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File:BBCS LC Palette 13.png|13 | File:BBCS LC Palette 13.png|13<br>Morrigan Aensland (Darkstalkers) | ||
File:BBCT LC Palette 13.png|14<br>BBCT color 13 | File:BBCT LC Palette 13.png|14<br>BBCT color 13 | ||
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File:BBCS LC Palette 20.png|20 | File:BBCS LC Palette 20.png|20<br>Kuradoberi Jam (Guilty Gear) | ||
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Latest revision as of 01:37, 17 January 2021
Edit details used on characters' gameplay pages from this page. See Category:Gameplay Subpage for a list of all pages like this, and Help:Manual of Style/Character Pages/Gameplay for an example of a standard layout for this page. |
A standard playstyle with a bit of a twist. Truly, acrobatics worth a yakuman! [1]
Strategy
A thoroughly Chinese lady whose skill names all reference mahjong, and whose actions are filled with kung-fu moves. Of note are her Drive button and the specials that use her Drive, which cause Litchi's weapon to leave her hands. When pressed again, the Drive button will recall her weapon to her. Excellent combos make use of this.[1]
Command List
Name | Command | |
---|---|---|
Normal Input | Alternative Input | |
Drive | ||
Mantenbo 萬天棒 Mantenbō |
D (to place/recall) | |
Places the rod. Pressing the D button again will return the rod to you. | ||
Special | ||
Straight Through Ikkitsūkan |
←↙↓↘→ + D with rod (delayable) D interrupt |
|
→Additional Attack | A or B or C during Straight Through | |
Tsubame Gaeshi Tsubame Gaeshi |
→↓↘ + D with rod | |
Three Dragons: White 三元脚・白 Sangenpai Haku |
↓↘→ + A when rod is placed | |
Three Dragons: Green 三元脚・發 Sangenpai Hatsu |
↓↘→ + B when rod is placed (midair also) B after Reach: Last Chance |
|
Three Dragons: Red 三元脚・中 Sangenpai Chū |
↓↘→ + C when rod is placed (midair also) C after Reach: Last Chance |
|
Reach: Last Chance 立直・単騎持ち Ricchi Tanki Mochi |
→↘↓↙← + A | |
→ One Shot 一突 Hitotsu |
A after Reach: Last Chance | |
Reach: Robbing the Kong 立直・引っかけ Riichi Hikkake |
→↘↓↙← + B when rod is placed (midair also) | |
Reach: Kong on Kong 立直・追っかけ Riichi Okkake |
→↘↓↙← + C when rod is placed (midair also) | |
The Four Winds 東南西北 Tōnanseihaku |
←↙↓↘→ + D when rod is placed | |
Distortion Drive | ||
Thirteen Orphans 国士無双 Kokushimusō |
→↘↓↙←→ + D when rod is placed | |
All Green 緑一色 Ryūīsō |
→←↓↑ + C | |
The Great Wheel Dai Sharin |
→↘↓↙←→ + D with rod (midair also) (may change directions with joystick + D) | |
Astral Heat | ||
Nine Gates of Heaven 九蓮宝燈 Chūrenbōtō |
D while standing with rod | |
Notes
- Reach: Last Chance, Reach: Robbing the Kong, and Reach: Kong on Kong refer to special situations in mahjong.
- Reach, or Riichi (立直), is declared when the player is one tile away from completing their hand, while their hand is completely concealed.
- Last Chance (単騎持ち) refers to a situation where the player is waiting on a single tile to complete a pair and win the hand.
- Robbing the Kong is when someone declares kong (a set of four) with one of the tiles needed to complete someone else's hand, and the other person steals the necessary tile to complete their hand and declares mahjong.
- The Four Winds refer to the directional tiles: the north, east, south, and west winds.
- Thirteen Orphans and Nine Gates are both closed winning hands.
Palettes
References
- ↑ 1.0 1.1 BlazBlue: Calamity Trigger Official Website (JP), Litchi Faye-Ling