Labrys: Difference between revisions

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Swinging around a gigantic axe, her powerful attacks form her distinction. Attacks using her axe will raise her {{h|Axe Level}}, further increasing her offensive power!<ref name="bbtag-labrys-jp"/></i></blockquote>
Swinging around a gigantic axe, her powerful attacks form her distinction. Attacks using her axe will raise her {{h|Axe Level}}, further increasing her offensive power!<ref name="bbtag-labrys-jp"/></i></blockquote>


==Command Lists==
==Command Lists==
{{Command List (BBTAG)|type=
| smart_combo =
  {{Command List Row
  | EN    = Smart Combo 1
  | input  = A ・ A ・ A ・ A
  | desc  =
  }}
  {{Command List Row
  | EN    = Smart Combo 2
  | input  = ← + A ・ A ・ A ・ A
  | desc  =
  }}
  {{Command List Row
  | EN    = Smart Combo 3
  | input  = B ・ B
  | desc  =
  }}
  {{Command List Row
  | EN    = Smart Combo 4
  | input  = In mid-air, A ・ A
  | desc  =
  }}
  {{Command List Row
  | EN    = Smart Combo 5
  | input  = In mid-air, B ・ B
  | desc  =
  }}
| cmd_normal =
  {{Command List Row
  | EN    = Crouching B
  | input  = ↓ + B
  | desc  = Crouching B has invulnerability against head attribute attacks, so it is effective against jump-in attacks. When it hits, jump cancel into an air combo to deal additional damage.<ref name="BBTAG-Akihiko-Sanada-Character-Explanation"/>
  }}
| specials    =
  {{Command List Row
  | EN    = Special Attack 1
  | input  = ← + A
  | desc  = Labrys, by using certain attacks, increases her Axe Level, which increases her damage. Caution that Axe Level gradually decreases over time, and when taking damage.<ref name="BBTAG-Labrys-Character-Explanation"/>
  }}
| reversal    =
  {{Command List Row
  | EN    = 5th Gen Axe Slash
  | JP    = 五式・スラッシュアクス
  | romaji = Surasshu Akusu
  | input  = A + D
  | desc  = You become invulnerable at the start of the action. The ground version cannot be blocked in the air.
  }}
| skills      =
  {{Command List Row
  | EN    = Chain Knuckle
  | JP    = チェーンナックル
  | romaji = Chēn Nakkuru
  | input  = ↓↘→ + A or B
  | desc  = The B version and the EX version of Chain Knuckle can be followed up from Winch Dash. The A version is a high-hitting attack, and the B version is a low-hitting attack.<ref name="BBTAG-Labrys-Character-Explanation"/>
  }}
  {{Command List Row
  | EN    = → Winch Dash
  | JP    = ウィンチダッシュ
  | romaji = Uinchi Dasshu
  | input  = → during A or B Chain Knuckle
  | desc  =
  }}
  {{Command List Row
  | EN    = →→ Follow-up Attack
  | input  = A or B during Winch Dash
  | desc  =
  }}
  {{Command List Row
  | EN    = Guillotine Axe
  | JP    = ギロチンアクス
  | romaji = Girochin Akusu
  | input  = ↓↙← + A or B
  | desc  = The A and B versions of Guillotine Axe are high-hitting attacks.<ref name="BBTAG-Labrys-Character-Explanation"/>
  }}
  {{Command List Row
  | EN    = Guillotine Axe: Aerial
  | JP    = ギロチンアクス・エアリアル
  | romaji = Girochin Akusu: Eariaru
  | input  = In mid-air ↓↙← + A or B
  | desc  =
  }}
| extra_skill =
  {{Command List Row
  | EN    = EX Chain Knuckle
  | JP    = EX チェーンナックル
  | romaji = EX Chēn Nakkuru
  | input  = ↓↘→ + C
  | desc  = The B version and the EX version of Chain Knuckle can be followed up from Winch Dash.<ref name="BBTAG-Labrys-Character-Explanation"/>
  }}
  {{Command List Row
  | EN    = → Additional Attack
  | input  = C during Winch Dash
  | desc  =
  }}
  {{Command List Row
  | EN    = EX Guillotine Axe
  | JP    = EX ギロチンアクス
  | romaji = EX Girochin Akusu
  | input  = ↓↙← + A or B
  | desc  = The second hit of EX Guillotine Ax i a high-hitting attack.<ref name="BBTAG-Labrys-Character-Explanation"/>
  }}
  {{Command List Row
  | EN    = EX Guillotine Axe: Aerial
  | JP    = EX ギロチンアクス・エアリアル
  | romaji = EX Girochin Akusu: Eariaru
  | input  = In mid-air ↓↙← + A or B
  | desc  =
  }}
| distortions =
  {{Command List Row
  | EN    = Weaver's Art: Beast
  | JP    = ストリングアーツ“猛獣”
  | romaji = Sutoringu Ātsu "Mōjū"
  | input  = ↓↘→ + B + C
  | desc  = You become invulnerable at the start of the action.<br/>The damage of Weaver's Art: Beast changes dramatically depending on the Axe Level. Caution that Axe Level instantly goes back to 0 after usage.<ref name="BBTAG-Labrys-Character-Explanation"/>
  }}
  {{Command List Row
  | EN    = Brutal Impact
  | JP    = ブルータルインパクト
  | romaji = Burūtaru Inpakuto
  | input  = ↓↙← + B + C (Chargeable)
  | desc  = You are able to absorb the opponent's attacks from the start of the action.<br/>The damage of Brutal Impact changes dramatically depending on the Axe Level. Caution that Axe Level instantly goes back to 0 after usage.<ref name="BBTAG-Labrys-Character-Explanation"/>
  }}
| dist_duo    =
  {{Command List Row
  | EN    = Brutal Impact
  | JP    = ブルータルインパクト
  | romaji = Burūtaru Inpakuto
  | input  = P during the main character's Distortion Skill
  | desc  = You become invulnerable at the start of the action.
  }}
| astral  =
  {{Command List Row
  | EN    = Weaver's Art: Inquisition
  | JP    = ストリングアーツ”異端審問”
  | romaji = Sutoringu Ātsu "Itanshinmon"
  | input  = ↓↓↓ + B + C
  | desc  = You become invulnerable at the start of the action.<Br/>[Requirements]In order to activate, you must have Resonance Blaze active (Lv 4), have 9 Skill Gauges at time of activation, and the opponent must be down to one character.
  }}
}}
==Combos==
;Tactics Mode
<tabs plain>
<tab name="Numpad Notation">
:''For an explanation of how numpad notation works, see also [http://www.dustloop.com/wiki/index.php/Notation#Numpad_Notation"Numpad Notation" on Dustloop].''
# 5AAA > 2C > 236A
# j.BB > 4AAA > 214B+C
# B+C > 5AAA > 236B~6~B
# [Activate Anti-Air Attack] 2B > jc > j.BB > jc > j.BB > j.C > j.214B
# 4AAA > 236B~6~C > 5AAA > jc > j.BB > jc > j.BB > j.C > j.214B
# Activate Resonance Blaze > 5AAA > 236C~6~C > 5AAA > jc > j.BB > jc > j.BB > j.214C > 236B+C
</tab>
<tab name="In-Game Notation">
# Standing AAA > Crouching C > ↓↘→ + A
# Jumping BB > ← + AAA > ↓↙← + B + C
# B + C > Standing AAA > ↓↘→ + B -> → -> B
# [Activate Anti-Air Attack] Crouching B > Jump Cancel > Jumping BB > Jump Cancel > Jumping BB > Jumping C > Midair ↓↙← + B
# ← + AAA > ↓↘→ + B -> → -> C > Standing AAA > Jump Cancel > Jumping BB > Jump Cancel > Jumping BB > Jumping C > Midair ↓↙← + B
# Activate Resonance Blaze > Standing AAA > ↓↘→ + B -> → -> C > Standing AAA > Jump Cancel > Jumping BB > Jump Cancel > Jumping BB > Jumping C > Midair ↓↙← + C > Midair ↓↘→ + B + C
</tab>
</tabs>


==Quotes==
==Quotes==
Line 25: Line 185:


==External Links==
==External Links==
* ''BlazBlue: Cross Tag Battle Official Website (JP), Characters, [http://www.blazblue.jp/tag/character/p4u10.php Labrys]''


==References==
==References==
Line 30: Line 191:
<ref name="BBTAG-intro-EVO">''BlazBlue: Cross Tag Battle, [https://www.youtube.com/watch?v=V1Av1CBY9pA Incoming Character Updates Trailer (EVO 2018)]''</ref>
<ref name="BBTAG-intro-EVO">''BlazBlue: Cross Tag Battle, [https://www.youtube.com/watch?v=V1Av1CBY9pA Incoming Character Updates Trailer (EVO 2018)]''</ref>
<ref name="bbtag-labrys-jp">''BlazBlue: Cross Tag Battle Official Website (JP), Characters, [http://www.blazblue.jp/tag/character/p4u10.php Labrys]''</ref>
<ref name="bbtag-labrys-jp">''BlazBlue: Cross Tag Battle Official Website (JP), Characters, [http://www.blazblue.jp/tag/character/p4u10.php Labrys]''</ref>
<ref name="BBTAG-Labrys-Character-Explanation">''BlazBlue: Cross Tag Battle, Tactics Mode, Characters, Labrys, Character Explanation''</ref>
</references>
</references>



Revision as of 18:09, 12 August 2018

Get a load of these mooks... You ready? Better not fall behind! [1]
BlazBlue Cross Tag Battle Logo.png
ラビリス
Labrys

BlazBlue Cross Tag Battle Labrys Main.png

Name

Labrys

The self-proclaimed student council president of Yasogami High School. Just like Aegis, she's an Anti-Shadow Suppression Weapon in possession of a heart. Her Persona is Ariadne.
Swinging around a gigantic axe, her powerful attacks form her distinction. Attacks using her axe will raise her Axe Level, further increasing her offensive power![2]

Command Lists

Name Command
Smart Combo
Smart Combo 1 A ・ A ・ A ・ A
Smart Combo 2 ← + A ・ A ・ A ・ A
Smart Combo 3 B ・ B
Smart Combo 4 In mid-air, A ・ A
Smart Combo 5 In mid-air, B ・ B
Special
Special Attack 1 ← + A
Labrys, by using certain attacks, increases her Axe Level, which increases her damage. Caution that Axe Level gradually decreases over time, and when taking damage.[4]
Reversal Action
5th Gen Axe Slash
五式・スラッシュアクス
Surasshu Akusu
A + D
You become invulnerable at the start of the action. The ground version cannot be blocked in the air.
Skill
Chain Knuckle
チェーンナックル
Chēn Nakkuru
↓↘→ + A or B
The B version and the EX version of Chain Knuckle can be followed up from Winch Dash. The A version is a high-hitting attack, and the B version is a low-hitting attack.[4]
→ Winch Dash
ウィンチダッシュ
Uinchi Dasshu
→ during A or B Chain Knuckle
→→ Follow-up Attack A or B during Winch Dash
Guillotine Axe
ギロチンアクス
Girochin Akusu
↓↙← + A or B
The A and B versions of Guillotine Axe are high-hitting attacks.[4]
Guillotine Axe: Aerial
ギロチンアクス・エアリアル
Girochin Akusu: Eariaru
In mid-air ↓↙← + A or B
Extra Skill (Takes 1 skill gauge)
EX Chain Knuckle
EX チェーンナックル
EX Chēn Nakkuru
↓↘→ + C
The B version and the EX version of Chain Knuckle can be followed up from Winch Dash.[4]
→ Additional Attack C during Winch Dash
EX Guillotine Axe
EX ギロチンアクス
EX Girochin Akusu
↓↙← + A or B
The second hit of EX Guillotine Ax i a high-hitting attack.[4]
EX Guillotine Axe: Aerial
EX ギロチンアクス・エアリアル
EX Girochin Akusu: Eariaru
In mid-air ↓↙← + A or B
Distortion Skill (Takes 2 skill gauge)
Weaver's Art: Beast
ストリングアーツ“猛獣”
Sutoringu Ātsu "Mōjū"
↓↘→ + B + C
You become invulnerable at the start of the action.
The damage of Weaver's Art: Beast changes dramatically depending on the Axe Level. Caution that Axe Level instantly goes back to 0 after usage.[4]
Brutal Impact
ブルータルインパクト
Burūtaru Inpakuto
↓↙← + B + C (Chargeable)
You are able to absorb the opponent's attacks from the start of the action.
The damage of Brutal Impact changes dramatically depending on the Axe Level. Caution that Axe Level instantly goes back to 0 after usage.[4]
Distortion Skill · Duo (takes 2 skill gauge)
Brutal Impact
ブルータルインパクト
Burūtaru Inpakuto
P during the main character's Distortion Skill
You become invulnerable at the start of the action.
Astral Heat
Weaver's Art: Inquisition
ストリングアーツ”異端審問”
Sutoringu Ātsu "Itanshinmon"
↓↓↓ + B + C
You become invulnerable at the start of the action.
[Requirements]In order to activate, you must have Resonance Blaze active (Lv 4), have 9 Skill Gauges at time of activation, and the opponent must be down to one character.

Combos

Tactics Mode

<tabs plain> <tab name="Numpad Notation">

For an explanation of how numpad notation works, see also "Numpad Notation" on Dustloop.
  1. 5AAA > 2C > 236A
  2. j.BB > 4AAA > 214B+C
  3. B+C > 5AAA > 236B~6~B
  4. [Activate Anti-Air Attack] 2B > jc > j.BB > jc > j.BB > j.C > j.214B
  5. 4AAA > 236B~6~C > 5AAA > jc > j.BB > jc > j.BB > j.C > j.214B
  6. Activate Resonance Blaze > 5AAA > 236C~6~C > 5AAA > jc > j.BB > jc > j.BB > j.214C > 236B+C

</tab> <tab name="In-Game Notation">

  1. Standing AAA > Crouching C > ↓↘→ + A
  2. Jumping BB > ← + AAA > ↓↙← + B + C
  3. B + C > Standing AAA > ↓↘→ + B -> → -> B
  4. [Activate Anti-Air Attack] Crouching B > Jump Cancel > Jumping BB > Jump Cancel > Jumping BB > Jumping C > Midair ↓↙← + B
  5. ← + AAA > ↓↘→ + B -> → -> C > Standing AAA > Jump Cancel > Jumping BB > Jump Cancel > Jumping BB > Jumping C > Midair ↓↙← + B
  6. Activate Resonance Blaze > Standing AAA > ↓↘→ + B -> → -> C > Standing AAA > Jump Cancel > Jumping BB > Jump Cancel > Jumping BB > Jumping C > Midair ↓↙← + C > Midair ↓↘→ + B + C

</tab> </tabs>

Quotes

Gallery

External Links

  • BlazBlue: Cross Tag Battle Official Website (JP), Characters, Labrys

References

  1. BlazBlue: Cross Tag Battle, Incoming Character Updates Trailer (EVO 2018)
  2. BlazBlue: Cross Tag Battle Official Website (JP), Characters, Labrys
  3. Cite error: Invalid <ref> tag; no text was provided for refs named BBTAG-Akihiko-Sanada-Character-Explanation
  4. 4.0 4.1 4.2 4.3 4.4 4.5 4.6 BlazBlue: Cross Tag Battle, Tactics Mode, Characters, Labrys, Character Explanation