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{{ | {{Gameplay Subpage}} | ||
__NOTOC__ | |||
==Strategy== | ==Strategy== | ||
<blockquote><i | <blockquote><i>Noel is a rush-down style character who is most comfortable at close-range. Once you've closed in, it's possible to apply relentless attacks using Chain Revolver. | ||
At mid-long range, aim to close in on the opponent. It's possible to use Dashes and Air Dashes to close the distance, but various D attacks also have invincibility time, so you can make use of this as well. → + D provides invulnerability to high hitting attacks and projectiles. ↓ + D lets you dodge low hitting attacks. Make you choices based on the enemy's attack pattern. | At mid-long range, aim to close in on the opponent. It's possible to use Dashes and Air Dashes to close the distance, but various D attacks also have invincibility time, so you can make use of this as well. → + D provides invulnerability to high hitting attacks and projectiles. ↓ + D lets you dodge low hitting attacks. Make you choices based on the enemy's attack pattern. | ||
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Once you're close try using the middle attack → + B to break their guard. If you connect → + B into Standing D, the hits will start a combo allowing you to attack with Chain Revolver even if it's guarded. During Chain Revolver, use middle attack ← or → + B and Low attack ← or → + D to break their guard. Mixing in attacks like A into ← or → + B. Furthermore, during Chain Revolver, moves can be Special Attack cancelled, so throwing in a Crush Trigger, or a Type IX: Muzzle Filter can be effective. | Once you're close try using the middle attack → + B to break their guard. If you connect → + B into Standing D, the hits will start a combo allowing you to attack with Chain Revolver even if it's guarded. During Chain Revolver, use middle attack ← or → + B and Low attack ← or → + D to break their guard. Mixing in attacks like A into ← or → + B. Furthermore, during Chain Revolver, moves can be Special Attack cancelled, so throwing in a Crush Trigger, or a Type IX: Muzzle Filter can be effective. | ||
If the opponent closes in from the air, meet them with → + A. This cab be Jump Cancelled, so you can immediately go for a midair combo if it connects. <ref>''BlazBlue: Central Fiction, Tutorial Mode, Character Specifics, Noel Vermillion, Lesson 03: Strategy Lessons''</ref | If the opponent closes in from the air, meet them with → + A. This cab be Jump Cancelled, so you can immediately go for a midair combo if it connects. <ref>''BlazBlue: Central Fiction, Tutorial Mode, Character Specifics, Noel Vermillion, Lesson 03: Strategy Lessons''</ref></i></blockquote> | ||
==Command List== | ==Command List== | ||
{{Command List | {{Command List | ||
| drive = | | drive = | ||
{{Command List Row | {{Command List Row | ||
| EN = | | EN = Chain Revolver | ||
| JP = | | JP = チェーンリボルバー | ||
| romaji = | | romaji = Chēn Riborubā | ||
| input = | | input = D | ||
| input2 = | |||
| desc = When activated, each button pressed will perform a slightly different attack | |||
}} | |||
| od = | |||
{{Command List Row | |||
| EN = Chain Quasar | |||
| JP = チェーンクェイサー | |||
| romaji = Chēn Kueisā | |||
| input = A + B + C + D | |||
| input2 = | |||
| desc = Drive attacks will become accelerated | |||
}} | |||
{{Command List Row | |||
| EN = Zero-gun: Sleipnir | |||
| JP = 零銃・スレイプニール | |||
| romaji = Rei Jū Sureipunīru | |||
| input = During OD, A + B + C + D | |||
| input2 = | | input2 = | ||
| desc = | | desc = | ||
}} | }} | ||
| specials = | | specials = | ||
| dd | {{Command List Row | ||
| astral = | | EN = Type XI: Optic Barrel | ||
| JP = 拾壱式・オプティックバレル | |||
| romaji = Jūichi Shiki Oputikku Bareru | |||
| input = ↓↘→ + A or B | |||
| input2 = ↓ or → + SP | |||
| desc = Fires a projectile blast. Its distance varies depending on which button is pressed. | |||
}} | |||
{{Command List Row | |||
| EN = Type XVII: Chamber Shot | |||
| JP = 拾漆式・チャンバーショット | |||
| romaji = Jūnana Shiki Chanbā Shotto | |||
| input = ↓↘→ + C | |||
| input2 = SP | |||
| desc = | |||
}} | |||
{{Command List Row | |||
| EN = Type XIII: Revolver Blast | |||
| JP = 拾参式・リボルバーブラスト | |||
| romaji = Jūsan Shiki Riborubā Barasuto | |||
| input = ↓↙← + C in midair | |||
| input2 = SP in midair | |||
| desc = A multistage volley of gunfire. | |||
}} | |||
{{Command List Row | |||
| EN = Type IX: Muzzle Flitter | |||
| JP = 玖式・マズルフリッター | |||
| romaji = Yonshiki Mazaru Furittā | |||
| input = ↓↙← + A | |||
| input2 = | |||
| desc = Jumps forward onto a standing opponent and throws them. | |||
}} | |||
{{Command List Row | |||
| EN = Type VI: Flash Suppressor | |||
| JP = 陸式・フラッシュハイダー</ruby> | |||
| romaji = Rokushiki Furasshu Haidā | |||
| input = ↓↓ + B or C while the opponent is down (only B is delayable) | |||
| input2 = | |||
| desc = An attack on a downed opponent. | |||
}} | |||
{{Command List Row | |||
| EN = Type II: Bloom Trigger | |||
| JP = 弐式・ブルームトリガー | |||
| romaji = Nishiki Burūmu Torigā | |||
| input = ↓↘→ + D during Chain Revolver | |||
| input2 = | |||
| desc = Fires a shot forward. | |||
}} | |||
{{Command List Row | |||
| EN = Type V: Assault Through | |||
| JP = 伍式・アサルトスルー | |||
| romaji = Goshiki Asaruto Surū | |||
| input = ↓↙← + D during Chain Revolver | |||
| input2 = | |||
| desc = Crosses over to the other side of the opponent and tackles them. | |||
}} | |||
{{Command List Row | |||
| EN = Type III: Spring Raid | |||
| JP = 参式・スプリングレイド | |||
| romaji = Sanshiki Suporingu Reido | |||
| input = →↓↘ + D during Chain Revolver | |||
| input2 = | |||
| desc = A jumping anti-air attack. | |||
}} | |||
| dd = | |||
{{Command List Row | |||
| EN = Zero-gun: Fenrir | |||
| JP = 零銃・フェンリル | |||
| romaji = Rei Jū Fenriru | |||
| input = →↘↓↙←→ + D (uses 50% Heat) | |||
| input2 = ← + SP | |||
| desc = Unleashes rapid fire from the ground up. An additional attack occurs if the initial strike hits. | |||
}} | |||
{{Command List Row | |||
| EN = Bullet Storm → Zero-gun: Thor | |||
| JP = バレットレイン ▷ 零銃・トール | |||
| romaji = Baletto Rein → Rei Jū Tōru | |||
| input = ↓↘→↓↘→ + D in midair (uses 50% Heat) | |||
| input2 = ← + SP in midair | |||
| desc = Unleashes a downward hail of gunfire. | |||
}} | |||
| astral = | |||
{{Command List Row | |||
| EN = Valkryrie Veil | |||
| JP = ヴァルキリーベイル | |||
| romaji = Varukirī Beiru | |||
| input = ↓↘→↓↘→ + C (uses 100% Heat) | |||
| input2 = | |||
| desc = A string of successful attacks using both of her guns. Only finishes if the initial shot hits the opponent. | |||
}} | |||
}} | }} | ||
--> | |||
==Palettes== | |||
<gallery heights="100px" style="text-align:center;"> | |||
File:BBCF NO Palette 01.png|01 | |||
File:BBCF NO Palette 02.png|02 | |||
File:BBCF NO Palette 03.png|03 | |||
File:BBCF NO Palette 04.png|04 | |||
File:BBCF NO Palette 05.png|05 | |||
File:BBCF NO Palette 06.png|06 | |||
File:BBCF NO Palette 07.png|07 | |||
File:BBCF NO Palette 08.png|08<br>Mami Tomoe<br>(Puella Magi Madoka Magica) | |||
File:BBCF NO Palette 09.png|09<br>I-No<br>(Guilty Gear) | |||
File:BBCF NO Palette 10.png|10<br>[[Nu-13]] | |||
File:BBCF NO Palette 11.png|11<br>[[Hinata Himezuru]] | |||
File:BBCF NO Palette 12.png|12<br>Elphelt Valentine<br>(Guilty Gear Xrd -REVELATOR-) | |||
File:BBCF NO Palette 13.png|13<br>Rulue<br>(Puyo Puyo) | |||
File:BBCF NO Palette 14.png|14<br>[[Izanami]] | |||
File:BBCF NO Palette 15.png|15 | |||
File:BBCF NO Palette 16.png|16 | |||
File:BBCF NO Palette 17.png|17 | |||
File:BBCF NO Palette 18.png|18 | |||
File:BBCF NO Palette 19.png|19 | |||
File:BBCF NO Palette 20.png|20 | |||
File:BBCF NO Palette 21.png|21 | |||
File:BBCF NO Palette 22.png|22<br>PlayStation | |||
File:BBCF NO Palette 23.png|23<br>Famitsu | |||
File:BBCF NO Palette 24.png|24<br>Dengeki | |||
</gallery> | |||
'''Notes''' | |||
*'''Color palette 13:''' Kanako Kondou voices the playable character Rulue since the release of ''Puyo Puyo! 15th Anniversary'' | |||
==References== | ==References== | ||
{{#tag:references}} | |||
Latest revision as of 23:27, 1 October 2020
Edit details used on characters' gameplay pages from this page. See Category:Gameplay Subpage for a list of all pages like this, and Help:Manual of Style/Character Pages/Gameplay for an example of a standard layout for this page. |
Strategy
Noel is a rush-down style character who is most comfortable at close-range. Once you've closed in, it's possible to apply relentless attacks using Chain Revolver.
At mid-long range, aim to close in on the opponent. It's possible to use Dashes and Air Dashes to close the distance, but various D attacks also have invincibility time, so you can make use of this as well. → + D provides invulnerability to high hitting attacks and projectiles. ↓ + D lets you dodge low hitting attacks. Make you choices based on the enemy's attack pattern.
Once you're close try using the middle attack → + B to break their guard. If you connect → + B into Standing D, the hits will start a combo allowing you to attack with Chain Revolver even if it's guarded. During Chain Revolver, use middle attack ← or → + B and Low attack ← or → + D to break their guard. Mixing in attacks like A into ← or → + B. Furthermore, during Chain Revolver, moves can be Special Attack cancelled, so throwing in a Crush Trigger, or a Type IX: Muzzle Filter can be effective.
If the opponent closes in from the air, meet them with → + A. This cab be Jump Cancelled, so you can immediately go for a midair combo if it connects. [1]
Command List
Name | Command | |
---|---|---|
Normal Input | Alternative Input | |
Drive | ||
Chain Revolver チェーンリボルバー Chēn Riborubā |
D | |
When activated, each button pressed will perform a slightly different attack | ||
Overdrive | ||
Chain Quasar チェーンクェイサー Chēn Kueisā |
A + B + C + D | |
Drive attacks will become accelerated | ||
Zero-gun: Sleipnir 零銃・スレイプニール Rei Jū Sureipunīru |
During OD, A + B + C + D | |
Special | ||
Type XI: Optic Barrel 拾壱式・オプティックバレル Jūichi Shiki Oputikku Bareru |
↓↘→ + A or B | ↓ or → + SP |
Fires a projectile blast. Its distance varies depending on which button is pressed. | ||
Type XVII: Chamber Shot 拾漆式・チャンバーショット Jūnana Shiki Chanbā Shotto |
↓↘→ + C | SP |
Type XIII: Revolver Blast 拾参式・リボルバーブラスト Jūsan Shiki Riborubā Barasuto |
↓↙← + C in midair | SP in midair |
A multistage volley of gunfire. | ||
Type IX: Muzzle Flitter 玖式・マズルフリッター Yonshiki Mazaru Furittā |
↓↙← + A | |
Jumps forward onto a standing opponent and throws them. | ||
Type VI: Flash Suppressor 陸式・フラッシュハイダー Rokushiki Furasshu Haidā |
↓↓ + B or C while the opponent is down (only B is delayable) | |
An attack on a downed opponent. | ||
Type II: Bloom Trigger 弐式・ブルームトリガー Nishiki Burūmu Torigā |
↓↘→ + D during Chain Revolver | |
Fires a shot forward. | ||
Type V: Assault Through 伍式・アサルトスルー Goshiki Asaruto Surū |
↓↙← + D during Chain Revolver | |
Crosses over to the other side of the opponent and tackles them. | ||
Type III: Spring Raid 参式・スプリングレイド Sanshiki Suporingu Reido |
→↓↘ + D during Chain Revolver | |
A jumping anti-air attack. | ||
Distortion Drive | ||
Zero-gun: Fenrir 零銃・フェンリル Rei Jū Fenriru |
→↘↓↙←→ + D (uses 50% Heat) | ← + SP |
Unleashes rapid fire from the ground up. An additional attack occurs if the initial strike hits. | ||
Bullet Storm → Zero-gun: Thor バレットレイン ▷ 零銃・トール Baletto Rein → Rei Jū Tōru |
↓↘→↓↘→ + D in midair (uses 50% Heat) | ← + SP in midair |
Unleashes a downward hail of gunfire. | ||
Astral Heat | ||
Valkryrie Veil ヴァルキリーベイル Varukirī Beiru |
↓↘→↓↘→ + C (uses 100% Heat) | |
A string of successful attacks using both of her guns. Only finishes if the initial shot hits the opponent. |
Palettes
Notes
- Color palette 13: Kanako Kondou voices the playable character Rulue since the release of Puyo Puyo! 15th Anniversary
References
- ↑ BlazBlue: Central Fiction, Tutorial Mode, Character Specifics, Noel Vermillion, Lesson 03: Strategy Lessons