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<noinclude>This is the form for filling out [[Template:BBDW_Character]]. | <noinclude>This is the form for filling out [[Template:BBDW_Character]]. | ||
</noinclude><includeonly>{{{info|add title=Add information for a new character in BBDW|edit title=Edit BBDW character info for|page name=Gameplay:<BBDW_Character[nameen]> BBDW}}} | </noinclude><includeonly>{{{info|partial form|add title=Add information for a new character in BBDW|edit title=Edit BBDW character info for|page name=Gameplay:<BBDW_Character[nameen]> BBDW}}} | ||
__NOTOC__ | |||
{{#vardefine:SKILL_GUIDE|<small style="fond-weight:normal;"> | |||
* (Chance to) Inflict/Apply/Gain <nowiki>{{bbdw|status|Status}}</nowiki> (amount) for (turns) to/for (targeted enemy/targeted ally/all allies/all enemies/self) | |||
* Heal (amount) for all allies/target ally/self | |||
* <nowiki>{{bbdw|status|Flat Gain Status}}</nowiki> (amount) - e.g. <nowiki>{{bbdw|status|Hate Value Down}}</nowiki> 15 | |||
</small> | |||
}}{{#vardefine:TRAIT_GUIDE|<small style="fond-weight:normal;"> | |||
* <nowiki>{{bbdw|status|Status}}</nowiki> (amount) | |||
</small> | |||
}} | |||
{{{for template|BBDW_Character}}} | {{{for template|BBDW_Character}}} | ||
==Basic Info== | ==Basic Info== | ||
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--><br/><small style="font-weight:normal;">For grouping purposes<!-- | --><br/><small style="font-weight:normal;">For grouping purposes<!-- | ||
--><br/><span style="color:salmon;">* Required</span></small></th> | --><br/><span style="color:salmon;">* Required</span></small></th> | ||
<td>{{{field|basechar|mandatory|input type=tokens|values from category=Characters}}}</td> | <td><small><ul><li>The name that is filled in here will be used to list this character's other versions using [[Template:BBDW Character Versions]] (i.e. Platinum the Trinity and Platinum (Beachside Magical Girl)).</li><!-- | ||
--></ul></small>{{{field|basechar|mandatory|input type=tokens|values from category=Characters}}}</td> | |||
</tr><tr> | </tr><tr> | ||
<th>Page to Link to When This Character is Referenced<!-- | <th>Page to Link to When This Character is Referenced<!-- | ||
--><br/><span style="color:salmon;">* Required</span></th> | --><br/><span style="color:salmon;">* Required</span></th> | ||
<td>{{{field|pgname|mandatory|input type=textarea|rows=1|default=BaseCharacter/BBDW }}}</td> | <td><small><ul><li>Use the base character's name e.g. <u>Platinum the Trinity/BBDW</u> for both <u>Platinum the Trinity</u> and <u>Platinum (Beachside Magical Girl)</u>, if the new character is going to be linked on Platinum the Trinity's BBDW page.</li><!-- | ||
--></ul></small><br>{{{field|pgname|mandatory|input type=textarea|rows=1|default=BaseCharacter/BBDW }}}</td> | |||
</tr><tr> | |||
<th>Related Characters who go by Different Names</th> | |||
<td><small><ul><li>List the other related characters here when they go by different names and therefore have separate /BBDW pages (e.g. Tsubaki and Izayoi, Mai Natsume and Another Dark Mai, Noel and Mu-12)</li><!-- | |||
--></ul></small><br>{{{field|relatedchar|input type=tokens|cargo table=BBDW_Characters|cargo field=nameen}}}</td> | |||
</tr><tr> | </tr><tr> | ||
<th id="charnameen">Character Name (English)<!-- | <th id="charnameen">Character Name (English)<!-- | ||
--><br/><span style="color:salmon;">* Required</span></small></th> | --><br/><span style="color:salmon;">* Required</span></small></th> | ||
<td>{{{field|nameen|unique|mandatory|input type=textarea|rows=1}}}</td> | <td><small><ul><li>Determines the resulting page name, and must be unique among other [[:Category:BBDW Character|BBDW characters]].</li><!-- | ||
--><li>e.g. Setting this to '''Another Dark Mai''' will create a page at Gameplay:Another Dark Mai BBDW</li><!-- | |||
--></ul></small><br>{{{field|nameen|unique|mandatory|input type=textarea|rows=1}}}</td> | |||
</tr><tr> | </tr><tr> | ||
<th>Character Name (Japanese)</th> | <th>Character Name (Japanese)</th> | ||
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</tr><tr> | </tr><tr> | ||
<th>Illustrator's name in original language/styling<br/><small style="font-weight:normal;">e.g. 森利通</small></th> | <th>Illustrator's name in original language/styling<br/><small style="font-weight:normal;">e.g. 森利通</small></th> | ||
<td>{{{field|illust|input type=textarea|rows=1}}}</td> | <td>{{{field|illust|input type=textarea|rows=1|placeholder=森利通}}}</td> | ||
</tr><tr> | </tr><tr> | ||
<th>Alternate rendering of the illustrator's name<br/><small style="font-weight:normal;"> | <th>Alternate rendering of the illustrator's name<br/><small style="font-weight:normal;">For Japanese names:<br/> FAMILYNAME Givenname</small></th> | ||
<td>{{{field|illustalt|input type=textarea|rows=1}}}</td> | <td>{{{field|illustalt|input type=textarea|rows=1|placeholder=MORI Toshimichi}}}</td> | ||
</tr><tr> | </tr><tr> | ||
<th>Voice Actor(s) in original language<br/><small style="font-weight:normal;">Separated by commas</small></th> | <th>Voice Actor(s) in original language/styling<br/><small style="font-weight:normal;">Separated by commas</small></th> | ||
<td>{{{field|voice|input type=textarea|rows=1}}}</td> | <td>{{{field|voice|input type=textarea|rows=1|placeholder=杉田智和}}}</td> | ||
</tr><tr> | </tr><tr> | ||
<th>Alternate rendering of voice actor(s)' name<br/><small style="font-weight:normal;">Separated by commas</small></th> | <th>Alternate rendering of voice actor(s)' name<br/><small style="font-weight:normal;">Separated by commas.<Br/>For Japanese names:<br/>FAMILYNAME Givenname</small></th> | ||
<td>{{{field|voicealt|input type=textarea|rows=1}}}</td> | <td>{{{field|voicealt|input type=textarea|rows=1|placeholder=SUGITA Tomokazu}}}</td> | ||
</tr><tr> | </tr><tr> | ||
<th>Profile Description</th> | <th>Profile Description, in English</th> | ||
<td>{{{field|profiledesc|input type=textarea|rows=1area|rows=1}}}</td> | <td>{{{field|profiledesc|input type=textarea|rows=1area|rows=8}}}</td> | ||
</tr><tr> | |||
<th>Profile Description, in Japanese</th> | |||
<td>{{{field|profiledescjp|input type=textarea|rows=1area|rows=8}}}</td> | |||
</tr> | |||
<tr> | |||
<th>Limited?</th> | |||
<td>{{{field|limited|input type=radiobutton|values=Gacha,Event,Welfare}}} | |||
</tr><tr> | |||
<th>Obtain From (if not from a gacha)</th> | |||
<td>{{{field|obtain|input type=textarea|rows=1}}}</td> | |||
</tr><tr> | |||
<th>Date of Release</th> | |||
<td><small style="font-weight:normal;">Day/Month/Year</small><br/> | |||
{{{field|releasejp|input type=date}}}</td> | |||
</tr><tr> | |||
<th>Date Added to the Standard Pool</th> | |||
<td>If this character was introduced in a separate gacha, fill in the date this character was added to the Crystallized Azure Gacha (/standard pool).<br><small style="font-weight:normal;">Day/Month/Year</small><br/> | |||
{{{field|releasejp2|input type=date}}}</td> | |||
</tr> | </tr> | ||
</table> | </table> | ||
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<th>Character Art 2 (file)</th> | <th>Character Art 2 (file)</th> | ||
<td>{{{field|image2|input type=textarea|rows=1}}}</td> | <td>{{{field|image2|input type=textarea|rows=1}}}</td> | ||
</tr><tr> | |||
<th>Character Expressions 1 (file)</th> | |||
<td>{{{field|image3|input type=textarea|rows=1}}}</td> | |||
</tr><tr> | |||
<th>Character Expressions 2 (file)</th> | |||
<td>{{{field|image4|input type=textarea|rows=1}}}</td> | |||
</tr><tr> | </tr><tr> | ||
<th>Character Sprite (file)</th> | <th>Character Sprite (file)</th> | ||
<td>{{{field|sprite|input type=textarea|rows=1}}}</td> | <td>{{{field|sprite|input type=textarea|rows=1}}}</td> | ||
</tr><tr> | |||
<th>Distortion Drive (file)</th> | |||
<td>{{{field|distortion|input type=textarea|rows=1}}}</td> | |||
</tr><tr> | |||
<th>Astral Heat (file)</th> | |||
<td>{{{field|astral|input type=textarea|rows=1}}}</td> | |||
</tr> | </tr> | ||
</table> | </table> | ||
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<tr style="height:0;margin:0;padding:0" class="nomobile"><td style="width:200px;margin:0;padding:0"></td></tr> | <tr style="height:0;margin:0;padding:0" class="nomobile"><td style="width:200px;margin:0;padding:0"></td></tr> | ||
<tr> | <tr> | ||
<th>Element</th> | <th>Element</th> | ||
<td>{{{field|element|input type=radiobutton|values=fire,water,earth,wind,dark,light}}}</td> | <td>{{{field|element|input type=radiobutton|values=fire,water,earth,wind,dark,light}}}</td> | ||
</tr><tr> | </tr><tr> | ||
<th>Base Rarity</th> | <th>Base Rarity</th> | ||
<td>{{{field|baserarity|input type=radiobutton|values=AI,S,SS}}}</td> | <td>{{{field|baserarity|input type=radiobutton|values=AII,AI,S,SS}}}</td> | ||
</tr><tr> | </tr><tr> | ||
<th>Position</th> | <th>Position</th> | ||
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<table class="wikitable" style="width:100%"> | <table class="wikitable" style="width:100%"> | ||
<tr style="height:0;margin:0;padding:0" class="nomobile"><td style="width:200px;margin:0;padding:0"></td></tr> | <tr style="height:0;margin:0;padding:0" class="nomobile"> | ||
<td style="width:200px;margin:0;padding:0;"></td> | |||
<td style="width:120px;margin:0;padding:0;"></td> | |||
<td style="width:120px;margin:0;padding:0;"></td> | |||
<td style="width:120px;margin:0;padding:0;"></td> | |||
</tr> | |||
<tr><th colspan=4><small style="font-weight:normal;">For the following values: enter an integer<br/>e.g. 1200 (NOT 1,200)</small></th> | <tr><th colspan=4><small style="font-weight:normal;">For the following values: enter an integer<br/>e.g. 1200 (NOT 1,200)</small></th> | ||
<tr><th></th> | <tr><th></th> | ||
<th>HP</th> | |||
<th>ATK</th> | <th>ATK</th> | ||
<th>DEF</th> | <th>DEF</th> | ||
<tr> | <tr> | ||
<th>Min | <th>Min Stats (Lv 1, base rarity)</th> | ||
<td>{{{field|minatk|input type= | <td style="text-align:center;">{{{field|minhp|input type=textarea|rows=1}}}</td> | ||
<td>{{{field| | <td style="text-align:center;">{{{field|minatk|input type=textarea|rows=1}}}</td> | ||
<td>{{{field| | <td style="text-align:center;">{{{field|mindef|input type=textarea|rows=1}}}</td> | ||
</tr> | |||
<tr> | |||
<th>Max Stats (Lv 100, SS+++ rarity, filled grade 6 orbs, max limit break/gold crown)</th> | |||
<td style="text-align:center;">{{{field|maxhp|input type=textarea|rows=1}}}</td> | |||
<td style="text-align:center;">{{{field|maxatk|input type=textarea|rows=1}}}</td> | |||
<td style="text-align:center;">{{{field|maxdef|input type=textarea|rows=1}}}</td> | |||
</tr> | </tr> | ||
</table> | </table> | ||
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<th>Drive</th> | <th>Drive</th> | ||
<th>Special</th> | <th>Special</th> | ||
<th>Distortion Drive</th> | <th>Distortion Drive</th> | ||
<th>Astral Heat</th> | <th>Astral Heat</th> | ||
</tr><tr> | |||
<th>Command Spread<br/><small style="font-weight:normal;">Enter the number only.</small></th> | |||
<td>{{{field|spreadR|input type=textarea|rows=1|placeholder=50}}}</td> | |||
<td>{{{field|spreadD|input type=textarea|rows=1|placeholder=35}}}</td> | |||
<td>{{{field|spreadS|input type=textarea|rows=1|placeholder=15}}}</td> | |||
<td></td> | |||
<td></td> | |||
</tr><tr> | </tr><tr> | ||
<th>Hit Count</th> | <th>Hit Count</th> | ||
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</tr><tr> | </tr><tr> | ||
<th>Effect Description</th> | <th>Effect Description</th> | ||
<td>{{{field|fxdesc1|input type=textarea|rows=1area|rows=1}}}</td> | <td>{{#var:SKILL_GUIDE}} | ||
{{{field|fxdesc1|input type=textarea|rows=1area|rows=1}}}</td> | |||
</tr><tr> | </tr><tr> | ||
<th>Statuses Applied<!-- | <th>Statuses Applied<!-- | ||
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</tr><tr> | </tr><tr> | ||
<th>Effect Description</th> | <th>Effect Description</th> | ||
<td>{{{field|fxdesc2|input type=textarea|rows=1area|rows=1}}}</td> | <td>{{#var:SKILL_GUIDE}} | ||
{{{field|fxdesc2|input type=textarea|rows=1area|rows=1}}}</td> | |||
</tr><tr> | </tr><tr> | ||
<th>Statuses Applied<!-- | <th>Statuses Applied<!-- | ||
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</tr><tr> | </tr><tr> | ||
<th>Effect Description</th> | <th>Effect Description</th> | ||
<td>{{{field|fxdesc3|input type=textarea|rows=1area|rows=1}}}</td> | <td>{{#var:SKILL_GUIDE}} | ||
{{{field|fxdesc3|input type=textarea|rows=1area|rows=1}}}</td> | |||
</tr><tr> | </tr><tr> | ||
<th>Statuses Applied<!-- | <th>Statuses Applied<!-- | ||
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<th>Unlocked at Rarity</th> | <th>Unlocked at Rarity</th> | ||
<td>{{{field|skillunlock1|input type=radiobutton|values=A1,S,SS,SS+,SS++,SS+++}}}</td> | <td>{{{field|skillunlock1|input type=radiobutton|values=A1,S,SS,SS+,SS++,SS+++}}}</td> | ||
</tr> | |||
</table> | |||
<table class="wikitable" style="width:100%"> | |||
<th colspan="2">Skill Levels</th> | |||
<tr style="height:0;margin:0;padding:0" class="nomobile"><td style="width:200px;margin:0;padding:0"> | |||
<tr> | |||
<th>Effect<br/><small style="font-weight:normal;">The effect altered when levelling up the skill.</small></th> | |||
<th>Effect Values<br/><small style="font-weight:normal;">List each level's value separated by a comma.</br>i.e.<code>10,10,10,10,20,20,20,20,30,40</code><br/>or <code>10,,,,,,,,,</code> (if values are unknown)</small></th> | |||
</tr> | |||
<tr> | |||
<td>{{{field|skill1_fx1|input type=textarea|rows=1}}}</td> | |||
<td>{{{field|skill1_val1|input type=textarea|rows=1}}}</td> | |||
</tr> | |||
<tr> | |||
<td>{{{field|skill1_fx2|input type=textarea|rows=1}}}</td> | |||
<td>{{{field|skill1_val2|input type=textarea|rows=1}}}</td> | |||
</tr> | |||
<tr> | |||
<td>{{{field|skill1_fx3|input type=textarea|rows=1}}}</td> | |||
<td>{{{field|skill1_val3|input type=textarea|rows=1}}}</td> | |||
</tr> | </tr> | ||
</table> | </table> | ||
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<th>Unlocked at Rarity</th> | <th>Unlocked at Rarity</th> | ||
<td>{{{field|skillunlock2|input type=radiobutton|values=A1,S,SS,SS+,SS++,SS+++|default=SS++}}}</td> | <td>{{{field|skillunlock2|input type=radiobutton|values=A1,S,SS,SS+,SS++,SS+++|default=SS++}}}</td> | ||
</tr> | |||
</table> | |||
<table class="wikitable" style="width:100%"> | |||
<th colspan="2">Skill Levels</th> | |||
<tr style="height:0;margin:0;padding:0" class="nomobile"><td style="width:200px;margin:0;padding:0"> | |||
<tr> | |||
<th>Effect<br/><small style="font-weight:normal;">The effect altered when levelling up the skill.</small></th> | |||
<th>Effect Values<br/><small style="font-weight:normal;">List each level's value separated by a comma.</br>i.e.<code>10,10,10,10,20,20,20,20,30,40</code><br/>or <code>10,,,,,,,,,</code> (if values are unknown)</small></th> | |||
</tr> | |||
<tr> | |||
<td>{{{field|skill2_fx1|input type=textarea|rows=1}}}</td> | |||
<td>{{{field|skill2_val1|input type=textarea|rows=1}}}</td> | |||
</tr> | |||
<tr> | |||
<td>{{{field|skill2_fx2|input type=textarea|rows=1}}}</td> | |||
<td>{{{field|skill2_val2|input type=textarea|rows=1}}}</td> | |||
</tr> | |||
<tr> | |||
<td>{{{field|skill2_fx3|input type=textarea|rows=1}}}</td> | |||
<td>{{{field|skill2_val3|input type=textarea|rows=1}}}</td> | |||
</tr> | </tr> | ||
</table> | </table> | ||
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</tr><tr> | </tr><tr> | ||
<th>Effect Description</th> | <th>Effect Description</th> | ||
<td>{{{field|traitfxdesc1|input type=textarea|rows=1area|rows=1}}}</td> | <td>{{#var:TRAIT_GUIDE}} | ||
{{{field|traitfxdesc1|input type=textarea|rows=1area|rows=1}}}</td> | |||
</tr><tr> | </tr><tr> | ||
<th>Statuses Applied<!-- | <th>Statuses Applied<!-- | ||
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</tr><tr> | </tr><tr> | ||
<th>Effect Description</th> | <th>Effect Description</th> | ||
<td>{{{field|traitfxdesc2|input type=textarea|rows=1area|rows=1}}}</td> | <td>{{#var:TRAIT_GUIDE}} | ||
{{{field|traitfxdesc2|input type=textarea|rows=1area|rows=1}}}</td> | |||
</tr><tr> | </tr><tr> | ||
<th>Statuses Applied<!-- | <th>Statuses Applied<!-- | ||
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</tr><tr> | </tr><tr> | ||
<th>Effect Description</th> | <th>Effect Description</th> | ||
<td>{{{field|traitfxdesc3|input type=textarea|rows=1area|rows=1}}}</td> | <td>{{#var:TRAIT_GUIDE}} | ||
{{{field|traitfxdesc3|input type=textarea|rows=1area|rows=1}}}</td> | |||
</tr><tr> | </tr><tr> | ||
<th>Statuses Applied<!-- | <th>Statuses Applied<!-- | ||
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</tr><tr> | </tr><tr> | ||
<th>Effect Description</th> | <th>Effect Description</th> | ||
<td>{{{field|traitfxdesc4|input type=textarea|rows=1area|rows=1}}}</td> | <td>{{#var:TRAIT_GUIDE}} | ||
{{{field|traitfxdesc4|input type=textarea|rows=1area|rows=1}}}</td> | |||
</tr><tr> | </tr><tr> | ||
<th>Statuses Applied<!-- | <th>Statuses Applied<!-- | ||
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</tr><tr> | </tr><tr> | ||
<th>Effect Description</th> | <th>Effect Description</th> | ||
<td>{{{field|traitfxdesc5|input type=textarea|rows=1area|rows=1}}}</td> | <td>{{#var:TRAIT_GUIDE}} | ||
{{{field|traitfxdesc5|input type=textarea|rows=1area|rows=1}}}</td> | |||
</tr><tr> | </tr><tr> | ||
<th>Statuses Applied<!-- | <th>Statuses Applied<!-- | ||
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</tr><tr> | </tr><tr> | ||
<th>Trait Name (Japanese-Alt)<br/><small style="font-weight:normal;">Name in romaji</small></th> | <th>Trait Name (Japanese-Alt)<br/><small style="font-weight:normal;">Name in romaji</small></th> | ||
<td>{{{field|traitnamejpalt6|input type=textarea|rows= | <td>{{{field|traitnamejpalt6|input type=textarea|rows=2}}}</td> | ||
</tr><tr> | </tr><tr> | ||
<th>Condition to Activate<br/><small style="font-weight:normal;">Leave blank if none</small></th> | <th>Condition to Activate<br/><small style="font-weight:normal;">Leave blank if none</small></th> | ||
<td>{{{field|traitfxcondition6|input type=textarea|rows= | <td>{{{field|traitfxcondition6|input type=textarea|rows=3}}}</td> | ||
</tr><tr> | </tr><tr> | ||
<th>Effect Description</th> | <th>Effect Description</th> | ||
<td>{{{field|traitfxdesc6|input type=textarea|rows= | <td>{{#var:TRAIT_GUIDE}} | ||
{{{field|traitfxdesc6|input type=textarea|rows=3}}}</td> | |||
</tr><tr> | </tr><tr> | ||
<th>Statuses Applied<!-- | <th>Statuses Applied<!-- | ||
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</table> | </table> | ||
{{{end template}}} | {{{end template}}} | ||
{{{standard input|summary}}} | {{{standard input|summary}}} |
Latest revision as of 20:12, 27 November 2021
This is the form for filling out Template:BBDW_Character.