Hakumen is BlazBlue Entropy Effect's parry character. Specializing in parrying virtually any attack and returning it tenfold. With his Skill, Kokuujin: Yukikaze, Hakumen takes a defensive stance that will counter any damage dealt to him, sending him forward with an extremely long horizontal slash. With Potential upgrades, Hakumen goes from slow to one of the most mobile characters in the game. If you're looking for power, playing Hakumen will let you decimate both regular enemies and bosses while taking no damage in the process.
Talent: Battle Hardened
Upon taking or blocking a hit, gain Super Armor for 6 seconds. Super Armor is a special mechanic that prevents you from being staggered or launched by attacks. While you should attempt to avoid taking damage entirely, this is does make it possible to finishing off enemies without being sent flying for mistiming you attacks. Should not be relied on while playing Hakumen or while using him as an inherited Evotype.
Kokuujin: Yukikaze
Takes a blocking stance. Upon blocking damage, Blinks. The move that defines Hakumen. As stated above, Hakumen will take a defensive stance that will counter any source of damage and then perform a quick dash accompanied with a very large horizontal slash. The counter attack where he teleports across the screen is known as a Blink. Additionally, Hakumen is completely invincible to all sources of damage while Blinking.
Learning to play Hakumen can be difficult as learning to overcome his slow speed and learning enemy attacks can be tricky. Luckily, it is possible to trigger the Blink manually for an extra 50 MP by clicking Attack in the defensive state. While expensive, it lets you get Hakumen's damage started safely without having to rely on enemy attacks. When unlocking the second Potential upgrade, "Press Attack at the end of the Blink to perform another Blink, up to 3 times," the cost of manually activating your parry becomes much more useful as you are able to perform the massively damaging Blink 3 times in a row. When all 3 Potential upgrades are unlocked for Kokuujin: Yukikaze, the amount of times you can Blink in one parry is increased to 5, further increasing the damage of your parry.
In order to trigger the consecutive Blinks, you must click Attack at the end of each Blink manually. In order to do it correctly, you must recognize the signature "flash" that appears on Hakumen at the end of each Blink. That flash is the correct time to press attack and will perform the next Blink. The timing for each Blink is the same, so memorizing the rhythm is important for mastering Hakumen.
Legacy Skill 1: Kokuujin: Jinrai
Assume a blocking stance. Upon a successful block, summons a large thunderbolt to deal massive damage around your prototype. A high damage Legacy Skill that mimics Hakumen's SP Skill, including the invincibility frames upon activation. The lightning will not trigger if you are not hit and it cannot be activated manually, unlike Hakumen's parries. While it's nice to have a parry on other characters, it can end up being quite situational on other characters as they tend to be able to maneuver out of tight spots much easier.
Legacy Skill 2: Kongou
Enter a super armor state for 7 seconds, reducing damage taken by 55%. Damage reduction increases with each level. A status effect Legacy Skill that's meant to make you very durable for a brief amount of time. This Skill should never be taken over Kokuujin: Jinrai as you should always prioritize avoiding damage entirely.