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Line 21: | Line 21: | ||
source = 'BlazBlue: Calamity Trigger', | source = 'BlazBlue: Calamity Trigger', | ||
section = 'Arcade Mode', | section = 'Arcade Mode', | ||
header = 'h3', | header = 'h3', | ||
},{ | },{ | ||
template = 'Gallery Section (Cargo)', | template = 'Gallery Section (Cargo)', | ||
source = 'BlazBlue: Continuum Shift', | source = 'BlazBlue: Continuum Shift', | ||
section = 'Arcade Mode', | section = 'Arcade Mode', | ||
header = 'h3' | header = 'h3', | ||
},{ | },{ | ||
template = 'Gallery Section (Cargo)', | template = 'Gallery Section (Cargo)', | ||
Line 52: | Line 46: | ||
t = {} | t = {} | ||
for k2,v2 in pairs (v) do | for k2,v2 in pairs (v) do | ||
--fill in any missing template arguments | |||
v2.character = _char | v2.character = _char | ||
v2.source = v2.source or '' | |||
v2.section = v2.section or '' | |||
v2.limit = v2.limit or '' | |||
v2.widths = v2.widths or '' | |||
v2.header = v2.header or '' | |||
v2.title = v2.title or '' | |||
v2.sort = v2.sort or '' | |||
v2.see_all = v2.see_all or '' | |||
v2.see_combos = v2.see_combos or '' | |||
if v2.template == 'Gallery Section (Cargo)' then | if v2.template == 'Gallery Section (Cargo)' then | ||
Line 104: | Line 109: | ||
result = cargo.query( tables, fields, args ) | result = cargo.query( tables, fields, args ) | ||
count = result[1][fields] | count = result[1][fields] | ||
return | return count | ||
end | end | ||
Revision as of 01:05, 14 September 2019
--[[
{{#invoke:Sandbox/Chao|GallerySection|character=Noel Vermillion|section=Portraits}}
simulate passing a frame to the function in the console with:
myFrame = { args = { character='Noel Vermillion', section='Portraits' } }
=p.GallerySection ( myFrame )
=p.testExpandTemplate( myFrame )
=p.render(myFrame)
local itemData = mw.loadData('Module:ItemData')
--]]
local p = {}
local cargo = mw.ext.cargo
frame = { character = 'Noel Vermillion '}
local sections = {
['Arcade'] = {
{
template = 'Gallery Section (Cargo)',
source = 'BlazBlue: Calamity Trigger',
section = 'Arcade Mode',
header = 'h3',
},{
template = 'Gallery Section (Cargo)',
source = 'BlazBlue: Continuum Shift',
section = 'Arcade Mode',
header = 'h3',
},{
template = 'Gallery Section (Cargo)',
source = 'BlazBlue: Chrono Phantasma',
section = 'Arcade Mode',
header = 'h3'
}
}
}
function p.render(frame)
text = {}
_char = frame.args['character'] or ''
for k,v in pairs (sections) do
section = k
-- v is a table of templates in this section
t = {}
for k2,v2 in pairs (v) do
--fill in any missing template arguments
v2.character = _char
v2.source = v2.source or ''
v2.section = v2.section or ''
v2.limit = v2.limit or ''
v2.widths = v2.widths or ''
v2.header = v2.header or ''
v2.title = v2.title or ''
v2.sort = v2.sort or ''
v2.see_all = v2.see_all or ''
v2.see_combos = v2.see_combos or ''
if v2.template == 'Gallery Section (Cargo)' then
v2.count_all = p.countImagesCargo(v2) or 0
if v2.count_all > 0 then
table.insert(t, dump(v))
table.insert(text, frame:expandTemplate{ v })
else
mw.log("count returned 0: " .. v2.count_all)
end
end
end
templates = concatvalues(t,"")
if not templates == "" then
-- insert the section, prepended by its header, to the final text
table.insert(text, k .. templates)
end
mw.log(dump(text))
return text
end
gallery = concatvalues(text,"")
mw.log(dump(gallery))
return gallery
end
function p.countImagesCargo(v)
tables = 'Files'
fields = 'COUNT(Files._pageName)'
character = v.character or ''
source = v.source or ''
section = v.section or ''
where_clause_parts = {}
table.insert(where_clause_parts, "Files.Characters HOLDS '" .. character .. "'")
if not source == '' then
table.insert(where_clause_parts, "Files.Source HOLDS '" .. source .. "'")
end
if not section == '' then
table.insert(where_clause_parts, "Files.Gallery_Sections = '" .. section .. "'")
end
where_clause = concatvalues(where_clause_parts, ",")
local args = {
where = where_clause
}
result = cargo.query( tables, fields, args )
count = result[1][fields]
return count
end
function p.testExpandTemplate(frame)
text = p._testExpandTemplate(frame, 'BlazBlue: Central Fiction', '', 8, 'title', 'h3', 'y', 'y', '7')
return text
end
function p._testExpandTemplate(frame, source, section, limit, title, header, see_all, see_cameo, count_all)
_character = frame.args.character or ''
_source = frame.args.source or source or ''
_section = section or ''
_limit = tonumber(limit) or 4
_title = title or ''
_header = header or ''
_see_all = see_all or ''
_see_cameo = see_cameo or ''
_count_all = count_all or ''
gallery = frame:expandTemplate{ title = 'Gallery Section (Cargo)', args = {
character = _character
,source = _source
,section = _section
,limit = _limit
,title = _title
,header = _header
,see_all = _see_all
,see_cameo = _see_cameo
,count_all = _count_all
} }
return gallery
end
-- concat all the strings in table s together with the given delimiter
function concatvalues(s,delimiter)
local t = { }
for k,v in ipairs(s) do
t[#t+1] = tostring(v)
end
return table.concat(t,delimiter)
end
-- concat all the strings in table s together with the given delimiter
-- skips blank entries (where value v = "")
function concatvaluesonly(s,delimiter)
local t = { }
for k,v in ipairs(s) do
if not (v == '') then
t[#t+1] = tostring(v)
end
end
return table.concat(t,delimiter)
end
function html_escape(s)
return (string.gsub(s, "[<>\"'/ ,]", {
["<"] = "%3C",
[">"] = "%3E",
['"'] = "%22",
["'"] = "%27",
["/"] = "%2F",
[" "] = "+",
[","] = "%2C"
}))
end
-- helpful for printing tables
function dump(o)
if type(o) == 'table' then
local s = '{ '
for k,v in pairs(o) do
if type(k) ~= 'number' then k = '"'..k..'"' end
s = s .. '['..k..'] = ' .. dump(v) .. ','
end
return s .. '} '
else
return tostring(o)
end
end
return p