More actions
m (categorize as a gameplay subpage) |
No edit summary |
||
Line 1: | Line 1: | ||
{{Gameplay Subpage}} | {{Gameplay Subpage}} | ||
__NOTOC__ | __NOTOC__ | ||
==Strategy== | |||
<blockquote><i>Lambda is a character with an abundance of projectiles. She specializes in long range, but she also possesses rushing and movement skills, allowing her to perform surprise attacks from long range to deal more damage to the opponent. | |||
At mid-long range, use various D attacks to keep the opponent from closing in. Use Standing D if they're on the ground, and Crouching D or → + D if they're in the air. From the various D attacks, connect into projectiles like Sickle Storm or Spike Chaser. Even if either of these are guarded, Lambda can still move first. It's also good to got from a D attack into Act Parser Tri. From Act Parser Tri, conect the middle attack Act Parser Tri: Sparda or the low attack Act Parser Tri: Blade to shake up their guard. | |||
Once close to the opponent, use middle attack → + B and low attack crouching B to shake up their guard. → + B has a long swing, so use Revolver Action like Standing B → + B or Crouching B → + B. If the opponent attacks from the air, use → + A, jumping A or jumping B to counter them. | |||
When pressured by an opponent, use a barrier or Counter Assault to gain distance, or counterattack using the invulnerability of Calamity Sword.<ref>''BlazBlue: Central Fiction, Tutorial Mode, Character Specifics, Lambda-11 - Lesson 03 - Strategy Lessons''</ref></i></blockquote> | |||
==Command List== | ==Command List== | ||
{{Command List | {{Command List | ||
Line 10: | Line 19: | ||
| input = D | | input = D | ||
| input2 = | | input2 = | ||
| desc = | | desc = Summons swords from thin air. | ||
}} | }} | ||
| od = | | od = | ||
Line 20: | Line 29: | ||
| input2 = | | input2 = | ||
| image = | | image = | ||
| desc = | | desc = The summoned swords become massive in size. | ||
}} | }} | ||
{{Command List Row | {{Command List Row | ||
Line 29: | Line 38: | ||
| input2 = | | input2 = | ||
| image = | | image = | ||
| desc = | | desc = Attacks forwards and if it connects with the opponent, will unleash a powerful combo that launches the opponent into the air. | ||
}} | }} | ||
| specials = | | specials = | ||
{{Command List Row | |||
| EN = Sickle Storm | |||
| JP = シックルストーム | |||
| romaji = Shikkuru Sutōmu | |||
| input = ↓↘→ + D | |||
| input2 = ↓ + SP | |||
| desc = Summons a sword that twirls across the ground. | |||
}} | |||
{{Command List Row | {{Command List Row | ||
| EN = Spike Chaser | | EN = Spike Chaser | ||
Line 37: | Line 54: | ||
| romaji = Supaiku Cheisā | | romaji = Supaiku Cheisā | ||
| input = ↓↙← + D | | input = ↓↙← + D | ||
| input2 = | | input2 = SP | ||
| desc = | | desc = Summons a sword from the ground that strikes the opponent. | ||
}} | }} | ||
{{Command List Row | {{Command List Row | ||
Line 52: | Line 61: | ||
| JP = クレセントセイバー | | JP = クレセントセイバー | ||
| romaji = Kuresento Seibā | | romaji = Kuresento Seibā | ||
| input = | | input = ↓↙← + D in midair | ||
| input2 = | | input2 = SP in midair | ||
| desc = | | desc = An attack that slams the opponent. | ||
}} | }} | ||
{{Command List Row | {{Command List Row | ||
Line 62: | Line 71: | ||
| input = ↓↙← + A or B or C | | input = ↓↙← + A or B or C | ||
| input2 = | | input2 = | ||
| desc = | | desc = An attack that throws a field on the ground that slows your opponent. Different buttons change its distance. | ||
}} | }} | ||
{{Command List Row | {{Command List Row | ||
| EN = Act | | EN = Act Parcer Zwei | ||
| JP = アクトパルサーZwei(ツヴァイ) | | JP = アクトパルサーZwei(ツヴァイ) | ||
| romaji = Akuto Parusā Tsuvai | | romaji = Akuto Parusā Tsuvai | ||
| input = ↓↘→ + A | | input = ↓↘→ + A | ||
| input2 = | | input2 = | ||
| desc = | | desc = Rapidly dashes forwards. This can be activated from all variations of Act Parser Tri and Exiga Nail. | ||
}} | }} | ||
{{Command List Row | {{Command List Row | ||
| EN = Act | | EN = Act Parcer Tri | ||
| JP = アクトパルサーTri(トライ) | | JP = アクトパルサーTri(トライ) | ||
| romaji = Akuto Parusā Torai | | romaji = Akuto Parusā Torai | ||
| input = ↓↘→ + B | | input = ↓↘→ + B (during Act Parser Zwei also) | ||
| input2 = | | input2 = → + SP | ||
| desc = | | desc = Charges forward at the opponent. | ||
}} | }} | ||
{{Command List Row | {{Command List Row | ||
| EN = Act | | EN = Act Parcer Tri: Sparda | ||
| JP = アクトパルサーTri(トライ)・スパーダ | | JP = アクトパルサーTri(トライ)・スパーダ | ||
| romaji = Akuto Parusā Torai Supāda | | romaji = Akuto Parusā Torai Supāda | ||
| input = → + A | | input = → + A during Act Parser Tri | ||
| input2 = | | input2 = | ||
| desc = | | desc = Leaps forwards and performs an attack that cannot be blocked while crouching. | ||
}} | }} | ||
{{Command List Row | {{Command List Row | ||
| EN = Act | | EN = Act Parcer Tri: Blade | ||
| JP = アクトパルサーTri(トライ)・ブレイド | | JP = アクトパルサーTri(トライ)・ブレイド | ||
| romaji = Akuto Parusā Torai Bureido | | romaji = Akuto Parusā Torai Bureido | ||
| input = → + B | | input = → + B during Act Parser Tri | ||
| input2 = | | input2 = → + SP during Act Parser Tri | ||
| desc = | | desc = Swipes the opponent's feet, and performs an attack that cannot be blocked while standing. | ||
}} | }} | ||
{{Command List Row | {{Command List Row | ||
| EN = Act | | EN = Act Parcer Tri: Cavalier | ||
| JP = アクトパルサーTri(トライ)・キャバリエ | | JP = アクトパルサーTri(トライ)・キャバリエ | ||
| romaji = Akuto Parusā Torai Kyabarie | | romaji = Akuto Parusā Torai Kyabarie | ||
| input = ↓↘→ + C | | input = ↓↘→ + C<br>→ + C during Act Parser Tri | ||
| input2 = | |||
| desc = | | desc = After dashing towards the opponent, perform a high attack towards the air. | ||
}} | }} | ||
{{Command List Row | {{Command List Row | ||
Line 108: | Line 117: | ||
| JP = エクシーガネイル | | JP = エクシーガネイル | ||
| romaji = Ekushīga Neiru | | romaji = Ekushīga Neiru | ||
| input = ↓↓ + D | | input = ↓↓ + D (during Act Parser Zwei and Act Parser Tri also) | ||
| input2 = | | input2 = | ||
| desc = | | desc = Retreats diagonally upwards while performing an attack. | ||
}} | }} | ||
| dd = | | dd = | ||
Line 119: | Line 128: | ||
| input = ↓↘→↓↘→ + D | | input = ↓↘→↓↘→ + D | ||
| input2 = | | input2 = | ||
| desc = | | desc = Summons multiple swords to strike down the opponent. | ||
}} | }} | ||
{{Command List Row | {{Command List Row | ||
Line 126: | Line 135: | ||
| romaji = Karamitī Sōdo | | romaji = Karamitī Sōdo | ||
| input = →↘↓↙←→ + D (midair also) | | input = →↘↓↙←→ + D (midair also) | ||
| input2 = | | input2 = ← + SP (midair also) | ||
| desc = | | desc = Summons a gigantic sword that falls from the sky. | ||
}} | }} | ||
| astral = | | astral = | ||
Line 136: | Line 145: | ||
| input = ↓↙←↓↙← + D | | input = ↓↙←↓↙← + D | ||
| input2 = | | input2 = | ||
| desc = | | desc = Grabs the enemy, and summons a gigantic sword to destroy the enemy. | ||
}} | }} | ||
}} | }} |
Revision as of 05:30, 18 September 2022
Edit details used on characters' gameplay pages from this page. See Category:Gameplay Subpage for a list of all pages like this, and Help:Manual of Style/Character Pages/Gameplay for an example of a standard layout for this page. |
Strategy
Lambda is a character with an abundance of projectiles. She specializes in long range, but she also possesses rushing and movement skills, allowing her to perform surprise attacks from long range to deal more damage to the opponent.
At mid-long range, use various D attacks to keep the opponent from closing in. Use Standing D if they're on the ground, and Crouching D or → + D if they're in the air. From the various D attacks, connect into projectiles like Sickle Storm or Spike Chaser. Even if either of these are guarded, Lambda can still move first. It's also good to got from a D attack into Act Parser Tri. From Act Parser Tri, conect the middle attack Act Parser Tri: Sparda or the low attack Act Parser Tri: Blade to shake up their guard.
Once close to the opponent, use middle attack → + B and low attack crouching B to shake up their guard. → + B has a long swing, so use Revolver Action like Standing B → + B or Crouching B → + B. If the opponent attacks from the air, use → + A, jumping A or jumping B to counter them.
When pressured by an opponent, use a barrier or Counter Assault to gain distance, or counterattack using the invulnerability of Calamity Sword.[1]
Command List
Name | Command | |
---|---|---|
Normal Input | Alternative Input | |
Drive | ||
Sword Summoner EX ソードサマナー改 Sōdo Samanā Kai |
D | |
Summons swords from thin air. | ||
Overdrive | ||
Elysium エリュシオン Eryushion |
A + B + C + D | |
The summoned swords become massive in size. | ||
Duo Cultus デュオカルタス Dyuo Karutasu |
During OD, A + B + C + D | |
Attacks forwards and if it connects with the opponent, will unleash a powerful combo that launches the opponent into the air. | ||
Special | ||
Sickle Storm シックルストーム Shikkuru Sutōmu |
↓↘→ + D | ↓ + SP |
Summons a sword that twirls across the ground. | ||
Spike Chaser スパイクチェイサー Supaiku Cheisā |
↓↙← + D | SP |
Summons a sword from the ground that strikes the opponent. | ||
Crescent Saber クレセントセイバー Kuresento Seibā |
↓↙← + D in midair | SP in midair |
An attack that slams the opponent. | ||
Gravity Seed グラビティシード Gurabitī Shīdo |
↓↙← + A or B or C | |
An attack that throws a field on the ground that slows your opponent. Different buttons change its distance. | ||
Act Parcer Zwei アクトパルサーZwei(ツヴァイ) Akuto Parusā Tsuvai |
↓↘→ + A | |
Rapidly dashes forwards. This can be activated from all variations of Act Parser Tri and Exiga Nail. | ||
Act Parcer Tri アクトパルサーTri(トライ) Akuto Parusā Torai |
↓↘→ + B (during Act Parser Zwei also) | → + SP |
Charges forward at the opponent. | ||
Act Parcer Tri: Sparda アクトパルサーTri(トライ)・スパーダ Akuto Parusā Torai Supāda |
→ + A during Act Parser Tri | |
Leaps forwards and performs an attack that cannot be blocked while crouching. | ||
Act Parcer Tri: Blade アクトパルサーTri(トライ)・ブレイド Akuto Parusā Torai Bureido |
→ + B during Act Parser Tri | → + SP during Act Parser Tri |
Swipes the opponent's feet, and performs an attack that cannot be blocked while standing. | ||
Act Parcer Tri: Cavalier アクトパルサーTri(トライ)・キャバリエ Akuto Parusā Torai Kyabarie |
↓↘→ + C → + C during Act Parser Tri |
|
After dashing towards the opponent, perform a high attack towards the air. | ||
Exiga Nail エクシーガネイル Ekushīga Neiru |
↓↓ + D (during Act Parser Zwei and Act Parser Tri also) | |
Retreats diagonally upwards while performing an attack. | ||
Distortion Drive | ||
Legacy Edge レガシーエッジ Regashī Ejji |
↓↘→↓↘→ + D | |
Summons multiple swords to strike down the opponent. | ||
Calamity Sword カラミティソード Karamitī Sōdo |
→↘↓↙←→ + D (midair also) | ← + SP (midair also) |
Summons a gigantic sword that falls from the sky. | ||
Astral Heat | ||
Sword of Destruction 滅びの剣 Horobi no Tsurugi |
↓↙←↓↙← + D | |
Grabs the enemy, and summons a gigantic sword to destroy the enemy. |
Palettes
References
- ↑ BlazBlue: Central Fiction, Tutorial Mode, Character Specifics, Lambda-11 - Lesson 03 - Strategy Lessons