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{{Gameplay Subpage}} | |||
__NOTOC__ | __NOTOC__ | ||
{{Quote|How 'bout we do a little sparrin'?<br>Ya managed to keep up with me. Impressive, kid!<ref name="BBTAG-intro-7">''BlazBlue: Cross Tag Battle, [https://www.youtube.com/watch?v=u0mcIFhFYaI Character Introduction Trailer #7]''</ref>}} | |||
==Strategy== | ==Strategy== | ||
<blockquote><i | <blockquote><i> | ||
Once one of the Six Heroes who fought during the Dark War, he is a beastkin called the {{h|One-Eyed Lotus}}. Although he is rough around the edges, he is generous and has a good sense of ethics. | Once one of the Six Heroes who fought during the Dark War, he is a beastkin called the {{h|One-Eyed Lotus}}. Although he is rough around the edges, he is generous and has a good sense of ethics. | ||
With his own claws and the phenomenon weapon {{h|Mucro Somnio: Musashi}}, his bounding attacks are fierce. With the speed of a beastkin, slash the opponent!<ref>''BlazBlue: Cross Tag Battle Official Website (JP), Characters, [http://www.blazblue.jp/tag/character/bb12.php Jubei]''</ref | With his own claws and the phenomenon weapon {{h|Mucro Somnio: Musashi}}, his bounding attacks are fierce. With the speed of a beastkin, slash the opponent!<ref>''BlazBlue: Cross Tag Battle Official Website (JP), Characters, [http://www.blazblue.jp/tag/character/bb12.php Jubei]''</ref></i></blockquote> | ||
==Command Lists== | ==Command Lists== | ||
{{ | {{Gameplay Tabs (BBTAG) | ||
|BBTAG= | |||
{{Command List (BBTAG) | |||
| smart_combo = | | smart_combo = | ||
{{Command List Row | {{Command List Row | ||
Line 39: | Line 40: | ||
| romaji = | | romaji = | ||
| input = → during ←← | | input = → during ←← | ||
| desc = The Backstep Cancel Dash will move a certain distance. You can attack as well as jump during the motion, allowing you to perform various attacks after lunging far forward. | | desc = The Backstep Cancel Dash will move a certain distance. You can attack as well as jump during the motion, allowing you to perform various attacks after lunging far forward.<br/><br/>Jubei dashes forward about half the screen. | ||
}} | }} | ||
{{Command List Row | {{Command List Row | ||
Line 46: | Line 47: | ||
| romaji = | | romaji = | ||
| input = →→ | | input = →→ | ||
| desc = Becomes invulnerable to projectiles from the middle of the action.<br/>Sneak Behind is a mobility move that can slip past an opponent at a certain distance and sneak behind them. | | desc = Becomes invulnerable to projectiles from the middle of the action.<br/>Sneak Behind is a mobility move that can slip past an opponent at a certain distance and sneak behind them.<br/><br/>Jubei performs a short hop forwards. | ||
}} | }} | ||
| reversal = | | reversal = | ||
Line 62: | Line 63: | ||
| romaji = | | romaji = | ||
| input = ↓↘→ + A | | input = ↓↘→ + A | ||
| desc = | | desc = Hits low.<br/>First Form: Shadow Wolf is a low-hitting attack that gives a hard knock down when it hits.<br/><br/>Jubei dashes slightly forward and slashes in front of him in a cross shape with his sword. | ||
}} | }} | ||
{{Command List Row | {{Command List Row | ||
Line 69: | Line 70: | ||
| romaji = | | romaji = | ||
| input = ↓↙← + A | | input = ↓↙← + A | ||
| desc = | | desc = Hits high.<br/>Second Form: Demon Fox is a high-hitting attack<br/><br/>Jubei jumps forward, performing a downward slash in the shape of a cross with his swords. | ||
}} | }} | ||
{{Command List Row | {{Command List Row | ||
Line 76: | Line 77: | ||
| romaji = | | romaji = | ||
| input = ↓↙← + B | | input = ↓↙← + B | ||
| desc = | | desc = Jubei jump forward for about half the screen, performing multiple slashes with his claws on the way down and ending with a slash of his swords. | ||
}} | }} | ||
{{Command List Row | {{Command List Row | ||
Line 83: | Line 84: | ||
| romaji = | | romaji = | ||
| input = ↓↘→ + B (Chargeable) | | input = ↓↘→ + B (Chargeable) | ||
| desc = | | desc = Jubei crosses his swords behind him with his back to the opponent, and if charging the move, will hold this pose. When done, he jumps into a forward flip, bringing his swords up and around him. | ||
}} | |||
{{Command List Row | {{Command List Row | ||
| EN = First Form: Shadow Wolf (*1 Follow-up) | | EN = First Form: Shadow Wolf (*1 Follow-up) | ||
Line 118: | Line 119: | ||
| romaji = | | romaji = | ||
| input = Midair ↓↘→ or ↓↙← + A or B | | input = Midair ↓↘→ or ↓↙← + A or B | ||
| desc = Becomes invulnerable in the middle of the action. | | desc = Becomes invulnerable in the middle of the action.<br/>Shiranui: Steel is a high-speed lunge attack that is invulnerable from the middle of the action.<br/><br/>Jubei places black paw-marks across the screen in various formations, then dashes along them. ↓↘→ + A places a row of five in a line curving towards the bottom of the screen starting at Jubei's height. ↓↘→ + B and ↓↘→ + C stagger four marks across the screen, with two at the top and two at the bottom, letting Jubei ping-pong up and down between them. ↓↙← + A and forms a straight row of them across the screen at Jubei's height. ↓↙← + B and ↓↙← + C stagger four marks across the screen, two at the top and two at the bottom, letting Jubei ping-pong left and right across them. | ||
}} | }} | ||
| extra_skill = | | extra_skill = | ||
Line 150: | Line 151: | ||
}} | }} | ||
{{Command List Row | {{Command List Row | ||
| EN = Shiranui: Steel | | EN = EX Shiranui: Steel | ||
| JP = | | JP = | ||
| romaji = | | romaji = | ||
Line 162: | Line 163: | ||
| romaji = | | romaji = | ||
| input = ↓↘→ + B + C | | input = ↓↘→ + B + C | ||
| desc = Becomes invulnerable at the start of the action. | | desc = Becomes invulnerable at the start of the action.<br/>Jubei rushes straight across the screen to just short of full-screen. If he catches the opponent in his rush, he slashes at them with his swords, leaving two black brushstrokes crisscrossed over the opponent before they disappear and the opponent falls in place. | ||
}} | }} | ||
{{Command List Row | {{Command List Row | ||
Line 169: | Line 170: | ||
| romaji = | | romaji = | ||
| input = Midair ↓↘→ + B + C | | input = Midair ↓↘→ + B + C | ||
| desc = Becomes invulnerable at the start of the action. | | desc = Becomes invulnerable at the start of the action.<br/>Jubei slashes straight down with his sword. If he catches the opponent, black brushstrokes form over the opponent in a zigzag shape and the opponent is knocked back about half the screen. | ||
}} | }} | ||
| dist_duo = | | dist_duo = | ||
Line 189: | Line 190: | ||
}} | }} | ||
|AKon= | |||
{{Command List (BBTAG)|type=A-Kon | {{Command List (BBTAG)|type=A-Kon | ||
| smart_combo = | | smart_combo = | ||
{{Command List Row | {{Command List Row | ||
Line 360: | Line 360: | ||
| desc = | | desc = | ||
}} | }} | ||
}} | |||
'''External Links''' | |||
* Twitter, @betadood, [https://twitter.com/betadood/status/1005586225997152256 BlazBlue: Cross Tag Battle A-Kon Movelists] | |||
}} | }} | ||
==Combos== | ==Combos== | ||
* After any hit besides the last hit of standing B and jumping B, you can execute a follow-up attack (with regular or EX versions of Shadow World, Demon Fox, Wild Lion, or Black Panther). | |||
;Tactics Mode | ;Tactics Mode | ||
<tabs plain> | |||
<tab name="Numpad Notation"> | |||
:''For an explanation of how numpad notation works, see also [http://www.dustloop.com/wiki/index.php/Notation#Numpad_Notation"Numpad Notation" on Dustloop].'' | |||
# 5AAA > 236A | |||
# j.A > 5AAA > 5BB > 236B | |||
# [Activate Anti-Air Attack] 2B > jc > j.A > j.B~214B | |||
# B+C > 5AA > 214B | |||
# 5A > 2B > 236C > 5AA > sj > j.A > j.B~214B | |||
# Activate Resonance Blaze > 5A > 2B > 236C > 5AA > 236B > 5AA > 214B > 236B+C | |||
</tab> | |||
<tab name="In-Game Notation"> | |||
# Standing AAA > ↓↘→ + A | |||
# Jumping A > Standing AAA > Standing BB > ↓↘→ + B | |||
# [Activate Anti-Air Attack] Crouching B > Jump Cancel > Jumping A > Jumping B → ↓↙← + B | |||
# B + C > Standing AA > ↓↙← + B | |||
# Standing A > Crouching B > ↓↘→ + C > Standing AA > High Jump Cancel > Jumping A > Jumping B → ↓↙← + B | |||
# Activate Resonance Blaze > Standing A > Crouching B > ↓↘→ + C in midair > Standing AA > ↓↘→ + B (Chargeable) > Standing AA > ↓↙← + B > ↓↘→ + B + C | |||
</tab> | |||
</tabs> | |||
== | ==Palettes== | ||
<gallery heights="100px" style="text-align:center;"> | |||
File:BBCF JB Palette 01.png|01 | |||
File:BBCF JB Palette 02.png|02 | |||
File:BBCF JB Palette 03.png|03 | |||
File:BBCF JB Palette 04.png|04 | |||
File:BBCF JB Palette 08.png|05 | |||
File:BBCF JB Palette 09.png|06 | |||
File:BBCF JB Palette 05.png|07 | |||
File:BBCF JB Palette 12.png|08<br>Jam Kuradoberi<br> (''Guilty Gear'') | |||
File:BBCF JB Palette 14.png|09<br>[[Nine the Phantom]] | |||
File:BBTAG BJB Palette 10.png|10<br>[[Teddie]]<br> (''Persona 4'') | |||
File:BBTAG BJB Palette 11.png|11<br>[[Gordeau]]<br> (''Under Night In-Birth'') | |||
File:BBTAG BJB Palette 12.png|12<br>Ozpin<br> (''RWBY'') | |||
File:BBTAG BJB Palette 13.png|13<br>BMO<br> (''Adventure Time'') | |||
File:BBTAG BJB Palette 14.png|14 | |||
File:BBTAG BJB Palette 15.png|15<br>Nintendo Switch<br> | |||
File:BBTAG BJB Palette 16.png|16 | |||
File:BBTAG BJB Palette 17.png|17<br>BBCF Color 6<br> | |||
File:BBTAG BJB Palette 18.png|18<br>Vyrn<br> (''Granblue Fantasy'') | |||
File:BBTAG BJB Palette 19.png|19 | |||
File:BBTAG BJB Palette 20.png|20 | |||
</gallery> | |||
==References== | ==References== | ||
{{#tag:references}} | |||
Latest revision as of 19:27, 31 October 2020
Edit details used on characters' gameplay pages from this page. See Category:Gameplay Subpage for a list of all pages like this, and Help:Manual of Style/Character Pages/Gameplay for an example of a standard layout for this page. |
How 'bout we do a little sparrin'?
Ya managed to keep up with me. Impressive, kid![1]
Strategy
Once one of the Six Heroes who fought during the Dark War, he is a beastkin called the One-Eyed Lotus. Although he is rough around the edges, he is generous and has a good sense of ethics.
With his own claws and the phenomenon weapon Mucro Somnio: Musashi, his bounding attacks are fierce. With the speed of a beastkin, slash the opponent![2]
Command Lists
Name | Command |
---|---|
Smart Combo | |
Smart Combo 1 | A ・ A ・ A ・ A |
Smart Combo 2 *1 | B ・ B ・ B |
Smart Combo 3 *1 | Midair B ・ B |
Special | |
Special Attack 1 | ← + A |
Backstep Cancel Dash | → during ←← |
The Backstep Cancel Dash will move a certain distance. You can attack as well as jump during the motion, allowing you to perform various attacks after lunging far forward. Jubei dashes forward about half the screen. |
|
Sneak Behind | →→ |
Becomes invulnerable to projectiles from the middle of the action. Sneak Behind is a mobility move that can slip past an opponent at a certain distance and sneak behind them. Jubei performs a short hop forwards. |
|
Reversal Action | |
Fissuring Impact | A + D (Air OK) |
Becomes invulnerable at the start of the action. The ground version cannot be blocked in the air. Jubei jumps upwards, performing two strikes with his claws. The second hit wall-bounces. |
|
Skill | |
First Form: Shadow Wolf | ↓↘→ + A |
Hits low. First Form: Shadow Wolf is a low-hitting attack that gives a hard knock down when it hits. Jubei dashes slightly forward and slashes in front of him in a cross shape with his sword. |
|
Second Form: Demon Fox | ↓↙← + A |
Hits high. Second Form: Demon Fox is a high-hitting attack Jubei jumps forward, performing a downward slash in the shape of a cross with his swords. |
|
Third Form: Wild Lion | ↓↙← + B |
Jubei jump forward for about half the screen, performing multiple slashes with his claws on the way down and ending with a slash of his swords. | |
Fourth Form: Black Panther | ↓↘→ + B (Chargeable) |
Jubei crosses his swords behind him with his back to the opponent, and if charging the move, will hold this pose. When done, he jumps into a forward flip, bringing his swords up and around him. | |
First Form: Shadow Wolf (*1 Follow-up) | → + A during *1 (Except last hit) |
Hits low. | |
Second Form: Demon Fox (*1 Follow-up) | ← + A during *1 (Except last hit) |
Hits high. | |
Third Form: Wild Lion (*1 Follow-up) | ← + B during *1 (Except last hit) |
Fourth Form: Black Panther (*1 Follow-up) | → + B (Chargeable) during *1 (Except last hit) |
Shiranui: Steel | Midair ↓↘→ or ↓↙← + A or B |
Becomes invulnerable in the middle of the action. Shiranui: Steel is a high-speed lunge attack that is invulnerable from the middle of the action. Jubei places black paw-marks across the screen in various formations, then dashes along them. ↓↘→ + A places a row of five in a line curving towards the bottom of the screen starting at Jubei's height. ↓↘→ + B and ↓↘→ + C stagger four marks across the screen, with two at the top and two at the bottom, letting Jubei ping-pong up and down between them. ↓↙← + A and forms a straight row of them across the screen at Jubei's height. ↓↙← + B and ↓↙← + C stagger four marks across the screen, two at the top and two at the bottom, letting Jubei ping-pong left and right across them. |
|
Extra Skill (Takes 1 skill gauge) | |
EX First Form: Shadow Wolf | ↓↘→ + C |
Hits low. | |
EX Second Form: Demon Fox | ↓↙← + C |
Hits high. | |
EX First Form: Shadow Wolf (① Follow-up) | → + C during ① (Except last hit) |
Hits high. | |
EX Second Form: Demon Fox (① Follow-up) | ← + C during ① (Except last hit) |
Hits high. | |
EX Shiranui: Steel | Midair ↓↘→ or ↓↙← + C |
Becomes invulnerable in the middle of the action. | |
Distortion Skill (Takes 2 skill gauge) | |
Thousand Hands: Roaring Pillar | ↓↘→ + B + C |
Becomes invulnerable at the start of the action. Jubei rushes straight across the screen to just short of full-screen. If he catches the opponent in his rush, he slashes at them with his swords, leaving two black brushstrokes crisscrossed over the opponent before they disappear and the opponent falls in place. |
|
Twin Guardians: Morning Shore | Midair ↓↘→ + B + C |
Becomes invulnerable at the start of the action. Jubei slashes straight down with his sword. If he catches the opponent, black brushstrokes form over the opponent in a zigzag shape and the opponent is knocked back about half the screen. |
|
Distortion Skill · Duo (takes 2 skill gauge) | |
Thousand Hands: Roaring Pillar | P during the main character's Distortion Skill |
Becomes invulnerable at the start of the action. | |
Astral Heat | |
Asura: Thunderbird Rising | ↓↓↓ + B + C |
Becomes invulnerable at the start of the action.[Requirements] In order to activate, you must have Resonance Blaze active (Lv 4), have 9 Skill Gauges at time of activation, and the opponent must be down to one character. |
This is the command list used in the pre-release build of BBTAG that was demo'd at A-Kon in July 2018.
Name | Command |
---|---|
Smart Combo | |
① Smart Combo 1 | A ・ A ・ A ・ A |
① Smart Combo 2 | B ・ B ・ B |
① Smart Combo 3 | Midair B ・ B |
Special | |
Special Attack 1 | ← + A |
Backstep Cancel Dash | → during ←← |
Sneak Behind | →→ |
Partial invulnerability. | |
Reversal Action | |
Fissuring Impact | A + D |
Skill | |
First Form: Shadow Wolf | ↓↘→ + A |
Second Form: Demon Fox | ↓↙← + A |
Third Form: Wild Lion | ↓↙← + B |
Fourth Form: Black Panther | ↓↘→ + B (Chargeable) |
First Form: Shadow Wolf (① Follow-up) | → + A during ① (Except last hit) |
Second Form: Demon Fox (① Follow-up) | ← + A during ① (Except last hit) |
Third Form: Wild Lion (① Follow-up) | ← + B during ① (Except last hit) |
Fourth Form: Black Panther (① Follow-up) | → + B (Chargeable) during ① (Except last hit) |
Extra Skill (Takes 1 skill gauge) | |
EX First Form: Shadow Wolf | ↓↘→ + C |
Hits low. | |
EX Second Form: Demon Fox | ↓↙← + C |
Hits high. | |
EX First Form: Shadow Wolf (① Follow-up) | → + C during ① (Except last hit) |
Hits high. | |
EX Second Form: Demon Fox (① Follow-up) | ← + C during ① (Except last hit) |
Hits high. | |
Shiranui: Steel | Midair ↓↘→ or ↓↙← + C |
Full invulnerability. | |
Distortion Skill (Takes 2 skill gauge) | |
Thousand Hands: Roaring Pillar | ↓↘→ + B + C |
Full invulnerability. | |
Twin Guardians: Morning Shore | Midair ↓↘→ + B + C |
Full invulnerability. | |
Distortion Skill · Duo (takes 2 skill gauge) | |
Thousand Hands: Roaring Pillar | P during the main character's Distortion Skill |
Full invulnerability. | |
Astral Heat | |
Asura: Thunderbird Rising | ↓↓↓ + B + C |
External Links
- Twitter, @betadood, BlazBlue: Cross Tag Battle A-Kon Movelists
Read more: BBTAG#April2018
This is the command list used in the pre-release build of BBTAG that was demo'd at KVO and TSB in April 2018.
Read more: BBTAG#January 2018
This is the command list used in the pre-release build of BBTAG that was demo'd at Evolution Japan in January 2018.
Read more: BBTAG#October 2017
This is the command list used in the pre-release build of BBTAG that was demo'd at Toushinsai in October 2017.
Combos
- After any hit besides the last hit of standing B and jumping B, you can execute a follow-up attack (with regular or EX versions of Shadow World, Demon Fox, Wild Lion, or Black Panther).
- Tactics Mode
<tabs plain> <tab name="Numpad Notation">
- For an explanation of how numpad notation works, see also "Numpad Notation" on Dustloop.
- 5AAA > 236A
- j.A > 5AAA > 5BB > 236B
- [Activate Anti-Air Attack] 2B > jc > j.A > j.B~214B
- B+C > 5AA > 214B
- 5A > 2B > 236C > 5AA > sj > j.A > j.B~214B
- Activate Resonance Blaze > 5A > 2B > 236C > 5AA > 236B > 5AA > 214B > 236B+C
</tab> <tab name="In-Game Notation">
- Standing AAA > ↓↘→ + A
- Jumping A > Standing AAA > Standing BB > ↓↘→ + B
- [Activate Anti-Air Attack] Crouching B > Jump Cancel > Jumping A > Jumping B → ↓↙← + B
- B + C > Standing AA > ↓↙← + B
- Standing A > Crouching B > ↓↘→ + C > Standing AA > High Jump Cancel > Jumping A > Jumping B → ↓↙← + B
- Activate Resonance Blaze > Standing A > Crouching B > ↓↘→ + C in midair > Standing AA > ↓↘→ + B (Chargeable) > Standing AA > ↓↙← + B > ↓↘→ + B + C
</tab> </tabs>
Palettes
References
- ↑ BlazBlue: Cross Tag Battle, Character Introduction Trailer #7
- ↑ BlazBlue: Cross Tag Battle Official Website (JP), Characters, Jubei