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Gameplay:Noel Vermillion BBCF: Difference between revisions

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{{Character Tabs|Noel Vermillion}}
{{Gameplay Subpage}}
<section begin=strategy/>{{Quote|}}<section end=strategy/>
__NOTOC__
==Strategy==
==Strategy==
<blockquote><i><section begin=strategy/>Noel is a rush-down style character who is most comfortable at close-range. Once you've closed in, it's possible to apply relentless attacks using Chain Revolver.
<blockquote><i>Noel is a rush-down style character who is most comfortable at close-range. Once you've closed in, it's possible to apply relentless attacks using Chain Revolver.


At mid-long range, aim to close in on the opponent. It's possible to use Dashes and Air Dashes to close the distance, but various D attacks also have invincibility time, so you can make use of this as well. → + D provides invulnerability to high hitting attacks and projectiles. ↓ + D lets you dodge low hitting attacks. Make you choices based on the enemy's attack pattern.  
At mid-long range, aim to close in on the opponent. It's possible to use Dashes and Air Dashes to close the distance, but various D attacks also have invincibility time, so you can make use of this as well. → + D provides invulnerability to high hitting attacks and projectiles. ↓ + D lets you dodge low hitting attacks. Make you choices based on the enemy's attack pattern.  
Line 8: Line 8:
Once you're close try using the middle attack → + B to break their guard. If you connect → + B into Standing D, the hits will start a combo allowing you to attack with Chain Revolver even if it's guarded. During Chain Revolver, use middle attack ← or → + B and Low attack ← or → + D to break their guard. Mixing in attacks like A into ← or → + B. Furthermore, during Chain Revolver, moves can be Special Attack cancelled, so throwing in a Crush Trigger, or a Type IX: Muzzle Filter can be effective.
Once you're close try using the middle attack → + B to break their guard. If you connect → + B into Standing D, the hits will start a combo allowing you to attack with Chain Revolver even if it's guarded. During Chain Revolver, use middle attack ← or → + B and Low attack ← or → + D to break their guard. Mixing in attacks like A into ← or → + B. Furthermore, during Chain Revolver, moves can be Special Attack cancelled, so throwing in a Crush Trigger, or a Type IX: Muzzle Filter can be effective.


If the opponent closes in from the air, meet them with → + A. This cab be Jump Cancelled, so you can immediately go for a midair combo if it connects. <ref>''BlazBlue: Central Fiction, Tutorial Mode, Character Specifics, Noel Vermillion, Lesson 03: Strategy Lessons''</ref><section end=strategy/></i></blockquote>
If the opponent closes in from the air, meet them with → + A. This cab be Jump Cancelled, so you can immediately go for a midair combo if it connects. <ref>''BlazBlue: Central Fiction, Tutorial Mode, Character Specifics, Noel Vermillion, Lesson 03: Strategy Lessons''</ref></i></blockquote>
==Command List==
==Command List==
<!--
{{Command List
{{Command List
| drive    =  
| drive    =  
   {{Command List Row
   {{Command List Row
     | EN    =  
     | EN    = Chain Revolver
     | JP    =  
     | JP    = チェーンリボルバー
     | romaji =  
     | romaji = Chēn Riborubā
     | input  =  
     | input  = D
    | input2 =
    | desc  = When activated, each button pressed will perform a slightly different attack
  }}
| od      =
  {{Command List Row
    | EN    = Chain Quasar
    | JP    = チェーンクェイサー
    | romaji = Chēn Kueisā
    | input  = A + B + C + D
    | input2 =
    | desc  = Drive attacks will become accelerated
  }}
  {{Command List Row
    | EN    = Zero-gun: Sleipnir
    | JP    = 零銃・スレイプニール
    | romaji = Rei Jū Sureipunīru
    | input  = During OD, A + B + C + D
     | input2 =  
     | input2 =  
     | desc  =  
     | desc  =  
   }}
   }}
| od      =
| specials =
| specials =
| dd       =
  {{Command List Row
| astral  =
    | EN    = Type XI: Optic Barrel
    | JP    = 拾壱式・オプティックバレル
    | romaji = Jūichi Shiki Oputikku Bareru
    | input  = ↓↘→ + A or B
    | input2 = ↓ or → + SP
    | desc  = Fires a projectile blast. Its distance varies depending on which button is pressed.
  }}
  {{Command List Row
    | EN    = Type XVII: Chamber Shot
    | JP    = 拾漆式・チャンバーショット
    | romaji = Jūnana Shiki Chanbā Shotto
    | input  = ↓↘→ + C
    | input2 = SP
    | desc  =
  }}
  {{Command List Row
    | EN    = Type XIII: Revolver Blast
    | JP    = 拾参式・リボルバーブラスト
    | romaji = Jūsan Shiki Riborubā Barasuto
    | input  = ↓↙← + C in midair
    | input2 = SP in midair
    | desc  = A multistage volley of gunfire.
  }}
  {{Command List Row
    | EN    = Type IX: Muzzle Flitter
    | JP    = 玖式・マズルフリッター
    | romaji = Yonshiki Mazaru Furittā
    | input  = ↓↙← + A
    | input2 =
    | desc  = Jumps forward onto a standing opponent and throws them.
  }}
  {{Command List Row
    | EN    = Type VI: Flash Suppressor
    | JP    = 陸式・フラッシュハイダー</ruby>
    | romaji = Rokushiki Furasshu Haidā
    | input  = ↓↓ + B or C while the opponent is down (only B is delayable)
    | input2 =
    | desc  = An attack on a downed opponent.
  }}
  {{Command List Row
    | EN    = Type II: Bloom Trigger
    | JP    = 弐式・ブルームトリガー
    | romaji = Nishiki Burūmu Torigā
    | input  = ↓↘→ + D during Chain Revolver
    | input2 =
    | desc  = Fires a shot forward.
  }}
  {{Command List Row
    | EN    = Type V: Assault Through
    | JP    = 伍式・アサルトスルー
    | romaji = Goshiki Asaruto Surū
    | input  = ↓↙← + D during Chain Revolver
    | input2 =
    | desc  = Crosses over to the other side of the opponent and tackles them.
  }}
  {{Command List Row
    | EN    = Type III: Spring Raid
    | JP    = 参式・スプリングレイド
    | romaji = Sanshiki Suporingu Reido
    | input  = →↓↘ + D during Chain Revolver
    | input2 =
    | desc  = A jumping anti-air attack.
  }}
| dd =
  {{Command List Row
    | EN    = Zero-gun: Fenrir
    | JP    = 零銃・フェンリル
    | romaji = Rei Jū Fenriru
    | input  = →↘↓↙←→ + D (uses 50% Heat)
    | input2 = ← + SP
    | desc  = Unleashes rapid fire from the ground up. An additional attack occurs if the initial strike hits.
  }}
  {{Command List Row
    | EN    = Bullet Storm → Zero-gun: Thor
    | JP    = バレットレイン ▷ 零銃・トール
    | romaji = Baletto Rein → Rei Jū Tōru
    | input  = ↓↘→↓↘→ + D in midair (uses 50% Heat)
    | input2 = ← + SP in midair
    | desc  = Unleashes a downward hail of gunfire.
  }}
| astral =
   {{Command List Row
    | EN    = Valkryrie Veil
    | JP    = ヴァルキリーベイル
    | romaji = Varukirī Beiru
    | input  = ↓↘→↓↘→ + C (uses 100% Heat)
    | input2 =
    | desc  = A string of successful attacks using both of her guns. Only finishes if the initial shot hits the opponent.
  }}
}}
}}
-->
 
==Palettes==
<gallery heights="100px" style="text-align:center;">
File:BBCF NO Palette 01.png|01
File:BBCF NO Palette 02.png|02
File:BBCF NO Palette 03.png|03
File:BBCF NO Palette 04.png|04
File:BBCF NO Palette 05.png|05
File:BBCF NO Palette 06.png|06
File:BBCF NO Palette 07.png|07
File:BBCF NO Palette 08.png|08<br>Mami Tomoe<br>(Puella Magi Madoka Magica)
File:BBCF NO Palette 09.png|09<br>I-No<br>(Guilty Gear)
File:BBCF NO Palette 10.png|10<br>[[Nu-13]]
File:BBCF NO Palette 11.png|11<br>[[Hinata Himezuru]]
File:BBCF NO Palette 12.png|12<br>Elphelt Valentine<br>(Guilty Gear Xrd -REVELATOR-)
File:BBCF NO Palette 13.png|13<br>Rulue<br>(Puyo Puyo)
File:BBCF NO Palette 14.png|14<br>[[Izanami]]
File:BBCF NO Palette 15.png|15
File:BBCF NO Palette 16.png|16
File:BBCF NO Palette 17.png|17
File:BBCF NO Palette 18.png|18
File:BBCF NO Palette 19.png|19
File:BBCF NO Palette 20.png|20
File:BBCF NO Palette 21.png|21
File:BBCF NO Palette 22.png|22<br>PlayStation
File:BBCF NO Palette 23.png|23<br>Famitsu
File:BBCF NO Palette 24.png|24<br>Dengeki
</gallery>
'''Notes'''
*'''Color palette 13:''' Kanako Kondou voices the playable character Rulue since the release of ''Puyo Puyo! 15th Anniversary''
 
==References==
==References==
<references>
{{#tag:references}}
</references>
{{Gameplay Navigation}}

Latest revision as of 23:27, 1 October 2020

Strategy

Noel is a rush-down style character who is most comfortable at close-range. Once you've closed in, it's possible to apply relentless attacks using Chain Revolver.

At mid-long range, aim to close in on the opponent. It's possible to use Dashes and Air Dashes to close the distance, but various D attacks also have invincibility time, so you can make use of this as well. → + D provides invulnerability to high hitting attacks and projectiles. ↓ + D lets you dodge low hitting attacks. Make you choices based on the enemy's attack pattern.

Once you're close try using the middle attack → + B to break their guard. If you connect → + B into Standing D, the hits will start a combo allowing you to attack with Chain Revolver even if it's guarded. During Chain Revolver, use middle attack ← or → + B and Low attack ← or → + D to break their guard. Mixing in attacks like A into ← or → + B. Furthermore, during Chain Revolver, moves can be Special Attack cancelled, so throwing in a Crush Trigger, or a Type IX: Muzzle Filter can be effective.

If the opponent closes in from the air, meet them with → + A. This cab be Jump Cancelled, so you can immediately go for a midair combo if it connects. [1]

Command List

Name Command
Normal Input Alternative Input
Drive
Chain Revolver
チェーンリボルバー
Chēn Riborubā
D
When activated, each button pressed will perform a slightly different attack
Overdrive
Chain Quasar
チェーンクェイサー
Chēn Kueisā
A + B + C + D
Drive attacks will become accelerated
Zero-gun: Sleipnir
零銃・スレイプニール
Rei Jū Sureipunīru
During OD, A + B + C + D
Special
Type XI: Optic Barrel
拾壱式・オプティックバレル
Jūichi Shiki Oputikku Bareru
↓↘→ + A or B ↓ or → + SP
Fires a projectile blast. Its distance varies depending on which button is pressed.
Type XVII: Chamber Shot
拾漆式・チャンバーショット
Jūnana Shiki Chanbā Shotto
↓↘→ + C SP
Type XIII: Revolver Blast
拾参式・リボルバーブラスト
Jūsan Shiki Riborubā Barasuto
↓↙← + C in midair SP in midair
A multistage volley of gunfire.
Type IX: Muzzle Flitter
玖式・マズルフリッター
Yonshiki Mazaru Furittā
↓↙← + A
Jumps forward onto a standing opponent and throws them.
Type VI: Flash Suppressor
陸式・フラッシュハイダー
Rokushiki Furasshu Haidā
↓↓ + B or C while the opponent is down (only B is delayable)
An attack on a downed opponent.
Type II: Bloom Trigger
弐式・ブルームトリガー
Nishiki Burūmu Torigā
↓↘→ + D during Chain Revolver
Fires a shot forward.
Type V: Assault Through
伍式・アサルトスルー
Goshiki Asaruto Surū
↓↙← + D during Chain Revolver
Crosses over to the other side of the opponent and tackles them.
Type III: Spring Raid
参式・スプリングレイド
Sanshiki Suporingu Reido
→↓↘ + D during Chain Revolver
A jumping anti-air attack.
Distortion Drive
Zero-gun: Fenrir
零銃・フェンリル
Rei Jū Fenriru
→↘↓↙←→ + D (uses 50% Heat) ← + SP
Unleashes rapid fire from the ground up. An additional attack occurs if the initial strike hits.
Bullet Storm → Zero-gun: Thor
バレットレイン ▷ 零銃・トール
Baletto Rein → Rei Jū Tōru
↓↘→↓↘→ + D in midair (uses 50% Heat) ← + SP in midair
Unleashes a downward hail of gunfire.
Astral Heat
Valkryrie Veil
ヴァルキリーベイル
Varukirī Beiru
↓↘→↓↘→ + C (uses 100% Heat)
A string of successful attacks using both of her guns. Only finishes if the initial shot hits the opponent.

Palettes

Notes

  • Color palette 13: Kanako Kondou voices the playable character Rulue since the release of Puyo Puyo! 15th Anniversary

References

  1. BlazBlue: Central Fiction, Tutorial Mode, Character Specifics, Noel Vermillion, Lesson 03: Strategy Lessons