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<table class="wikitable {{#if:{{{element|}}}|bbdw-{{{element|}}}}}" style="margin:0;padding:0;width:100%;height:100%;overflow-y:auto;"> | <table class="wikitable {{#if:{{{element|}}}|bbdw-{{{element|}}}}}" style="margin:0;padding:0;width:100%;height:100%;overflow-y:auto;"> | ||
<tr> | <tr> | ||
<th colspan=2 style="height:1em;"> Profile Description </th> | <th colspan="2" style="height:1em;"> Profile Description </th> | ||
</tr><tr><td colspan=2 style="text-align:left; vertical-align:top;"|>{{{profiledesc|}}}</td> | </tr><tr><td colspan="2" style="text-align:left; vertical-align:top;"|>{{{profiledesc|}}}</td> | ||
</tr> | </tr> | ||
<tr><td colspan=2 style="text-align:left; vertical-align:top;"|>{{{profiledescjp|}}}</td> | <tr><td colspan="2" style="text-align:left; vertical-align:top;"|>{{{profiledescjp|}}}</td> | ||
</tr><!-- | </tr><!-- | ||
-->{{#if:{{{illust|}}}|<tr><th> Illustrator </th><td><!-- | -->{{#if:{{{illust|}}}|<tr><th> Illustrator </th><td><!-- | ||
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<h3>Skills</h3> | <h3>Skills</h3> | ||
<table class="wikitable {{#if:{{{element|}}}|bbdw-{{{element|}}}}}" style="width:100%;margin-top:0;;text-align:center;"> | <table class="wikitable {{#if:{{{element|}}}|bbdw-{{{element|}}}}}" style="width:100%;margin-top:0;;text-align:center;"> | ||
<tr | {{#if:{{{skillnameen1|}}}{{{skillnamejp1|}}}{{{skillnamejpalt1|}}}|<tr> | ||
<th colspan="2">{{#if:{{{skillicon1|}}}|[[File:{{{skillicon1|}}}|45x45px]]}}</th> | |||
<th colspan="5" style="text-align:center;"><big>{{{skillnameen1|}}}</big></th> | |||
<th colspan="5" style="text-align:left;"><small>{{{skillnamejp1|}}}<br /><i>{{{skillnamejpalt1|}}}</i></small></th> | |||
</tr> | |||
<tr style="height: 5em;> | |||
<td colspan="6" style="width:50%;"><big><b>Cooldown:</b> {{{skillbasecd1|}}}</big></td> | |||
<td colspan="6" style="width:50%;">{{{skilldesc1|}}}<br />{{#if:{{{skillunlock1|}}}|Unlocks at {{{skillunlock1|}}} rarity.}}</td> | |||
</tr> | |||
<tr> | <tr> | ||
< | <td colspan="2">Skill Level</td> | ||
< | <td> 1st </td> | ||
< | <td> 2nd </td> | ||
< | <td> 3rd </td> | ||
< | <td> 4th </td> | ||
<td> 5th </td> | |||
<td | <td> 6th </td> | ||
<td | <td> 7th </td> | ||
<td> | <td> 8th </td> | ||
<td> | <td> 9th </td> | ||
<td> 10th </td> | |||
</tr> | </tr> | ||
{{#if:{{{skill1_fx1|}}}|<tr><td colspan="2">{{{skill1_fx1|}}}</td> | |||
{{#if:{{{skill1_fx1|}}}|<tr>< | |||
{{#arraymap:{{{skill1_val1|}}}|,|x|<td>x</td>|}} | {{#arraymap:{{{skill1_val1|}}}|,|x|<td>x</td>|}} | ||
</tr>}}{{#if:{{{skill1_fx2|}}}|</tr><tr><th>{{{skill1_fx2|}}}</th> | </tr>}}{{#if:{{{skill1_fx2|}}}|</tr><tr><th>{{{skill1_fx2|}}}</th> | ||
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{{#arraymap:{{{skill1_val3|}}}|,|x|<td>x</td>|}} | {{#arraymap:{{{skill1_val3|}}}|,|x|<td>x</td>|}} | ||
</tr>}} | </tr>}} | ||
}} | }} | ||
{{#if:{{{skillnameen2|}}}{{{skillnamejp2|}}}{{{skillnamejpalt2|}}}|<tr> | {{#if:{{{skillnameen2|}}}{{{skillnamejp2|}}}{{{skillnamejpalt2|}}}|<tr> | ||
< | <th colspan="2">{{#if:{{{skillicon2|}}}|[[File:{{{skillicon2|}}}|45x45px]]}}</th> | ||
< | <th colspan="5" style="text-align:center;"><big>{{{skillnameen2|}}}</big></th> | ||
<td>{{{skillbasecd2|}}}</td> | <th colspan="5" style="text-align:left;"><small>{{{skillnamejp2|}}}<br /><i>{{{skillnamejpalt2|}}}</i></small></th> | ||
<td>{{{skilldesc2|}}}<br/>{{#if:{{{skillunlock2|}}}|Unlocks at {{{skillunlock2|}}} rarity.}}</td> | </tr> | ||
</tr><tr><td colspan=" | <tr style="height: 5em;> | ||
<td colspan="6" style="width:50%;"><big><b>Cooldown:</b> {{{skillbasecd2|}}}</big></td> | |||
<td colspan="6" style="width:50%;">{{{skilldesc2|}}}<br />{{#if:{{{skillunlock2|}}}|Unlocks at {{{skillunlock2|}}} rarity.}}</td> | |||
< | </tr> | ||
{{#if:{{{skill2_fx1|}}}|<tr>< | <tr> | ||
<td colspan="2">Skill Level</td> | |||
<td> 1st </td> | |||
<td> 2nd </td> | |||
<td> 3rd </td> | |||
<td> 4th </td> | |||
<td> 5th </td> | |||
<td> 6th </td> | |||
<td> 7th </td> | |||
<td> 8th </td> | |||
<td> 9th </td> | |||
<td> 10th </td> | |||
</tr> | |||
{{#if:{{{skill2_fx1|}}}|<tr><td colspan="2">{{{skill2_fx1|}}}</td> | |||
{{#arraymap:{{{skill2_val1|}}}|,|x|<td>x</td>|}} | {{#arraymap:{{{skill2_val1|}}}|,|x|<td>x</td>|}} | ||
</tr>}}{{#if:{{{skill2_fx2|}}}|</tr><tr><th>{{{skill2_fx2|}}}</th> | </tr>}}{{#if:{{{skill2_fx2|}}}|</tr><tr><th>{{{skill2_fx2|}}}</th> | ||
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{{#arraymap:{{{skill2_val3|}}}|,|x|<td>x</td>|}} | {{#arraymap:{{{skill2_val3|}}}|,|x|<td>x</td>|}} | ||
</tr>}} | </tr>}} | ||
}} | |||
</table> | </table> | ||
}}<!-- | }}<!-- |
Revision as of 17:00, 14 March 2021
This template defines the table "BBDW_Characters". View table.
Defines a profile for a playable character in BlazBlue Alternative: Dark War.
Tables are colored based on the element specified (fire, water, earth, wind, light, or dark).
See Also
- Template:BBDW Character - Holds main gameplay information about a BBDW character.
- Category:BBDW Character - Gameplay pages using this template.
- Form:BBDW Character - Create or edit this template using a Page Form
- Template:BBDW Limited Notice - For displaying a message notice when the character is limited.
- Template:BBDW Character Status Application - Holds information about statuses applied by this character via commands, skills, or traits. Used to create lists of characters and how they apply different statuses on Status (BBDW)
- Template:BBDW Character Trait - A sub-template to help display and store information about the character's many traits
- Template:BBDW Character Orb - A sub-template to help display and store information about an orb needed by this character
- Template:BBDW Character Orb/row - A template that displays a table row for the 6 orbs needed to upgrade a character's grade by 1.
- Form:BBDW Character Orbs - The form for filling out character orbs
- Characters (BBDW) - A list of all characters in BBDW
Usage
{{BBDW Character |pgname= {{FULLPAGENAME}} |basechar =the name of the base character, used to link different versions of the same character listed on the page |relatedchar=names of characters who are alternate versions or possibilities that go under different names (like Terumi & Susano'o, Tsubaki & Izayoi) |namejp =Name in Japanese |nameen =Name in English |illust =Illustrator |illustalt =Alternate spelling of the artist's name or handle if applicable |voice =Voice actor |voicealt = Alternate spelling of voice actor's name or handle if applicable |profiledesc =for now, the official site description |icon =Filename of the icon (doesn't need File: prefix) |image =Image of the character (doesn't need File: prefix) |image2 =Image2.png |image3= |image4= |sprite =Sprite.png |distortion =Distortion.webm |astral =Astral.webm |releasejp = Date of release |releasejp2 = Date character was added to the Crystallized Azure Gacha, if they were first introduced in a different gacha |limited=Gacha (if character is limited; omit if not limited) |obtain=Method(s) of obtaining the character |element = one of fire, wind, water, earth, light, or dark |baserarity= starting rarity (lowest rarity) |position = front, flex, rear |role= Tank, Attacker, Supporter, Healer |cost = Integer |minhp= At base rarity and level 1 |minatk= |mindef= |maxhp= ??? |maxatk= |maxdef= |spreadR= |spreadD= |spreadS= |hitcountR= |hitcountD= |hitcountS= |hitcountEX= |hitcountDD= |hitcountAH= |fxnameen1 = String |fxnamejp1 = String |fxnamejpalt1 = romaji name |fxtargettype1 = ST, AOE |fxdesc1 = Wikitext |fxstatuses1 = List (,) of String |fxunlock1 = String |fxnameen2 = String |fxnamejp2 = String |fxnamejpalt2 = romaji name |fxtargettype2 = String |fxdesc2 = Wikitext |fxstatuses2 = List (,) of String |fxunlock2 = String |fxnameen3 = String |fxnamejp3 = String |fxnamejpalt3 = romaji name |fxtargettype3 = String |fxdesc3 = Wikitext |fxstatuses3 = List (,) of String |fxunlock3 = String |skillnamejp1 = String |skillnameen1 = String |skillnamejpalt1 = romaji name |skillicon1 = File |skilldesc1 = Wikitext |skillstatuses1 = List (,) of String |skillbasecd1 = Integer |skillunlock1 = String |skill1_fx1 = Name of the effect that changes based on level |skill1_val1= Comma-separated values at each level (e.g. 1,1,1,1,1,2,2,2,2,3) |skill1_fx2= |skill1_val2= |skill1_fx3= |skill1_val3= |skillnameen2 = String |skillnamejp2 = String |skillnamejpalt2= romaji name |skillicon2 = File |skilldesc2 = Wikitext |skillstatuses2 = List (,) of String |skillbasecd2 = Integer |skillunlock2 = String |skill2_fx1 = Name of the effect that changes based on level |skill2_val1= Comma-separated values at each level (e.g. 1,1,1,1,1,2,2,2,2,3) |skill2_fx2= |skill2_val2= |skill2_fx3= |skill2_val3= |traitnameen<n> = String, where <n> is a number between 1 to 5 |traitnamejp<n> = String, where <n> is a number between 1 to 5 |trainnamejpalt<n> = name in romaji, where <n> is a number between 1 to 5 |traitfxdesc<n> = Wikitext, where <n> is a number between 1 to 5 |traitstatuses<n> = List (,) of String |traitfxcondition<n> = Wikitext, where <n> is a number between 1 to 5 |traitreqrarity<n> = String, where <n> is a number between 1 to 5 |influences =List (,) of String }}
The above documentation is transcluded from Template:BBDW Character/doc. (edit | history) Editors can experiment in this template's sandbox (create | mirror) and testcases (create) pages. Please add categories to the /doc subpage. Subpages of this template. |