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"BBDW_Statuses" values
72 rows are stored for this pageField | Field type | Value |
---|---|---|
nameen | String | ATK Up |
namejp | String | ATK◯◯アップ |
effect | Wikitext | Increase ATK Value by % |
icon | File | |
statustype | String | buff |
Field | Field type | Value |
---|---|---|
nameen | String | DEF Up |
namejp | String | DEF◯◯アップ |
effect | Wikitext | Increase DEF Value by % |
icon | File | |
statustype | String | buff |
Field | Field type | Value |
---|---|---|
nameen | String | Damage Reduction |
namejp | String | ダメ一ジを◯◯軽減する |
effect | Wikitext | Reduce Damage taken by value |
icon | File | |
statustype | String | buff |
Field | Field type | Value |
---|---|---|
nameen | String | Healing Up |
namejp | String | 回復量アップ |
effect | Wikitext | Healing Skill Effectiveness Up |
icon | File | |
statustype | String | buff |
Field | Field type | Value |
---|---|---|
nameen | String | Heat Generation Up |
namejp | String | ヒートゲージ獲得量 |
effect | Wikitext | Increase Heat Generation per hit |
icon | File | |
statustype | String | buff |
Field | Field type | Value |
---|---|---|
nameen | String | Overdrive Generation Up |
namejp | String | オーバードライブゲージ獲得量 |
effect | Wikitext | Increase Overdrive Generation per hit |
icon | File | |
statustype | String | buff |
Field | Field type | Value |
---|---|---|
nameen | String | Revolver Up |
namejp | String | Rコマンド威カを◯◯アップする |
effect | Wikitext | Revolver Effectiveness Up |
icon | File | |
statustype | String | buff |
Field | Field type | Value |
---|---|---|
nameen | String | Drive Up |
namejp | String | Dコマンド威カを◯◯アップする |
effect | Wikitext | Drive Effectiveness Up |
icon | File | |
statustype | String | buff |
Field | Field type | Value |
---|---|---|
nameen | String | Special Up |
namejp | String | SPコマンド威カを◯◯アップする |
effect | Wikitext | Special Effectiveness Up |
icon | File | |
statustype | String | buff |
Field | Field type | Value |
---|---|---|
nameen | String | Distortion Up |
namejp | String | DDコマンド威カを◯◯アップする |
effect | Wikitext | Distortion Drive Effectiveness Up |
icon | File | |
statustype | String | buff |
Field | Field type | Value |
---|---|---|
nameen | String | Astral Up |
namejp | String | AHコマンド威カを◯◯アップする |
effect | Wikitext | Astral Heat Effectiveness Up |
icon | File | |
statustype | String | buff |
Field | Field type | Value |
---|---|---|
nameen | String | Critical Rate Up |
namejp | String | クリテイカル率を◯◯アップする |
effect | Wikitext | Critical Hit Chance Up |
icon | File | |
statustype | String | buff |
Field | Field type | Value |
---|---|---|
nameen | String | Critical Damage Up |
namejp | String | クリテイカル威カを◯◯アップする |
effect | Wikitext | Critical Hit Effectiveness Up |
icon | File | |
statustype | String | buff |
Field | Field type | Value |
---|---|---|
nameen | String | Chain Damage Up |
namejp | String | 自分のコマンドがチェインした場合チェインした自分のコマンド威力を◯◯アップする |
effect | Wikitext | Increase damage of chained commands |
icon | File | |
statustype | String | neutral |
Field | Field type | Value |
---|---|---|
nameen | String | Barrier Damage Up |
namejp | String | バリア特攻 / バリアに対してATKが◯◯%アップする |
effect | Wikitext | Increase ATK Value by % against barrier |
icon | File | |
statustype | String | neutral |
Field | Field type | Value |
---|---|---|
nameen | String | Adrenaline |
namejp | String | 火事場 / 自身の現在HPが少ないほどATKアップ (MAX◯◯) |
effect | Wikitext | Increase ATK Value as Current Health decreases to a set Maximum |
icon | File | |
statustype | String | buff |
Field | Field type | Value |
---|---|---|
nameen | String | Vigor |
namejp | String | 渾身 / 自身のHPが残量が多いほどATKアップ (MAX◯◯) |
effect | Wikitext | Increase ATK Value for every 20% of Current Health |
icon | File | |
statustype | String | buff |
Field | Field type | Value |
---|---|---|
nameen | String | Debuff Rate Up |
namejp | String | 弱体効果成功率を◯◯アップする |
effect | Wikitext | Debuff Success Chance Up |
icon | File | |
statustype | String | buff |
Field | Field type | Value |
---|---|---|
nameen | String | ATK Down |
namejp | String | ATK◯◯ドウン |
effect | Wikitext | Decrease ATK Value by % |
icon | File | |
statustype | String | debuff |
Field | Field type | Value |
---|---|---|
nameen | String | DEF Down |
namejp | String | DEF◯◯ドウン |
effect | Wikitext | Decrease DEF Value by % |
icon | File | |
statustype | String | debuff |
Field | Field type | Value |
---|---|---|
nameen | String | Heat Generation Down |
namejp | String | ヒートゲージ獲得量ダウン |
effect | Wikitext | Decrease Heat Generation per hit |
icon | File | |
statustype | String | debuff |
Field | Field type | Value |
---|---|---|
nameen | String | Poison |
namejp | String | 毒 |
effect | Wikitext | Damage per Turn |
icon | File | |
statustype | String | debuff |
Field | Field type | Value |
---|---|---|
nameen | String | Burn |
namejp | String | 燃焼 |
effect | Wikitext | Damage per Turn |
icon | File | |
statustype | String | debuff |
Field | Field type | Value |
---|---|---|
nameen | String | Bleed |
namejp | String | 裂傷 |
effect | Wikitext | Cannot be healed. Damage per Turn |
icon | File | |
statustype | String | debuff |
Field | Field type | Value |
---|---|---|
nameen | String | Negative |
namejp | String | ネガティブ |
effect | Wikitext | Target receives double damage |
icon | File | |
statustype | String | debuff |
Field | Field type | Value |
---|---|---|
nameen | String | Stun |
namejp | String | 気絶 |
effect | Wikitext | Unable to act |
icon | File | |
statustype | String | debuff |
Field | Field type | Value |
---|---|---|
nameen | String | Bound |
namejp | String | 拘束 |
effect | Wikitext | Unable to act. Cannot receive buffing effects |
icon | File | |
statustype | String | debuff |
Field | Field type | Value |
---|---|---|
nameen | String | Freeze |
namejp | String | 凍結 |
effect | Wikitext | Unable to act. Next damage taken is doubled |
icon | File | |
statustype | String | debuff |
Field | Field type | Value |
---|---|---|
nameen | String | Shock |
namejp | String | 感電 |
effect | Wikitext | Chance to not use selected command |
icon | File | |
statustype | String | debuff |
Field | Field type | Value |
---|---|---|
nameen | String | Seal |
namejp | String | 封印 |
effect | Wikitext | Unable to use active skills |
icon | File | |
statustype | String | debuff |
Field | Field type | Value |
---|---|---|
nameen | String | Kaleidoscope |
namejp | String | 胡蝶相克 |
effect | Wikitext | A debuff that interacts with Narmaya's skillset |
icon | File | |
statustype | String | debuff |
Field | Field type | Value |
---|---|---|
nameen | String | Hate Value Up |
namejp | String | ヘイト値◯◯アップ |
effect | Wikitext | Increase chance of being targeted by an amount |
icon | File | |
statustype | String | neutral |
Field | Field type | Value |
---|---|---|
nameen | String | Hate Value Down |
namejp | String | ヘイト値◯◯ドウン |
effect | Wikitext | Decrease chance of being targeted by an amount |
icon | File | |
statustype | String | neutral |
Field | Field type | Value |
---|---|---|
nameen | String | Fill Heat Gauge |
namejp | String | ヒートゲージを◯◯獲得する |
effect | Wikitext | Increase Heat Gauge by flat amount |
icon | File | |
statustype | String | neutral |
Field | Field type | Value |
---|---|---|
nameen | String | Deplete Heat Gauge |
namejp | String | ヒートゲージが減少する(最大◯◯) |
effect | Wikitext | Decrease Heat Gauge by flat amount |
icon | File | |
statustype | String | neutral |
Field | Field type | Value |
---|---|---|
nameen | String | Gain Heat on Hit |
namejp | String | 自身が攻撃を受けた時にヒートゲージを◯◯獲得する。この特性は他のスキル、特性の効果を受けない |
effect | Wikitext | Increase Heat Gauge by flat amount for getting a hit (not affected by other traits and buffs) |
icon | File | |
statustype | String | neutral |
Field | Field type | Value |
---|---|---|
nameen | String | Fill Overdrive Gauge |
namejp | String | オーバードライブゲージを◯◯獲得する |
effect | Wikitext | Increase Overdrive Gauge by a flat amount |
icon | File | |
statustype | String | neutral |
Field | Field type | Value |
---|---|---|
nameen | String | Overdrive Extend |
namejp | String | オーバードライブ中のコマンド回数を◯◯アップする |
effect | Wikitext | Add additional commands to Overdrive Chain |
icon | File | |
statustype | String | neutral |
Field | Field type | Value |
---|---|---|
nameen | String | Cooldown Cut |
namejp | String | スキルクールタイムを短縮(◯T)する |
effect | Wikitext | Reduce remaining cooldown for an active skill by a number of turns |
icon | File | |
statustype | String | neutral |
Field | Field type | Value |
---|---|---|
nameen | String | Cooldown Reduction |
namejp | String | スキルクールタイム最大値を短縮(◯T)する |
effect | Wikitext | Reduce maximum cooldown for an active skill by a number of turns |
icon | File | |
statustype | String | neutral |
Field | Field type | Value |
---|---|---|
nameen | String | Heal |
namejp | String | HPを00回復して |
effect | Wikitext | Restore Health by a set amount |
icon | File | |
statustype | String | neutral |
Field | Field type | Value |
---|---|---|
nameen | String | Drain |
namejp | String | HPを与えたダメ一ジの◯◯回復する |
effect | Wikitext | Restore Health by amount of damage inflicted to opponent |
icon | File | |
statustype | String | neutral |
Field | Field type | Value |
---|---|---|
nameen | String | Regeneration |
namejp | String | 再生 |
effect | Wikitext | Restore Health by a % each turn |
icon | File | |
statustype | String | neutral |
Field | Field type | Value |
---|---|---|
nameen | String | Revive |
namejp | String | 倒れた味方をHP◯◯で蘇生する |
effect | Wikitext | Revive targeted unit(s) with defined health value |
icon | File | |
statustype | String | neutral |
Field | Field type | Value |
---|---|---|
nameen | String | Buff Extend |
namejp | String | 付与されている強化効果を延長(◯T)する |
effect | Wikitext | Extends the duration of buffs on target by a number of turns |
icon | File | |
statustype | String | neutral |
Field | Field type | Value |
---|---|---|
nameen | String | Debuff Extend |
namejp | String | 付与されている弱体効果を延長(◯T)する |
effect | Wikitext | Extends the duration of debuffs on target by a number of turns |
icon | File | |
statustype | String | neutral |
Field | Field type | Value |
---|---|---|
nameen | String | Dispel |
namejp | String | 強化効果を全で解除 |
effect | Wikitext | Removes all buffs from target |
icon | File | |
statustype | String | neutral |
Field | Field type | Value |
---|---|---|
nameen | String | Cleanse |
namejp | String | 弱化効果を全で解除 |
effect | Wikitext | Removes all debuffs from target |
icon | File | |
statustype | String | neutral |
Field | Field type | Value |
---|---|---|
nameen | String | Guts |
namejp | String | 不屈 |
effect | Wikitext | Prevents death one time upon HP depletion |
icon | File | |
statustype | String | neutral |
Field | Field type | Value |
---|---|---|
nameen | String | Fortitude |
namejp | String | 大ダメージ耐性 |
effect | Wikitext | Reduce damage taken when taking over 50% HP in one attack |
icon | File | |
statustype | String | neutral |
Field | Field type | Value |
---|---|---|
nameen | String | Evasion |
namejp | String | 回避 |
effect | Wikitext | Dodge incoming Attack |
icon | File | |
statustype | String | neutral |
Field | Field type | Value |
---|---|---|
nameen | String | Counter:SP |
namejp | String | SPコマンドカウンター |
effect | Wikitext | Counters with SP Command |
icon | File | |
statustype | String | neutral |
Field | Field type | Value |
---|---|---|
nameen | String | Chamber Conversion:R |
namejp | String | 所持コマンドをRに変更 |
effect | Wikitext | Change currently chambered attack to Revolver |
icon | File | |
statustype | String | neutral |
Field | Field type | Value |
---|---|---|
nameen | String | Chamber Conversion:D |
namejp | String | 所持コマンドをDに変更 |
effect | Wikitext | Change currently chambered attack to Drive |
icon | File | |
statustype | String | neutral |
Field | Field type | Value |
---|---|---|
nameen | String | Chamber Conversion:SP |
namejp | String | 所持コマンドをSPに変更 |
effect | Wikitext | Change currently chambered attack to Special |
icon | File | |
statustype | String | neutral |
Field | Field type | Value |
---|---|---|
nameen | String | Chamber Reload |
namejp | String | 所持コマンドを更新し |
effect | Wikitext | Change currently chambered attack |
icon | File | |
statustype | String | neutral |
Field | Field type | Value |
---|---|---|
nameen | String | Roll Loading:R |
namejp | String | コマンドロール内のコマンドを手前から◯個、Rに変更する |
effect | Wikitext | Change number of upcoming attacks to Revolver |
icon | File | |
statustype | String | neutral |
Field | Field type | Value |
---|---|---|
nameen | String | Roll Loading:D |
namejp | String | コマンドロール内のコマンドを手前から◯個、Dに変更する |
effect | Wikitext | Change number of upcoming attacks to Drive |
icon | File | |
statustype | String | neutral |
Field | Field type | Value |
---|---|---|
nameen | String | Roll Loading:SP |
namejp | String | コマンドロール内のコマンドを手前から◯個、SPに変更する |
effect | Wikitext | Change number of upcoming attacks to Special |
icon | File | |
statustype | String | neutral |
Field | Field type | Value |
---|---|---|
nameen | String | Resistance |
namejp | String | ◯◯の確率で状態異常にかからない |
effect | Wikitext | Resist all status ailments with a percent chance of success |
icon | File | |
statustype | String | neutral |
Field | Field type | Value |
---|---|---|
nameen | String | Full Immunity |
namejp | String | 弱化無効 / 弱化効果を無効化する |
effect | Wikitext | Nullify incoming ailment |
icon | File | |
statustype | String | neutral |
Field | Field type | Value |
---|---|---|
nameen | String | Poison Immunity |
namejp | String | 毒にかからない |
effect | Wikitext | Immunity to the Poison Status |
icon | File | |
statustype | String | neutral |
Field | Field type | Value |
---|---|---|
nameen | String | Burn Immunity |
namejp | String | 燃焼にかからない |
effect | Wikitext | Immunity to the Burn Status |
icon | File | |
statustype | String | neutral |
Field | Field type | Value |
---|---|---|
nameen | String | Bleed Immunity |
namejp | String | 裂傷にかからない |
effect | Wikitext | Immunity to the Bleed Status |
icon | File | |
statustype | String | neutral |
Field | Field type | Value |
---|---|---|
nameen | String | Negative Immunity |
namejp | String | ネガティブにかからない |
effect | Wikitext | Immunity to the Negative Status |
icon | File | |
statustype | String | neutral |
Field | Field type | Value |
---|---|---|
nameen | String | Stun Immunity |
namejp | String | 気絶にかからない |
effect | Wikitext | Immunity to the Stun Status |
icon | File | |
statustype | String | neutral |
Field | Field type | Value |
---|---|---|
nameen | String | Bound Immunity |
namejp | String | 拘束にかからない |
effect | Wikitext | Immunity to the Bound Status |
icon | File | |
statustype | String | neutral |
Field | Field type | Value |
---|---|---|
nameen | String | Freeze Immunity |
namejp | String | 凍結にかからない |
effect | Wikitext | Immunity to the Freeze Status |
icon | File | |
statustype | String | neutral |
Field | Field type | Value |
---|---|---|
nameen | String | Shock Immunity |
namejp | String | 感電にかからない |
effect | Wikitext | Immunity to the Shock Status |
icon | File | |
statustype | String | neutral |
Field | Field type | Value |
---|---|---|
nameen | String | Character EXP Up |
namejp | String | キャラクター経験値を◯◯増加する |
effect | Wikitext | On quest clear, Character EXP increased |
icon | File | |
statustype | String | neutral |
Field | Field type | Value |
---|---|---|
nameen | String | Player EXP Up |
namejp | String | プレイャー経験値が◯◯増加する |
effect | Wikitext | On quest clear, Player EXP increased |
icon | File | |
statustype | String | neutral |
Field | Field type | Value |
---|---|---|
nameen | String | P$ Gain Up |
namejp | String | P$を◯◯増加する |
effect | Wikitext | On quest clear, Platinum Dollar reward increased |
icon | File | |
statustype | String | neutral |