More actions
This is the documentation page for Module:Character Gallery/data
This page defines the structure of Module:Character Gallery.
Ordering
Sections will be displayed on the page in the same order as they are listed in the ordering
.
Sections will NOT be displayed if they aren't included in the ordering
.
Sections
Sections (['Section Header']={...}
) are at h2 depth. Individual galleries' and subheaders' depths can be controlled with header=h2, h3, h4, h5
.
class = 'inline-gallery' forces the galleries in that section to appear inline. For an example, see the Gameplay section of any character's gallery (ex. Izayoi/Gallery#Gameplay)
Templates
template='Header' produces a header that's independent of a gallery.
- Example:
{template='Header',header='h3',title='C-Series'}
header
controls its depthtitle
is what text to display as the header
template='Gallery Section' produces a Template:Gallery Section
- The character specified when invoking Module:Character Gallery becomes the first category
category
becomes the second categorycategory2
(optional) becomes the third category if it's provided
For template='Gallery Section (Cargo)' and template='Gallery Section (BBRadio)', please see their respective pages for an explanation of their parameters:
- Template:Gallery Section (Cargo)
- Template:Gallery Section (BBRadio)
- Notably, Module:Character Gallery will calculate the
count_all
andcount_cameos
parameters automatically, and it will also setsee_all
andsee_cameos
accordingly - so the "see cameos" and "see all" buttons will only appear if there are cameos or images to see, respectively.