Gameplay:Ragna the Bloodedge BBCS Quotes: Difference between revisions

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==Battle==
===Solo Actions===
{{Quotes (Table)|
  {{Quotes (Table Header)|Normals}}
  {{Quotes (Table MRow)
    | situation = A Normals
    | num = 4
    | rows =
  {{Quotes (Table MRow)/Row |  |  }}
  {{Quotes (Table MRow)/Row |  |  }}
  {{Quotes (Table MRow)/Row |  |  }}
  {{Quotes (Table MRow)/Row |  |  }}
}}
  {{Quotes (Table MRow)
    | situation = B Normals
    | num = 4
    | rows =
  {{Quotes (Table MRow)/Row |  |  }}
  {{Quotes (Table MRow)/Row |  |  }}
  {{Quotes (Table MRow)/Row |  |  }}
  {{Quotes (Table MRow)/Row |  |  }}
}}
  {{Quotes (Table MRow)
    | situation = C Normals
    | num = 4
    | rows =
  {{Quotes (Table MRow)/Row | Move it ! |  }}
  {{Quotes (Table MRow)/Row |  |  }}
  {{Quotes (Table MRow)/Row |  |  }}
  {{Quotes (Table MRow)/Row |  |  }}
}}
  {{Quotes (Table MRow)
    | situation = D Normals
    | num = 8
    | rows =
  {{Quotes (Table MRow)/Row | Just die ! |  }}
  {{Quotes (Table MRow)/Row |  |  }}
  {{Quotes (Table MRow)/Row | This'll leave a mark ! |  }}
  {{Quotes (Table MRow)/Row |  |  }}
  {{Quotes (Table MRow)/Row | Go to hell ! |  }}
  {{Quotes (Table MRow)/Row |  |  }}
  {{Quotes (Table MRow)/Row | Die ! |  }}
  {{Quotes (Table MRow)/Row |  |  }}
}}
{{Quotes (Table Header)|Specials}}
  {{Quotes (Table MRow)
    | situation = Hell's Fang
    | num = 4
    | rows =
  {{Quotes (Table MRow)/Row | Hell's fang...  |  }}
  {{Quotes (Table MRow)/Row |  |  }}
  {{Quotes (Table MRow)/Row | Hell's... |  }}
  {{Quotes (Table MRow)/Row |  |  }}
}}
  {{Quotes (Table MRow)
    | situation = ⇒ Additional Attack
    | num = 4
    | rows =
  {{Quotes (Table MRow)/Row | Ough ! |  }}
  {{Quotes (Table MRow)/Row |  |  }}
  {{Quotes (Table MRow)/Row | ...fang ! |  }}
  {{Quotes (Table MRow)/Row |  |  }}
}}
  {{Quotes (Table MRow)
    | situation = Inferno Divider
    | num = 4
    | rows =
  {{Quotes (Table MRow)/Row | Inferno Divider ! |  }}
  {{Quotes (Table MRow)/Row |  |  }}
  {{Quotes (Table MRow)/Row | Outta my way ! |  }}
  {{Quotes (Table MRow)/Row |  |  }}
}}
  {{Quotes (Table MRow)
    | situation = ⇒ Uppercut
    | num = 4
    | rows =
  {{Quotes (Table MRow)/Row |  |  }}
  {{Quotes (Table MRow)/Row |  |  }}
  {{Quotes (Table MRow)/Row |  |  }}
  {{Quotes (Table MRow)/Row |  |  }}
}}
  {{Quotes (Table MRow)
    | situation =  ⇒ Straight Punch
    | num = 4
    | rows =
  {{Quotes (Table MRow)/Row |  |  }}
  {{Quotes (Table MRow)/Row |  |  }}
  {{Quotes (Table MRow)/Row |  |  }}
  {{Quotes (Table MRow)/Row |  |  }}
}}
  {{Quotes (Table MRow)
    | situation =  ⇒ Ax Kick
    | num = 4
    | rows =
  {{Quotes (Table MRow)/Row | Shatter ! |  }}
  {{Quotes (Table MRow)/Row |  |  }}
  {{Quotes (Table MRow)/Row |  |  }}
  {{Quotes (Table MRow)/Row |  |  }}
}}
  {{Quotes (Table MRow)
    | situation = Gauntlet Hades
    | num = 4
    | rows =
  {{Quotes (Table MRow)/Row | Gauntlet... |  }}
  {{Quotes (Table MRow)/Row |  |  }}
  {{Quotes (Table MRow)/Row | Gauntlet Hades !  |  }}
  {{Quotes (Table MRow)/Row |  |  }}
}}
  {{Quotes (Table MRow)
    | situation = ⇒ Spin Kick
    | num = 4
    | rows =
  {{Quotes (Table MRow)/Row | ...hades ! |  }}
  {{Quotes (Table MRow)/Row |  |  }}
  {{Quotes (Table MRow)/Row | Hrragh ! |  }}
  {{Quotes (Table MRow)/Row |  |  }}
}}
  {{Quotes (Table MRow)
    | situation = Dead Spike
    | num = 4
    | rows =
  {{Quotes (Table MRow)/Row | Dead Spike ! |  }}
  {{Quotes (Table MRow)/Row |  |  }}
  {{Quotes (Table MRow)/Row |  |  }}
  {{Quotes (Table MRow)/Row |  |  }}
}}
  {{Quotes (Table MRow)
    | situation = Not Over Yet
    | num = 4
    | rows =
  {{Quotes (Table MRow)/Row |  |  }}
  {{Quotes (Table MRow)/Row |  |  }}
  {{Quotes (Table MRow)/Row |  |  }}
  {{Quotes (Table MRow)/Row |  |  }}
}}
  {{Quotes (Table MRow)
    | situation = Belial Edge
    | num = 4
    | rows =
  {{Quotes (Table MRow)/Row | Get ready ! |  }}
  {{Quotes (Table MRow)/Row |  |  }}
  {{Quotes (Table MRow)/Row | Belial Edge ! |  }}
  {{Quotes (Table MRow)/Row |  |  }}
}}
{{Quotes (Table Header)|Distortions}}
  {{Quotes (Table MRow)
    | situation = Carnage Scissors
    | num = 4
    | rows =
  {{Quotes (Table MRow)/Row | Carnage. . . Scissors ! |  }}
  {{Quotes (Table MRow)/Row |  |  }}
  {{Quotes (Table MRow)/Row | Carnage Scissors ! I'll devour you ! |  }}
  {{Quotes (Table MRow)/Row |  |  }}
}} 
{{Quotes (Table MRow)
    | situation = Blood Kain
    | num = 4
    | rows =
  {{Quotes (Table MRow)/Row | Unleashing Armagus ! |  }}
  {{Quotes (Table MRow)/Row |  |  }}
  {{Quotes (Table MRow)/Row | Blood Kain ! |  }}
  {{Quotes (Table MRow)/Row |  |  }}
}}
{{Quotes (Table MRow)
    | situation = Devoured by Darkness
    | num = 4
    | rows =
  {{Quotes (Table MRow)/Row | The darkness consume you... Shatter ! |  }}
  {{Quotes (Table MRow)/Row |  |  }}
  {{Quotes (Table MRow)/Row | Forget it. Peace out. |  }}
  {{Quotes (Table MRow)/Row |  |  }}
}}
{{Quotes (Table Header)|Astral}}
  {{Quotes (Table MRow)
    | situation = Black Onslaught
    | num = 4
    | rows =
  {{Quotes (Table MRow)/Row | I'll show you. . . The power of the Azure ! I'll show you. There is no darkness. . . just hell. . This is the power of the Azure.  |  }}
  {{Quotes (Table MRow)/Row |  |  }}
  {{Quotes (Table MRow)/Row | Black Onslaught ! Black Zagum.... Nightmare rage ! Destruction. |  }}
  {{Quotes (Table MRow)/Row |  |  }}
}}
{{Quotes (Table Header)|System Mechanics}}
  {{Quotes (Table MRow)
    | situation = Taunt
    | num = 8
    | rows =
  {{Quotes (Table MRow)/Row | Are you even trying ? |  }}
  {{Quotes (Table MRow)/Row |  |  }}
  {{Quotes (Table MRow)/Row | This ain't exacly a playground. |  }}
  {{Quotes (Table MRow)/Row |  |  }}
  {{Quotes (Table MRow)/Row | Entertain me! |  }}
  {{Quotes (Table MRow)/Row |  |  }}
  {{Quotes (Table MRow)/Row | That's that. |  }}
  {{Quotes (Table MRow)/Row |  |  }}
}}
  {{Quotes (Table MRow)
    | situation = Throw
    | num = 4
    | rows =
  {{Quotes (Table MRow)/Row | Ready ? |  }}
  {{Quotes (Table MRow)/Row |  |  }}
  {{Quotes (Table MRow)/Row | This'll sting ! |  }}
  {{Quotes (Table MRow)/Row |  |  }}
}}
  {{Quotes (Table MRow)
    | situation = Aerial Throw
    | num = 4
    | rows =
  {{Quotes (Table MRow)/Row | Die... |  }}
  {{Quotes (Table MRow)/Row |  |  }}
  {{Quotes (Table MRow)/Row | Idiot... |  }}
  {{Quotes (Table MRow)/Row |  |  }}
}}
  {{Quotes (Table MRow)
    | situation = Throw Whiff
    | num = 4
    | rows =
  {{Quotes (Table MRow)/Row | Huh ? |  }}
  {{Quotes (Table MRow)/Row |  |  }}
  {{Quotes (Table MRow)/Row | Wha ? |  }}
  {{Quotes (Table MRow)/Row |  |  }}
}}
  {{Quotes (Table MRow)
    | situation = Throw Break
    | num = 4
    | rows =
  {{Quotes (Table MRow)/Row | Not bad ! |  }}
  {{Quotes (Table MRow)/Row |  |  }}
  {{Quotes (Table MRow)/Row | Bastard ! |  }}
  {{Quotes (Table MRow)/Row |  |  }}
}}
  {{Quotes (Table MRow)
    | situation = Throw Escape
    | num = 6
    | rows =
  {{Quotes (Table MRow)/Row | Get off me ! |  }}
  {{Quotes (Table MRow)/Row |  |  }}
  {{Quotes (Table MRow)/Row | No way ! |  }}
  {{Quotes (Table MRow)/Row |  |  }}
  {{Quotes (Table MRow)/Row | Idiot. |  }}
  {{Quotes (Table MRow)/Row |  |  }}
}}
  {{Quotes (Table MRow)
    | situation = Guard
    | num = 2
    | rows =
  {{Quotes (Table MRow)/Row |  |  }}
  {{Quotes (Table MRow)/Row |  |  }}
}}
  {{Quotes (Table MRow)
    | situation = Guard Break
    | num = 4
    | rows =
  {{Quotes (Table MRow)/Row | My guard ?  |  }}
  {{Quotes (Table MRow)/Row |  |  }}
  {{Quotes (Table MRow)/Row | Damn it ! |  }}
  {{Quotes (Table MRow)/Row |  |  }}
}}
  {{Quotes (Table MRow)
    | situation = Instant Block
    | num = 8
    | rows =
  {{Quotes (Table MRow)/Row | Gotcha ! |  }}
  {{Quotes (Table MRow)/Row |  |  }}
  {{Quotes (Table MRow)/Row | Sorry ! |  }}
  {{Quotes (Table MRow)/Row |  |  }}
  {{Quotes (Table MRow)/Row | Keep trying ! |  }}
  {{Quotes (Table MRow)/Row |  |  }}
  {{Quotes (Table MRow)/Row | You dumb ? |  }}
  {{Quotes (Table MRow)/Row |  |  }}
}}
  {{Quotes (Table MRow)
    | situation = Wakeup
    | num = 4
    | rows =
  {{Quotes (Table MRow)/Row |  |  }}
  {{Quotes (Table MRow)/Row |  |  }}
  {{Quotes (Table MRow)/Row |  |  }}
  {{Quotes (Table MRow)/Row |  |  }}
}}
  {{Quotes (Table MRow)
    | situation = Ground Ukemi (Neutral)
    | num = 4
    | rows =
  {{Quotes (Table MRow)/Row |  |  }}
  {{Quotes (Table MRow)/Row |  |  }}
  {{Quotes (Table MRow)/Row |  |  }}
  {{Quotes (Table MRow)/Row |  |  }}
}}
  {{Quotes (Table MRow)
    | situation = Ground Ukemi (Forward or Backwards)
    | num = 4
    | rows =
  {{Quotes (Table MRow)/Row |  |  }}
  {{Quotes (Table MRow)/Row |  |  }}
  {{Quotes (Table MRow)/Row |  |  }}
  {{Quotes (Table MRow)/Row |  |  }}
}}
  {{Quotes (Table MRow)
    | situation = Aerial Ukemi (Neutral)
    | num = 4
    | rows =
  {{Quotes (Table MRow)/Row |  |  }}
  {{Quotes (Table MRow)/Row |  |  }}
  {{Quotes (Table MRow)/Row |  |  }}
  {{Quotes (Table MRow)/Row |  |  }}
}}
  {{Quotes (Table MRow)
    | situation = Aerial Ukemi (Forward)
    | num = 4
    | rows =
  {{Quotes (Table MRow)/Row |  |  }}
  {{Quotes (Table MRow)/Row |  |  }}
  {{Quotes (Table MRow)/Row |  |  }}
  {{Quotes (Table MRow)/Row |  |  }}
}}
  {{Quotes (Table MRow)
    | situation = Aerial Ukemi (Backward)
    | num = 4
    | rows =
  {{Quotes (Table MRow)/Row |  |  }}
  {{Quotes (Table MRow)/Row |  |  }}
  {{Quotes (Table MRow)/Row |  |  }}
  {{Quotes (Table MRow)/Row |  |  }}
}}
  {{Quotes (Table MRow)
    | situation = Counter Assault
    | num = 4
    | rows =
  {{Quotes (Table MRow)/Row |  |  }}
  {{Quotes (Table MRow)/Row |  |  }}
  {{Quotes (Table MRow)/Row |  |  }}
  {{Quotes (Table MRow)/Row |  |  }}
}}
  {{Quotes (Table MRow)
    | situation = Hit by Counter Assault
    | num = 4
    | rows =
  {{Quotes (Table MRow)/Row |  |  }}
  {{Quotes (Table MRow)/Row |  |  }}
  {{Quotes (Table MRow)/Row |  |  }}
  {{Quotes (Table MRow)/Row |  |  }}
}}
  {{Quotes (Table MRow)
    | situation = Stagger Recovery
    | num = 4
    | rows =
  {{Quotes (Table MRow)/Row |  |  }}
  {{Quotes (Table MRow)/Row |  |  }}
  {{Quotes (Table MRow)/Row |  |  }}
  {{Quotes (Table MRow)/Row |  |  }}
}}
{{Quotes (Table Header)|Other}}
  {{Quotes (Table MRow)
    | situation = Idle
    | num = 4
    | rows =
  {{Quotes (Table MRow)/Row |  |  }}
  {{Quotes (Table MRow)/Row |  |  }}
  {{Quotes (Table MRow)/Row |  |  }}
  {{Quotes (Table MRow)/Row |  |  }}
}}
  {{Quotes (Table MRow)
    | situation = Combo (2k Damage)
    | num = 4
    | rows =
  {{Quotes (Table MRow)/Row |  |  }}
  {{Quotes (Table MRow)/Row |  |  }}
  {{Quotes (Table MRow)/Row |  |  }}
  {{Quotes (Table MRow)/Row |  |  }}
}}
  {{Quotes (Table MRow)
    | situation = Combo (3k Damage)
    | num = 4
    | rows =
  {{Quotes (Table MRow)/Row |  |  }}
  {{Quotes (Table MRow)/Row |  |  }}
  {{Quotes (Table MRow)/Row |  |  }}
  {{Quotes (Table MRow)/Row |  |  }}
}}
  {{Quotes (Table MRow)
    | situation = Combo (5k Damage)
    | num = 4
    | rows =
  {{Quotes (Table MRow)/Row |  |  }}
  {{Quotes (Table MRow)/Row |  |  }}
  {{Quotes (Table MRow)/Row |  |  }}
  {{Quotes (Table MRow)/Row |  |  }}
}}
  {{Quotes (Table MRow)
  | situation = Taking Damage
    | num = 4
    | rows =
  {{Quotes (Table MRow)/Row |  |  }}
  {{Quotes (Table MRow)/Row |  |  }}
  {{Quotes (Table MRow)/Row |  |  }}
  {{Quotes (Table MRow)/Row |  |  }}
}}
{{Quotes (Table Header)|Transitions}}
{{Quotes (Table MRow)
  | situation =Intro
    | num = 4
    | rows =
  {{Quotes (Table MRow)/Row |  |  }}
  {{Quotes (Table MRow)/Row |  |  }}
  {{Quotes (Table MRow)/Row |  |  }}
  {{Quotes (Table MRow)/Row |  |  }}
}}
{{Quotes (Table MRow)
    | situation =Outro
    | num = 4
    | rows =
  {{Quotes (Table MRow)/Row |  |  }}
  {{Quotes (Table MRow)/Row |  |  }}
  {{Quotes (Table MRow)/Row |  |  }}
  {{Quotes (Table MRow)/Row |  |  }}
}}
{{Quotes (Table MRow)
    | situation = Defeat
    | num = 4
    | rows =
  {{Quotes (Table MRow)/Row |  |  }}
  {{Quotes (Table MRow)/Row |  |  }}
  {{Quotes (Table MRow)/Row |  |  }}
  {{Quotes (Table MRow)/Row |  |  }}
}}
{{Quotes (Table MRow)
    | situation = Time Up Defeat
    | num = 4
    | rows =
  {{Quotes (Table MRow)/Row |  |  }}
  {{Quotes (Table MRow)/Row |  |  }}
  {{Quotes (Table MRow)/Row |  |  }}
  {{Quotes (Table MRow)/Row |  |  }}
}}
{{Quotes (Table MRow)
  | situation = Round End
    | num = 4
    | rows =
  {{Quotes (Table MRow)/Row |  |  }}
  {{Quotes (Table MRow)/Row |  |  }}
  {{Quotes (Table MRow)/Row |  |  }}
  {{Quotes (Table MRow)/Row |  |  }}
}}
}}
==Victory Screen==
==Victory Screen==
{{Quotes (Table)|
{{Quotes (Table)|

Revision as of 18:48, 15 June 2019

Battle

Solo Actions

 Template:Quotes (Table MRow)
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Template:Quotes (Table MRow)

Template:Quotes (Table MRow)
Template:Quotes (Table MRow)
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Template:Quotes (Table MRow)
Situation Line Voice
Normals
Specials
Distortions
Astral
System Mechanics
Other
Transitions

Victory Screen

Template:Quotes (Table Row)Template:Quotes (Table Row)Template:Quotes (Table Row)Template:Quotes (Table Row)Template:Quotes (Table Row)Template:Quotes (Table Row)Template:Quotes (Table Row)Template:Quotes (Table Row)Template:Quotes (Table Row)Template:Quotes (Table Row)Template:Quotes (Table Row)Template:Quotes (Table Row)Template:Quotes (Table Row)Template:Quotes (Table Row)Template:Quotes (Table Row)Template:Quotes (Table Row)Template:Quotes (Table Row)Template:Quotes (Table Row)Template:Quotes (Table Row)
Situation Line Voice