BlazBlue Alternative: Dark War/Guides/System: Difference between revisions

From BlazBlue Wiki
m (add images for battle screen and command types)
(→‎Characters: add section on groups)
Line 29: Line 29:
==Characters==
==Characters==
<!--Character Details page image...-->
<!--Character Details page image...-->
===Character Rarity===
===Rarity===
Characters come at a base rarity of A1, S, or SS and can be upgraded to higher rarities.
Characters come at a base rarity of A1, S, or SS and can be upgraded to higher rarities.


Line 36: Line 36:
In general, at rank SS characters will unlock their DD's additional effect, SS+ their AH's additional effect, SS++ their second skill, and SS+++ their third trait.
In general, at rank SS characters will unlock their DD's additional effect, SS+ their AH's additional effect, SS++ their second skill, and SS+++ their third trait.


===Additional Effect===
===Additional Effects===
An '''additional effect''' (追加効果 ''tsuika kōka'') is a bonus effect applied to a character's attack, activated upon use of that attack. Each character has one additional effect each for their Special, Distortion Drive, and Astral Heat.
An '''additional effect''' (追加効果 ''tsuika kōka'') is a bonus effect applied to a character's attack, activated upon use of that attack. Each character has one additional effect each for their Special, Distortion Drive, and Astral Heat.


===Skill===
===Skills===
A skill is an ability that can be activated during battle.
A skill is an ability that can be activated during battle.


===Trait===
===Traits===
A trait (特性 ''tokusei'') is a passive effect that takes place when its conditions are met. Some traits do not have conditions and are therefore always active.
A trait (特性 ''tokusei'') is a passive effect that takes place when its conditions are met. Some traits do not have conditions and are therefore always active.
===Groups===
Finally, characters can belong to a number of groups (系統 ''keitō''). These are listed at the very bottom of the character's profile.
<table class="wikitable" style="width:100%;">
<caption>Character Groups</caption>
<tr style="height:0;margin:0;padding:0" class="nomobile"><td style="width:150px;margin:0;padding:0;"></td><td style="width:300px;margin:0;padding:0;"></td></tr>
<tr><th>Group Name</th><th>Notes</th><th>Characters</th></tr>
{{BBDW Character Group|nameen=Chaos|namejp=混沌|notes=}}
{{BBDW Character Group|nameen=Grimoire|namejp=魔道書|notes=}}
{{BBDW Character Group|nameen=Neutral|namejp=中立|notes=}}
{{BBDW Character Group|nameen=Prime Field|namejp=素体|notes=}}
{{BBDW Character Group|nameen=Sector Seven|namejp=第七機関|notes=}}
{{BBDW Character Group|nameen=Sorcery|namejp=魔術|notes=}}
</table>


==Team==
==Team==

Revision as of 00:50, 9 February 2021

Gameplay Basics

A breakdown of the elements of the battle screen

Commands

The four basic commands

There are four basic commands and two additional commands that use the Heat Gauge.

  • Revolver (R), which are attacks that fill the drive gauge.
  • Drive (D), which are attacks that fill the heat gauge.
  • Special (S), which apply special character effects.
  • Extra (EX), which activates at the end of a chain.
  • Distortion Drive (DD) - Usable when Heat Gauge exceeds 100%
  • Astral Heat (AH) - Usable when Heat Gauge reaches 300%

Chaining Commands

The fourth command automatically becomes an EX attack.

The combo system allows commands to be chained together in a pattern of R > D > S or by repeating the same type (D-D-D) up to a maximum of 4 commands. The fourth command will be automatically converted to a special EX type. By chaining commands, the subsequent commands get stronger; however, consecutive attacks from the same character will be slightly weaker than attacks chained between different characters.

Overdrive

An example of chaining commands in OVerdrive.

When the Overdrive Gauge is filled, Overdrive can be activated. During Overdrive, the combo limit is increased to 12 and commands can be linked in any order.

Revolver System

When queuing an attack type that is currently loaded onto a character, they are then reloaded using the next attack type that is waiting on the Revolver Gauge.

Auto

Auto can be activated in the upper right corner. It uses all characters skills, performs chains, and will use Overdrive, Distortion Drives, and Astral Heats as they become available.

Characters

Rarity

Characters come at a base rarity of A1, S, or SS and can be upgraded to higher rarities.

A1 → S → SS → SS+ → SS++ → SS+++

In general, at rank SS characters will unlock their DD's additional effect, SS+ their AH's additional effect, SS++ their second skill, and SS+++ their third trait.

Additional Effects

An additional effect (追加効果 tsuika kōka) is a bonus effect applied to a character's attack, activated upon use of that attack. Each character has one additional effect each for their Special, Distortion Drive, and Astral Heat.

Skills

A skill is an ability that can be activated during battle.

Traits

A trait (特性 tokusei) is a passive effect that takes place when its conditions are met. Some traits do not have conditions and are therefore always active.

Groups

Finally, characters can belong to a number of groups (系統 keitō). These are listed at the very bottom of the character's profile.

Character Groups
Group NameNotesCharacters
Chaos/混沌
BlazBlue Alternative Dark War Acht Icon.png
Acht
  
BlazBlue Alternative Dark War Fuzzy Icon.png
Fuzzy
  
BlazBlue Alternative Dark War Hazama Icon.png
Hazama
  
BlazBlue Alternative Dark War Ripper Icon.png
Ripper
  
BlazBlue Alternative Dark War Zwei Icon.png
Zwei
  
BlazBlue Alternative Dark War Juusan Icon.png
Juusan
  
Grimoire/魔道書
BlazBlue Alternative Dark War Hazama Icon.png
Hazama
  
Neutral/中立
Blazblue Alternative Dark War Avenge Icon.png
Avenge
  
BlazBlue Alternative Dark War Bullet Icon.png
Bullet
  
BlazBlue Alternative Dark War Es Icon.png
Es
  
Blazblue Alternative Dark War Sechs Icon.png
Sechs
  
Prime Field/素体
BlazBlue Alternative Dark War Es Icon.png
Es
  
BlazBlue Alternative Dark War Juusan Icon.png
Juusan
  
Sector Seven/第七機関
Sorcery/魔術 No results

Team

Position

There are front and rear positions in a team. Based on the character's position, the character's Position Skill/Effect will take effect.

Grimoires

Grimoires are able to be equipped on the party position screen and apply specific effects to the wielder.