More actions
m (add section with characters that don't have element info (to be removed later when info is filled in)) |
(separate unreleased characters (characters missing release dates) into a separate section at the bottom of the page) |
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Line 15: | Line 15: | ||
|order by=char.nameen | |order by=char.nameen | ||
|format=template | |format=template | ||
|where=char.releasejp IS NOT NULL | |||
|template=BBDW_Character_Versions/1 | |template=BBDW_Character_Versions/1 | ||
|named args=yes | |named args=yes | ||
Line 41: | Line 42: | ||
,char.skillnameen2,char.skillicon2,char.skilldesc2,char.skillbasecd2 | ,char.skillnameen2,char.skillicon2,char.skilldesc2,char.skillbasecd2 | ||
,char.influences | ,char.influences | ||
|where=char.element='fire' | |where=char.element='fire' and char.releasejp IS NOT NULL | ||
|order by=char.releasejp desc,char.baserarity desc,char.element,char.nameen | |order by=char.releasejp desc,char.baserarity desc,char.element,char.nameen | ||
|format=template | |format=template | ||
Line 71: | Line 72: | ||
,char.skillnameen2,char.skillicon2,char.skilldesc2,char.skillbasecd2 | ,char.skillnameen2,char.skillicon2,char.skilldesc2,char.skillbasecd2 | ||
,char.influences | ,char.influences | ||
|where=char.element='wind' | |where=char.element='wind' and char.releasejp IS NOT NULL | ||
|order by=char.releasejp desc,char.baserarity desc,char.element,char.nameen | |order by=char.releasejp desc,char.baserarity desc,char.element,char.nameen | ||
|format=template | |format=template | ||
Line 101: | Line 102: | ||
,char.skillnameen2,char.skillicon2,char.skilldesc2,char.skillbasecd2 | ,char.skillnameen2,char.skillicon2,char.skilldesc2,char.skillbasecd2 | ||
,char.influences | ,char.influences | ||
|where=char.element='earth' | |where=char.element='earth' and char.releasejp IS NOT NULL | ||
|order by=char.releasejp desc,char.baserarity desc,char.element,char.nameen | |order by=char.releasejp desc,char.baserarity desc,char.element,char.nameen | ||
|format=template | |format=template | ||
Line 131: | Line 132: | ||
,char.skillnameen2,char.skillicon2,char.skilldesc2,char.skillbasecd2 | ,char.skillnameen2,char.skillicon2,char.skilldesc2,char.skillbasecd2 | ||
,char.influences | ,char.influences | ||
|where=char.element='water' | |where=char.element='water' and char.releasejp IS NOT NULL | ||
|order by=char.releasejp desc,char.baserarity desc,char.element,char.nameen | |order by=char.releasejp desc,char.baserarity desc,char.element,char.nameen | ||
|format=template | |format=template | ||
Line 161: | Line 162: | ||
,char.skillnameen2,char.skillicon2,char.skilldesc2,char.skillbasecd2 | ,char.skillnameen2,char.skillicon2,char.skilldesc2,char.skillbasecd2 | ||
,char.influences | ,char.influences | ||
|where=char.element='light' | |where=char.element='light' and char.releasejp IS NOT NULL | ||
|order by=char.releasejp desc,char.baserarity desc,char.element,char.nameen | |order by=char.releasejp desc,char.baserarity desc,char.element,char.nameen | ||
|format=template | |format=template | ||
Line 191: | Line 192: | ||
,char.skillnameen2,char.skillicon2,char.skilldesc2,char.skillbasecd2 | ,char.skillnameen2,char.skillicon2,char.skilldesc2,char.skillbasecd2 | ||
,char.influences | ,char.influences | ||
|where=char.element='dark' | |where=char.element='dark' and char.releasejp IS NOT NULL | ||
|order by=char.releasejp desc,char.baserarity desc,char.element,char.nameen | |order by=char.releasejp desc,char.baserarity desc,char.element,char.nameen | ||
|format=template | |format=template | ||
Line 222: | Line 223: | ||
,char.skillnameen2,char.skillicon2,char.skilldesc2,char.skillbasecd2 | ,char.skillnameen2,char.skillicon2,char.skilldesc2,char.skillbasecd2 | ||
,char.influences | ,char.influences | ||
|where=char.element IS NULL | |where=char.element IS NULL and char.releasejp IS NOT NULL | ||
|order by=char.releasejp desc,char.baserarity desc,char.element,char.nameen | |||
|format=template | |||
|template=BBDW_Character_Table | |||
|named args=yes | |||
}} | |||
</tr> | |||
</table> | |||
==Unreleased Characters== | |||
Characters who have been officially announced but have not been released yet. | |||
Characters without a release date will show up in this table. | |||
<b>If a character is in this table when they should not be, please add their release date, if known.</b> | |||
<table class="sortable wikitable" style="text-align:center;"> | |||
<tr> | |||
<th>Icon</th> | |||
<th>Name</th> | |||
<th>Rarity</th> | |||
<th>Element</th> | |||
<th>Position & Role</th> | |||
<th>Additional Effects</th> | |||
<th>Skills</th> | |||
<th>Groups</th> | |||
</tr> | |||
{{#cargo_query: | |||
|tables=BBDW_Characters=char | |||
|fields=char.icon,char.pgname,char.nameen,char.namejp | |||
,char.element,char.baserarity,char.position,char.role | |||
,char.fxnameen1,char.fxdesc1 | |||
,char.fxnameen2,char.fxdesc2 | |||
,char.fxnameen3,char.fxdesc3 | |||
,char.skillnameen1,char.skillicon1,char.skilldesc1,char.skillbasecd1 | |||
,char.skillnameen2,char.skillicon2,char.skilldesc2,char.skillbasecd2 | |||
,char.influences | |||
|where=char.releasejp IS NULL | |||
|order by=char.releasejp desc,char.baserarity desc,char.element,char.nameen | |order by=char.releasejp desc,char.baserarity desc,char.element,char.nameen | ||
|format=template | |format=template |
Revision as of 02:51, 17 February 2021
To add a character to this page, create a page for them here. |
All Characters
Fire Characters
Icon | Name | Rarity | Element | Position & Role | Additional Effects | Skills | Groups |
---|
Wind Characters
Icon | Name | Rarity | Element | Position & Role | Additional Effects | Skills | Groups |
---|
Earth Characters
Icon | Name | Rarity | Element | Position & Role | Additional Effects | Skills | Groups |
---|
<span class="error">Node-count limit exceeded
{{Node-count limit exceeded|tables=BBDW_Characters=char |fields=char.icon,char.pgname,char.nameen,char.namejp ,char.element,char.baserarity,char.position,char.role ,char.fxnameen1,char.fxdesc1 ,char.fxnameen2,char.fxdesc2 ,char.fxnameen3,char.fxdesc3 ,char.skillnameen1,char.skillicon1,char.skilldesc1,char.skillbasecd1 ,char.skillnameen2,char.skillicon2,char.skilldesc2,char.skillbasecd2 ,char.influences |where=char.element='water' and char.releasejp IS NOT NULL |order by=char.releasejp desc,char.baserarity desc,char.element,char.nameen |format=template |template=BBDW_Character_Table |named args=yes }}Icon | Name | Rarity | Element | Position & Role | Additional Effects | Skills | Groups |
---|
<span class="error">Node-count limit exceeded
{{Node-count limit exceeded|tables=BBDW_Characters=char |fields=char.icon,char.pgname,char.nameen,char.namejp ,char.element,char.baserarity,char.position,char.role ,char.fxnameen1,char.fxdesc1 ,char.fxnameen2,char.fxdesc2 ,char.fxnameen3,char.fxdesc3 ,char.skillnameen1,char.skillicon1,char.skilldesc1,char.skillbasecd1 ,char.skillnameen2,char.skillicon2,char.skilldesc2,char.skillbasecd2 ,char.influences |where=char.element='light' and char.releasejp IS NOT NULL |order by=char.releasejp desc,char.baserarity desc,char.element,char.nameen |format=template |template=BBDW_Character_Table |named args=yes }}Icon | Name | Rarity | Element | Position & Role | Additional Effects | Skills | Groups |
---|
<span class="error">Node-count limit exceeded
{{Node-count limit exceeded|tables=BBDW_Characters=char |fields=char.icon,char.pgname,char.nameen,char.namejp ,char.element,char.baserarity,char.position,char.role ,char.fxnameen1,char.fxdesc1 ,char.fxnameen2,char.fxdesc2 ,char.fxnameen3,char.fxdesc3 ,char.skillnameen1,char.skillicon1,char.skilldesc1,char.skillbasecd1 ,char.skillnameen2,char.skillicon2,char.skilldesc2,char.skillbasecd2 ,char.influences |where=char.element='dark' and char.releasejp IS NOT NULL |order by=char.releasejp desc,char.baserarity desc,char.element,char.nameen |format=template |template=BBDW_Character_Table |named args=yes }}Icon | Name | Rarity | Element | Position & Role | Additional Effects | Skills | Groups |
---|
<span class="error">Node-count limit exceeded Section to be removed later as information is filled in.
{{Node-count limit exceeded|tables=BBDW_Characters=char |fields=char.icon,char.pgname,char.nameen,char.namejp ,char.element,char.baserarity,char.position,char.role ,char.fxnameen1,char.fxdesc1 ,char.fxnameen2,char.fxdesc2 ,char.fxnameen3,char.fxdesc3 ,char.skillnameen1,char.skillicon1,char.skilldesc1,char.skillbasecd1 ,char.skillnameen2,char.skillicon2,char.skilldesc2,char.skillbasecd2 ,char.influences |where=char.element IS NULL and char.releasejp IS NOT NULL |order by=char.releasejp desc,char.baserarity desc,char.element,char.nameen |format=template |template=BBDW_Character_Table |named args=yes }}Icon | Name | Rarity | Element | Position & Role | Additional Effects | Skills | Groups |
---|
<span class="error">Node-count limit exceeded Characters who have been officially announced but have not been released yet.
Characters without a release date will show up in this table. If a character is in this table when they should not be, please add their release date, if known.
{{Node-count limit exceeded|tables=BBDW_Characters=char |fields=char.icon,char.pgname,char.nameen,char.namejp ,char.element,char.baserarity,char.position,char.role ,char.fxnameen1,char.fxdesc1 ,char.fxnameen2,char.fxdesc2 ,char.fxnameen3,char.fxdesc3 ,char.skillnameen1,char.skillicon1,char.skilldesc1,char.skillbasecd1 ,char.skillnameen2,char.skillicon2,char.skilldesc2,char.skillbasecd2 ,char.influences |where=char.releasejp IS NULL |order by=char.releasejp desc,char.baserarity desc,char.element,char.nameen |format=template |template=BBDW_Character_Table |named args=yes }}Icon | Name | Rarity | Element | Position & Role | Additional Effects | Skills | Groups |
---|