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(→Gameplay Basics: adds some basic info, please fill in gaps) Tags: mobile edit mobile web edit |
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===Position=== | ===Position=== | ||
There are front and rear positions in a team. Based on the character's position, the character's Position Skill/Effect will take effect. | There are front and rear positions in a team. Based on the character's position, the character's Position Skill/Effect will take effect. | ||
===Grimoires=== | |||
Grimoires are able to be equipped on the party position screen and apply specific effects to the wielder. |
Revision as of 13:32, 28 January 2021
Gameplay Basics
Attacks
There are four basic attack types
- Revolver (R)
- Drive (D)
- Special (S)
- Extra (EX)
- Distortion Drive (DD) - Usable when Heat Gauge exceeds 100%
- Astral Heat (AH) - Usable when Heat Gauge reaches 300%
The combo system allows attacks to be chained together in R > D > S up to a maximum of 4 attacks. The fourth attack will be a special EX type. Consecutive attacks from the same character will be slightly weaker than attacks chained between different characters.
Heat Gauge
Gained by...? When Heat is above 100% characters' DD can be used. When Heat is above 300% AH can be used.
Overdrive
When conditions are met, Overdrive can be activated. During Overdrive, the combo limit is increased to 12.
Auto
Auto can be activated in the upper right corner. It uses all characters skills, performs chains, and will use Overdrive, Distortion Drives, and Astral Heats as they become available.
Characters
Skill
An extra unique effect applied to a character's basic attacks, activated upon use of that attack.
Team
Position
There are front and rear positions in a team. Based on the character's position, the character's Position Skill/Effect will take effect.
Grimoires
Grimoires are able to be equipped on the party position screen and apply specific effects to the wielder.