More actions
(Makes hidden header visible, adds Gameplay Subpage category) Tags: mobile edit mobile web edit |
(add parameters (obtain, position2, jpalt for effects/skills/traits), add bbdw images) |
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{| table class="wikitable" style="width:100%;margin-bottom:0;" | {| table class="wikitable" style="width:100%;margin-bottom:0;" | ||
! style="vertical-align:middle;position:relative;" |<!-- | ! style="vertical-align:middle;position:relative;" |<!-- | ||
-->{{#if:{{{icon|}}}|<div style="float:left;"> | -->{{#if:{{{icon|}}}|<div style="float:left;">{{bbdw|{{{element|}}}}} {{{baserarity|}}}</div>}}<!-- | ||
--><div>{{#if:{{{namejp|}}}|'''{{{namejp}}}'''}}<!-- | --><div>{{#if:{{{namejp|}}}|'''{{{namejp}}}'''}}<!-- | ||
-->{{#if:{{{nameen|}}}| {{#if:{{{namejp|}}}|<br />}} {{{nameen|}}}}}<!-- | -->{{#if:{{{nameen|}}}| {{#if:{{{namejp|}}}|<br />}} {{{nameen|}}}}}<!-- | ||
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-->{{#if:{{{illust|}}}|<tr><th> Illustrator </th><td><!-- | -->{{#if:{{{illust|}}}|<tr><th> Illustrator </th><td><!-- | ||
-->{{#if:{{{illustLink|}}}|[{{{illustLink}}} {{{illust|}}}]|{{{illust|}}}}}{{#if:{{{illustalt|}}}| ({{{illustalt|}}})}} </td></tr>}}<!-- | -->{{#if:{{{illustLink|}}}|[{{{illustLink}}} {{{illust|}}}]|{{{illust|}}}}}{{#if:{{{illustalt|}}}| ({{{illustalt|}}})}} </td></tr>}}<!-- | ||
-->{{#if:{{{voice|}}}|<tr><th> Voice Actor </th><td> {{{voice|}}} </td></tr>}}<!-- | -->{{#if:{{{voice|}}}|<tr><th> Voice Actor </th><td>{{{voice|}}}</td></tr>}}<!-- | ||
-->{{#if:{{{releasejp|}}}|<tr><th>Release Date</th><td> {{{releasejp|}}} </td></tr>}} | -->{{#if:{{{releasejp|}}}|<tr><th>Release Date</th><td>{{{releasejp|}}}</td></tr>}}<!-- | ||
-->{{#if:{{{obtain|}}}|<tr><th>Obtain</th><td>{{{obtain|}}}</td></tr>}} | |||
</table></div> | </table></div> | ||
</div> | </div> | ||
<table class="wikitable" style="width:100%;margin-top:0;"> | <table class="wikitable" style="width:100%;margin-top:0;text-align:center;"> | ||
<tr><!-- | <tr><!-- | ||
-->{{#if:{{{element|}}}|<th>Element</th>}}<!-- | -->{{#if:{{{element|}}}|<th>Element</th>}}<!-- | ||
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-->{{#if:{{{cost|}}}|<th>Cost</th>}}<!-- | -->{{#if:{{{cost|}}}|<th>Cost</th>}}<!-- | ||
-->{{#if:{{{position|}}}{{{posicon|}}}|<th>Position</th>}}<!-- | -->{{#if:{{{position|}}}{{{posicon|}}}|<th>Position</th>}}<!-- | ||
-->{{#if:{{{chargroup|}}}|<th> | -->{{#if:{{{chargroup|}}}|<th>Groups</th>}}<!-- | ||
-->{{#if:{{{minatk|}}}|<th>Base ATK</th>}}<!-- | -->{{#if:{{{minatk|}}}|<th>Base ATK</th>}}<!-- | ||
-->{{#if:{{{minhp|}}}|<th>Base HP</th>}}<!-- | -->{{#if:{{{minhp|}}}|<th>Base HP</th>}}<!-- | ||
-->{{#if:{{{mindef|}}}|<th>Base DEF</th>}}<!-- | -->{{#if:{{{mindef|}}}|<th>Base DEF</th>}}<!-- | ||
--></tr><!-- | --></tr><!-- | ||
-->{{#if:{{{element|}}}|<td>{{{element|}}}</td>}}<!-- | -->{{#if:{{{element|}}}|<td>{{bbdw|{{{element|}}}}}</td>}}<!-- | ||
-->{{#if:{{{baserarity|}}}|<td>{{{baserarity|}}}</td>}}<!-- | -->{{#if:{{{baserarity|}}}|<td>{{{baserarity|}}}</td>}}<!-- | ||
-->{{#if:{{{cost|}}}|<td>{{{cost|}}}</td>}}<!-- | -->{{#if:{{{cost|}}}|<td>{{{cost|}}}</td>}}<!-- | ||
-->{{#if:{{{position|}}}{{{ | -->{{#if:{{{position|}}}{{{position2|}}}|<td>{{bbdw|{{{position|}}} {{{position2}}}}}</td>}}<!-- | ||
-->{{#if:{{{chargroup|}}}|<td>{{{chargroup|}}}</td>}}<!-- | -->{{#if:{{{chargroup|}}}|<td>{{{chargroup|}}}</td>}}<!-- | ||
-->{{#if:{{{minatk|}}}|<td>{{{minatk|}}}</td>}}<!-- | -->{{#if:{{{minatk|}}}|<td>{{{minatk|}}}</td>}}<!-- | ||
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<tr> | <tr> | ||
<th style="max-width:45px;">S</th> | <th style="max-width:45px;">S</th> | ||
<th>{{{fxnameen1|}}}</br><small>{{{fxnamejp1|}}}</small></th> | <th>{{{fxnameen1|}}}</br><small>{{{fxnamejp1|}}}<br><i>{{{fxnamejpalt1|}}}</i></small></th> | ||
<td>{{{fxtargettype1|}}}<br/>{{{fxdesc1|}}}<br/>{{#ifeq:{{{fxunlock1|}}}|none||Unlocks at {{{fxunlock1|}}} rarity.}}</td> | <td>{{{fxtargettype1|}}}<br/>{{{fxdesc1|}}}<br/>{{#ifeq:{{{fxunlock1|}}}|none||Unlocks at {{{fxunlock1|}}} rarity.}}</td> | ||
</tr> | </tr> | ||
<tr> | <tr> | ||
<th style="max-width:45px;">DD</th> | <th style="max-width:45px;">DD</th> | ||
<th>{{{fxnameen2|}}}</br><small>{{{fxnamejp2|}}}</small></th> | <th>{{{fxnameen2|}}}</br><small>{{{fxnamejp2|}}}<br><i>{{{fxnamejpalt2|}}}</i></small></th> | ||
<td>{{{fxtargettype2|}}}<br/>{{{fxdesc2|}}}<br/>{{#ifeq:{{{fxunlock2|}}}|none||Unlocks at {{{fxunlock2|}}} rarity.}}</td> | <td>{{{fxtargettype2|}}}<br/>{{{fxdesc2|}}}<br/>{{#ifeq:{{{fxunlock2|}}}|none||Unlocks at {{{fxunlock2|}}} rarity.}}</td> | ||
</tr> | </tr> | ||
<tr> | <tr> | ||
<th style="max-width:45px;">AH</th> | <th style="max-width:45px;">AH</th> | ||
<th>{{{fxnameen3|}}}</br><small>{{{fxnamejp3|}}}</small></th> | <th>{{{fxnameen3|}}}</br><small>{{{fxnamejp3|}}}<br><i>{{{fxnamejpalt3|}}}</i></small></th> | ||
<td>{{{fxtargettype3|}}}<br/>{{{fxdesc3|}}}<br/>{{#ifeq:{{{fxunlock3|}}}|none||Unlocks at {{{fxunlock3|}}} rarity.}}</td> | <td>{{{fxtargettype3|}}}<br/>{{{fxdesc3|}}}<br/>{{#ifeq:{{{fxunlock3|}}}|none||Unlocks at {{{fxunlock3|}}} rarity.}}</td> | ||
</tr> | </tr> | ||
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<h3>Skills</h3> | <h3>Skills</h3> | ||
<table class="wikitable" style="width:100%;margin-top:0;"> | <table class="wikitable" style="width:100%;margin-top:0;"> | ||
{{#if:{{{skillnameen1|}}}{{{skillnamejp1|}}}|<tr> | {{#if:{{{skillnameen1|}}}{{{skillnamejp1|}}}{{{skillnamejpalt1|}}}|<tr> | ||
<th style="max-width:45px;">[[File:{{{skillicon1|}}}|45x45px]]</th> | <th style="max-width:45px;">[[File:{{{skillicon1|}}}|45x45px]]</th> | ||
<th>{{{skillnameen1|}}}<br/><small>{{{skillnamejp1|}}}</th> | <th>{{{skillnameen1|}}}<br/><small>{{{skillnamejp1|}}}<br/><i>{{{skillnamealtjp1|}}}</i></small></th> | ||
<td>{{{skilldesc1|}}}<br/>CD: {{{skillbasecd1|}}}<br/>Unlocks at {{{skillunlock1|}}} rarity.</td> | <td>{{{skilldesc1|}}}<br/>CD: {{{skillbasecd1|}}}<br/>Unlocks at {{{skillunlock1|}}} rarity.</td> | ||
</tr>}} | </tr>}} | ||
{{#if:{{{skillnameen2|}}}{{{skillnamejp2|}}}|<tr> | {{#if:{{{skillnameen2|}}}{{{skillnamejp2|}}}{{{skillnamejpalt2|}}}|<tr> | ||
<th style="max-width:45px;">[[File:{{{skillicon2|}}}|45x45px]]</th> | <th style="max-width:45px;">[[File:{{{skillicon2|}}}|45x45px]]</th> | ||
<th>{{{skillnameen2|}}}<br/><small>{{{skillnamejp2|}}}</th> | <th>{{{skillnameen2|}}}<br/><small>{{{skillnamejp2|}}}<br/><i>{{{skillnamealtjp2|}}}</i></small></th> | ||
<td>{{{skilldesc2|}}}<br/>CD: {{{skillbasecd2|}}}<br/>Unlocks at {{{skillunlock2|}}} rarity.</td> | <td>{{{skilldesc2|}}}<br/>CD: {{{skillbasecd2|}}}<br/>Unlocks at {{{skillunlock2|}}} rarity.</td> | ||
</tr>}} | </tr>}} | ||
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<h3>Traits</h3> | <h3>Traits</h3> | ||
<table class="wikitable" style="width:100%;margin-top:0;"> | <table class="wikitable" style="width:100%;margin-top:0;"> | ||
{{#if:{{{traitnameen1|}}}{{{traitnamejp1|}}}|<tr> | {{#if:{{{traitnameen1|}}}{{{traitnamejp1|}}}{{{traitnamejpalt1|}}}|<tr> | ||
<th>{{{traitnameen1|}}}<br/><small>{{{traitnamejp1|}}}</th> | <th>{{{traitnameen1|}}}<br/><small>{{{traitnamejp1|}}}<br/><i>{{{traitnamealtjp1|}}}</i></small></th> | ||
<td>{{{traittrigger1|}}}<br/>{{{traitdesc1|}}}<br/>Unlocks at {{{traitunlock1|}}} rarity.</td> | <td>{{{traittrigger1|}}}<br/>{{{traitdesc1|}}}<br/>Unlocks at {{{traitunlock1|}}} rarity.</td> | ||
</tr>}} | </tr>}} | ||
{{#if:{{{traitnameen2|}}}{{{traitnamejp2|}}}|<tr> | {{#if:{{{traitnameen2|}}}{{{traitnamejp2|}}}{{{traitnamejpalt2|}}}|<tr> | ||
<th>{{{traitnameen2|}}}<br/><small>{{{traitnamejp2|}}}</th> | <th>{{{traitnameen2|}}}<br/><small>{{{traitnamejp2|}}}<br/><i>{{{traitnamealtjp2|}}}</i></small></th> | ||
<td>{{{traittrigger2|}}}<br/>{{{traitdesc2|}}}<br/>Unlocks at {{{traitunlock2|}}} rarity.</td> | <td>{{{traittrigger2|}}}<br/>{{{traitdesc2|}}}<br/>Unlocks at {{{traitunlock2|}}} rarity.</td> | ||
</tr>}} | </tr>}} | ||
{{#if:{{{traitnameen3|}}}{{{traitnamejp3|}}}|<tr> | {{#if:{{{traitnameen3|}}}{{{traitnamejp3|}}}{{{traitnamejpalt3|}}}|<tr> | ||
<th>{{{traitnameen3|}}}<br/><small>{{{traitnamejp3|}}}</th> | <th>{{{traitnameen3|}}}<br/><small>{{{traitnamejp3|}}}<br/><i>{{{traitnamealtjp3|}}}</i></small></th> | ||
<td>{{{traittrigger3|}}}<br/>{{{traitdesc3|}}}<br/>Unlocks at {{{traitunlock3|}}} rarity.</td> | <td>{{{traittrigger3|}}}<br/>{{{traitdesc3|}}}<br/>Unlocks at {{{traitunlock3|}}} rarity.</td> | ||
</tr>}} | </tr>}} | ||
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|traittrigger2 = Wikitext | |traittrigger2 = Wikitext | ||
|traitunlock2 = String | |traitunlock2 = String | ||
|chargroup =List (,) of String | |chargroup =List (,) of String | ||
}} | }} | ||
{{Documentation}} | |||
</noinclude> | |||
Revision as of 01:50, 30 January 2021
This template defines the table "BBDW_Characters". View table.
Defines a profile for a playable character in BlazBlue Alternative: Dark War.
Tables are colored based on the element specified (fire, water, earth, wind, light, or dark).
See Also
- Template:BBDW Character - Holds main gameplay information about a BBDW character.
- Category:BBDW Character - Gameplay pages using this template.
- Form:BBDW Character - Create or edit this template using a Page Form
- Template:BBDW Limited Notice - For displaying a message notice when the character is limited.
- Template:BBDW Character Status Application - Holds information about statuses applied by this character via commands, skills, or traits. Used to create lists of characters and how they apply different statuses on Status (BBDW)
- Template:BBDW Character Trait - A sub-template to help display and store information about the character's many traits
- Template:BBDW Character Orb - A sub-template to help display and store information about an orb needed by this character
- Template:BBDW Character Orb/row - A template that displays a table row for the 6 orbs needed to upgrade a character's grade by 1.
- Form:BBDW Character Orbs - The form for filling out character orbs
- Characters (BBDW) - A list of all characters in BBDW
Usage
{{BBDW Character |pgname= {{FULLPAGENAME}} |basechar =the name of the base character, used to link different versions of the same character listed on the page |relatedchar=names of characters who are alternate versions or possibilities that go under different names (like Terumi & Susano'o, Tsubaki & Izayoi) |namejp =Name in Japanese |nameen =Name in English |illust =Illustrator |illustalt =Alternate spelling of the artist's name or handle if applicable |voice =Voice actor |voicealt = Alternate spelling of voice actor's name or handle if applicable |profiledesc =for now, the official site description |icon =Filename of the icon (doesn't need File: prefix) |image =Image of the character (doesn't need File: prefix) |image2 =Image2.png |image3= |image4= |sprite =Sprite.png |distortion =Distortion.webm |astral =Astral.webm |releasejp = Date of release |releasejp2 = Date character was added to the Crystallized Azure Gacha, if they were first introduced in a different gacha |limited=Gacha (if character is limited; omit if not limited) |obtain=Method(s) of obtaining the character |element = one of fire, wind, water, earth, light, or dark |baserarity= starting rarity (lowest rarity) |position = front, flex, rear |role= Tank, Attacker, Supporter, Healer |cost = Integer |minhp= At base rarity and level 1 |minatk= |mindef= |maxhp= ??? |maxatk= |maxdef= |spreadR= |spreadD= |spreadS= |hitcountR= |hitcountD= |hitcountS= |hitcountEX= |hitcountDD= |hitcountAH= |fxnameen1 = String |fxnamejp1 = String |fxnamejpalt1 = romaji name |fxtargettype1 = ST, AOE |fxdesc1 = Wikitext |fxstatuses1 = List (,) of String |fxunlock1 = String |fxnameen2 = String |fxnamejp2 = String |fxnamejpalt2 = romaji name |fxtargettype2 = String |fxdesc2 = Wikitext |fxstatuses2 = List (,) of String |fxunlock2 = String |fxnameen3 = String |fxnamejp3 = String |fxnamejpalt3 = romaji name |fxtargettype3 = String |fxdesc3 = Wikitext |fxstatuses3 = List (,) of String |fxunlock3 = String |skillnamejp1 = String |skillnameen1 = String |skillnamejpalt1 = romaji name |skillicon1 = File |skilldesc1 = Wikitext |skillstatuses1 = List (,) of String |skillbasecd1 = Integer |skillunlock1 = String |skill1_fx1 = Name of the effect that changes based on level |skill1_val1= Comma-separated values at each level (e.g. 1,1,1,1,1,2,2,2,2,3) |skill1_fx2= |skill1_val2= |skill1_fx3= |skill1_val3= |skillnameen2 = String |skillnamejp2 = String |skillnamejpalt2= romaji name |skillicon2 = File |skilldesc2 = Wikitext |skillstatuses2 = List (,) of String |skillbasecd2 = Integer |skillunlock2 = String |skill2_fx1 = Name of the effect that changes based on level |skill2_val1= Comma-separated values at each level (e.g. 1,1,1,1,1,2,2,2,2,3) |skill2_fx2= |skill2_val2= |skill2_fx3= |skill2_val3= |traitnameen<n> = String, where <n> is a number between 1 to 5 |traitnamejp<n> = String, where <n> is a number between 1 to 5 |trainnamejpalt<n> = name in romaji, where <n> is a number between 1 to 5 |traitfxdesc<n> = Wikitext, where <n> is a number between 1 to 5 |traitstatuses<n> = List (,) of String |traitfxcondition<n> = Wikitext, where <n> is a number between 1 to 5 |traitreqrarity<n> = String, where <n> is a number between 1 to 5 |influences =List (,) of String }}
The above documentation is transcluded from Template:BBDW Character/doc. (edit | history) Editors can experiment in this template's sandbox (create | mirror) and testcases (create) pages. Please add categories to the /doc subpage. Subpages of this template. |