Creates a dropdown that can be used to filter by the type of statuses applied.
Filter by Status Application: {"divID":"bbdwStatusFilter", "name":"bbdwStatusSelect", "attribute":"data-bbdw-status", "applyToElementsWithThisClass":"bbdw-status", "options":[ ["All", ""],["Astral Up", ""],["ATK Down", ""],["ATK Up", ""],["Bleed", ""],["Bleed Immunity", ""],["Bound", ""],["Bound Immunity", ""],["Burn", ""],["Burn Immunity", ""],["Chamber Conversion:D", ""],["Chamber Conversion:R", ""],["Chamber Conversion:SP", ""],["Character EXP Up", ""],["Cleanse", ""],["Critical Damage Up", ""],["Critical Rate Up", ""],["Damage Reduction", ""],["DEF Down", ""],["DEF Up", ""],["Dispel", ""],["Distortion Up", ""],["Drain", ""],["Drive Up", ""],["Evasion", ""],["Fill Heat Gauge", ""],["Fill Overdrive Gauge", ""],["Fortitude", ""],["Freeze", ""],["Freeze Immunity", ""],["Guts", ""],["Hate Value Down", ""],["Hate Value Up", ""],["Heal", ""],["Healing Up", ""],["Heat Generation Up", ""],["Negative", ""],["Negative Immunity", ""],["Overdrive Extend", ""],["Overdrive Generation Up", ""],["P$ Gain Up", ""],["Player EXP Up", ""],["Poison", ""],["Poison Immunity", ""],["Regeneration", ""],["Revolver Up", ""],["Shock", ""],["Shock Immunity", ""],["Special Up", ""],["Stun", ""],["Stun Immunity", ""] ]} |
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{{BBDW Status Filter}}