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森利道 Toshimichi Mori | |
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Birthday |
September 25, 1972 |
Toshimichi Mori (森利道) is the producer and creator of the BlazBlue series. He is the main illustrator for BlazBlue: Calamity Trigger and BlazBlue: Chrono Phantasma. In BlazBlue Radio and other BlazBlue works, he is depicted as Paracelsus from the Guilty Gear series.
Biography
Toshimichi Mori joined Arc System Works on October 1, 2003,[1] after being invited to the company by Daisuke Ishiwatari. The first project he worked on was Guilty Gear Isuka, he came up with the functional designs of A.B.A. and Robo-Ky Mk. II. Next, in Guilty Gear XX Slash, he served as the director and worked on the technical and visual aspects of Order-Sol. Some years down the line, Mori realized he wanted to challenge himself to create a new game with all the experience he gained; thus BlazBlue was born.[2]
Works
Year | Title | Role |
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2008 | ARCADE BlazBlue: Calamity Trigger |
Director, Planner, System & Character Concept, Scenario, Artwork (Lead Designer), Character Motion Continuity, Background Layout, Event Design, Ending Illustrator |
2009 | CONSOLE BlazBlue: Calamity Trigger |
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2009 | ARCADE BlazBlue: Continuum Shift |
Producer, General Director, Planning, System & Character Concept, Character Designer, Draft Scenario, Scenario, Event Design, Voice Director |
2011 | Calamity Trigger Recontruction | Producer, General Director, Planning, Character Designer, Draft Scenario, Calamity Trigger Recontruction Scenario, Events Graphic, Tell Me Dr. Litchi planning, Voice Director |
2015 | ARCADE BlazBlue: Central Fiction |
Producer, General Director, Planning, Character Designer, Draft Scenario, Scenario, Voice Director |
2016 | CONSOLE BlazBlue: Central Fiction |
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2018 | BlazBlue: Cross Tag Battle |
Interviews
External Links
References
- ↑ BlazBlue 10th Anniversary Official Site, History (JP)
- ↑ BlazBlue: Chrono Phantasma - Into the Blaze, An Interview with Toshimichi Mori