Template:BBDW Character: Difference between revisions

Template page
(Makes hidden header visible, adds Gameplay Subpage category)
Tags: mobile edit mobile web edit
(add parameters (obtain, position2, jpalt for effects/skills/traits), add bbdw images)
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{| table class="wikitable" style="width:100%;margin-bottom:0;"
{| table class="wikitable" style="width:100%;margin-bottom:0;"
! style="vertical-align:middle;position:relative;" |<!--
! style="vertical-align:middle;position:relative;" |<!--
-->{{#if:{{{icon|}}}|<div style="float:left;">[[File:{{{icon|}}}|45x45px]] Placeholder for element/rarity icons</div>}}<!--
-->{{#if:{{{icon|}}}|<div style="float:left;">{{bbdw|{{{element|}}}}} {{{baserarity|}}}</div>}}<!--
--><div>{{#if:{{{namejp|}}}|'''{{{namejp}}}'''}}<!--
--><div>{{#if:{{{namejp|}}}|'''{{{namejp}}}'''}}<!--
-->{{#if:{{{nameen|}}}| {{#if:{{{namejp|}}}|<br />}} {{{nameen|}}}}}<!--
-->{{#if:{{{nameen|}}}| {{#if:{{{namejp|}}}|<br />}} {{{nameen|}}}}}<!--
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-->{{#if:{{{illust|}}}|<tr><th> Illustrator </th><td><!--
-->{{#if:{{{illust|}}}|<tr><th> Illustrator </th><td><!--
-->{{#if:{{{illustLink|}}}|[{{{illustLink}}} {{{illust|}}}]|{{{illust|}}}}}{{#if:{{{illustalt|}}}|&nbsp;({{{illustalt|}}})}} </td></tr>}}<!--
-->{{#if:{{{illustLink|}}}|[{{{illustLink}}} {{{illust|}}}]|{{{illust|}}}}}{{#if:{{{illustalt|}}}|&nbsp;({{{illustalt|}}})}} </td></tr>}}<!--
-->{{#if:{{{voice|}}}|<tr><th> Voice Actor </th><td> {{{voice|}}} </td></tr>}}<!--
-->{{#if:{{{voice|}}}|<tr><th> Voice Actor </th><td>{{{voice|}}}</td></tr>}}<!--
-->{{#if:{{{releasejp|}}}|<tr><th>Release Date</th><td> {{{releasejp|}}} </td></tr>}}
-->{{#if:{{{releasejp|}}}|<tr><th>Release Date</th><td>{{{releasejp|}}}</td></tr>}}<!--
-->{{#if:{{{obtain|}}}|<tr><th>Obtain</th><td>{{{obtain|}}}</td></tr>}}
</table></div>
</table></div>
</div>
</div>
<table class="wikitable" style="width:100%;margin-top:0;">
<table class="wikitable" style="width:100%;margin-top:0;text-align:center;">
<tr><!--
<tr><!--
-->{{#if:{{{element|}}}|<th>Element</th>}}<!--
-->{{#if:{{{element|}}}|<th>Element</th>}}<!--
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-->{{#if:{{{cost|}}}|<th>Cost</th>}}<!--
-->{{#if:{{{cost|}}}|<th>Cost</th>}}<!--
-->{{#if:{{{position|}}}{{{posicon|}}}|<th>Position</th>}}<!--
-->{{#if:{{{position|}}}{{{posicon|}}}|<th>Position</th>}}<!--
-->{{#if:{{{chargroup|}}}|<th>Grouping?</th>}}<!--
-->{{#if:{{{chargroup|}}}|<th>Groups</th>}}<!--
-->{{#if:{{{minatk|}}}|<th>Base ATK</th>}}<!--
-->{{#if:{{{minatk|}}}|<th>Base ATK</th>}}<!--
-->{{#if:{{{minhp|}}}|<th>Base HP</th>}}<!--
-->{{#if:{{{minhp|}}}|<th>Base HP</th>}}<!--
-->{{#if:{{{mindef|}}}|<th>Base DEF</th>}}<!--
-->{{#if:{{{mindef|}}}|<th>Base DEF</th>}}<!--
--></tr><!--
--></tr><!--
-->{{#if:{{{element|}}}|<td>{{{element|}}}</td>}}<!--
-->{{#if:{{{element|}}}|<td>{{bbdw|{{{element|}}}}}</td>}}<!--
-->{{#if:{{{baserarity|}}}|<td>{{{baserarity|}}}</td>}}<!--
-->{{#if:{{{baserarity|}}}|<td>{{{baserarity|}}}</td>}}<!--
-->{{#if:{{{cost|}}}|<td>{{{cost|}}}</td>}}<!--
-->{{#if:{{{cost|}}}|<td>{{{cost|}}}</td>}}<!--
-->{{#if:{{{position|}}}{{{posicon|}}}|<td>{{{position|}}} {{#if:{{{posicon|}}}|({{{posicon|}}})}}</td>}}<!--
-->{{#if:{{{position|}}}{{{position2|}}}|<td>{{bbdw|{{{position|}}} {{{position2}}}}}</td>}}<!--
-->{{#if:{{{chargroup|}}}|<td>{{{chargroup|}}}</td>}}<!--
-->{{#if:{{{chargroup|}}}|<td>{{{chargroup|}}}</td>}}<!--
-->{{#if:{{{minatk|}}}|<td>{{{minatk|}}}</td>}}<!--
-->{{#if:{{{minatk|}}}|<td>{{{minatk|}}}</td>}}<!--
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<tr>
<tr>
<th style="max-width:45px;">S</th>
<th style="max-width:45px;">S</th>
<th>{{{fxnameen1|}}}</br><small>{{{fxnamejp1|}}}</small></th>
<th>{{{fxnameen1|}}}</br><small>{{{fxnamejp1|}}}<br><i>{{{fxnamejpalt1|}}}</i></small></th>
<td>{{{fxtargettype1|}}}<br/>{{{fxdesc1|}}}<br/>{{#ifeq:{{{fxunlock1|}}}|none||Unlocks at {{{fxunlock1|}}} rarity.}}</td>
<td>{{{fxtargettype1|}}}<br/>{{{fxdesc1|}}}<br/>{{#ifeq:{{{fxunlock1|}}}|none||Unlocks at {{{fxunlock1|}}} rarity.}}</td>
</tr>
</tr>
<tr>
<tr>
<th style="max-width:45px;">DD</th>
<th style="max-width:45px;">DD</th>
<th>{{{fxnameen2|}}}</br><small>{{{fxnamejp2|}}}</small></th>
<th>{{{fxnameen2|}}}</br><small>{{{fxnamejp2|}}}<br><i>{{{fxnamejpalt2|}}}</i></small></th>
<td>{{{fxtargettype2|}}}<br/>{{{fxdesc2|}}}<br/>{{#ifeq:{{{fxunlock2|}}}|none||Unlocks at {{{fxunlock2|}}} rarity.}}</td>
<td>{{{fxtargettype2|}}}<br/>{{{fxdesc2|}}}<br/>{{#ifeq:{{{fxunlock2|}}}|none||Unlocks at {{{fxunlock2|}}} rarity.}}</td>
</tr>
</tr>
<tr>
<tr>
<th style="max-width:45px;">AH</th>
<th style="max-width:45px;">AH</th>
<th>{{{fxnameen3|}}}</br><small>{{{fxnamejp3|}}}</small></th>
<th>{{{fxnameen3|}}}</br><small>{{{fxnamejp3|}}}<br><i>{{{fxnamejpalt3|}}}</i></small></th>
<td>{{{fxtargettype3|}}}<br/>{{{fxdesc3|}}}<br/>{{#ifeq:{{{fxunlock3|}}}|none||Unlocks at {{{fxunlock3|}}} rarity.}}</td>
<td>{{{fxtargettype3|}}}<br/>{{{fxdesc3|}}}<br/>{{#ifeq:{{{fxunlock3|}}}|none||Unlocks at {{{fxunlock3|}}} rarity.}}</td>
</tr>
</tr>
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<h3>Skills</h3>
<h3>Skills</h3>
<table class="wikitable" style="width:100%;margin-top:0;">
<table class="wikitable" style="width:100%;margin-top:0;">
{{#if:{{{skillnameen1|}}}{{{skillnamejp1|}}}|<tr>
{{#if:{{{skillnameen1|}}}{{{skillnamejp1|}}}{{{skillnamejpalt1|}}}|<tr>
<th style="max-width:45px;">[[File:{{{skillicon1|}}}|45x45px]]</th>
<th style="max-width:45px;">[[File:{{{skillicon1|}}}|45x45px]]</th>
<th>{{{skillnameen1|}}}<br/><small>{{{skillnamejp1|}}}</th>
<th>{{{skillnameen1|}}}<br/><small>{{{skillnamejp1|}}}<br/><i>{{{skillnamealtjp1|}}}</i></small></th>
<td>{{{skilldesc1|}}}<br/>CD: {{{skillbasecd1|}}}<br/>Unlocks at {{{skillunlock1|}}} rarity.</td>
<td>{{{skilldesc1|}}}<br/>CD: {{{skillbasecd1|}}}<br/>Unlocks at {{{skillunlock1|}}} rarity.</td>
</tr>}}
</tr>}}
{{#if:{{{skillnameen2|}}}{{{skillnamejp2|}}}|<tr>
{{#if:{{{skillnameen2|}}}{{{skillnamejp2|}}}{{{skillnamejpalt2|}}}|<tr>
<th style="max-width:45px;">[[File:{{{skillicon2|}}}|45x45px]]</th>
<th style="max-width:45px;">[[File:{{{skillicon2|}}}|45x45px]]</th>
<th>{{{skillnameen2|}}}<br/><small>{{{skillnamejp2|}}}</th>
<th>{{{skillnameen2|}}}<br/><small>{{{skillnamejp2|}}}<br/><i>{{{skillnamealtjp2|}}}</i></small></th>
<td>{{{skilldesc2|}}}<br/>CD: {{{skillbasecd2|}}}<br/>Unlocks at {{{skillunlock2|}}} rarity.</td>
<td>{{{skilldesc2|}}}<br/>CD: {{{skillbasecd2|}}}<br/>Unlocks at {{{skillunlock2|}}} rarity.</td>
</tr>}}
</tr>}}
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<h3>Traits</h3>
<h3>Traits</h3>
<table class="wikitable" style="width:100%;margin-top:0;">
<table class="wikitable" style="width:100%;margin-top:0;">
{{#if:{{{traitnameen1|}}}{{{traitnamejp1|}}}|<tr>
{{#if:{{{traitnameen1|}}}{{{traitnamejp1|}}}{{{traitnamejpalt1|}}}|<tr>
<th>{{{traitnameen1|}}}<br/><small>{{{traitnamejp1|}}}</th>
<th>{{{traitnameen1|}}}<br/><small>{{{traitnamejp1|}}}<br/><i>{{{traitnamealtjp1|}}}</i></small></th>
<td>{{{traittrigger1|}}}<br/>{{{traitdesc1|}}}<br/>Unlocks at {{{traitunlock1|}}} rarity.</td>
<td>{{{traittrigger1|}}}<br/>{{{traitdesc1|}}}<br/>Unlocks at {{{traitunlock1|}}} rarity.</td>
</tr>}}
</tr>}}
{{#if:{{{traitnameen2|}}}{{{traitnamejp2|}}}|<tr>
{{#if:{{{traitnameen2|}}}{{{traitnamejp2|}}}{{{traitnamejpalt2|}}}|<tr>
<th>{{{traitnameen2|}}}<br/><small>{{{traitnamejp2|}}}</th>
<th>{{{traitnameen2|}}}<br/><small>{{{traitnamejp2|}}}<br/><i>{{{traitnamealtjp2|}}}</i></small></th>
<td>{{{traittrigger2|}}}<br/>{{{traitdesc2|}}}<br/>Unlocks at {{{traitunlock2|}}} rarity.</td>
<td>{{{traittrigger2|}}}<br/>{{{traitdesc2|}}}<br/>Unlocks at {{{traitunlock2|}}} rarity.</td>
</tr>}}
</tr>}}
{{#if:{{{traitnameen3|}}}{{{traitnamejp3|}}}|<tr>
{{#if:{{{traitnameen3|}}}{{{traitnamejp3|}}}{{{traitnamejpalt3|}}}|<tr>
<th>{{{traitnameen3|}}}<br/><small>{{{traitnamejp3|}}}</th>
<th>{{{traitnameen3|}}}<br/><small>{{{traitnamejp3|}}}<br/><i>{{{traitnamealtjp3|}}}</i></small></th>
<td>{{{traittrigger3|}}}<br/>{{{traitdesc3|}}}<br/>Unlocks at {{{traitunlock3|}}} rarity.</td>
<td>{{{traittrigger3|}}}<br/>{{{traitdesc3|}}}<br/>Unlocks at {{{traitunlock3|}}} rarity.</td>
</tr>}}
</tr>}}
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|traittrigger2 = Wikitext
|traittrigger2 = Wikitext
|traitunlock2 = String
|traitunlock2 = String
|chargroup =List (,) of String
}}<!--
  DOCUMENTATION FOLLOWS BELOW
-->
{{Imbox
|style=background-color:inherit;
|text=WIP, in the middle of re-purposing for displaying BBDW character information. Will change as more information is revealed.
}}
{{TOC}}
==Usage==
<pre><nowiki>
{{BBDW Character
|pgname= {{FULLPAGENAME}}
|basechar =the name of the base character, used to link different versions of the same character
|namejp =Name in Japanese
|nameen =Name in English
|illust =Illustrator
|illustalt =Alternate spelling of the artist's name or handle if applicable
|voice =Seiyuu, EN VA, EN VA 2, etc.
|profile =for now, the official site description
|icon =Filename of the icon (doesn't need File: prefix)
|image =Image of the character (doesn't need File: prefix)
|image2 =Image2.png
|sprite =Sprite.png
|releasejp = Date of release
|element = one of fire, wind, water, earth, light, or dark
|baserarity= starting rarity (lowest rarity)
|position = front, rear, either
|posicon = Position_icon.png
|cost = Integer
|fxnameen1 = String
|fxnamejp1 = String
|fxtargettype1 = ST, AOE
|fxdesc1 = Wikitext
|fxunlock1 = String
|fxnameen2 = String
|fxnamejp2 = String
|fxtargettype2 = String
|fxdesc2 = Wikitext
|fxunlock2 = String
|fxnameen3 = String
|fxnamejp3 = String
|fxtargettype3 = String
|fxdesc3 = Wikitext
|fxunlock3 = String
|skillnamejp1 = String
|skillnameen1 = String
|skillicon1 = File
|skilldesc1 = Wikitext
|skillbasecd1 = Integer
|skillunlock1 = String
|skillnamejp2 = String
|skillnameen2 = String
|skillicon2 = File
|skilldesc2 = Wikitext
|skillbasecd2 = Integer
|skillunlock2 = String
|traitnamejp1 = String
|traitnameen1 = String
|traitdesc1 = Wikitext
|traittrigger1 = Wikitext
|traitunlock1 = String
|traitnamejp2 = String
|traitnameen2 = String
|traitdesc2 = Wikitext
|traittrigger2 = Wikitext
|traitunlock2 = String
|chargroup =List (,) of String
|chargroup =List (,) of String
}}
}}
</nowiki></pre>
{{Documentation}}
 
</noinclude>
[[Category:Infobox Templates]]</noinclude>

Revision as of 01:50, 30 January 2021

This template defines the table "BBDW_Characters". View table.

Documentation icon Template documentation[view] [edit] [history] [purge]

Defines a profile for a playable character in BlazBlue Alternative: Dark War.

Tables are colored based on the element specified (fire, water, earth, wind, light, or dark).

BBDW Element Fire.png Fire
BBDW Element Water.png Water
BBDW Element Earth.png Earth
BBDW Element Wind.png Wind
BBDW Element Light.png Light
BBDW Element Dark.png Dark

See Also

Usage

{{BBDW Character
|pgname= {{FULLPAGENAME}}
|basechar =the name of the base character, used to link different versions of the same character listed on the page
|relatedchar=names of characters who are alternate versions or possibilities that go under different names (like Terumi & Susano'o, Tsubaki & Izayoi)
|namejp =Name in Japanese
|nameen =Name in English
|illust =Illustrator
|illustalt =Alternate spelling of the artist's name or handle if applicable
|voice =Voice actor
|voicealt = Alternate spelling of voice actor's name or handle if applicable
|profiledesc =for now, the official site description

|icon =Filename of the icon (doesn't need File: prefix)
|image =Image of the character (doesn't need File: prefix)
|image2 =Image2.png
|image3=
|image4=
|sprite =Sprite.png
|distortion =Distortion.webm
|astral =Astral.webm

|releasejp = Date of release
|releasejp2 = Date character was added to the Crystallized Azure Gacha, if they were first introduced in a different gacha
|limited=Gacha (if character is limited; omit if not limited)
|obtain=Method(s) of obtaining the character
|element = one of fire, wind, water, earth, light, or dark
|baserarity= starting rarity (lowest rarity)
|position = front, flex, rear
|role= Tank, Attacker, Supporter, Healer
|cost = Integer

|minhp= At base rarity and level 1
|minatk=
|mindef=
|maxhp= ???
|maxatk=
|maxdef=

|spreadR=
|spreadD=
|spreadS=

|hitcountR=
|hitcountD=
|hitcountS=
|hitcountEX=
|hitcountDD=
|hitcountAH=

|fxnameen1 = String
|fxnamejp1 = String
|fxnamejpalt1 = romaji name
|fxtargettype1 = ST, AOE
|fxdesc1 = Wikitext
|fxstatuses1 = List (,) of String
|fxunlock1 = String

|fxnameen2 = String
|fxnamejp2 = String
|fxnamejpalt2 = romaji name
|fxtargettype2 = String
|fxdesc2 = Wikitext
|fxstatuses2 = List (,) of String
|fxunlock2 = String

|fxnameen3 = String
|fxnamejp3 = String
|fxnamejpalt3 = romaji name
|fxtargettype3 = String
|fxdesc3 = Wikitext
|fxstatuses3 = List (,) of String
|fxunlock3 = String

|skillnamejp1 = String
|skillnameen1 = String
|skillnamejpalt1 = romaji name
|skillicon1 = File
|skilldesc1 = Wikitext
|skillstatuses1 = List (,) of String
|skillbasecd1 = Integer
|skillunlock1 = String
|skill1_fx1 = Name of the effect that changes based on level
|skill1_val1= Comma-separated values at each level (e.g. 1,1,1,1,1,2,2,2,2,3)
|skill1_fx2=
|skill1_val2=
|skill1_fx3=
|skill1_val3=

|skillnameen2 = String
|skillnamejp2 = String
|skillnamejpalt2= romaji name
|skillicon2 = File
|skilldesc2 = Wikitext
|skillstatuses2 = List (,) of String
|skillbasecd2 = Integer
|skillunlock2 = String
|skill2_fx1 = Name of the effect that changes based on level
|skill2_val1= Comma-separated values at each level (e.g. 1,1,1,1,1,2,2,2,2,3)
|skill2_fx2=
|skill2_val2=
|skill2_fx3=
|skill2_val3=

|traitnameen<n> = String, where <n> is a number between 1 to 5
|traitnamejp<n> = String, where <n> is a number between 1 to 5
|trainnamejpalt<n> = name in romaji, where <n> is a number between 1 to 5
|traitfxdesc<n> = Wikitext, where <n> is a number between 1 to 5
|traitstatuses<n> = List (,) of String
|traitfxcondition<n> = Wikitext, where <n> is a number between 1 to 5
|traitreqrarity<n> = String, where <n> is a number between 1 to 5

|influences =List (,) of String
}}