotes
  |rowspan=4
  |situation=Time Up Defeat
  |text=Miscalculated.
  |audio=
  |lang=en
}}
}}
{{Quotes
{{Quotes
   |rowspan=0
   |rowspan=0
   |situation=Defeat
   |situation=
   |text=
   |text=
   |audio=
   |audio=
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   |lang=ja
}}
}}
{{Quotes
{{Quotes
   |rowspan=0
   |rowspan=0
   |situation=Defeat
   |situation=
  |text=Out of time.
  |audio=
  |lang=en
}}
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  |situation=
   |text=
   |text=
   |audio=
   |audio=
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   |lang=ja
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}}
{{Quotes Footer}}
===Interactions===
====[[Ragna the Bloodedge]]====
{{Quotes Header}}
{{Quotes
{{Quotes
   |rowspan=2
   |rowspan=2
   |situation=Time Up Defeat
   |situation=Intro
  |text='''Ragna:''' Sorry, but you need to die.<br>'''Nu:''' Ragna, why don't you understand? It’s such a wonderful thing!
  |audio=
  |lang=en
}}
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  |situation=
   |text=
   |text=
  |audio=
  |lang=ja
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{{Quotes
  |rowspan=2
  |situation=Outro
  |text=Huh?
   |audio=
   |audio=
   |lang=en
   |lang=en
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   |situation=
   |text=
   |text=
   |audio=
   |audio=
   |lang=ja
   |lang=ja
}}
}}
{{Quotes Footer}}


====[[Noel Vermillion]]====
{{Quotes Header}}
{{Quotes
  |rowspan=2
  |situation=Intro
  |text='''Noel:''' J-just who... are you...?<br>'''Nu:''' Me...
  |audio=
  |lang=en
}}
{{Quotes
  |rowspan=0
  |situation=
  |text=
  |audio=
  |lang=ja
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{{Quotes
  |rowspan=2
  |situation=Outro
  |text=Just stay down.
  |audio=
  |lang=en
}}
{{Quotes
  |rowspan=0
  |situation=
  |text=
  |audio=
  |lang=ja
}}
{{Quotes Footer}}
{{Quotes Footer}}


====[[Rachel Alucard]]====
{{Quotes Header}}
{{Quotes
  |rowspan=2
  |situation=Intro
  |text='''Rachel:''' Come here, little doll. I'll be more than happy to play with you.<br>'''Nu:''' Detect irregularity. Destroying target.
  |audio=
  |lang=en
}}
{{Quotes
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  |situation=
  |text=
  |audio=
  |lang=ja
}}
{{Quotes
  |rowspan=2
  |situation=Outro
  |text=Target eliminated.
  |audio=
  |lang=en
}}
{{Quotes
  |rowspan=0
  |situation=
  |text=
  |audio=
  |lang=ja
}}
{{Quotes Footer}}


==Victory Screen==
==Victory Screen==

Latest revision as of 03:08, 10 June 2024

Battle

Solo Actions

Normals

Situation Quote Audio
Weak Attack
Medium Attack
Strong Attack
Drive Attack

Specials

Situation Quote Audio
Gravity Seed
Supra Rage
Spike Chaser
Sickle Storm
Crescent Saber
Act Parser

Distortion Drives

Situation Quote Audio
Legacy Edge
Calamity Sword

Astral Heat

Situation Quote Audio
Sword of Destruction

System Mechanics

Situation Quote Audio
Throw
Aerial Throw
Throw Whiff Failure.
Miss.
Throw Break
Throw Escape
Counter Assault

Defense

Situation Quote Audio
Small
Medium
Large
Instant Block
Barrier Burst
Guard Break
Guard Fail (High)
Guard Fail (Low)
Guard Fail (Unblockable)

Taking Damage

Situation Quote Audio
Weakest
Weak
Medium
Heavy
Spinning
Spinning Knockback
Knockback
Wall Bounce
Ground Bounce
Electrocuted
Staggered
Hit by Counter Assault

Recovery

Situation Quote Audio
Wakeup (Prone)
Wakeup (Supine)
Ground Ukemi (Neutral)
Ground Ukemi
(Forward/Backward)
Aerial Ukemi (Neutral)
Aerial Ukemi (Forward)
Aerial Ukemi (Backward)
Stagger Recovery

Other

Situation Quote Audio
Idle Need resources.
Initializing Murakumo unit.
Taunt Target acquired.
Answer my question.
Turn around
Jumping
Backstep
Forward Air Dash
Backward Air Dash
Combo (2k Damage)
Combo (3k Damage)
Combo (5k Damage)

Transitions

Situation Quote Audio
Intro Activating unit. Commencing test.
Existence: Nu. Loading.
Connection locked.
Scanning. Scanning. Scanning.
Target identified. Loading Extermination protocols.
Subject's limited behavior. Continue until annihilated.
Round Win Outcome is obvious.
Meaningless.
Why do you still stand?
Futile.
Outro What is your raison d'etre?
Destroy all.
What's life?
The beginning and the end.
What's the point of living?
Past? Future? Unable to compute.
Defeat Equilibrium will be lost.
It will repeat.
No good.
Divine intervention.
Time Up Defeat Miscalculated.
Out of time.

Interactions

Ragna the Bloodedge

Situation Quote Audio
Intro Ragna: Sorry, but you need to die.
Nu: Ragna, why don't you understand? It’s such a wonderful thing!
Outro Huh?

Noel Vermillion

Situation Quote Audio
Intro Noel: J-just who... are you...?
Nu: Me...
Outro Just stay down.

Rachel Alucard

Situation Quote Audio
Intro Rachel: Come here, little doll. I'll be more than happy to play with you.
Nu: Detect irregularity. Destroying target.
Outro Target eliminated.

Victory Screen

Situation Quote Audio
Vs. Ragna the Bloodedge Ragna... I knew you would come for me! Now we can finally be... together... Play
Vs. Ragna the Bloodedge Play
Vs. Jin Kisaragi Sequence completed. Now proceeding to next phase. Play
Vs. Jin Kisaragi Play
Vs. Noel Vermillion Internal error repaired. Now terminating system. Play
Vs. Noel Vermillion Play
Vs. Rachel Alucard Internal irregularity eliminated. Now terminating system. Play
Vs. Rachel Alucard Play
Vs. Taokaka Elimination of seithr element influences sub-species: confirmed. Now terminating experiment. Play
Vs. Taokaka Play
Vs. Iron Tager Extermination of hybrid biomechanical weapon: complete. Now terminating experiment. Play
Vs. Iron Tager Play
Vs. Litchi Faye-Ling Elimination of subject utilizing seithr element amp: confirmed. Now terminating experiment. Play
Vs. Litchi Faye-Ling Play
Vs. Arakune Elimination of quasi-solid seithr element manifestation: complete. Now terminating experiment. Play
Vs. Arakune Play
Vs. Bang Shishigami Testing countermeasures for biological confrontation: complete. No abnormalities. Play
Vs. Bang Shishigami Play
Vs. Carl Clover Testing countermeasures for biological confrontation: complete. No abnormalities. Play
Vs. Carl Clover Play
Vs. Hakumen Anti-Sankishin mode: terminating. Damage inflicted: critical. All energy-lines working normally. Play
Vs. Hakumen Play
Vs. ν-No.13- Data collection: complete. Now formatting old data. Play
Vs. ν-No.13- Play