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Toshimichi Mori (森利道) is the producer and creator of the ''[[BlazBlue (Franchise)|BlazBlue]]'' series. He is the main illustrator for ''[[BlazBlue: Calamity Trigger]]'' and ''[[BlazBlue: Chrono Phantasma]]'' | Toshimichi Mori (森利道) is the producer and creator of the ''[[BlazBlue (Franchise)|BlazBlue]]'' series. He is the main illustrator for ''[[BlazBlue: Calamity Trigger]]'' and ''[[BlazBlue: Chrono Phantasma]]''. | ||
== | ==Career== | ||
Toshimichi Mori joined [[wikipedia:Arc_System_Works|Arc System Works]] on October 1, 2003,<ref>[http://www.blazblue.jp/10th/history/ BlazBlue 10th Anniversary Official Site, History] (JP)</ref> after being invited to the company by [[Daisuke Ishiwatari]]. The first project he worked on was ''[[wikipedia:Guilty_Gear_Isuka|Guilty Gear Isuka]]'', he came up with the functional designs of A.B.A. and Robo-Ky Mk. II. Next, in ''Guilty Gear XX Slash'', he served as the director and worked on the technical and visual aspects of Order-Sol. Some years down the line, Mori realized he wanted to challenge himself to create a new game with all the experience he gained; thus ''BlazBlue'' was born.<ref>''BlazBlue: Chrono Phantasma - Into the Blaze, An Interview with Toshimichi Mori''</ref> | Toshimichi Mori joined [[wikipedia:Arc_System_Works|Arc System Works]] on October 1, 2003,<ref>[http://www.blazblue.jp/10th/history/ BlazBlue 10th Anniversary Official Site, History] (JP)</ref> after being invited to the company by [[Daisuke Ishiwatari]]. The first project he worked on was ''[[wikipedia:Guilty_Gear_Isuka|Guilty Gear Isuka]]'', he came up with the functional designs of A.B.A. and Robo-Ky Mk. II. Next, in ''Guilty Gear XX Slash'', he served as the director and worked on the technical and visual aspects of Order-Sol. Some years down the line, Mori realized he wanted to challenge himself to create a new game with all the experience he gained; thus ''BlazBlue'' was born.<ref>''BlazBlue: Chrono Phantasma - Into the Blaze, An Interview with Toshimichi Mori''</ref> | ||
==Works== | ==Works== | ||
{| class="wikitable sortable" | {| class="wikitable sortable" style="width: 65%;" | ||
|- | |- | ||
! Year !! Title !! Role | ! Year !! Title !! Role(s) | ||
|- | |- | ||
| 2008 || ARCADE<br>''[[BlazBlue: Calamity Trigger]]'' ||Director, Planner, System & Character Concept, Scenario, Artwork (Lead Designer), Character Motion Continuity, Background Layout, Event Design, Ending Illustrator | | 2008 || ARCADE<br>''[[BlazBlue: Calamity Trigger]]'' ||Director, Planner, System & Character Concept, Scenario, Artwork (Lead Designer), Character Motion Continuity, Background Layout, Event Design, Ending Illustrator | ||
Line 25: | Line 25: | ||
| 2009 || ARCADE<br>''[[BlazBlue: Continuum Shift]]'' ||Producer, General Director, Planning, System & Character Concept, Character Designer, Draft Scenario, Scenario, Event Design, Voice Director | | 2009 || ARCADE<br>''[[BlazBlue: Continuum Shift]]'' ||Producer, General Director, Planning, System & Character Concept, Character Designer, Draft Scenario, Scenario, Event Design, Voice Director | ||
|- | |- | ||
| 2011 || ''Calamity Trigger'' Recontruction || Producer, General Director, Planning, Character Designer, Draft Scenario, Calamity Trigger Recontruction Scenario, Events Graphic, Tell Me Dr. Litchi planning, Voice Director | | 2011 || CONSOLE<br>''Calamity Trigger'' Recontruction || Producer, General Director, Planning, Character Designer, Draft Scenario, Calamity Trigger Recontruction Scenario, Events Graphic, Tell Me Dr. Litchi planning, Voice Director | ||
|- | |- | ||
| || || | | || || | ||
Line 49: | Line 49: | ||
==Interviews== | ==Interviews== | ||
*[[BlazBlue:_Central_Fiction_Official_Setting_Material_Collection/Interview|''BlazBlue: Central Fiction Official Setting Material Collection'' Interview]] (April 20, 2018) | *[[BlazBlue:_Central_Fiction_Official_Setting_Material_Collection/Interview|''BlazBlue: Central Fiction Official Setting Material Collection'' Interview]] (April 20, 2018) | ||
==Trivia== | |||
*In [[BlazBlue Radio]] and other BlazBlue works, he is depicted as Paracelsus from the ''Guilty Gear'' series. | |||
==External Links== | ==External Links== | ||
*[https://twitter.com/zatuyoP Twitter] | *[https://twitter.com/zatuyoP Twitter] | ||
==References== | ==References== | ||
[[Category:Staff]] | [[Category:Staff]] |
Revision as of 03:53, 13 October 2019
森利道 Toshimichi Mori | |
---|---|
Birthday |
September 25, 1972 |
Toshimichi Mori (森利道) is the producer and creator of the BlazBlue series. He is the main illustrator for BlazBlue: Calamity Trigger and BlazBlue: Chrono Phantasma.
Career
Toshimichi Mori joined Arc System Works on October 1, 2003,[1] after being invited to the company by Daisuke Ishiwatari. The first project he worked on was Guilty Gear Isuka, he came up with the functional designs of A.B.A. and Robo-Ky Mk. II. Next, in Guilty Gear XX Slash, he served as the director and worked on the technical and visual aspects of Order-Sol. Some years down the line, Mori realized he wanted to challenge himself to create a new game with all the experience he gained; thus BlazBlue was born.[2]
Works
Year | Title | Role(s) |
---|---|---|
2008 | ARCADE BlazBlue: Calamity Trigger |
Director, Planner, System & Character Concept, Scenario, Artwork (Lead Designer), Character Motion Continuity, Background Layout, Event Design, Ending Illustrator |
2009 | CONSOLE BlazBlue: Calamity Trigger |
|
2009 | ARCADE BlazBlue: Continuum Shift |
Producer, General Director, Planning, System & Character Concept, Character Designer, Draft Scenario, Scenario, Event Design, Voice Director |
2011 | CONSOLE Calamity Trigger Recontruction |
Producer, General Director, Planning, Character Designer, Draft Scenario, Calamity Trigger Recontruction Scenario, Events Graphic, Tell Me Dr. Litchi planning, Voice Director |
2015 | ARCADE BlazBlue: Central Fiction |
Producer, General Director, Planning, Character Designer, Draft Scenario, Scenario, Voice Director |
2016 | CONSOLE BlazBlue: Central Fiction |
|
2018 | BlazBlue: Cross Tag Battle |
Interviews
Trivia
- In BlazBlue Radio and other BlazBlue works, he is depicted as Paracelsus from the Guilty Gear series.
External Links
References
- ↑ BlazBlue 10th Anniversary Official Site, History (JP)
- ↑ BlazBlue: Chrono Phantasma - Into the Blaze, An Interview with Toshimichi Mori