Noel Vermillion/Gameplay: Difference between revisions

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If the opponent closes in from the air, meet them with → + A. This cab be Jump Cancelled, so you can immediately go for a midair combo if it connects. <ref>''BlazBlue: Central Fiction, Tutorial Mode, Character Specifics, Noel Vermillion, Lesson 03: Strategy Lessons''</ref>
If the opponent closes in from the air, meet them with → + A. This cab be Jump Cancelled, so you can immediately go for a midair combo if it connects. <ref>''BlazBlue: Central Fiction, Tutorial Mode, Character Specifics, Noel Vermillion, Lesson 03: Strategy Lessons''</ref>
==BlazBlue: Calamity Trigger==
==BlazBlue: Calamity Trigger==
===Technical Type===
{| class="wikitable"
{| class="wikitable"
! Name !! Command
! rowspan="2" | Name  
! colspan="2" | Command
|-
|-
! colspan="6" | Special
! Technical Type
! Stylish Type
|-
! colspan="3" | Special
|-
|-
| Type XI: Optic Barrel<br>拾壱式・オプティックバレル<br>''Jūichi Shiki &middot; Oputikku Bareru''
| Type XI: Optic Barrel<br>拾壱式・オプティックバレル<br>''Jūichi Shiki &middot; Oputikku Bareru''
| ↓↘→ + A or B or C
| ↓↘→ + A or B or C
| SP1
|-
|-
| Type XIII: Revolver Blast<br>拾参式・リボルバーブラスト<br>''Jūsan Shiki &middot; Riborubā Barasuto''
| Type XIII: Revolver Blast<br>拾参式・リボルバーブラスト<br>''Jūsan Shiki &middot; Riborubā Barasuto''
| ↓↘→ + C in midair
| ↓↘→ + C in midair
| SP1
|-
|-
| Type IX: Muzzle Flitter<br>玖式・マズルフリッター<br>''Yonshiki &middot; Mazaru Furittā''
| Type IX: Muzzle Flitter<br>玖式・マズルフリッター<br>''Yonshiki &middot; Mazaru Furittā''
| ↓↙← + A
| ↓↙← + A
| SP2
|-
|-
| Type II: Bloom Trigger<br>弐式・ブルームトリガー<br>''Nishiki &middot; Burūmu Torigā''
| Type II: Bloom Trigger<br>弐式・ブルームトリガー<br>''Nishiki &middot; Burūmu Torigā''
| ↓↘→ + D during Chain Revolver
| ↓↘→ + D during Chain Revolver
|
|-
|-
| Type III: Spring Raid<br>参式・スプリングレイド<br>''Sanshiki &middot; Suporingu Reido''
| Type III: Spring Raid<br>参式・スプリングレイド<br>''Sanshiki &middot; Suporingu Reido''
| ↓↑ + D during Chain Revolver
| ↓↑ + D during Chain Revolver
|
|-
|-
| Type V: Assault Through<br>伍式・アサルトスルー<br>''Goshiki &middot; Asaruto Surū''
| Type V: Assault Through<br>伍式・アサルトスルー<br>''Goshiki &middot; Asaruto Surū''
| ↓↙← + D during Chain Revolver
| ↓↙← + D during Chain Revolver
|
|-
|-
! colspan="6" | Distortion Drive
! colspan="3" | Distortion Drive
|-
|-
| Zero-gun: Fenrir<br>零銃・フェンリル<br>''Rei Jū &middot; Fenriru''
| Zero-gun: Fenrir<br>零銃・フェンリル<br>''Rei Jū &middot; Fenriru''
| ↓↘→↓↘→ + D
| ↓↘→↓↘→ + D
| SP3
|-
|-
| Bullet Storm → Zero-gun: Thor<br>バレットレイン ▷ 零銃・トール<br>''Baletto Rein → Rei Jū &middot; Tōru''
| Bullet Storm → Zero-gun: Thor<br>バレットレイン ▷ 零銃・トール<br>''Baletto Rein → Rei Jū &middot; Tōru''
| ↓↘→↓↘→ + D in midair
| ↓↘→↓↘→ + D in midair
|}
=== Stylish Type ===
{| class="wikitable"
! Name !! Command
|-
! colspan="6" | Special
|-
| Type XI: Optic Barrel<br>拾壱式・オプティックバレル<br>''Jūichi Shiki &middot; Oputikku Bareru''
| SP1
|-
| Type XIII: Revolver Blast<br>拾参式・リボルバーブラスト<br>''Jūsan Shiki &middot; Riborubā Barasuto''
| SP1
|-
| Type IX: Muzzle Flitter<br>玖式・マズルフリッター<br>''Yonshiki &middot; Mazaru Furittā''
| SP2
|-
! colspan="6" | Distortion Drive
|-
| Zero-gun: Fenrir<br>零銃・フェンリル<br>''Rei Jū &middot; Fenriru''
| SP3
|-
| Bullet Storm → Zero-gun: Thor<br>バレットレイン ▷ 零銃・トール<br>''Baletto Rein → Rei Jū &middot; Tōru''
| SP3
| SP3
|}
|}
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* ''BlazBlue: Central Fiction Official Website (US), [http://blazblueuniverse.com/bbcf/characters/ Characters] - Noel Vermillion''
* ''BlazBlue: Central Fiction Official Website (US), [http://blazblueuniverse.com/bbcf/characters/ Characters] - Noel Vermillion''
* ''BlazBlue: Central Fiction Official Website (JP), [http://www.blazblue.jp/cf/manual-ps4/character/noel.html Noel Vermillion - Command List]''
* ''BlazBlue: Central Fiction Official Website (JP), [http://www.blazblue.jp/cf/manual-ps4/character/noel.html Noel Vermillion - Command List]''
<hr>
{{#tag:references}}

Revision as of 02:56, 10 January 2018

General Strategy

Noel is a rush-down style character who is most comfortable at close-range. Once you've closed in, it's possible to apply relentless attacks using Chain Revolver.

At mid-long range, aim to close in on the opponent. It's possible to use Dashes and Air Dashes to close the distance, but various D attacks also have invincibility time, so you can make use of this as well. → + D provides invulnerability to high hitting attacks and projectiles. ↓ + D lets you dodge low hitting attacks. Make you choices based on the enemy's attack pattern.

Once you're close try using the middle attack → + B to break their guard. If you connect → + B into Standing D, the hits will start a combo allowing you to attack with Chain Revolver even if it's guarded. During Chain Revolver, use middle attack ← or → + B and Low attack ← or → + D to break their guard. Mixing in attacks like A into ← or → + B. Furthermore, during Chain Revolver, moves can be Special Attack cancelled, so throwing in a Crush Trigger, or a Type IX: Muzzle Filter can be effective.

If the opponent closes in from the air, meet them with → + A. This cab be Jump Cancelled, so you can immediately go for a midair combo if it connects. [1]

BlazBlue: Calamity Trigger

Name Command
Technical Type Stylish Type
Special
Type XI: Optic Barrel
拾壱式・オプティックバレル
Jūichi Shiki · Oputikku Bareru
↓↘→ + A or B or C SP1
Type XIII: Revolver Blast
拾参式・リボルバーブラスト
Jūsan Shiki · Riborubā Barasuto
↓↘→ + C in midair SP1
Type IX: Muzzle Flitter
玖式・マズルフリッター
Yonshiki · Mazaru Furittā
↓↙← + A SP2
Type II: Bloom Trigger
弐式・ブルームトリガー
Nishiki · Burūmu Torigā
↓↘→ + D during Chain Revolver
Type III: Spring Raid
参式・スプリングレイド
Sanshiki · Suporingu Reido
↓↑ + D during Chain Revolver
Type V: Assault Through
伍式・アサルトスルー
Goshiki · Asaruto Surū
↓↙← + D during Chain Revolver
Distortion Drive
Zero-gun: Fenrir
零銃・フェンリル
Rei Jū · Fenriru
↓↘→↓↘→ + D SP3
Bullet Storm → Zero-gun: Thor
バレットレイン ▷ 零銃・トール
Baletto Rein → Rei Jū · Tōru
↓↘→↓↘→ + D in midair SP3

References


  1. BlazBlue: Central Fiction, Tutorial Mode, Character Specifics, Noel Vermillion, Lesson 03: Strategy Lessons