https://blazblue.wiki/api.php?action=feedcontributions&user=Bloodedge666&feedformat=atomBlazBlue Wiki - User contributions [en]2024-03-29T11:44:43ZUser contributionsMediaWiki 1.39.6https://blazblue.wiki/index.php?title=Azure&diff=78926Azure2024-01-09T19:37:55Z<p>Bloodedge666: </p>
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<div>The '''Azure''' (蒼 ''Ao''), also known as the '''Azure Flamed Grimoire''' (蒼炎の書, ''Sōen no Sho'') and the true '''BlazBlue''' (ブレイブルー, ''BureiBurū''), is a mysterious power that lies at the deepest part of the [[Boundary]] and has the ability to grant anyone's desires. Its mysterious and almighty nature have caused many to lust after it; the pursuit of it has caused multiple wars, the creation of new worlds, and the deaths of thousands.<br />
<br />
==Information==<br />
The Azure is an omnipotent force that can grant anything if so desired, as well as being the source of the Boundary's power<ref>''Blazblue: Continuum Shift, Arcade Mode, Arakune''</ref><br />
<br />
Many are obsessed with the pursuit of the Azure. It was the focus of [[Lotte Carmine]]'s obsessive research. [[Yuuki Terumi]] aimed to obtain the Azure so he could enslave the world, and worked tirelessly towards the goal of achieving it.<Ref>''BlazBlue: Central Fiction, Story Mode, Episode 012, Chapter 099''</ref> Within the [[Embryo]], those that were [[chosen]] were granted the right to fight against [[Izanami]] and obtain a fragment of the Azure's power if they won.<ref>''BlazBlue: Central Fiction, Arcade Mode, Act II''</ref> It is known that [[Hazama]] was able to obtain his.<ref>''BlazBlue: Central Fiction, Story Mode, Episode 010, Chapter 079''</ref> Ultimately, [[Ragna the Bloodedge]] and Terumi fought for the Azure - Ragna was victorious.<br />
<br />
The Azure appears to have some form of will, having created a version of [[Es]] to act as its guardian over the [[Forbidden Gate -Altar-|Gate]].<ref>'' BlazBlue: Central Fiction, Story Mode, Episode 005, Chapter 036, Sub Scenario 2''</ref> Es specifically refers to it as the '''{{h|Azure Will}}'''.<ref>''BlazBlue: Central Fiction, Arcade Mode, Es, Act III''</ref><br />
<br />
==Official Descriptions==<br />
===''[[BlazBlue: Central Fiction]]'' Library Entry===<br />
;Azure Flamed Grimoire<br />
''The true Azure. What has become known as the one true BlazBlue.''<ref>''BlazBlue: Central Fiction, Library Entry, Items #024''</ref><br />
<br />
==Trivia==<br />
*Despite being a central part of the ''BlazBlue'' series, the Azure does not have a Library Entry.<br />
<br />
==References==<br />
<br />
[[Category:Terms and Setting]]<br />
[[Category:Abilities, Powers, and Techniques]]<br />
[[Category:Azure]]</div>Bloodedge666https://blazblue.wiki/index.php?title=BlazBlue_Revolution_Reburning&diff=52190BlazBlue Revolution Reburning2020-05-11T19:36:27Z<p>Bloodedge666: /* Modes */</p>
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<div>{{Character Tabs|BlazBlue Revolution Reburning}}<br />
{{Infobox Game<br />
| nameJp =苍翼之刃 - 实时动作格斗游戏<br />
| nameEn =BlazBlue Revolution Reburning<br />
| image =[[File:BlazBlue Revolution Reburning Logo.png|300px]]<br />
| Dev =91Act <br />
| Pub =91Act <br />
| Gen =2D action<br />
| Releases =<br />
}}<br />
<br />
'''''BlazBlue Revolution Reburning''''' (<ruby><rb>苍翼之刃 - 实时动作格斗游戏</rb><rt>cāng yì zhī rèn - shíshí dòngzuò gédòu yóuxì</rt></ruby> ''Blade of Azure Wings - Real-time Action Fighting Game''), also shortened to ''BlazBlue RR'', is an action game developed by 91Act and authorized by Arc System Works for iOS and Android. <br />
<br />
==Gameplay==<br />
<br />
<br />
==Modes==<br />
===Versus===<br />
====Match Battle====<br />
'''I. Entry'''<br><br />
1. Player needs at least 5 heroes to participate in Real-time battle.<br />
2. Player can play Real-time Battle several times a day.<br />
<br />
'''II. Battle'''<br><br />
1. The rule is best of five.<br><br />
2. Each hero can only be used once. <br><br />
3. When time is up, if both heroes are alive and kicking, then the battle result will be determined by the remiaining percentage of their HP. The one with the higher percentage will be victorious.<br><br />
4. After a hero goes into burst mode, for a limited time, his or her opponent cannot burst.<br />
<br />
'''III. Rewards'''<br><br />
1. The winner will get points while the loser will lose points.<br><br />
2. Win Real-time Battle 1 time every day to get daily winning rewards (medals).<br><br />
3. Medals can be used to exchange items in Medal Store.<br />
<br />
====Friendly Battle====<br />
You can invite your friends to play a Friendly Battle, In this mode, regardless of battle result, your points remain the same, and it will not be calculated into daily missions.<br />
===Challenge===<br />
====Infinity Tower====<br />
'''I. Ranking Rules'''<br><br />
Ranking is based on total score of all your heroes, if two players have the same score, their ranking will be decided by the highest floor their heroes reached (compared one by one).<br><br />
'''II. Challenge Chances'''<br><br />
There will be 3 Challenge Chances per day per player, but VIP players can reset their Challenge Chances.<br><br />
'''III. Raid'''<br><br />
You can raid the highest floor you reached. The floor you reached with free raid is lower than the paid one.<br><br />
'''IV. Infinate Boss'''<br><br />
Challenge infinity tower may allow a boss to appear. When the boss is defeated, you will gain awaken material, diamonds and other valuable material. <br />
====Resource Loot====<br />
Players will fight against other players for a chance to gain their resources, which exclusively involves Seithr, Coins, and Diamonds. Each player gets to loot a total of 5 players a day, and every time they defeat the player they loot, they get a choice to pick one of 3 cards to gain, which will range from a variety of different goodies such as Advance Materials like Quartz; Jade; Sapphire; Amethyst; Topaz; and Garnet, in game currency like Coins; Seithr; and Diamonds, to even upgrade stones like Cracked Stone and Crystal Stone.<br />
====Summit Duel====<br />
====God Slayer Battle====<br />
Every Wednesday and Sunday, players will get a chance to fight Gigant: Take-Mikazuchi to gain a lot of gear. Players will be tasked to use 4 of their Heroes to fight Take-Mikazuchi, with each fight having a mission reward if you deal a certain amount of damage to the boss with certain Heroes that can grant you a variety of different loot. Depending on how much damage you've dealt against Take-Mikazuchi in general, you're ranked on that current battle (in which there are 8 total battles with Take-Mikazuchi) and is gifted a certain amount of loot depending on their rank once the boss is defeated. Every player has one chance total in the entire day to fight Take-Mikazuchi, and regardless if they defeated Take-Mikazuchi or not, their turn is up for the day. This mode requires at least one hero in the player's team to be level 30 to gain access to.<br />
====Chrono Phantasma====<br />
Players will go through specific chapters where they'll face wave after wave of enemies with a boss showing up in the end. Each player has a total of two chances a day at taking on any chapters that is available to them. Each chapter requires the heroes to be at a specific level in order for them to fight. Players can have their primary hero selected, with 5 additional slots for any other hero they have access to that's qualified for that specific chapter as support heroes, and can even spend some coins to use their friend's heroes as support heroes too (which depends on their VIP level on how many friends heroes they can recruit). The order of the support heroes the Players has access to will determine who'll support the main hero first (and each support hero, including the friend's support heroes can fight for 2 battles before they're unavailable), and if their main hero takes damage, all damage will be transferred to the support hero regardless if they're not in range of said attack. Should the support hero die mid-battle, the next support hero will come in with a massive AOE attack to support the main hero. Every other battle will have a Hero character be the boss, and depending on if they're a NORMAL or ELITE boss, the loot they drop will alter, though the ELITE will be harder to fight than the NORMAL by default. Depending on the VIP level, the Player can set a hero on "My Aid" to aid other friends, and depending on said Heroes' power level, they can gradually gain a lot of Coins per hour. This mode can only be accessed once the Player's hero reaches at least level 45.<br />
====Ranking Duel====<br />
====Online Co-op====<br />
====Wifi Battle====<br />
====Ikaruga Civil War====<br />
===Story===<br />
*Chapter I. The Grim Reaper<br />
*Chapter II. Successor of the Azure<br />
*Chapter III. Wings of Justice<br />
*Chapter IV. Triple Personalities<br />
*Chapter V. Old Friendship<br />
*Chapter VI. The Aura of Azure<br />
*Chapter VII. Sealed Weapon<br />
*Chapter VIII. Master's Advice<br />
*Chapter IX. Noel Awakens<br />
*Chapter X. Terumi's Plot<br />
*Chapter XI. Master Unit<br />
*Chapter XII. Idea Engine<br />
<br />
==Playable Characters==<br />
{{Icon Grid|<!--<br />
-->{{Icon|BlazBlue Chrono Phantasma Ragna the Bloodedge Icon.png|imglink=Ragna the Bloodedge|caption=[[Ragna the Bloodedge]]}}<!--<br />
-->{{Icon|BlazBlue Chrono Phantasma Noel Vermillion Icon.png|imglink=Noel Vermillion|caption=[[Noel Vermillion]]}}<!--<br />
-->{{Icon|BlazBlue Chrono Phantasma Iron Tager Icon.png|imglink=Iron Tager|caption=[[Iron Tager]]}}<!--<br />
-->{{Icon|BlazBlue Chrono Phantasma Makoto Nanaya Icon.png|imglink=Makoto Nanaya|caption=[[Makoto Nanaya]]}}<!--<br />
-->{{Icon|BlazBlue Chrono Phantasma Jin Kisaragi Icon.png|imglink=Jin Kisaragi|caption=[[Jin Kisaragi]]}}<!--<br />
-->{{Icon|BlazBlue Chrono Phantasma Hakumen Icon.png|imglink=Hakumen|caption=[[Hakumen]]}}<!--<br />
-->{{Icon|BlazBlue Chrono Phantasma Platinum the Trinity Icon.png|imglink=Platinum the Trinity|caption=[[Platinum the Trinity]]}}<!--<br />
-->{{Icon|BlazBlue Chrono Phantasma Hazama Icon.png|imglink=Hazama|caption=[[Hazama]]}}<!--<br />
-->{{Icon|BlazBlue Chrono Phantasma Bang Shishigami Icon.png|imglink=Bang Shishigami|caption=[[Bang Shishigami]]}}<!--<br />
-->{{Icon|BlazBlue Chrono Phantasma Rachel Alucard Icon.png|imglink=Rachel Alucard|caption=[[Rachel Alucard]]}}<!--<br />
-->{{Icon|BlazBlue Chrono Phantasma Azrael Icon.png|imglink=Azrael|caption=[[Azrael]]}}<!--<br />
-->{{Icon|BlazBlue Chrono Phantasma Izayoi Icon.png|imglink=Izayoi|caption=[[Izayoi]]}}<!--<br />
-->{{Icon|BlazBlue Chrono Phantasma Taokaka Icon.png|imglink=Taokaka|caption=[[Taokaka]]}}<!--<br />
-->{{Icon|BlazBlue Chrono Phantasma Amane Nishiki Icon.png|imglink=Amane Nishiki|caption=[[Amane Nishiki]]}}<!--<br />
-->{{Icon|BlazBlue Chrono Phantasma Kagura Mutsuki Icon.png|imglink=Kagura Mutsuki|caption=[[Kagura Mutsuki]]*}}<!--<br />
-->{{Icon|BlazBlue Chrono Phantasma Mu-12 Icon.png|imglink=Mu-12|caption=[[Mu-12]]}}<br />
|maxwidth=800px<br />
}}<br />
<br />
==External Links==<br />
*[https://91act.com/ Official website (English)]<br />
*[http://bbrr.91act.com/ Official website (Chinese)]<br />
*[http://www.blazblue.jp/bbrr/ Official website (Japanese)]<br />
*[https://twitter.com/BBRR_PR/ Official Twitter (Japanese)]<br />
<br />
==References==<br />
{{Game_Navigation}}<br />
<br />
[[Category:Games]]<br />
[[Category:Media]]<br />
[[Category:Spin-off Games]]<br />
[[Category:Mobile Games]]</div>Bloodedge666https://blazblue.wiki/index.php?title=BlazBlue:_Calamity_Trigger/Guides/System&diff=47096BlazBlue: Calamity Trigger/Guides/System2019-10-27T20:31:31Z<p>Bloodedge666: Guard Libra is already mentioned in the Gauge section</p>
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<div><br />
==Drive==<br />
<blockquote>''The {{h|D (Drive) Button}} (ドライブ ボタン ''Doraibu Botan'') is the strongest of the three types of normal attacks available. Each character produces a different effect. Explained simply, it allows one to exhibit each character's specialty. Whether using the D button alone, or using various commands + the D button, numerous ways to use it have been prepared.<ref name="bb-ct"/>''</blockquote><br />
<br />
==Gauges==<br />
<br />
===Heat Gauge===<br />
<blockquote>''The {{h|Heat Gauge}} (ヒートゲージ ''Hīto Gāji'') is an important and necessary gauge that allows ones to use the powerful specials {{h|Distortion Drives}}, as well as {{h|Rapid Cancels}}, which can be used when an attack hits to forcibly reset into neutral. Beware that when the opponent is hit, they will gain Heat.<ref name="bb-ct"/>''</blockquote><br />
<br />
===Barrier Gauge===<br />
<blockquote>''When you Barrier, this gauge, the {{h|Barrier Gauge}} (バリアゲージ ''Baria Gāji''), is depleted. When it reaches 0%, you enter the {{h|DANGER}} state, which causes your defensively ability to drop sharply.<ref name="bb-ct"/>''</blockquote><br />
<br />
===Guard Libra===<br />
<blockquote>''The {{h|Guard Libra}} (ガードライブラ ''Gādo Raibura'') changes when forcing the opponent to guard and when guarding the opponent's attacks. When the gauge is maxed, it will cause a {{h|Guard Crush}}, and for a certain amount of time, the opponent will be forced into a defenseless state.<ref name="bb-ct"/>''</blockquote><br />
<br />
==Special Systems==<br />
<br />
===Barrier===<br />
<blockquote><i>Press A + B while guarding to bring up a powerful defensive barrier. When using it, the Barrier Gauge will be depleted.<ref name="bb-ct"/></i></blockquote><br />
<blockquote><i><br />
Usage:<br />
* While holding the buttons, a '''stronger-than-normal''' barrier will be put up.<br />
* '''Chip damage''' (<ruby><rb>体力の減少</rb><rt>ケズリダメージ</rt></ruby> </i>Kezuri Damēji<i>) won't be received when guarding special attacks with the barrier.<br />
* Guard Libra will not decrease.<br />
* Some moves that cannot be blocked in midair can be guarded against.<br />
* After blocking, '''it is easy to close the distance to the opponent.'''<br />
* '''The "Barrier Gauge" will be depleted.'''<br />
'''Advice: Use the "Barrier" to push the opponent back!'''<br><br />
First, try to guard various attacks with the "barrier!" It makes it easy to get away from the opponent, and "guard crush" can be prevented beforehand. Of course, when the "barrier gauge" is completely depleted, the ability to defend becomes greatly reduced in this "DANGER state!" Using barrier separately from other defensive measures and managing the "barrier gauge" well, will determine who is ahead! <ref>''BlazBlue: Calamity Trigger'' official website (JP), System, [http://www.blazblue.jp/ct/system01.html Barrier]''</ref></i></blockquote><br />
<br />
===Throw===<br />
<blockquote><i>Press B + C simultaneously to break through the opponent's guard with a throw. <ref name="bb-ct"/></i></blockquote><br />
<br />
===Anti-Throw===<br />
<blockquote><i>When being thrown, press B + C to escape the opponent's throw. <ref name="bb-ct"/></i></blockquote><br />
<br />
===Tech===<br />
<blockquote><i>Press a direction + A or B or C to wake up quickly, or '''tech''' (受身 ''ukemi''), after being hit. <ref name="bb-ct"/></i></blockquote><br />
<br />
===Wake Up===<br />
<blockquote><i>Press a direction (← or ↓ or → or neutral) + A or B or C to '''wake up''' (起き上がり ''okiagari'') after a knockdown. <ref name="bb-ct"/></i></blockquote><br />
<blockquote><i><br />
Usage:<br><br />
* Wake up after a knockdown.<br />
* After a knockdown by the opponent, there will be a period of '''vulnerability''' to the opponent's attacks.<br />
* By turning the lever, one can perform '''various ways to wake up'''.<br />
* When pressing forwards or backwards to wake up, a '''portion of the time will be unprotected'''.<br />
* For certain variants of waking up, the second half '''can be cancelled''' by guarding or specials.<br />
'''Advice: Stop the scramble and draw in the flow of the match!'''<br><br />
In this game, the knockdown state is very dangerous to be in! Use various wake-up tactics against the opponent's attacks and the flow of the game to avoid danger! Furthermore, if the opponent misses their attack due to a wake-up, a chance to counterattack may open up! <ref>''BlazBlue: Calamity Trigger'' official website (JP), System, [http://www.blazblue.jp/ct/system05.html Okiagari]''</ref></i></blockquote><br />
<br />
===Counter Assault===<br />
<blockquote><i>When guarding, press A + B + C simultaneously to throw the opponent back.<ref name="bb-ct"/></i></blockquote><br />
<br />
===Rapid Cancel===<br />
<blockquote><i>During an attack, press A + B + C to quickly return to normal.<ref name="bb-ct"/></i></blockquote><br />
<br />
===Barrier Burst===<br />
<blockquote><i>When taking damage, press A + B + C + D simultaneously to throw the opponent back. This can be used only once a round.<ref name="bb-ct"/></i></blockquote><br />
<br />
===Distortion Drive===<br />
<blockquote><i>This is a powerful, special skill unique to each character. It takes 50% of the Heat Gauge to use.<ref name="bb-ct"/></i></blockquote><br />
<br />
===Astral Heat===<br />
<br />
==References==<br />
<references><br />
<ref name="bb-ct">''BlazBlue: Calamity Trigger'' official website (JP), [http://www.blazblue.jp/ct/system.html System]''</ref><br />
</references></div>Bloodedge666https://blazblue.wiki/index.php?title=BlazBlue:_Central_Fiction/Guides/Grim_of_Abyss_Mode&diff=43863BlazBlue: Central Fiction/Guides/Grim of Abyss Mode2019-09-02T23:59:53Z<p>Bloodedge666: fixing an error.</p>
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<div>'''Grim of Abyss Mode''' is a mode where you can fight waves of opponents and strengthen your characters stats with various methods.<br />
<br />
==Magic Workshop==<br />
A place where you can strengthen your selected character with items, enhancements, and grimoires. <br />
===Grimoires===<br />
Grimoires can be equipped to each character. There are a total of five different Grimoire types:<br />
{| class="wikitable"<br />
|-<br />
! Image !! Type !! Description<br />
|-<br />
| [[File:Grim of Abyss Blue Grimoire.png|100px]] || Blue Grimoire || A Rank "A" Grimoire. This allows skills up to Rank A to be equipped.<br />
|-<br />
| [[File:Grim of Abyss Red Grimoire.png|100px]] || Red Grimoire || A Rank "B" Grimoire. This allows skills up to Rank B to be equipped.<br />
|-<br />
| [[File:Grim of Abyss Black Grimoire.png|100px]] || Black Grimoire || A Rank "C" Grimoire. This allows skills up to Rank C to be equipped.<br />
|-<br />
| [[File:Grim of Abyss White Grimoire.png|100px]] || White Grimoire || A Rank "D" Grimoire. This allows skills up to Rank D to be equipped.<br />
|-<br />
| [[File:Grim of Abyss Green Grimoire.png|100px]] || Green Grimoire || A Rank "E" Grimoire. This allows skills up to Rank E to be equipped.<br />
|}<br />
====Stats====<br />
Grimoires have a set amount of points that can be allocated towards different stats that strengthen your character. The higher ranked grimoires have larger point ceilings for stats. There are seven different stat types:<br />
{| class="wikitable"<br />
|-<br />
! Image !! Name !! Description<br />
|-<br />
| [[File:Grim of Abyss HP.png]] || HP || Maximum amount of HP.<br />
|-<br />
| [[File:Grim of Abyss Basic Attack.png]] || Basic Attack Damage || Increases amount of damage dealt.<br />
|-<br />
| [[File:Grim of Abyss Basic Defense.png]] || Basic Defense || Reduces amount of damage taken.<br />
|-<br />
| [[File:Grim of Abyss Physical Attack.png]] || Physical Attack Damage || Increases amount of physical damage.<br />
|-<br />
| [[File:Grim of Abyss Physical Defense.png]] || Physical Defense || Reduces physical damage taken.<br />
|-<br />
| [[File:Grim of Abyss Projectile Attack.png]] || Projectile Attack Damage || Increases amount of projectile damage.<br />
|-<br />
| [[File:Grim of Abyss Projectile Defense.png]] || Projectile Defense || Reduces amount of projectile damage taken. <br />
|}<br />
===Skills===<br />
Skills can be attached to Grimoires. They can have a max level of 10, and be ranked A, B ,C, D, or E. Skills can be extracted from grimoires; extraction gives a chance to produce a unique slot Skill, level up skills, and produce items. However, extracting skills destroys the grimoire. <br />
{| class="wikitable sortable "<br />
|-<br />
! Skill Name !! Effect<br />
|-<br />
| Regeneration || Automatically recovers HP.<br />
|-<br />
| Soul Eater: Replica || Upon landing an attack on an enemy, enemy hit points will be absorbed.<br />
|-<br />
| Saved by the Bell || After 20 seconds has elapsed, the HP and Heat gauges will begin to regenerate.<br />
|-<br />
| Heal Burst || Regenerates HP upon landing a Break Burst on the opponent.<br />
|-<br />
| Fired Up || Increases the Heat Gauge when the match begins.<br />
|-<br />
| Heating Up || The Heat Gauge will increase by a fixed amount.<br />
|-<br />
| Heat Overdrive || The Heat Gauge will increase when Overdrive is activated.<br />
|-<br />
| Flash Guard || Increases the amount of Heat Gauge generation during an Instant Block.<br />
|-<br />
| Golden Burst || The Heat Gauge will increase when landing a Break Burst.<br />
|-<br />
| HP Gain || Increases HP.<br />
|-<br />
| Damage + || Increases basic attack damage.<br />
|-<br />
| Defense + || Increases basic defense.<br />
|-<br />
| Physical Damage + || Increases physical attack damage.<br />
|-<br />
| Physical Defense + || Increases physical attack defense.<br />
|-<br />
| Projectile Damage + || Increases projectile attack damage.<br />
|-<br />
| Projectile Defense + || Increases projectile attack defense.<br />
|-<br />
| Increased Speed || Increases speed.<br />
|-<br />
| Kaka Clan Secrets Vol.1 || Increases the number of possible midair jumps.<br />
|-<br />
| Kaka Clan Secrets Vol.2 || Increases the number of possible midair dashes.<br />
|-<br />
| Max Overdrive || Increases the effective duration of Overdrives.<br />
|-<br />
| Accel Drive || After using the Overdrive Icon, will instantly regenerate the ability.<br />
|-<br />
| Burst Booster || Increases the rate of the Overdrive Icon regeneration.<br />
|-<br />
| Burst Extender || Launches the opponent in the air upon landing a successful Break Burst hit.<br />
|-<br />
| Damage Reduction || Lowers the enemy's basic attack damage.<br />
|-<br />
| Defense Reduction || Lowers the enemy's basic defense.<br />
|-<br />
| Physical dmg Reduction || Lowers the enemy's physical attack damage.<br />
|-<br />
| Physical def Reduction || Lowers the enemy's physical attack defense.<br />
|-<br />
| Proj dmg Reduction || Lowers the enemy's projectile attack damage.<br />
|-<br />
| Proj def Reduction || Lowers the enemy's projectile attack defense.<br />
|-<br />
| Speed Reduction || Lowers the enemy's speed.<br />
|-<br />
| Chilling Blow || When landing an attack on the opponent, will reduce their Heat Gauge.<br />
|-<br />
| Confusion || Lowers the opponents' AI level.<br />
|-<br />
| Heat Reduction || The opponent's Heat Gauge will be lowered by a fixed amount.<br />
|-<br />
| Anti-Burst || Seals the opponent's Overdrive Icon.<br />
|-<br />
| Anti Distortion Drive || Seals the opponent's Distortion Drive.<br />
|-<br />
| Anti Astral Heat || Seals the opponent's Astral Heat.<br />
|-<br />
| Absolute Defense || Become immune to Guard Crushes.<br />
|-<br />
| Infinite Barrier || No longer consumes the Barrier Gauge.<br />
|-<br />
| Poison || Landing an attack on the opponent will poison them.<br />
|-<br />
| Poison Field || Causes both fighters to be poisoned.<br />
|-<br />
| Stealth || Become invisible.<br />
|-<br />
| Hard Grip || Seals the opponent's green throw.<br />
|-<br />
| Untouchable || Extends the window for throw escapes.<br />
|-<br />
| Timelord || Shortens the time of a round.<br />
|-<br />
| Soul of the Warrior || Special Attacks and Distortion Drives become physical attacks.<br />
|-<br />
| Soul of the Marksman || Special Attacks and Distortion Drives become projectile attacks.<br />
|-<br />
| Increased Regeneration || Increases the amount of HP regenerated after a match.<br />
|-<br />
| The Entertainer || After a DD, OD or AH Finish, the amount of HP regenerated after a match will increase.<br />
|-<br />
| Stat Boost || Increases all parameters / stats.<br />
|-<br />
| Limit Break || Increases all stats while Overdrive is active.<br />
|-<br />
| Heat Retainer || Increases all stats while Overdrive is active.<br />
|-<br />
| Crush Ring || Reduces the amount of Heat required for a Crush Trigger.<br />
|-<br />
| Assault Ring || Reduces the amount of Heat required for a Counter Assault.<br />
|-<br />
| Distortion Ring || Reduces the amount of Heat required for a Distortion Drive.<br />
|-<br />
| Astral Ring || Reduces the amount of Heat required for an Astral Heat.<br />
|-<br />
| Overload || Increases the damage dealt by Distortion Drives.<br />
|-<br />
| Lucky Puncher || Increases the overall amount of damage done to enemies.<br />
|-<br />
| Lucky Puncher EX || Makes all attacks unblockable.<br />
|-<br />
| Wild West || Both characters' attacks have a small chance to be considered Instant Attacks.<br />
|-<br />
| Deathmatch || Both characters' damage is increased, and is unblockable.<br />
|-<br />
| Avenger || Deals more damage to opponents when HP is low.<br />
|-<br />
| Berserker || Increases the amount of damage dealt to opponents, however, Player's HP will automatically decrease.<br />
|-<br />
| Retaliator || All counter hits will become Fatal Counters.<br />
|-<br />
| Vindicator || All counter hits will become Fatal Counters.<br />
|-<br />
| Poison Master || Increases the amount of damage dealt to opponents who are poisoned.<br />
|-<br />
| Slow Starter || Stats will increase as the remaining time diminishes.<br />
|-<br />
| Giant Slayer || When below 35% HP, the Heat Gauge will increase, and Overdrive Icon will regenerate a fixed amount.<br />
|-<br />
| The Guardian || After going down 3 times, damage will increase, and the Heat Gauge will regenerate 100%.<br />
|-<br />
| Unwavering Will || Increases damage proportionally to the number of times you've been knocked down.<br />
|-<br />
| Divine Cloak || Reduces the amount of damage taken from Special Attacks.<br />
|-<br />
| Divine Guardian || Reduces the amount of damage taken from Distortion Drives.<br />
|-<br />
| Skanda || Reduces the amount of damage taken while dashing through the air.<br />
|-<br />
| Sacred Drive || Reduces the amount of damage taken while Overdrive is activated.<br />
|-<br />
| Temptation || Reduces the amount of damage taken from the opposite sex.<br />
|-<br />
| Hot Headed Fighter || Reduces the amount of damage taken based on how much Heat Gauge is remaining.<br />
|-<br />
| Shield || When blocking the opponent's projectile attacks, that amount is transferred as HP.<br />
|-<br />
| Cursed Touch || Every time you take damage, you will simultaneously deal damage to the opponent.<br />
|-<br />
| Red Aura || Your character will always have a red aura.<br />
|-<br />
| Black Aura || Your character will always have a black aura.<br />
|-<br />
| Silver Aura || Your character will always have a white aura.<br />
|-<br />
| Golden Aura || Your character will always have a yellow aura.<br />
|-<br />
| Rainbow Aura || Your character will always have a rainbow aura.<br />
|-<br />
| Heart of the Cunning || Significantly decreases damage done, but will drastically increase defense.<br />
|-<br />
| Heart of the Fighter || Significantly decreases defense, but will drastically increase damage output.<br />
|-<br />
| Book of the Wise || Increases the amount of experience gained.<br />
|-<br />
| Book Collector || Increases the Grimoire's proficiency.<br />
|-<br />
| Mazewalker || Increases the rate of going deeper.<br />
|-<br />
| Armor Grinder || Increases the amount of chip damage.<br />
|-<br />
| Shield Breaker || Allows you to break through the opponent's guard with Special Attacks and Distortion Drives.<br />
|-<br />
| Glass Mirror || Makes your items and stats the same as your opponent.<br />
|-<br />
| Air Magician || Allows you to use Special Attacks and Distortion Drives while dashing or backstepping.<br />
|-<br />
| Active Gain || Makes your character more prone to the Active Flow state.<br />
|-<br />
| Active Infinite || Puts your character in a constant state of Active Flow.<br />
|-<br />
|}<br />
<br />
===Items===<br />
{| class="wikitable sortable"<br />
|-<br />
! Item Name !! Description<br />
|-<br />
| A Magical Something || Increases the Grimoire Proficiency by +5.<br />
|-<br />
| Magical Burning Gas || Increases the Grimoire Proficiency by +10.<br />
|-<br />
| Magical Residue || Increases the Grimoire Proficiency by +15.<br />
|-<br />
| Magical Fragment || Increases the Grimoire Proficiency by +20.<br />
|-<br />
| Magical Stone || Increases the Grimoire Proficiency by +30.<br />
|-<br />
| Magical Clump || Increases the Grimoire Proficiency by +50.<br />
|-<br />
| Magical Blood || Increases the Grimoire Proficiency by +60.<br />
|-<br />
| Magical Divine Object || Increases the Grimoire Proficiency by +70.<br />
|-<br />
| Magical Jewel || Increases the Grimoire Proficiency by +80.<br />
|-<br />
| Magical Treasure || Increases the Grimoire Proficiency by +100.<br />
|-<br />
| Book of Attack (Small) || Increases the Grimoire's basic damage limit by +10.<br />
|-<br />
| Book of Defense (Small) || Increases the Grimoire's basic defense limit by +10.<br />
|-<br />
| Book of the Barbarian (Small) || Increases the Grimoire's basic physical attack limit by +10.<br />
|-<br />
| Book of Resilience (Small) || Increases the Grimoire's basic physical defense limit by +10.<br />
|-<br />
| Book of the Marksmen (Small) || Increases the Grimoire's basic projectile damage limit by +10.<br />
|-<br />
| Book of the Deflector (Small) || Increases the Grimoire's basic projectile defense limit by +10.<br />
|-<br />
| Book of Endurance (Small) || Increases the Grimoire's HP limit by +10.<br />
|-<br />
| Book of Attack (Medium) || Increases the Grimoire's HP limit by +10.<br />
|-<br />
| Book of Defense (Medium) || Increases the Grimoire's basic defense limit by +20.<br />
|-<br />
| Book of the Barbarian (Medium) || Increases the Grimoire's basic physical attack limit by +20.<br />
|-<br />
| Book of Resilience (Medium) || Increases the Grimoire's basic physical defense limit by +20.<br />
|-<br />
| Book of the Marksmen || Increases the Grimoire's basic projectile damage limit by +20.<br />
|-<br />
| Book of the Deflector (Medium) || Increases the Grimoire's basic projectile defense limit by +20.<br />
|-<br />
| Book of Endurance || Increases the Grimoire's HP limit by +20.<br />
|-<br />
| Book of Attack || Increases the Grimoire's basic damage limit by +30.<br />
|-<br />
| Book of Defense || Increases the Grimoire's basic defense limit by +30.<br />
|-<br />
| Book of the Barbarian (Large) || Increases the Grimoire's basic physical attack limit by +30.<br />
|-<br />
| Book of Resilience (Large) || Increases the Grimoire's basic physical defense limit by +30.<br />
|-<br />
| Book of the Marksmen (Large) || Increases the Grimoire's basic projectile damage limit by +30.<br />
|-<br />
| Book of the Deflector (Large) || Increases the Grimoire's basic projectile defense limit by +30.<br />
|-<br />
| Book of Endurance (Large) || Increases the Grimoire's HP limit by +30.<br />
|-<br />
| Book of Attack (Giant) || Increases the Grimoire's basic damage limit by +50.<br />
|-<br />
| Book of Defense (Giant) || Increases the Grimoire's basic damage limit by +50.<br />
|-<br />
| Book of the Barbarian (Giant) || Increases the Grimoire's basic physical attack limit by +50.<br />
|-<br />
| Book of Resilience (Giant) || Increases the Grimoire's basic physical defense limit by +50.<br />
|-<br />
| Book of the Marksmen (Giant) || Increases the Grimoire's basic projectile damage limit by +50.<br />
|-<br />
| Book of the Deflector (Giant) || Increases the Grimoire's basic projectile defense limit by +50.<br />
|-<br />
| Book of Endurance (Giant) || Increases the Grimoire's HP limit by +50.<br />
|-<br />
|}<br />
<br />
==Dungeons==<br />
===Level 1===<br />
''[Course: Defense] The entry-level course, where Calamity Trigger's Story Battle is the source of its inspiration. Here, you will find a lot of HP and defense Skills.''<ref>''BlazBlue: Central Fiction, Grim of Abyss Mode, Dungeon Description, Level 1''</ref><br />
*Difficulty: Easy<br />
*Max Depth: 100<br />
===Level 2===<br />
''[Course: Offense] The course where military academy students appear as bosses. Here, you will find Skills that increase attack or offensive abilities.''''<ref>''BlazBlue: Central Fiction, Grim of Abyss Mode, Dungeon Description,Level 2''</ref><br />
*Difficulty: Easy<br />
*Max Dep: 100<br />
<br />
===Level 3===<br />
''[Course: Special] The course where vigilante members appear as bosses. Items dropped will be very unique.''''<ref>''BlazBlue: Central Fiction, Grim of Abyss Mode, Dungeon Description, Level 3''</ref><br />
*Difficulty: Easy<br />
*Max Depth: 100<br />
<br />
===Level 4===<br />
''[Course: Offense] The course where Sector Seven members appear as bosses. Items dropped will have a heavy emphasis on Heat.''''<ref>''BlazBlue: Central Fiction, Grim of Abyss Mode, Dungeon Description, Level 4''</ref><br />
*Difficulty: Normal<br />
*Max Depth: 100<br />
<br />
===Level 5===<br />
''[Course: Defense] The course where characters from Chrono Phantasma appear as bosses. Items dropped will have a heavy emphasis on defense.''''<ref>''BlazBlue: Central Fiction, Grim of Abyss Mode, Dungeon Description, Level 5''</ref><br />
*Difficulty: Normal<br />
*Max Depth: 100<br />
<br />
===Level 6===<br />
''[Course: Offense] The course where members of the Six Heroes appear as bosses. Items dropped will have a heavy emphasis on attack.''''<ref>''BlazBlue: Central Fiction, Grim of Abyss Mode, Dungeon Description, Level 6''</ref><br />
*Difficulty: Normal<br />
*Max Depth: 100<br />
<br />
===Level 7===<br />
''[Course: Unique] The stages will take you through Continuum Shift's story. You will see rare items dropped here.''''<ref>''BlazBlue: Central Fiction, Grim of Abyss Mode, Dungeon Description, Level 7''</ref><br />
*Difficulty: Hard<br />
*Max Depth: 100<br />
<br />
===Level 8===<br />
''[Course: Unique] The stages will take you through Chrono Phantasma's story. You will find rare Skills dropped here.''''<ref>''BlazBlue: Central Fiction, Grim of Abyss Mode, Dungeon Description, Level 8''</ref><br />
*Difficulty: Hard<br />
*Depth: 100<br />
<br />
===Boss Rush Dungeon===<br />
''[Course: Unique] the Boss Rush Stage. Clearing all the stages and bosses is the ultimate goal of this mode. You are able to skip bosses you have defeated and resume where you left off. If you're having trouble, try to figure out the weakness of each bosses and exploit it!''<ref>''BlazBlue: Central Fiction, Grim of Abyss Mode, Dungeon Description, Boss Rush''</ref><br />
*Max Depth: 32<br />
====Bosses====<br />
{| class="wikitable" style="text-align:center;"<br />
! Depth!! Portrait !! Name !! Boss Skill !! Skill Effect !! [[File:Grim of Abyss HP.png]] !! [[File:Grim of Abyss Basic Attack.png]] !! [[File:Grim of Abyss Physical Attack.png]] !! [[File:Grim of Abyss Projectile Attack.png]] !! [[File:Grim of Abyss Basic Defense.png]] !! [[File:Grim of Abyss Physical Defense.png]] !! [[File:Grim of Abyss Projectile Defense.png]] <br />
|-<br />
| 1 || [[File:BlazBlue Central Fiction Mu-12 Icon.png]] || [[Mu-12]] || Dim Accelerator Mk.II || Triples movement speed and damage.|| 80 || 80 ||10 || 300 || 70 ||10 || 300 <br />
|-<br />
| 2 || [[File:BlazBlue Central Fiction Carl Clover Icon.png]] || [[Carl Clover]] || Mystic Waltz || HP regeneration / Movement speed increase.|| 100 || 120 || 220 || 10 || 90 || 200 || 10 <br />
|-<br />
| 3 || [[File:BlazBlue Central Fiction Rachel Alucard Icon.png]] || [[Rachel Alucard]] || Twilight Fleur || Rapidly regenerates the Heat Gauge. || 110 || 90 || 20 || 200 || 10 || 400 || 10 <br />
|-<br />
| 4 || [[File:BlazBlue Central Fiction Tsubaki Yayoi Icon.png]] || [[Tsubaki Yayoi]] || Proud Guardian || Immune to incoming damage from the ground / Damage received from midair is tripled. || 100 || 200 || 10 || 10 || 20 || 300 || 300 <br />
|-<br />
| 5 || [[File:BlazBlue Central Fiction Platinum the Trinity Icon.png]] || [[Platinum the Trinity]] || Spoiled Child || Immune to all incoming damage, unless it was initiated by a Counter. || 50 || 200 || 120 || 120 || 400 || 0 || 0 <br />
|-<br />
| 6 || [[File:BlazBlue Central Fiction Hakumen Icon.png]] || [[Hakumen]] || Fantastic Revival || Enables Astral Heats to be used without consuming the Heat Gauge / Increased damage output. || 90 || 30 || 300 || 10 || 200 || 280 || 10 <br />
|-<br />
| 7 || [[File:BlazBlue Central Fiction Bullet Icon.png]] || [[Bullet]] || Warrior's Pride || Character with the item has increased stats, the lower their HP is / Reduced incoming damage / Automatic HP reduction. || 180 || 200 || 200 || 290 || 160 || 160 || 160<br />
|-<br />
| 8 || [[File:BlazBlue Central Fiction Litchi Faye-Ling Icon.png]] || [[Litchi Faye-Ling]] || Unstoppable Force || Incoming damage reduced while OD is active / OD Icon rapidly regenerates / Opponent cannot use OD. || 220 || 260 || 200 || 300 || 210 || 140 || 300<br />
|-<br />
| 9 || [[File:BlazBlue Central Fiction Taokaka Icon.png]] || [[Taokaka]] || Kaka Clan Martial Arts || Air jump +2 times / Speed double / Character with the item is unable to block. || 240 || 280 || 310 || 190 || 220 || 310 || 310<br />
|-<br />
| 10 || [[File:BlazBlue Central Fiction Hazama Icon.png]] || [[Hazama]] || Toxic Earth || Both players are poisoned / Character with the item equipped will regenerate HP. || 240 || 420 || 280 || 300 || 220 || 300 || 150<br />
|-<br />
| 11 || [[File:BlazBlue Central Fiction Azrael Icon.png]] || [[Azrael]] || Ultimate Dueler || Character with the item is unable to jump / Attack damage is greatly increased over time / Speed increased. || 420 || 320 || 320 || 320 || 150 || 240 || 150<br />
|-<br />
| 12 || [[File:BlazBlue Central Fiction Jin Kisaragi Icon.png]] || [[Jin Kisaragi]] || Flower in the Snow || While the Heat Gauge is above 50%, attacks have freezing properties, all gauges regenerate, AH is always accessible. || 230 || 340 || 340 || 340 || 340 || 250 || 250<br />
|-<br />
| 13 || [[File:BlazBlue Central Fiction Iron Tager Icon.png]] || [[Iron Tager]] || No Failure || Reduces 100% of incoming damage / Every knockdown will increase incoming damage. || 600 || 200 || 200 || 200 || 400 || 40 || 400<br />
|-<br />
| 14 || [[File:BlazBlue Central Fiction Relius Clover Icon.png]] || [[Relius Clover]] || The Observer || Greatly reduces all incoming damage except while the opponent is in Overdrive state. || 300 || 350 || 500 || 180 || 280 || 500 || 180<br />
|-<br />
| 15 || [[File:BlazBlue Central Fiction Amane Nishiki Icon.png]] || [[Amane Nishiki]] || Imperial Roman || Chip damage increased 10x / Opponent's Barrier Gauge is automatically depleted. || 320 || 370 || 330 || 420 || 370 || 240 || 180<br />
|-<br />
| 16 || [[File:BlazBlue Central Fiction Makoto Nanaya Icon.png]] || [[Makoto Nanaya]] || Ferocious Beast || Greatly reduces incoming damage / Increases movement speed / Triples damage. || 340 || 400 || 450 || 280 || 340 || 400 || 120<br />
|-<br />
| 17 || [[File:BlazBlue Central Fiction Bang Shishigami Icon.png]] || [[Bang Shishigami]] || Enrage || Both unable to block. Gauge will rapidly regenerate. || 500 || 370 || 350 || 270 || 350 || 360 || 220<br />
|-<br />
| 18 || [[File:BlazBlue Central Fiction Nu-13 Icon.png]] || [[Nu-13]] || Anti-Impact Armament || Greatly reduces incoming damage from physical attacks / physical damage received will increase character damage / DDs will reduce opponent's Heat to zero. || 420 || 400 || 420 || 380 || 300 || 220 || 220<br />
|-<br />
| 19 || [[File:BlazBlue Central Fiction Kokonoe Icon.png]] || [[Kokonoe]] || Hyper-Conductor Alloy || Character with the item equipped will lose Heat over time / Will have stats significantly boosted while not in Danger state. || 440 || 180 || 180 || 180 || 480 || 480 || 480<br />
|-<br />
| 20 || [[File:BlazBlue Central Fiction Lambda-11 Icon.png]] || [[Lambda-11]] || Life Unsupport || Increases movement speed by double / Damage is increased the more HP opponents have. || 550 || 390 || 270 || 440 || 420 || 240 || 430<br />
|-<br />
| 21 || [[File:BlazBlue Central Fiction Hibiki Kohaku Icon.png]] || [[Hibiki Kohaku]] || The Assassin || Greatly reduces the incoming damage from projectiles / Increases attack when hit by projectiles / Instantly kill opponents with DD. || 410 || 460 || 430 || 400 || 460 || 280 || 520<br />
|-<br />
| 22 || [[File:BlazBlue Central Fiction Valkenhayn R Hellsing Icon.png]] || [[Valkenhayn R. Hellsing]] || Flesh Sever || Deals 30% of incoming damage back to the opponent / Character with the item has reduced attack. || 500 || 410 || 400 || 400 || 480 || 480 || 480<br />
|-<br />
| 23 || [[File:BlazBlue Central Fiction Izayoi Icon.png]] || [[Izayoi]] || Executioner of Time || The more remaining time, the more ability properties will increase. || 520 || 560 || 480 || 480 || 560 || 480 || 300<br />
|-<br />
| 24 || [[File:BlazBlue Central Fiction Noel Vermillion Icon.png]] || [[Noel Vermillion]] || Burning Heart and Cold Mind || The more Heat the opponent has, the more incoming damage will be reduced. || 500 || 600 || 660 || 480 || 340 || 520 || 380<br />
|-<br />
| 25 || [[File:BlazBlue Central Fiction Arakune Icon.png]] || [[Arakune]] || Longing for the Abyss || Barrier Gauge reduction increased / Damage output increased against opponents in Danger state. || 380 || 520 || 520 || 520 || 480 || 570 || 550<br />
|-<br />
| 26 || [[File:BlazBlue Central Fiction Celica A Mercury Icon.png]] || [[Celica A. Mercury]] || Holy Mother's Love || Opponent's HP reduced upon start / When the opponent's HP is below 35%, incoming damage greatly reduced. || 700 || 480 || 540 || 470 || 560 || 800 || 320<br />
|-<br />
| 27 || [[File:BlazBlue Central Fiction Kagura Mutsuki Icon.png]] || [[Kagura Mutsuki]] || Dragon Fang || Character with the item's Special Attacks and Distortion Drives are transformed into Guard Breaking attacks / Opponent cannot use OD. || 560 || 580 || 560 || 520 || 490 || 420 || 600<br />
|-<br />
| 28 || [[File:BlazBlue Central Fiction Naoto Kurogane Icon.png]] || [[Naoto Kurogane]] || Divine Shield || Greatly reduces incoming damage, save for Distortion Drives and Astral Heats. || 460 || 620 || 510 || 510 || 620 || 440 || 440<br />
|-<br />
| 29 || [[File:BlazBlue Central Fiction Yuuki Terumi Icon.png]] || [[Yuuki Terumi]] || Misfortune || Both characters are unable to block / Character with the item equipped has increased attack, movement speed, defense and OD regen. || 660 || 580 || 700 || 680 || 580 || 500 || 540<br />
|-<br />
| 30 || [[File:BlazBlue Central Fiction Nine the Phantom Icon.png]] || [[Nine the Phantom]] || Magical Essence || Boss state / Reduce opponent's defenses by 50%. || 750 || 800 || 800 || 800 || 680 || 680 || 680<br />
|-<br />
| 31 || [[File:BlazBlue Central Fiction Izanami Icon.png]] || [[Izanami]] || Essence of Death || Boss state / Speed doubled. || 820 || 700 || 640 || 640 || 780 || 780 || 780<br />
|-<br />
| 32 || [[File:BlazBlue Central Fiction Ragna the Bloodedge Icon.png]] || [[Ragna the Bloodedge]] || Essence of the Azure || Boss State / Regenerate HP equal to the damage done / HP auto-regeneration. || 480 || 800 || 800 || 800 || 700 || 700 || 700<br />
|-<br />
|}<br />
<br />
==References==<br />
<references></references></div>Bloodedge666