More actions
(create page) |
m (categorize as a gameplay subpage) |
||
(6 intermediate revisions by 2 users not shown) | |||
Line 1: | Line 1: | ||
{{ | {{Gameplay Subpage}} | ||
__NOTOC__ | __NOTOC__ | ||
==Strategy== | ==Strategy== | ||
<blockquote><i | <blockquote><i>Platinum is a character who fights using various Magical Weapons. Her normal and special attacks are easy to understand, and her special attack commands are simple, making her an easy to use character for players who aren't accustomed to fighting games. | ||
At mid-range, use long reaching attacks like Standing B, ↘ + C, and Jumping C. These are most powerful when used from a range where it barely still hits. Connect Standing B into ↘ + C. If ↘ + C hits, follow up with B Mami Circular, or use Standing D to equip a Magical Weapon. If you get projectiles like Magical Bomb, Magical Missile, or Magical Boomerang, dash or airdash after launching it to advance more safely. | At mid-range, use long reaching attacks like Standing B, ↘ + C, and Jumping C. These are most powerful when used from a range where it barely still hits. Connect Standing B into ↘ + C. If ↘ + C hits, follow up with B Mami Circular, or use Standing D to equip a Magical Weapon. If you get projectiles like Magical Bomb, Magical Missile, or Magical Boomerang, dash or airdash after launching it to advance more safely. | ||
Line 9: | Line 8: | ||
Once you're close to the opponent, use middle attack → + B and low attack Crouching A or Crouching B to shake up their guard. If you're at a little distance when using → + B, Platinum can move first after it hits or is guarded. If it hit, use Standing A or Standing C to combo. Immediately after jumping, use Swallow Moon → Jumping B or a Magical Frying Pan to hit a crouching opponent. Try to start by using jump cancellable attacks like Standing A or Standing C. | Once you're close to the opponent, use middle attack → + B and low attack Crouching A or Crouching B to shake up their guard. If you're at a little distance when using → + B, Platinum can move first after it hits or is guarded. If it hit, use Standing A or Standing C to combo. Immediately after jumping, use Swallow Moon → Jumping B or a Magical Frying Pan to hit a crouching opponent. Try to start by using jump cancellable attacks like Standing A or Standing C. | ||
If the opponent attacks from the air, use → + A or Crouching C to counter. After → + A, if you connect into Standing C or → + C, you can start a combo. If the enemy pressures you, try to repel them with a Counter Assault or the atemi skill Happy Magika. Another solid option is to use a barrier to make space. If you're equipped with a Magical Bat, simply pressing the D button will give you invulnerability time. If the opponent packs a powerful offense, be aggressive about equipping Magical Bats.<ref>''BlazBlue: Central Fiction, Tutorial Mode, Character Specifics, Platinum the Trinity - Lesson 03 - Strategy Lessons''</ref | If the opponent attacks from the air, use → + A or Crouching C to counter. After → + A, if you connect into Standing C or → + C, you can start a combo. If the enemy pressures you, try to repel them with a Counter Assault or the atemi skill Happy Magika. Another solid option is to use a barrier to make space. If you're equipped with a Magical Bat, simply pressing the D button will give you invulnerability time. If the opponent packs a powerful offense, be aggressive about equipping Magical Bats.<ref>''BlazBlue: Central Fiction, Tutorial Mode, Character Specifics, Platinum the Trinity - Lesson 03 - Strategy Lessons''</ref></i></blockquote> | ||
==Command List== | ==Command List== | ||
{{Command List | {{Command List | ||
Line 136: | Line 135: | ||
}} | }} | ||
}} | }} | ||
'''Notes''' | |||
* The moves [[wikipedia:HeartCatch_PreCure!|Magical Heart Catch]], [[wikipedia:Persia,_the_Magic_Fairy|Air Persia]], [[wikipedia:Creamy_Mami,_the_Magic_Angel|Mami Circular]], [[wikipedia:Sally_the_Witch|Dream Sally]], [[wikipedia:Sailor_Moon|Swallow Moon]], [[wikipedia:Magical_Girl_Pretty_Sammy|Dramatic Sammy]], [[wikipedia:Magical_Princess_Minky_Momo|Mystic Momo]], [[wikipedia:Puella_Magi_Madoka_Magica|Happy Magika]], [[wikipedia:Onegai_My_Melody|Fallen Melody]], [[wikipedia:Pretty_Cure|Cure Dot Typhoon]], and [[wikipedia:Phantom_Thief_Jeanne|Miracle Jeanne]] all reference various series belonging to the magical girl genre. | * The moves [[wikipedia:HeartCatch_PreCure!|Magical Heart Catch]], [[wikipedia:Persia,_the_Magic_Fairy|Air Persia]], [[wikipedia:Creamy_Mami,_the_Magic_Angel|Mami Circular]], [[wikipedia:Sally_the_Witch|Dream Sally]], [[wikipedia:Sailor_Moon|Swallow Moon]], [[wikipedia:Magical_Girl_Pretty_Sammy|Dramatic Sammy]], [[wikipedia:Magical_Princess_Minky_Momo|Mystic Momo]], [[wikipedia:Puella_Magi_Madoka_Magica|Happy Magika]], [[wikipedia:Onegai_My_Melody|Fallen Melody]], [[wikipedia:Pretty_Cure|Cure Dot Typhoon]], and [[wikipedia:Phantom_Thief_Jeanne|Miracle Jeanne]] all reference various series belonging to the magical girl genre. | ||
==Palettes== | |||
<gallery heights="100px" style="text-align:center;"> | |||
File:BBCF PT Palette 01.png|01 | |||
File:BBCF PT Palette 02.png|02 | |||
File:BBCF PT Palette 03.png|03 | |||
File:BBCF PT Palette 04.png|04 | |||
File:BBCF PT Palette 05.png|05 | |||
File:BBCF PT Palette 06.png|06 | |||
File:BBCF PT Palette 07.png|07 | |||
File:BBCF PT Palette 08.png|08<br>Nanoha Takamachi (Magical Girl Lyrical Nanoha) | |||
File:BBCF PT Palette 09.png|09 | |||
File:BBCF PT Palette 10.png|10<br>Bridget (Guilty Gear XX) | |||
File:BBCF PT Palette 11.png|11<br>[[Elise von Klagen]] | |||
File:BBCF PT Palette 12.png|12<br>Jack-O' (Guilty Gear Xrd RELEVATOR) | |||
File:BBCF PT Palette 13.png|13<br>Laala Manaka (Prism Paradise) | |||
File:BBCF PT Palette 14.png|14<br>[[Azrael]] | |||
File:BBCF PT Palette 15.png|15 | |||
File:BBCF PT Palette 16.png|16 | |||
File:BBCF PT Palette 17.png|17 | |||
File:BBCF PT Palette 18.png|18 | |||
File:BBCF PT Palette 19.png|19 | |||
File:BBCF PT Palette 20.png|20 | |||
File:BBCF PT Palette 21.png|21 | |||
File:BBCF PT Palette 22.png|22<br>PlayStation | |||
File:BBCF PT Palette 23.png|23<br>Famitsu | |||
File:BBCF PT Palette 24.png|24<br>Dengeki | |||
</gallery> | |||
==References== | ==References== | ||
{{#tag:references}} | |||
Latest revision as of 18:05, 18 October 2020
Edit details used on characters' gameplay pages from this page. See Category:Gameplay Subpage for a list of all pages like this, and Help:Manual of Style/Character Pages/Gameplay for an example of a standard layout for this page. |
Strategy
Platinum is a character who fights using various Magical Weapons. Her normal and special attacks are easy to understand, and her special attack commands are simple, making her an easy to use character for players who aren't accustomed to fighting games.
At mid-range, use long reaching attacks like Standing B, ↘ + C, and Jumping C. These are most powerful when used from a range where it barely still hits. Connect Standing B into ↘ + C. If ↘ + C hits, follow up with B Mami Circular, or use Standing D to equip a Magical Weapon. If you get projectiles like Magical Bomb, Magical Missile, or Magical Boomerang, dash or airdash after launching it to advance more safely.
Once you're close to the opponent, use middle attack → + B and low attack Crouching A or Crouching B to shake up their guard. If you're at a little distance when using → + B, Platinum can move first after it hits or is guarded. If it hit, use Standing A or Standing C to combo. Immediately after jumping, use Swallow Moon → Jumping B or a Magical Frying Pan to hit a crouching opponent. Try to start by using jump cancellable attacks like Standing A or Standing C.
If the opponent attacks from the air, use → + A or Crouching C to counter. After → + A, if you connect into Standing C or → + C, you can start a combo. If the enemy pressures you, try to repel them with a Counter Assault or the atemi skill Happy Magika. Another solid option is to use a barrier to make space. If you're equipped with a Magical Bat, simply pressing the D button will give you invulnerability time. If the opponent packs a powerful offense, be aggressive about equipping Magical Bats.[1]
Command List
Name | Command | |
---|---|---|
Normal Input | Alternative Input | |
Drive | ||
Magical Symphony マジカルシンフォニー Majikaru Shinfonī |
D | |
Randomly summon a Magical Weapon and equip it | ||
Overdrive | ||
Magical Heart Catch マジカルハートキャッチ Majikaru Hāto Kyacchi |
A + B + C + D | |
Allows the Magical Weapon to be used as many times as needed | ||
Angelic Blast ブラストエンジェル Burasuto Enjeru |
A + B + C + D during OD | |
Special | ||
Air Persia エアペルシャ Ea Purusha |
↓↘→ + A (midair also) | SP in midair |
→Additional Attack | A or B or C during Air Persia (3 max) | |
Mami Circular マミサーキュラー Mami Sākyurā |
↓↘→ + B or C | SP or → + SP |
Dream Sally ドリームサリー Dorīmu Sarī |
↓↙← + A or B or C | |
Swallow Moon スワロームーン Suworō Mūn |
↓↘→ + C in midair | → + SP in midair |
Dramatic Sammy ドラマティックサミー Doramatikku Samī |
←↙↓↘→ + D | ↓ + SP |
Mystic Momo ミスティックモモ Misutikku Momo |
↓↙← + D while Magical Weapon is equipped | |
Happy Magika ハッピーマギカ Happī Magika |
↓ charge ↑ + C | |
Fallen Melody フォーリンメロディ Fōrin Merodī |
↓↓ + C while opponent is down (midair also) | |
Distortion Drive | ||
Cure Dot Typhoon キュアドットタイフーン Kyua Dotto Taifūn |
→↘↓↙←→ + C (midair also) | ← + SP |
Miracle Jeanne ミラクルジャンヌ Mirakuru Jyannu |
↓↘→↓↘→ + D | |
Astral Heat | ||
Shining Layered Force シャイニングレイアードフォース Shainingu Leiādo Fōsu |
↓↘→↓↘→ + C (midair also) | |
Notes
- The moves Magical Heart Catch, Air Persia, Mami Circular, Dream Sally, Swallow Moon, Dramatic Sammy, Mystic Momo, Happy Magika, Fallen Melody, Cure Dot Typhoon, and Miracle Jeanne all reference various series belonging to the magical girl genre.
Palettes
14
Azrael
References
- ↑ BlazBlue: Central Fiction, Tutorial Mode, Character Specifics, Platinum the Trinity - Lesson 03 - Strategy Lessons