Beneficial Statuses (Buffs)
EN | JP | Effect | Modifiers | Characters |
Icon | EN | JP | Effect | Modifiers |
|
ATK Up |
ATK◯◯アップ |
Increase Atk Value by % |
Percent, Turns |
Icon | EN | JP | Effect | Modifiers |
|
DEF Up |
DEF◯◯アップ |
Increase Def Value by % |
Percent, Turns |
Icon | EN | JP | Effect | Modifiers |
|
Damage Reduction |
受けるダメ一ジを◯◯軽減する |
Reduce Damage taken by value |
Percent, Numerical Value, Turns |
Icon | EN | JP | Effect | Modifiers |
|
Healing Up |
回復量アップ |
Healing skill Effectiveness up |
Percent, Turns |
Icon | EN | JP | Effect | Modifiers |
|
Heat Gauge Gain Up |
ヒートゲージ獲得量 |
Increase Heat Gain Multiplicatively |
Percent, Turns |
Icon | EN | JP | Effect | Modifiers |
|
Revolver Up |
Rコマンド威カを◯◯アップする |
Revolver Effectiveness Up |
Percent, Turns |
Icon | EN | JP | Effect | Modifiers |
|
Drive Up |
Dコマンド威カを◯◯アップする |
Drive Effectiveness Up |
Percent, Turns |
Icon | EN | JP | Effect | Modifiers |
|
Special Up |
SPコマンド威カを◯◯アップする |
Special Effectiveness Up |
Percent, Turns |
Icon | EN | JP | Effect | Modifiers |
|
Distortion Up |
DDコマンド威カを◯◯アップする |
Distortion Drive Effectiveness Up |
Percent, Turns |
Icon | EN | JP | Effect | Modifiers |
|
Astral Up |
AHコマンド威カを◯◯アップする |
Astral Heat Effectiveness Up |
Percent, Turns |
Icon | EN | JP | Effect | Modifiers |
|
Critical Rate Up |
クリテイカル率を◯◯アップする |
Critical Hit Chance Up |
Percent, Turns |
Icon | EN | JP | Effect | Modifiers |
|
Critical Dmg Up |
クリテイカル威カを◯◯アップする |
Critical Hit Effectiveness Up |
Percent, Turns |
Detrimental Statuses (Debuffs)
EN | JP | Effect | Modifiers | Characters |
Icon | EN | JP | Effect | Modifiers |
|
ATK Down |
ATK◯◯ドウン |
Decrease ATK Value by % |
Percent, Turns |
Icon | EN | JP | Effect | Modifiers |
|
DEF Down |
DEF◯◯ドウン |
Decrease DEF Value by % |
Percent, Turns |
Icon | EN | JP | Effect | Modifiers |
|
Poison |
毒 |
Damage per Turn |
Turn |
Icon | EN | JP | Effect | Modifiers |
|
Burn |
燃焼 |
Damage per Turn |
Turn |
Icon | EN | JP | Effect | Modifiers |
|
Bleed |
裂傷 |
Cannot be healed. Damage per Turn |
Turn |
Icon | EN | JP | Effect | Modifiers |
|
Negative |
ネガティブ |
Target receives double damage |
Turn |
Icon | EN | JP | Effect | Modifiers |
|
Stun |
気絶 |
Unable to act |
Turn |
Icon | EN | JP | Effect | Modifiers |
|
Bound |
拘束 |
Unable to act. Cannot receive buffing effects |
Turn |
Icon | EN | JP | Effect | Modifiers |
|
Freeze |
凍結 |
Unable to act. Next damage taken is doubled |
Turn |
Icon | EN | JP | Effect | Modifiers |
|
Shock |
感電 |
Chance to not use selected command |
Turn |
Neutral Statuses (Flat Changes)
EN | JP | Effect | Modifiers | Characters |
Icon | EN | JP | Effect | Modifiers |
|
Hate Value Up |
ヘイト値◯◯アップ |
Increase chance of being targeted by flat amount |
Numerical Value |
Icon | EN | JP | Effect | Modifiers |
|
Hate Value Down |
ヘイト値◯◯ドウン |
Decrease chance of being targeted by flat amount |
Numerical Value |
Icon | EN | JP | Effect | Modifiers |
|
Heat Gain |
ヒートゲージを◯◯獲得する |
Increase Heat by flat amount |
Numerical Value |
Icon | EN | JP | Effect | Modifiers |
|
Overdrive Gain |
オーバードライブゲージを◯◯獲得する |
Increase Overdrive Gauge by flat amount |
Numerical Value |
Icon | EN | JP | Effect | Modifiers |
|
Heal |
HPを00回復して |
Restore Health by a set amount |
Numerical Value, Percent |
Icon | EN | JP | Effect | Modifiers |
|
Regeneration |
再生 |
Restore Health by a % each turn |
Percent, Turns |
Icon | EN | JP | Effect | Modifiers |
|
Guts |
不屈 |
Prevents death one time upon HP depletion |
Single Use |
Icon | EN | JP | Effect | Modifiers |
|
Fortitude |
大ダメージ耐性 |
Reduce damage taken when taking over 50% HP in one attack |
Turns |
Icon | EN | JP | Effect | Modifiers |
|
Evasion |
回避 |
Dodge incoming Attack |
Times, Turns |
Icon | EN | JP | Effect | Modifiers |
|
Chamber Conversion:R |
所持コマンドをRに変更 |
Change currently chambered attack to Revolver |
Change |
Icon | EN | JP | Effect | Modifiers |
|
Chamber Conversion:D |
所持コマンドをDに変更 |
Change currently chambered attack to Drive |
Change |
Icon | EN | JP | Effect | Modifiers |
|
Chamber Conversion:SP |
所持コマンドをSPに変更 |
Change currently chambered attack to Special |
Change |
Icon | EN | JP | Effect | Modifiers |
|
Poison Immunity |
毒にかからない |
Immunity to the Poison Status |
Flat |
Icon | EN | JP | Effect | Modifiers |
|
Burn Immunity |
燃焼にかからない |
Immunity to the Burn Status |
Flat |
Icon | EN | JP | Effect | Modifiers |
|
Bleed Immunity |
裂傷にかからない |
Immunity to the Bleed Status |
Flat |
Icon | EN | JP | Effect | Modifiers |
|
Negative Immunity |
ネガティブにかからない |
Immunity to the Negative Status |
Flat |
Icon | EN | JP | Effect | Modifiers |
|
Stun Immunity |
気絶にかからない |
Immunity to the Stun Status |
Flat |
Icon | EN | JP | Effect | Modifiers |
|
Bound Immunity |
拘束にかからない |
Immunity to the Bound Status |
Flat |
Icon | EN | JP | Effect | Modifiers |
|
Freeze Immunity |
凍結にかからない |
Immunity to the Freeze Status |
Flat |
Icon | EN | JP | Effect | Modifiers |
|
Shock Immunity |
感電にかからない |
Immunity to the Shock Status |
Flat |
Icon | EN | JP | Effect | Modifiers |
|
Player EXP Up |
プレイャー経験値が◯◯増加する |
On quest clear, Player EXP increased |
Numerical Value, Percent |
Icon | EN | JP | Effect | Modifiers |
|
P$ Gain Up |
P$を◯◯増加する |
On quest clear, Platinum Dollar reward increased |
Numerical Value, Percent |
Status target help:
自身: Applies to self
味方単体: Single Ally
味方全体: All Allies
敵単体: Single Enemy
敵全体: All Enemies
Trait condition help:
自身が前列にいる時: When unit is in the front row
自身が後列にいる時: When unit is in the back row
隣に味方がいる時: When an ally is adjacent to the unit
両隣に味方がいる時: When an ally is on both sides of the unit
前方に味方がいる時: When an ally is in front of the unit
後方に味方がいる時: When an ally is behind the unit
◯属性の敵に攻撃時: When attacking enemy with ◯ attribute.
土 Earth 火 Fire
水 Water 風 Wind
光 Light 闇 Dark
◯属性の敵から攻撃された時: When taking damage from enemy with ◯ attribute.
土 Earth 火 Fire
水 Water 風 Wind
光 Light 闇 Dark
◯状態の敵に攻藁時: When attacking enemy with ◯ Status.
毒 Poison 燃焼 Burn 裂傷 Bleed
ネガティブ Negative 気絶 Stun
拘束 Bound 凍結 Freeze 感電 Shock