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The BlazBlue series celebrates its 10th anniversary on November 20, 2018, exactly ten years after the release of BlazBlue: Calamity Trigger in Japanese arcades in 2008. To celebrate, BlazBlue staff launched a special website for the anniversary one year prior on November 20, 2017 as part of the "BlazBlue 10th Anniversary Project" (「BLAZBLUE」10周年アニバーサリープロジェクト).[1][2]
Birthday Illustrations and Tweets
Website
The website features a history of BlazBlue, a directory all the characters of the BlazBlue series and its spinoffs, creator's comments, and community contests. Information was released slowly over the course of the year.
The character popularity poll and the illustration contest both ran from the website's opening on November 20, 2017 until January 31, 2018. During this time, anyone could vote once a day on a character or illustration of their liking. Intermediate results for the popularity poll were released once during the monthly Arcnama on December 15, 2017 and once on the poll's page on January 22, 2018[3].
On January 22, 2018, the website received its first huge update, which switched out the splash image, opened up the 4-panel comic contest, added a section outlining the history of the BlazBlue series, and released the 2nd intermediary results for the character popularity poll.
On March 3, 2018, the website was updated to include results for the character popularity poll and illustration contest, as well as a new splash image to celebrate Ragna's birthday.
- Splash Images
Popularity Poll
- See the final results at Polls/BlazBlue 10th Anniversary Character Popularity Poll
Creator's Comments
This article contains an unofficial translation of a passage. The translation uses terms from the established localization and may use its own terms for phrases without official English equivalents. |
Toshimichi Mori
Toshimichi Mori
Illustrator of the first and third installments of the series.
a new challenge.
Thanks to everyone, BlazBlue is able to welcome its 10th anniversary. I think this is due to everyone's support, as well as the diligence of the staff who tackled this project. Let me first express my gratitude: really, thank you very much.
When we first started planning [for BlazBlue], I had just transferred to Arc System Works; the CEO Kidooka's first words for me were, "Make content that will continue for 10 years." To be honest, at that time I thought, "That's absurd..." but I very strongly wanted to be able to make a work of my own, so I decided to push onward. And now, we actually have created content that's continued on for ten years.
In these ten years, all sorts of things have happened.
Of course there have been the games, but there have also also been novels, the web radio, manga, anime, stageplay; many, varied genres all depicting BlazBlue. The challenge of these has been to open up the connection with the audience, not just by widening our reach but also--to me, and to Arc System Works--by providing an exciting experience.
Now once again, a new challenge stands before us.
Although the curtain has fallen on the story of "Ragna the Bloodedge" in the world of BlazBlue, the "Story of the Azure" still continues.
I myself also want to keep continuing onward; I would be happy if everyone would accompany me.
Yuuki Kato
Yuuki Kato
of the BlazBlue series.
for the first time!
Congratulations on BlazBlue's 10th anniversary! I've said a lot about the character designs in other places, so I'll write about something that I haven't really talked about before.
Here's some image boards of battle scenes that haven't been released elsewhere; let's continue while looking at them!
This was around when Ragna's hakama portion was still being decided.
Taokaka hasn't changed much since her design here.
Jin's design was also still all over the place.
Noel and Carl's designs were solidified pretty quickly.
Maybe because they were stuffed full of wild ideas from Mori-P?
Litchi's first draft had the feeling of a [stereotypical] Chinese girl (lol) It's nostagic.
Looking back like this, my old work is really bad isn't it! lol
Even though these drawings are so embarrassing, I think everyone can have a laugh at them being able to lead to today's BlazBlue!
So, until next time~
Arc System Works Co., Ltd.
Designer
Yuki Kato
Daisuke Ishiwatari
Daisuke Ishiwatari
all of the BlazBlue series.
the BlazBlue soundtrack.
Takeshi Yamanaka
Takeshi Yamanaka
the second installment's arcade version.
a new age for fighting games.
Takumi Iguchi
Takumi Iguchi
director of the second installment
of the BlazBlue series.
a completely new fighting game engine.
Ryouhei Endo
Ryouhei Endo
the third installment of the BlazBlue series.
you'd like to try.
Tatsunori Ishikawa
Tatsunori Ishikawa
director of the fourth installment of the BlazBlue series.
depth and enticement of fighting games.
External Links
References
- ↑ Twitter, @BLAZBLUE_PR (BLAZBLUE OFFICIAL), 本日でBLAZBLUEが10年目に突入!「BLAZBLUE 10th ANNIVERSARYサイト」を公開しました!満10年を迎える2018年11月20日までの期間、BBを愛するみなさんと一緒に様々な企画を作り上げていけますよう、どうぞ応援よろしくお願いします! #BB10周年 #blazblue http://www.arcsystemworks.jp/portal/post-6991
- ↑ Arc System Works, 「BLAZBLUE」10周年アニバーサリープロジェクト始動!
- ↑ Twitter, @BLAZBLUE_PR, 10th anniversary character popularity poll, 2nd intermediary results