More actions
(added guides for entering descriptions for applied statuses) |
(added fields for skill levels and max stats) |
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Line 122: | Line 122: | ||
<th>DEF</th> | <th>DEF</th> | ||
<tr> | <tr> | ||
<th>Min | <th>Min Stats (Lv 1, base rarity)</th> | ||
<td style="text-align:center;">{{{field|minhp|input type=textarea|rows=1}}}</td> | <td style="text-align:center;">{{{field|minhp|input type=textarea|rows=1}}}</td> | ||
<td style="text-align:center;">{{{field|minatk|input type=textarea|rows=1}}}</td> | <td style="text-align:center;">{{{field|minatk|input type=textarea|rows=1}}}</td> | ||
<td style="text-align:center;">{{{field|mindef|input type=textarea|rows=1}}}</td> | <td style="text-align:center;">{{{field|mindef|input type=textarea|rows=1}}}</td> | ||
</tr> | |||
<tr> | |||
<th>Max Stats (???)</th> | |||
<td style="text-align:center;">{{{field|maxhp|input type=textarea|rows=1}}}</td> | |||
<td style="text-align:center;">{{{field|maxatk|input type=textarea|rows=1}}}</td> | |||
<td style="text-align:center;">{{{field|maxdef|input type=textarea|rows=1}}}</td> | |||
</tr> | </tr> | ||
</table> | </table> | ||
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<th>Unlocked at Rarity</th> | <th>Unlocked at Rarity</th> | ||
<td>{{{field|skillunlock1|input type=radiobutton|values=A1,S,SS,SS+,SS++,SS+++}}}</td> | <td>{{{field|skillunlock1|input type=radiobutton|values=A1,S,SS,SS+,SS++,SS+++}}}</td> | ||
</tr> | |||
</table> | |||
<table class="wikitable" style="width:100%"> | |||
<th colspan="2">Skill Levels</th> | |||
<tr style="height:0;margin:0;padding:0" class="nomobile"><td style="width:200px;margin:0;padding:0"> | |||
<tr> | |||
<th>Effect<br/><small style="font-weight:normal;">The effect altered when levelling up the skill.</small></th> | |||
<th>Effect Values<br/><small style="font-weight:normal;">List each level's value separated by a comma.</br>i.e.<code>10,10,10,10,20,20,20,20,30,40</code><br/>or <code>10,,,,,,,,,</code> (if values are unknown)</small></th> | |||
</tr> | |||
<tr> | |||
<td>{{{field|skill1_fx1|input type=textarea|rows=1}}}</td> | |||
<td>{{{field|skill1_val1|input type=textarea|rows=1}}}</td> | |||
</tr> | |||
<tr> | |||
<td>{{{field|skill1_fx2|input type=textarea|rows=1}}}</td> | |||
<td>{{{field|skill1_val2|input type=textarea|rows=1}}}</td> | |||
</tr> | |||
<tr> | |||
<td>{{{field|skill1_fx3|input type=textarea|rows=1}}}</td> | |||
<td>{{{field|skill1_val3|input type=textarea|rows=1}}}</td> | |||
</tr> | </tr> | ||
</table> | </table> | ||
Line 308: | Line 334: | ||
<th>Unlocked at Rarity</th> | <th>Unlocked at Rarity</th> | ||
<td>{{{field|skillunlock2|input type=radiobutton|values=A1,S,SS,SS+,SS++,SS+++|default=SS++}}}</td> | <td>{{{field|skillunlock2|input type=radiobutton|values=A1,S,SS,SS+,SS++,SS+++|default=SS++}}}</td> | ||
</tr> | |||
</table> | |||
<table class="wikitable" style="width:100%"> | |||
<th colspan="2">Skill Levels</th> | |||
<tr style="height:0;margin:0;padding:0" class="nomobile"><td style="width:200px;margin:0;padding:0"> | |||
<tr> | |||
<th>Effect<br/><small style="font-weight:normal;">The effect altered when levelling up the skill.</small></th> | |||
<th>Effect Values<br/><small style="font-weight:normal;">List each level's value separated by a comma.</br>i.e.<code>10,10,10,10,20,20,20,20,30,40</code><br/>or <code>10,,,,,,,,,</code> (if values are unknown)</small></th> | |||
</tr> | |||
<tr> | |||
<td>{{{field|skill2_fx1|input type=textarea|rows=1}}}</td> | |||
<td>{{{field|skill2_val1|input type=textarea|rows=1}}}</td> | |||
</tr> | |||
<tr> | |||
<td>{{{field|skill2_fx2|input type=textarea|rows=1}}}</td> | |||
<td>{{{field|skill2_val2|input type=textarea|rows=1}}}</td> | |||
</tr> | |||
<tr> | |||
<td>{{{field|skill2_fx3|input type=textarea|rows=1}}}</td> | |||
<td>{{{field|skill2_val3|input type=textarea|rows=1}}}</td> | |||
</tr> | </tr> | ||
</table> | </table> |
Revision as of 01:40, 4 March 2021
This is the form for filling out Template:BBDW_Character.