Makoto Nanaya/Gameplay: Difference between revisions

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Revision as of 22:42, 9 March 2018

General Strategy

Sorry for the wait! Awrite, shall we get going!
My, you're good. Let's keep this pace up and go for the next![1]

A young girl and a squirrel beastkin. Bright and cheerful, she is regularly a positive personality. She's not shy and can be kind to anyone, but there are also times when she acts purely based on instinct.

An infighter who uses fists and tonfa to fight. With Astral Visionアストラルビジョン, bewitch the opponent and settle the fight up close![2]

Makoto's movements and normal attacks are fast and easy to use, but her Drive ability packs some heavy single hits. She's recommended for people who want to get up close and unleash a flurry of attacks.

At mid-range, use Dash into Standing B to get close to the opponent. If going from the air, Jumping C is recommended. Use it a little early, and connect Jumping C → additional C. Asteroid Vision is an impressive movement skill that creates mirror images. All of them can be combined with D special attacks to go one the offensive. Once close to the opponent, use middle attack → + B and low attack Crouching B to shake up their guard. If you connect Standing C or Standing C → additional C into → + B, you can stop the opponent from interrupting with normal attacks or jumps, and break their guard. Standing C and additional C don't have a Revolver Action into low attacks, but if you cancel into Sirius Jolt which cannot be standing guarded, you can hit an opponent who's defending against → + B by using a standing guard.

If the opponent attacks from the air, use → + A or Jumping A or Jumping B to counter. All of these can be jump cancelled to start a combo. If the opponent's pressuring you, the invulnerability from Corona Upper is reliable. Against certain combinations, Space Counter is also effective to provide body attack invincibility.[3]


<tabs plain> <tab name="BBTAG">

Sorry for the wait! Awrite, shall we get going!
My, you're good. Let's keep this pace up and go for the next![1]

A young girl and a squirrel beastkin. Bright and cheerful, she is regularly a positive personality. She's not shy and can be kind to anyone, but there are also times when she acts purely based on instinct.

An infighter who uses fists and tonfa to fight. With Astral Visionアストラルビジョン, bewitch the opponent and settle the fight up close![4]

</tab> <tab name="BBCF">

Makoto's movements and normal attacks are fast and easy to use, but her Drive ability packs some heavy single hits. She's recommended for people who want to get up close and unleash a flurry of attacks.

At mid-range, use Dash into Standing B to get close to the opponent. If going from the air, Jumping C is recommended. Use it a little early, and connect Jumping C → additional C. Asteroid Vision is an impressive movement skill that creates mirror images. All of them can be combined with D special attacks to go one the offensive. Once close to the opponent, use middle attack → + B and low attack Crouching B to shake up their guard. If you connect Standing C or Standing C → additional C into → + B, you can stop the opponent from interrupting with normal attacks or jumps, and break their guard. Standing C and additional C don't have a Revolver Action into low attacks, but if you cancel into Sirius Jolt which cannot be standing guarded, you can hit an opponent who's defending against → + B by using a standing guard.

If the opponent attacks from the air, use → + A or Jumping A or Jumping B to counter. All of these can be jump cancelled to start a combo. If the opponent's pressuring you, the invulnerability from Corona Upper is reliable. Against certain combinations, Space Counter is also effective to provide body attack invincibility.[5]

</tab> </tabs>

Command Lists

Name Command
Smart Combo
Smart Combo 1 ◻ · ◻ · ◻ · ◻ (delayable)
Smart Combo 2 △ · △ · △ (delayable)
Smart Combo 3 Follow up ◻ · ◻
Specials
Special 1 ← + ◻
Special 2 Crouching ◻ (delayable)
Reversal Action
Corona Upper
コロナアッパー
Corona Appā
◻ · ✕ simultaneously
※Can follow-up also
Meteor Dive
メテオダイブ
Meteo Daibu
◻ or △ or ⭕ during Corona Upper (delayable)
Skills
Comet Cannon
コメットキャノン
Kometto Kyanon
↓↘→ + ◻
Break Shot
ブレイクショット
Breiku Shotto
◻ during Comet Cannon (delayable)
Shooting Star
シューティングスター
Shūtingu Stā
↓↘→ + △
Asteroid Vision (Dash)
アステロイドビジョン(ダッシュ)
Asteroido Bijon (Dasshu)
←↙↓ + ◻
Infinite Rush
インフィニットラッシュ
Infinitto Rasshu
◻ during Asteroid Vision (Dash)
→→Follow-up Attack ◻ during Infinite Rush
→→Lander Blow
ランダーブロー
Randā Burō
△ during Infinite Rush (delayable)
Cosmic Ray
コズミックレイ
Kozumikku Rei
◻ during Asteroid Vision (Dash) (delayable)
Asteroid Vision (Jump)
アステロイドビジョン(ジャンプ)
Asuteroido Bijon (Jyanpu)
←↙↓ + ◻ or △
Lightning Arrow
ライトニングアロー
Raitoningu Arō
◻ during Asteroid Vision (Jump)
Extra Skill (Takes 1 skill gauge)
Sirius Jolt
シリウスジョルト
Shirius Joruto
↓↘→ + ⭕
EX Lander Blow
EX ランダーブロー
EX Randā Burō
△ during Infinite Rush (delayable)
EX Cosmic Ray
コズミックレイ
Kozumikku Rei
◻ during Asteroid Vision (Dash) (delayable)
Distortion Skill (Takes 2 skill gauge)
Big Bang Smash
ビッグバンスマッシュ
Biggu Ban Smasshu
↓↘→ + △ · ⭕ simultaneously (delayable)
Particle Flare
パーティカルフレア
Patikaru Furea
←↙↓ + △ · ⭕ simultaneously (delayable)
Uppercut
打ち上げ
Uchiage
◻ or △ or ⭕ during Particle Flare (delayable)
→→Finish
フィニッシュ
Finisshu
◻ or △ or ⭕ during Uppercut (delayable)
Distortion Skill · Duo (takes two skill gauge)
Big Bang Smash
ビッグバンスマッシュ
Biggu Ban Smasshu
R1 during the main character's Distortion Skill


<tabs plain> <tab name="BBTAG (pre-release, Jan 2018)">

BlazBlue: Cross Tag Battle (Evolution Japan/Taipei Game Show build)

Name Command
Smart Combo
Smart Combo 1 ◻ · ◻ · ◻ · ◻ (delayable)
Smart Combo 2 △ · △ · △ (delayable)
Smart Combo 3 Follow up ◻ · ◻
Specials
Special 1 ← + ◻
Special 2 Crouching ◻ (delayable)
Reversal Action
Corona Upper
コロナアッパー
Corona Appā
◻ · ✕ simultaneously
※Can follow-up also
Meteor Dive
メテオダイブ
Meteo Daibu
◻ or △ or ⭕ during Corona Upper (delayable)
Skills
Comet Cannon
コメットキャノン
Kometto Kyanon
↓↘→ + ◻
Break Shot
ブレイクショット
Breiku Shotto
◻ during Comet Cannon (delayable)
Shooting Star
シューティングスター
Shūtingu Stā
↓↘→ + △
Asteroid Vision (Dash)
アステロイドビジョン(ダッシュ)
Asteroido Bijon (Dasshu)
←↙↓ + ◻
Infinite Rush
インフィニットラッシュ
Infinitto Rasshu
◻ during Asteroid Vision (Dash)
→→Follow-up Attack ◻ during Infinite Rush
→→Lander Blow
ランダーブロー
Randā Burō
△ during Infinite Rush (delayable)
Cosmic Ray
コズミックレイ
Kozumikku Rei
◻ during Asteroid Vision (Dash) (delayable)
Asteroid Vision (Jump)
アステロイドビジョン(ジャンプ)
Asuteroido Bijon (Jyanpu)
←↙↓ + ◻ or △
Lightning Arrow
ライトニングアロー
Raitoningu Arō
◻ during Asteroid Vision (Jump)
Extra Skill (Takes 1 skill gauge)
Sirius Jolt
シリウスジョルト
Shirius Joruto
↓↘→ + ⭕
EX Lander Blow
EX ランダーブロー
EX Randā Burō
△ during Infinite Rush (delayable)
EX Cosmic Ray
コズミックレイ
Kozumikku Rei
◻ during Asteroid Vision (Dash) (delayable)
Distortion Skill (Takes 2 skill gauge)
Big Bang Smash
ビッグバンスマッシュ
Biggu Ban Smasshu
↓↘→ + △ · ⭕ simultaneously (delayable)
Particle Flare
パーティカルフレア
Patikaru Furea
←↙↓ + △ · ⭕ simultaneously (delayable)
Uppercut
打ち上げ
Uchiage
◻ or △ or ⭕ during Particle Flare (delayable)
→→Finish
フィニッシュ
Finisshu
◻ or △ or ⭕ during Uppercut (delayable)
Distortion Skill · Duo (takes two skill gauge)
Big Bang Smash
ビッグバンスマッシュ
Biggu Ban Smasshu
R1 during the main character's Distortion Skill

</tab> </tabs>

References


  1. 1.0 1.1 BlazBlue: Cross Tag Battle, Character Introduction Trailer #5
  2. BlazBlue: Cross Tag Battle Official Website (JP), Characters, Makoto Nanaya
  3. BlazBlue: Central Fiction, Tutorial Mode, Character Specifics, Makoto Nanaya - Lesson 03 - Strategy Lessons
  4. BlazBlue: Cross Tag Battle Official Website (JP), Characters, Makoto Nanaya
  5. BlazBlue: Central Fiction, Tutorial Mode, Character Specifics, Makoto Nanaya - Lesson 03 - Strategy Lessons