Template:BBDW Character: Difference between revisions

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|nameen = String
|nameen = String
|voice = List (,) of String
|voice = List (,) of String
|illust = String
|voicealt=List (,) of String
|illustalt = String
|illust = List (,) of String
|illustalt = List (,) of String
|icon = File
|icon = File
|image = File
|image = File
Line 284: Line 285:
|traittrigger3 = Wikitext
|traittrigger3 = Wikitext
|traitunlock3 = String
|traitunlock3 = String
|chargroup =List (,) of String
|influences=List (,) of String
}}
}}
{{Documentation}}
{{Documentation}}
{{BBDW Character
|pgname=Gameplay:Ciel Sulfur BBDW
|basechar=Ciel Sulfur
|nameen=Ciel Sulfur
|namejp=シエル=サルファー
|illust=森利通
|illustalt=Toshimichi Mori
|voice=
|voicealt=Honnizumi Rina
|profiledesc=A girl mobilized for combat by the organization known as the Mitsurugi Agency. Exceedingly powerful, she is efficient, rational and doesn't let her emotions get in the way. With others she is exceptionally blunt and straightforward. Because her personality is very frank, her peers normally believe her words with little doubt.
|icon=BlazBlue Alternative Dark War Ciel Sulfur Icon.png
|image=Ciel Sulfur (BBDW Render).png
|obtain=test
|releasejp=2021/02/16
|element=light
|baserarity=A1
|position=Flex
|role=Attacker
|cost=6
|influencces=Grimoire/魔道書, Neutral/中立, Prime Field/素体
|hitcountR=2
|hitcountD=1
|hitcountS=6
|hitcountEX=1-6
|hitcountDD=3
|hitcountAH=
|fxnameen1=Dark Swan
|fxnamejp1=ダークスワン
|fxnamejpalt1=Dāku Suan
|fxdesc1=Grants self 8% increase in ATK (3T)
|fxtargettype1=ST
|fxnameen2=War Drumbeats
|fxnamejp2=ウォードラムビーツ
|fxnamejpalt2=Uō Doramubītsu
|fxdesc2=Grants all allies 7% recovery (3T)
|fxtargettype2=AOE
|fxunlock2=SS
|fxnameen3=BlazBlue Alternative
|fxnamejp3=ブレイブルーオルタナティブ
|fxnamejpalt3=Bureiburū Orutanatibu
|fxdesc3=Recover 100% of damage taken by this character as HP
|fxtargettype3=AOE
|fxunlock3=SS
|skillnameen1=Gale Wing: Gale Wing Call Type-C - Flight
|skillnamejp1=ゲイル・ウィング 風翼臨 丙型 - 翔
|skillnamejpalt1=Geiru Uingu: Kayokurin Heigata - Shō
|skillicon1=BBDW_Double_Skill_Up_Placeholder.png
|skilldesc1=Raise attack by 10% (2 turns) and Critical hit rate by 20% (2 Turns) for a single ally
|skillbasecd1=6
|skillnameen2=Glorious Feather: Light Wing Formation Type-C - Heavens
|skillnamejp2=グローリアス·フェザー 光翼陣 丙型 - 天
|skillnamejpalt2=Gurōriasu Fezā : Miyokujin Heigata - Ten
|skillicon2=BlazBlue Alternative Dark War Ciel Sulfur Icon.png
|skilldesc2=28% Defense Down (1 Turn) to a single enemy and cancel all buffing effects.
|skillbasecd2=5
|skillunlock2=SS++
|traitnameen1=Sleipnir's Sword
|traitnamejp1=スレイプニルの剣
|traitnamejpalt1=Sureipuniru no Tsurugi
|traittrigger1=
|traitdesc1=Increase all allies' ATK by 5%
|traitnameen2=Mitsurugi Agency's Provisioned Medicine
|traitnamejp2=御剣機関の支給薬
|traitnamejpalt2=Mitsurugi-kikan no Shikyūyaku
|traittrigger2=
|traitdesc2=Restore 5% HP to self
|traitnameen3=Auto-parry
|traitnamejp3=オートパリィ
|traitnamejpalt3=Ōtoparī
|traittrigger3=When there is an ally next to her
|traitdesc3=Return 5% of incoming damage when she receives an attack
}}
</noinclude>
</noinclude>

Revision as of 02:42, 4 February 2021

This template defines the table "BBDW_Characters". View table.

Documentation icon Template documentation[view] [edit] [history] [purge]

Defines a profile for a playable character in BlazBlue Alternative: Dark War.

Tables are colored based on the element specified (fire, water, earth, wind, light, or dark).

BBDW Element Fire.png Fire
BBDW Element Water.png Water
BBDW Element Earth.png Earth
BBDW Element Wind.png Wind
BBDW Element Light.png Light
BBDW Element Dark.png Dark

See Also

Usage

{{BBDW Character
|pgname= {{FULLPAGENAME}}
|basechar =the name of the base character, used to link different versions of the same character listed on the page
|relatedchar=names of characters who are alternate versions or possibilities that go under different names (like Terumi & Susano'o, Tsubaki & Izayoi)
|namejp =Name in Japanese
|nameen =Name in English
|illust =Illustrator
|illustalt =Alternate spelling of the artist's name or handle if applicable
|voice =Voice actor
|voicealt = Alternate spelling of voice actor's name or handle if applicable
|profiledesc =for now, the official site description

|icon =Filename of the icon (doesn't need File: prefix)
|image =Image of the character (doesn't need File: prefix)
|image2 =Image2.png
|image3=
|image4=
|sprite =Sprite.png
|distortion =Distortion.webm
|astral =Astral.webm

|releasejp = Date of release
|releasejp2 = Date character was added to the Crystallized Azure Gacha, if they were first introduced in a different gacha
|limited=Gacha (if character is limited; omit if not limited)
|obtain=Method(s) of obtaining the character
|element = one of fire, wind, water, earth, light, or dark
|baserarity= starting rarity (lowest rarity)
|position = front, flex, rear
|role= Tank, Attacker, Supporter, Healer
|cost = Integer

|minhp= At base rarity and level 1
|minatk=
|mindef=
|maxhp= ???
|maxatk=
|maxdef=

|spreadR=
|spreadD=
|spreadS=

|hitcountR=
|hitcountD=
|hitcountS=
|hitcountEX=
|hitcountDD=
|hitcountAH=

|fxnameen1 = String
|fxnamejp1 = String
|fxnamejpalt1 = romaji name
|fxtargettype1 = ST, AOE
|fxdesc1 = Wikitext
|fxstatuses1 = List (,) of String
|fxunlock1 = String

|fxnameen2 = String
|fxnamejp2 = String
|fxnamejpalt2 = romaji name
|fxtargettype2 = String
|fxdesc2 = Wikitext
|fxstatuses2 = List (,) of String
|fxunlock2 = String

|fxnameen3 = String
|fxnamejp3 = String
|fxnamejpalt3 = romaji name
|fxtargettype3 = String
|fxdesc3 = Wikitext
|fxstatuses3 = List (,) of String
|fxunlock3 = String

|skillnamejp1 = String
|skillnameen1 = String
|skillnamejpalt1 = romaji name
|skillicon1 = File
|skilldesc1 = Wikitext
|skillstatuses1 = List (,) of String
|skillbasecd1 = Integer
|skillunlock1 = String
|skill1_fx1 = Name of the effect that changes based on level
|skill1_val1= Comma-separated values at each level (e.g. 1,1,1,1,1,2,2,2,2,3)
|skill1_fx2=
|skill1_val2=
|skill1_fx3=
|skill1_val3=

|skillnameen2 = String
|skillnamejp2 = String
|skillnamejpalt2= romaji name
|skillicon2 = File
|skilldesc2 = Wikitext
|skillstatuses2 = List (,) of String
|skillbasecd2 = Integer
|skillunlock2 = String
|skill2_fx1 = Name of the effect that changes based on level
|skill2_val1= Comma-separated values at each level (e.g. 1,1,1,1,1,2,2,2,2,3)
|skill2_fx2=
|skill2_val2=
|skill2_fx3=
|skill2_val3=

|traitnameen<n> = String, where <n> is a number between 1 to 5
|traitnamejp<n> = String, where <n> is a number between 1 to 5
|trainnamejpalt<n> = name in romaji, where <n> is a number between 1 to 5
|traitfxdesc<n> = Wikitext, where <n> is a number between 1 to 5
|traitstatuses<n> = List (,) of String
|traitfxcondition<n> = Wikitext, where <n> is a number between 1 to 5
|traitreqrarity<n> = String, where <n> is a number between 1 to 5

|influences =List (,) of String
}}